Game improvements / user requests: - Challenge mode added: No tutorial level, more starting money, longer license period. - Faster drone delivery - Stronger enemies in darkness. Defense and speed of enemies increase in darkness and are reduced when they step into light. Placing lights is now necessary to weaken the enemy.
Bug fix: - Enemy attack movement has been optimized - Restarting a game after the death of the commander caused an error
Added a setting menu for test dummies. Now HP and refresh rate of dummies could be modified Increased maximum number of the Mutants from 8 to 12 Increased Spine of the Chimpanzeeβs maximum vessels from 3 to 4 Increased Poison Bag of the Wyvernβs basic damage from 12 to 15 Increased Prototype Rockβs maximum brain capacity from 12 to 14 Fixed several UI text bugs Fixed a bug where operation instructions did not change while using controllers
This Update brings a lot of quality of life improvements andΒ fixes regarding error messages and the Wizard dialog. There were a surprising amount of annoying bugs that made it into the "stable" release that will be fixed with this release.
PEBI is made to help you, the emote artists, with your art, work and workflow. If something is annoying, please report this to us, so we can fix it.Β
Also the default start location of PEBI's windows changed, it's experimental, so please report issues if you see some.
For a full list of changes and fixes, please read the change log below, but here are the most important things:
Default Sizes
BubbleBerry noted that in PEBI's main window default sizes were missing that are important for emote artists (28px, 56px). I am not quite sure why they were missing. Maybe the window was too small or we just overlooked them, because "Advanced Preview" is fully customizable or we just forgot. In any case, they are now added π.
Banner Maker
Can finally save/load the last images and positions on each banner and got keyboard arrow-controls for layer positioning.
TimeAto π
A tool requested by Jasmineitor to have a reminder to take regular breaks while working. If people like it I will add more customization like a background image, font type, font color, font auto size. It might be inspired by theΒ The Pomodoro Technique TM but due toΒ international copyright laws it's notΒ The Pomodoro Technique TM.
Tile Generator
The Tile Sheet GeneratorΒ got a big overhaul, to support the workflow of emote artists even better.
Live-Preview
Copy-To-Clipboard without saving
Color
swapping area colors for a checkerboard effect
Text Color
Auto
Choosable
Own Image on Tiles
ideal for Stream-Avatar assets, to have a basic "body" template to draw items and assets on
QR-Code
The Text 2 QR-Code has finally a choosable background color.
Change Log
And the change logs of course.
* (tag: 0.25.0) 0.25.0
β* (tag: 0.24.14dev) Animator: fix some UI issues (37 minutes ago)
β* (tag: 0.24.13dev) Animator: dynamic size image #124 (46 minutes ago)
β* Time-Ato to TimeAto (16 hours ago)
* Tile Sheet Generator: Copy-To-Clipboard (8 seconds ago)
* tag: (0.24.12dev) TimeAto: min size (33 minutes ago)
* TimeAto: keep in foreground (33 minutes ago)
* adding TimeAto icon (44 minutes ago)
* icon maker: allow loading of images that are not directly used by pebi, allowing a mix of image sources (44 minutes ago)
* fixing stats (whoops), added more stats, more achievements, little refactoring #91 (2 hours ago)
* fix bug: when an error occurred during export, PEBI stopped reloading the image file (4 hours ago)
* (tag: 0.24.11dev) fixed "tile size does not match" error message appearing when cutter is not used (4 days ago)
* (tag: 0.24.10dev) Animator: dont preview unselected frames #45 (5 days ago)
* (tag: 0.24.9dev) added emote export stats (8 days ago)
* Main: add missing emote sizes 28, 56 #120 (8 days ago)
* more/new icons (8 days ago)
* Tile Generator: Image on tiles #117 (8 days ago)
* Tile Sheet Generator: text color auto/manual pick #105 Tile Sheet Generator: save/load settings (8 days ago)
* Tile Generator: preview #116, fix not checkerboard on even columns (8 days ago)
* Tiling Wizard: Simpler text #119 (9 days ago)
