DownhillMadness - foxfaction
DownhillMadness is ready for launch on Feb 27th! This 3rd update before launch includes a lot of polishing, bug fixes, and several new levels. Here is a full list of the changes in this sizable update:


Redid tutorial text to include controller buttons in explanations

Forcefield dropper can shoot even if you have zero money

Improved arcade tab information window to be smaller and located correctly

ZigZagMini doorway moved to not block name

Made mouse sensitivity 1/5th as powerful (the number listed exhibits 1/5th the sensitivity it previously did)

10x now says 10x+ in the tab scoresheet

Added "drop columns" and "plant tree" functionality to default controller bindings

Fixed so 'current' 10x+ counter also stops at 5 minutes as listed

Put in missing goal area in tubes catcher

Fixed the gateway for the wheatfield map so it warps correctly

Fixed lazyspiral map to disallow direct-shot to the 10x

Added double-click feature to lock on autofire, with notification, that appropriately disables when exiting firinghouse or switching to gun that can't shoot

Rockplinko level redone to be twice the size, new fox locations, also with larger boulders instead of small rocks, and a unique pond layout

Junkyard plinko level redone to add covers over 10x pools

Torchplinko level totally redone from scratch to be totally unique and much larger, now called ForestPlinko

Fixed bug where unlocking one door would unlock multiple doors, changed unlock values of some doors slightly

Fixed bug where some doors weren't remembered as being unlocked

Fixed bug where doors became glass material instead of being fully hidden when unlocked

Arcade mode time limit increased from 1 minute to 2 minutes for: TiltedDitch, ZigZag, OpenWorld, all 3 Mountain maps, Lazyvalley, and PipesMountain

Added explanations in the first menu lobby trophy room about how it works across all save files

Fixed broken trophy readout for fastest ball in menu area trophy room, and fixed readout for total number of trophies in first menu lobby area

Only foxes discovered in adventure mode count toward trophies, but in arcade mode they now each give a ₸500 bonus!

Fixed zigzag landscape shadows rendering incorrectly and resized level bounding box

Removed erroneous duplicate 6% round of interest calculation at the end of an arcade mode run

PipeCatcher level now has a wall to prevent direct shots in to the pipes to prevent cheating

Fixed a bug where if an arcade mode game was continued from a savefile, the shuffle list would be regenerated, causing repeats of levels

Fixed a bug where it would say "new medal" at the beginning even if you already had platinum completed

Added a "credits" back wall in the main menu lobby, thanks for the beta test help Kirk!

Added new "warp to lobby" button in the UI menu, made it work with gamepad, and it warps to correct location regardless of gamemode

Fixed bug where if you played adventure, then played arcade, it would warp to the adventure exit you used last after arcade was over, which would trigger training because savegame number was not set properly due to not going through a savegame doorway because of the unexpected warping. Now the warp location is set properly after arcade ends

Moved the starting spawn location on each level closer to the guns and made it a standardized location in the firinghouse for every level

Each adventure mode savefile has its own independent list of foxes that have been discovered

Added foxes plinth to the level selection area, and another to the main menu lobby, and another in front of the training mode gate, to indicate how many foxes have been found on those maps

Added 'delete' button on the floor for arcade mode savefiles, and added a fancy UI popup in 3D space for it when you stand on the delete button, and refresh the displays for the savefiles when it's complete and shows popup confirming deletion

Added physics cubes in firinghouse area for fun

Added huge fractal underworld to wheatfieldmap and put 2 of the foxes on it, also increased the size of the scoring area and multiplier hoops

Fixed bug where 1x would sometimes count as a 10x

Created 3 new huge unique maps: FractalHills, FractalRivers, WorldMap. Placed foxes, added multiplier hoops, and added scoring areas to all of them. Added portals in the menu map, and added them to arcade rotation.

Gave 2 minutes on arcade for all the new maps, and added wheatfiled back to arcade rotation along with new maps for total of 32 levels.

Mousewheel use caused blower gun to always fire, regardless of gun, Now works properly

Fixed some sounds not attached to menu volume knobs

Adjusted fox trophy area to have 105 total foxes due to new levels
Feb 23, 2023
Rawbots - Matty
Fixes:
  • Fixed camera glitch when travelling through the portal
  • Fixed resolution settings not saving
  • Fixed fin not working in the air
  • Fixed hook
  • Fixed input mode when exiting menu in some situations
  • Fixed the warp drive effect being active when placing
  • Fixed collision with planets at high speed
  • Fixed player tag showing on unoccupied rawbot
  • Fixed music
Features:
  • New main menu UI
  • Added save slots
  • Added a UI for loading and saving rawbots
  • Added a multiplayer chat
  • Added a new tutorial zone
  • Added control setting for toggling centre of mass
  • Improved console
  • Can delete multiple hex tiles simultaneously
Wylde Flowers - Audrey (Studio Drydock)
Hello, cozy coven! 🔮

Our second update, Violet’s Boutique, is available NOW! 👏🌸

Saying our team has been very excited to get this update in your hands is an understatement!🌺 It feels WONDERFUL to add our most requested content to the game for you all to enjoy. We hope you all love what we have put together!

