Hello everyone, this is just to notify you all that achievements have been fixed. If anyone is still experiencing this issue please notify me and I shall investigate further.
Today is the day - we’ve just released the 0.3.0 Update!
It’s our biggest update yet! If you haven’t seen the trailer for it, go and check it out now using the link below: https://youtu.be/Gn4LwfC8l94 Now that you’re back, we’re going to take a closer look at the new features. We have a lot of exciting content to go over, so let’s begin!
Our original GAIA system got not only improved, but extended too! We’ve added a lot of new ways for the enemies to cooperate with each other and attack in surprising ways. As a reminder - GAIA allows the AI to evaluate the situation dynamically and decide to take action by itself, so it can launch anywhere at any time.
New GAIA actions include Cyclops throwing explosive barrels (or even other enemies) at you, feasting on people to heal themselves, skeletons molding into one big enemy and more.
Update 0.3.0 introduces a lot of new enemies. While playing, you’ll encounter giant spiders slashing their claws, deadly plants spitting poison, mighty statues trying to crush you, and more!
Test your skill against these various new opponents and come out victorious! (or not…)
The game now has a brand new crafting system! Collect ingredients while exploring the world of Ancient Greece, and combine them into new items on the go, using previously found crafting recipes.
Make new grenades, weapon reinforcements or resistance strengtheners whenever you need to!
We’ve decided to liven up our map a bit. It’s now full of destructible wooden barrels, crates, vases, and other objects that you can smash right through.
Some of these can drop items, so pick up your weapon of choice and get every last one of them!
You now have a lot more freedom in the keybinding department. Keyboard and mouse players can now bind up to two keys to one option, allowing the hold & click functionality.
Gamepad players also get more choices in how they play now. We’ve added 2 new default control schemes and a 3rd one that’s customizable.
These additions will allow everyone to control Achilles exactly how they want to.
Apart from the usual performance improvements, Update 0.3.0 introduces two new optional technologies - AMD FSR 2 and NVIDIA DLSS - that you can turn on in the settings.
They both visibly increase the game’s framerate, making Achilles: Legends Untold run as smooth as ever!
As we were saying for a while now, with this update the saves are going to be reset. You can either stay on the previous version of the game (0.2.0) by choosing a different branch in the Steam settings (see more here), or continue to the new and updated content.
We have good news! We’ve managed to put together a system that converts your character level from your old save and gives you the appropriate amount of souls after you finish the tutorial. We hope it will make the transition easier for you, and gives you even more motivation to explore this new update.
NEW:
Added destructible objects - destroy them to find some resources.
Added the crafting system - collect and use resources to create items you need on the run.
Added new throwable items - introduced darts and mines, along with an update of grenades.
Added new enemies - test your skill against ginormous spiders, deadly plants, mighty statues, and mysterious Laestrygonians!
Added two new Dungeons, ready for exploration.
Added new GAIA (Group AI Actions) and improved the existing ones. Watch out for them!
Introduced remapping of gamepad controls, along with 2 ready-to-use presets.
Introduced FSR and DLSS technologies support.
Added new skill tree elements to unlock.
Introduced the possibility of multiple item usage. No more going through Fate items one by one!
Many other minor features and improvements...
UPDATED:
Improved teleportation with map usage - the map will now center on the selected Shrine for better orientation.
Many minor improvements of the combat system, forming a much better and smoother experience together.
A big update for all of the Basements/Cellars - now they are almost brand-new!
An update for the Shield Throw skill - now you can throw the shield by simply releasing the aim button.
Some attacks obtainable in the skill tree are now available from the start (e.g. sprint attack).
A major UI update and increase in clarity.
A major overhaul of the lions' and the wolves' movement system.
FIXES:
Lifted the 30 frames per second limit in coop challenge mode.
Highly improved overall game performance.
Improved gamepad support and experience.
Fixed various places where Achilles could get stuck, leave the playable area or clip through objects.
Interaction with one of the chests in Greece can no longer freeze the player.
Chests no longer appear closed after reloading the game.
Player can't lose his shield after throwing it at Cyclop.
Player can no longer start talking with Lysander while he is in combat.
Player can no longer prematurely see the chest near Menelaos, if he didn't do any quests before.
Castor now doesn’t stop attacking the player when he is near the wall.
JR EAST Train Simulator - Development Staff(JR East)
Thank you for playing JR East Train Simulator. We are pleased to announce that the fourth DLC, "Saikyo Line and Kawagoe Line" is now available!
Appeal Points
Rapid operation (passing stations)!
You can experience driving with ATACS (security equipment)!
About the lines
The Saikyo Line and Kawagoe Line are one of the major commuter lines in the Tokyo metropolitan area, running from Osaki Station to Kawagoe Station via Omiya Station. The security devices are ATS-P between Osaki and Ikebukuro Stations, ATACS between Ikebukuro and Omiya Stations, and ATS-P between Omiya and Kawagoe Stations. Notice the switching of security devices at Ikebukuro and Omiya Stations! The first half of the train runs through an office area in central Tokyo, the middle part through a bed town, and the latter half through a rural landscape with fields.
Route Information
Section: Saikyo Line/Kawagoe Line Osaki→Kawagoe Down
In addition, some functions of the basic pack have been expanded and modified in conjunction with the DLC distribution.
Update Contents
The brightness of the E233 Series driver's cab panel has been adjusted to match the actual crew compartment environment. (The entire panel has been darkened to reproduce the smoke from the UV-cut glass on the left side.)
Expanded support for controllers (PlayStation, Xbox, and other models officially supported by Steam) and key bindings for controllers.
Language switching (Japanese/English) is supported from the settings screen.
Redesign of the route selection screen (renewal of the route map)
Some guidance messages have been expanded (air section, ATS confirmation, caution for drift, long stop, stop at 0cm mark).
Loading display function ("Now Loading" animation)
Fixed a bug that TIMS audio does not play when displayed in full screen mode.
We will continue to make updates based on the reviews and comments we receive.
Residents of Houhai Town! Here are the updates for February 21.
Update content. 1. Add five new saltwater fish, including large and rare fish 2. Increase the hate system for some wild animals 3. Open upgrade system for oxygen tanks at the sea brother, while reducing the consumption rate of oxygen tanks under the sea 4. Generally increase the recovery of ingredients on energy value. 5. Fix the bug of playing guitar 6. Continue to enrich the character dialogue, paving the way for the next love system.
Welcome to actively give us feedback bugs! Thank you for your support and feedback, we will continue to work hard to do more repairs and optimization.