MIR4 - MIR4


From my battle to our war, MMORPG MIR4

Greetings, This is MIR4.

We’re excited to share the details of the update scheduled for Tuesday, February 21, 2023.

=========================

[Main Updates]

◈In-Game Updates◈
1. New Portal Stage: Magic Square / Secret Peak 9F
- You can now obtain more EXP and rewards with the addition of Magic Square and Secret Peak 9F.
2. New Legendary Spirit: Luminous Setra
- Check out MIR4’s newest Legendary Spirit which grants an additional buff for the party when summoned by the Party Leader.
3. Divine Dragon’s Promise II added to Legendary Spirit Summon
- You can now get Divine Dragon’s Promise points from Legendary Spirit Summons!
4. New Event: Legendary Spirit Treasure Challenge
- Don't miss this chance to obtain Legendary Spirit Treasures!
5. Favorites feature added to Mini-map
- Enjoy quicker and more convenient gameplay with the newly added Favorites feature in the Mini-map, where you can save your favorite spots with one click.

◈XDRACO Updates◈
1. New System: WEMIX$ Payment
- In-game products can now be purchased using pWEMIX$ instead of HYDRA.

◈Terms of Service Amendments◈
1. Amendments to global Privacy Policy
- A new privacy policy will be implemented for MIR4 to comply with related global laws and regulations in order to further protect your personal information.

=========================

[February 21st Patch Note Details]

◈In-Game Updates◈

■ Portal
● Portal stage 9F will be added.

-9F will be added to Magic Square and Secret Peak for Expeditions.

● Magic Square 9F
-Entry Power Score: 140,800
-Monster Level: 145–160

● Secret Peak 9F
-Entry Power Score: 146,000
-Monster Level: 150–160

● Expedition Missions for Portal 9F will be added.
-1 Magic Square Expedition Mission
-7 Secret Peak Expedition Missions
● Crafting manuals for Summon Badge in Secret Peak 9F will be added.
Summon Badge
Required Resource
Quantity
Great Arcane Master Killer Summon Badge
Epic Blood Soul Crystal
Epic Celestial Soul Crystal
Copper
9
9
4,000
Immortal Celestial Reaver Summon Badge
Epic Blood Soul Crystal
Epic Celestial Soul Crystal
Copper
13
13
4,000
Blood-filled Steel Fiend Summon Badge
Epic Soaring Soul Crystal
Epic Quintessence Crystal
Copper
25
25
4,000
■ Spirit
● Legendary grade light spirit ‘Luminous Setra’ will be added.

Passive bonus once summoned: PHYS DEF +40

Skill
Skill Effect
Divine Flame
Increases Max HP by 2000, Max MP by 900, CRIT EVA by 150, and CRIT DMG Reduction by 30%.
Golden Armor
Increases Skill ATK DMG Boost by 15%, PvP ATK DMG Boost by 15%, and Boss ATK DMG Boost by 15%.
Path Opener
Increases Debilitation Success Boost by 20%, Stun Success Boost by 20%, and Silence Success Boost by 20%.
Celestial Radiance
Upon a Knockdown, instantly enables Evade, and increases Stun Success Boost by 30% for 5 sec. Cooldown 30 sec.
[Party Leader] Brilliant Shield
Increases the Party’s PHYS DEF and Spell DEF by 350 for 15 sec on attack. Cooldown 60 sec.
■ Shop
● Legendary Spirit Summon will be reset.

- The Legendary Spirit ‘Luminous Setra’ can be obtained from the Legendary Spirit Summon.
- The chance to obtain this Legendary Spirit will be doubled, and an ‘X2 UP’ icon will be displayed during the period below:
- Period: Begins after the February 21 Update and will last until the March 21 Update (UTC+8).

● ‘Divine Dragon’s Promise II’ will be added to Legendary Spirit Summon.
- Divine Dragon's Promise points can now be gathered from Legendary Spirit Summon.
- The ‘Divine Dragon’s Blue Dragon Statue Box’ can be obtained by gathering 1,000 points in Divine Dragon’s Promise II.
- Please note that a minimum of 5 to a maximum of 30 "Legendary Blue Dragon Statue" items can be obtained by using ‘Divine Dragon’s Blue Dragon Statue Box’ with a random chance.

● Spirit Special Summon Ends
- The Spirit Special Summon for "Redhorn Komet" will end.

■ Event
● Legendary Spirit Treasure Challenge Event will be added.