Photo mode felt like a perfect addition to Wylde Flowers in this update. We can’t wait to see what gorgeous pictures you all create! 📸✨ We would LOVE for you to share them with us on Steam or by uploading them to social media and tagging us!

Keep reading to learn a little bit more about what you’ll be able to do with the new content! 🎉



🌸 Help Violet open her dream boutique!



👗 Craft new outfits for Tara



📸 Capture your life in Fairhaven with our new Photo Mode!



There are plenty of other little surprises for you to discover that we won’t spoil here, BUT if need to know all the details NOW, you can see the patch notes below!



🌸 Full Patch Notes 🌸

1.4: Violet's Boutique
Released: February 24, 2023

Welcome to the grand opening of Violet’s Boutique!
  • Help Violet open her dream boutique
  • Craft new outfits for Tara
  • Capture your life in Fairhaven with our new Photo Mode!
  • And more!

Need the details?

  • Any time after completing the “Out of Whole Cloth” quest (where you learn to make cloth in the first Summer), you can help Violet start her new clothing business. You can purchase outfit designs from her, craft outfits at your sewing machine, and then either wear them or sell them back to Violet, unlocking additional outfit designs.
  • Once Violet's Boutique has been created, you can change your outfit from the inventory menu at any time, including select accessories (bracelet, earrings, necklace and rings).
  • A tanning rack can been added to the toolshed (available once Violet's Boutique is built), allowing animal hide to be turned into leather, mushrooms into mushroom leather, and fish into fish leather. Animal hide will sometimes be provided by Kim when selling a cow or sheep. Leather and mushroom leather can also be purchased from Kai. Tanning solution can be crafted at a distillery.
  • A new “Photo Mode” can be accessed from the inventory which lets you take pictures of Tara showing off her new outfits. These photos can be saved to your device or shared on social media. Unfortunately Photo Mode is not available on Apple TV.
  • A hummingbird feeder can be built in either garden plot once the “A Good Habit-at” quest is complete. This feeder is purely decorative.
  • The Minor Animal Blessing incantation can be used on any animal to increase their relationship level significantly. This incantation is awarded after completing the “Herd A Rumor” quest.
  • Olive tree seedlings can be purchased from Kai and planted in a garden bed.
  • Additional dye and cloth colors black, green, orange and yellow have been added.
  • Additional quests take place during Summer of year 2 (or any later year)
  • Need some help with this update? Check our Update FAQ

If you need any support or need to report a bug, you can submit a support request via the main menu of the game, or by going to this website. For feedback, support, tips and tricks, and community, be sure to check out our Discord server! 🌈

Happy playing!
✨The Studio Drydock Team


Keep up with everything Wylde Flowers by following our channels! 🔮

Discord: https://discord.gg/QdrMPAcYpx
Twitter: https://twitter.com/StudioDrydock
TikTok: https://www.tiktok.com/@wyldeflowers
Instagram: https://www.instagram.com/studiodrydock/?hl=en
Facebook: https://m.facebook.com/WyldeFlowersGame/
Wylde Flowers Wiki: https://wylde-flowers.fandom.com/wiki/Wylde_Flowers_Wiki
TwelveSky 2 Classic - 12Sky2Classic


Hello Heroes,

The weekend is coming up quick, which means its time for some Bonus Rates! Make sure to check out the Bonus Rates for some boosted this weekend! Starting today at 18:00 PM until Monday, February 23, we’re offering increases on the following types of gains:
  • 3x Experience monster kills
  • 3x Item Drop rates on all monsters
  • +1 Contribution Points gains during PvP
Event Duration:
February 23, 2023 18:00 - February 27, 2023 18:00 PDT (Server Time)

Feb 23, 2023
Striving for Light: Survival - Deventide
WIth Update 0.9.0.6 we are starting some major improvements to our leaderboard backend as the amount of players exceeded our expectations. Also the initial player attack delay got removed. We also added Korean, Japanese and Portuguese language support to the game. As this are some major changes let us know whenever you encounter a bug.

New Features

Korean, Japanese and Portuguese Language Support
We have extended the language support for Striving for Light: Survival. As this was something highly requested by our community we hope that this improves the player experience for Korean, Japanese and Portuguese players. As our translations are currently automatically AI translated there might be mistakes or errors. In case anyone wants to help improve a translation we can make the translation files available so that changes can be discussed on our discord.

Improvements

Instant Player Attacks
The player character now does not have a delay until the first attacks are performed at the start of each wave. Your character should now directly start performing attacks which helps a lot on construct builds and high tier maps.