* TimeAto fix typo (13 days ago)
* (tag: 0.24.8dev) TimeAto fix messages swap (13 days ago)
* (tag: 0.24.7dev) TimeAto (13 days ago)
* QR-Code: fix background color tool tip (2 weeks ago)
* (tag: 0.24.6dev) fix saved color doesnt load bug in AdvancedPreview chat user name and everywhere where it was used (2 weeks ago)
* QR-Code: background color chooseable #113 (2 weeks ago)
* 0.24.6dev (2 weeks ago)
* Tiling Wizard: settings fix #114 (2 weeks ago)
* Tiling Wizard: not reacting properly to "dont show" fix #114 (2 weeks ago)
* show store data in ProptertyGrid (2 weeks ago)
* (tag: 0.24.5dev) 0.24.5dev (3 weeks ago)
* Banner Maker: save load #112 (3 weeks ago)
* (tag: 0.24.4dev) 0.24.4dev (3 weeks ago)
* this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen #111 (3 weeks ago)
* Banner Maker: Arrow key moving #110 (3 weeks ago)
* (tag: 0.24.3dev) fix banner maker scrollbar missing, change banner maker right click layer manipulator order (3 weeks ago)
* new quote + re-ordering (4 weeks ago)
* 0.24.2dev (5 weeks ago)
* better warning messages / icons #101 (5 weeks ago)
* Exit button doesn't work #106 (5 weeks ago)
* optimize Error Message: "Sizes don't match" on export #101 (5 weeks ago)
* notes (6 weeks ago)
* (tag: 0.24.1dev) banner maker: clean up, QOL improvements (6 weeks ago)
* comments for future me (6 weeks ago)
* banner maker: fix image refresh WIP (6 weeks ago)
* banner maker: stop resetting ALL images after changing layer settings (6 weeks ago)
* Munsell Colorwheel wip (6 weeks ago)
Time for another update. Introducing first our new ST Sets. The Onmyoji Ninja and the Plague Doctor Priest find their way into Realm of the Mad God. You will also be able to join our next campaign Horror STory III and jump into the Event Dungeons during Mardi Gras! The Discord voted and decided which Skin everyone will be able to receive for free in the Shop.
In the end, you will find more information regarding changes to dungeon modifiers and new dungeon mods.
As always you will find all of that information on our blog.
Have you tried to do your Daily Expeditition Re-enactment Program mission and not known what in Taurog's name your adventurer does? Well, we may have covered them in our Character Class Exploration posts! They give a basic run-down on what a class does and how to play them. Here are some of the classes we've covered so far:
If you want to keep up to date with our class posts, make sure to wishlist Desktop Dungeons: Rewind on Steam to see them as they are released. This week's class post will be on a Monster Class, voted on by our Twitter followers! You can vote here.
If we haven't covered the class, we have an active Discord community that can help you out. You can join here, see you around!
Bella is visiting Seastar Resort and is getting ready for the festival.
The sun monument is in place with all confetti while song birds are running wild. Checkout the shop for some carnival clothes, there is a 30% discount during the whole event!
We are excited to announce a special offer for our Premium Boxes!
For a limited time(24hrs) only, when you purchase 5 Premium boxes, you will receive 5 bonus Premium boxes!
But that's not all! If you purchase 10 Premium boxes, you will receive 10 Bonus Premium boxes!
That's right, buy x5 Premium boxes(380Medals) and get 5 bonus Premium boxes, or buy x10 Premium boxes(740Medals) and get 10 bonus Premium boxes! (Example: Purchase 5 Premium Boxes + Get 5 More, Purchase 10 Premium Boxes + Get 10 More, Purchase 5+10 Premium Boxes + Get 15 More!) Please note, bonus boxes are a one-time limit purchase per account (you can get a max of 15 in total).
Our Premium boxes are filled with various types of Premium, Epic, and Regular weapon skins, and Euros.
Don't wait - this offer won't last forever! Head to our in-game Store now and take advantage of this fantastic deal.
Please note, rewards will be sent within 72 hours after the event is concluded.
**NOTICE** *Bonus boxes are a one-time limit purchase per account (you can get a max of 15 in total). *You MUST purchase the Premium boxes in either x5 or x10 (purchasing Premium box x1 five times will NOT count).