Improved leaderboard backend
As the player count is quickly rising we have started preparing our leaderboard backend in order to be able to display the ranking of all players. Previously we started with a limit of top 100 players that could be displayed when fetching scores. This quickly lead to players not seeing their rank on the completed run screen as the fetched top 100 scores did not include your entry if you had made a placement >100. We have raised the limit to 300 scores but we are already quickly approaching this player count.

The new improved backend now is able to display your rank no matter how many entries are on the leaderboard. So when you made rank 500 in your run and only top 300 are displayed on the leaderboard you will still see when finishing a run that your current personal best run is at rank 500 so you can see your progress even though it might not be included in the top 300 leaderboard from the menu.

Bugfixes:
  • Fixed wrong damage displayed at scattering projectiles and scattering cast
  • Corrected description of scattering dodge casting 2 projectiles on dodge.
  • Fixed not unlocking achievements for completing difficulty tiers with specific characters.

If you encounter any bugs or issues please let us know. The best way to engage in the ongoing development of Striving for Light is our discord:

Join our official discord!
KartRider: Drift - ColonelPanic
Preseason is nearing its end, and we're doubling the 7th Weekend Login Event rewards, now giving out 2,000 Lucci for both days this weekend for a total of 4,000 Lucci!

Event Duration:
  • PST (UTC -8): Friday, February 24, 2023 4:00 PM - Sunday, February 26, 2023 4:00 PM
  • CET (UTC +1): Saturday, February 25, 2023 1:00 AM - Monday, February 27, 2023 1:00 AM
  • JST (UTC +9): Saturday, February 25, 2023 9:00 AM - Monday, February 27, 2023 9:00 AM
  • AEDT (UTC +11): Saturday, February 25, 2023 11:00 AM - Monday, February 27, 2023 11:00 AM
 
Event Details:
  • Log into KartRider: Drift and go to the Mailbox to claim your Lucci bonus!
  • Each Saturday and each Sunday you log in during the weekend will award you with <s>1,000</s> 2,000 Lucci!
    • Days begin and end at 12:00 AM UTC.
  • Prizes must be claimed from the event menu before the event ends, and all items sent to the Mailbox must be claimed within 30 days of receipt, or they will expire.
 
Castle Warriors - cg.darbs
We're Live!
Let us know what you think in the Castle Warriors Discord


Castle Warriors is a "rogue like" auto battler that puts you in a race against time. Fight to conquer the kingdoms, build new army combinations, and collect gold bounties to recruit stronger armies!



  • Elven Arch Druid Elura - Temporarily transforms enemies into harmless forest critters
  • Human Lady Selene - Traps enemies in devastating blizzards
  • ????? - ?????
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  • ????? - ?????



  • Ten units to recruit from each Faction!



  • Each replayable in a higher difficulty, from base +0 up to +3!


  • We plan on releasing our first Major Patch mid March
  • Then we expect to release one Major Patch every month with Early Access content planned through the end of July
Path of Exile - CommunityTeam_GGG
This weekend we're running a massive sale on Character, Portal, and Footprint Effects. There are over two hundred effects available at reduced prices, and you can view the full selection of discounted items by pressing M to open the store in-game. This sale will run from the time of this post until 4pm on Monday 27 February.

Not sure what to get? Add some heat to your cosmetic collection with the Dragon Hunter Portal, Character Effect[ and Apparition Effect. Match them up with the Dragon Hunter Armour Set and Longsword to complete the look!



Too hot for ya? Cool it down with the Arctic Crystal Portal and Apparition Effects! Round out the setup with the Arctic Crystal Armour Set, Cloak and Bow.



If you need points for the sale, don't forget about our Sanctum and Core Supporter Packs!

Thanks for your Support!
Feb 23, 2023
Endless Dark - soulmata
* Sound effects for doors and a lot more ambient metal fatigue
STAR WARS Jedi: Survivor™ - Electronic Arts


Brave the harshest of elements this side of Tatooine and tangle with outlaws and Inquisitors alike with the "Jedi Survival" Cosmetic Pack*, inspired by the Obi-Wan Kenobi series on Disney Plus. The Pack includes:

The “Hermit” Cosmetic - Don the wardrobe inspired by Jedi Master Obi-Wan Kenobi
The “Hermit” Lightsaber Set - Grip a familiar hilt reminiscent of Obi-Wan Kenobi’s lightsaber
The “Combustion” Blaster Set - Equip a blaster worthy of someone on the run from Coruscant to the Outer Rim

Check out the trailer to see the Cosmetic Pack in action and pre-purchase STAR WARS Jedi: Survivor today!

*Conditions & restrictions apply. See https://www.ea.com/games/starwars/jedi/jedi-survivor/disclaimers for details

https://store.steampowered.com/app/1774580/STAR_WARS_Jedi_Survivor/
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