1) Event Period
- From February 27, 2023, 00:00 until March 1, 2023, 23:59 (UTC+8).
2) Costs
Type
1 Summon
10+1 Summons
Spirit Treasure
100,000 Darksteel
1,000,000 Darksteel
※ 1 Free Summon will be provided daily.
3) Caution
- You can participate in the event through the fire-cracker-shaped icon that can be found at the top left corner in-game.
- The maximum limit for Event Summons per day is 110 Summons (10+1 Summon x10), and the total limit for the entire event period is 330 Summons. (1 Free Summon per day excluded).
- The Daily Summon Count will reset every day at 00:00 (UTC+8).
- The accumulated Event Incense Burner points will be deleted after the event period (Event Incense Burner points only).
- Please be aware that all Event Incense Burner points accumulated from previous Legendary Spirit Treasure Challenge events will be reset every time this event starts.
※ Please refer to [[url=https://forum.mir4global.com/post/1198][Notice] Legendary Spirit Treasure Challenge Event[/url]] for further details.

● Adjustment in Item Drop chances in the ‘Portrait’ Event
- The chance of acquiring Portrait items will be doubled.

● Sweet Summon Ticket Discount Event Ends
- The discount on the 9 products that can be purchased with Copper in the Shop (Common and Summon Ticket) will end.

■ Mini-Map
● Favorite feature will be added to Mini-map.

- Open the Mini-map and tap the star-shaped icon located on the right side to save your favorite spots or NPCs.
- When saved, each Favorite icon color will change, and the Favorites icon at the top right of the Mini-map will be activated.


- Simply tap the activated Favorites icon to move to that location.

- Up to 10 locations can be registered as Favorites.

■ Enhancement
● A warning pop-up that displays the Destruction Chances will be shown during Enhancement or Special Enhancement.

- When doing an Enhancement or Special Enhancement of an item that could be destroyed, a warning pop-up will be displayed, alerting players of the Destruction Chances before proceeding with Enhancement.


◈XDRACO Updates◈
■ WEMIX$ Payment
● WEMIX$ Payment system will be added.

- The newly implemented WEMIX$ Payment system will make it possible for in-app purchases to be made with pWEMIX$ instead of HYDRA.
- Through the WEMIX$ Payment system, you no longer need to compare the market price changes of the tokens, making it easier to check the price and proceed with the purchase more intuitively.
- HYDRA currently in your balance can be exchanged with pHYDRA with a 1:1 ratio in PLAY Wallet or swapped with pWEMIX$ on the WEMIX PLAY website.

*What is pWEMIX$?
-pWEMIX$ is a currency that can be used for games serviced within the WEMIX platforms and can be obtained by converting WEMIX$.

※ pWEMIX$ Payment can only be made in the PC version of the game (Xsolla).
※ No refunds can be issued for purchases made with pWEMIX$.
※ Please refer to [[url=https://forum.mir4global.com/post/1201]WEMIX$ Payment Update[/url]] or [[url=https://forum.mir4global.com/post/757]Game Encyclopedia > [WEMIX$ Payment[/url]] for further details.


◈Amendments on Terms of Services◈
■ Amendments to Global Privacy Policy

● The new Privacy Policy will be implemented after the update on February 21, 2023.
- The new policy aims to enhance the security of customers’ personal information by complying with global privacy laws and regulations.
- Please refer to the links below for further information.

- [[url=https://forum.mir4global.com/policy/privacy]Privacy Policy will come into effect on February 21, 2023[/url]]
- [[url=https://forum.mir4global.com/policy/california]California Privacy Statement will come into effect on February 21, 2023[/url]]

※ Please be aware that upon logging into the game, a pop-up will appear and ask you to agree to the new policy after these amendments are in effect.

■ In-Game Bug Fixes & Gameplay Improvements
1. Changed the in-game visuals when obtaining items according to its grade.
2. Adjusted the number of required monsters hunted in all field-based Cooperation Missions.
3. Adjusted the number of required Treasure Box items in [Mission] Treasure Hunter from 50 to 30.
4. Improved the display properties of XDRACO items shown in the Chat window through the 'Share' feature.
Nevergrind Online - Nevergrind Online
360: Early Access 0.16.5 - February 20, 2023 3:20 PM EST
• Added Cleric's elite Tunso set items.
Gamedec - Definitive Edition - Feanen_AP
Detectives!

Gamedec is featured in Steam's Mystery Fest, which begins today! 😃



The game will be available for half the price for a limited amount of time, so it's a perfect occasion to get it for yourself or as a present for a friend 😜

If you:
➡️are wondering if the game is for you;
➡️have played it, but you're curious about different playstyles/outcomes;
➡️want to feel a part of a detective community;

Then head over to Twitch for a Gamedec's stream, where Anshar's Community Manager will try to solve cases from a virtual world!

When: February 21, 6 PM CET
Where: Anshar Publishing on Twitch



Team Gamedec
OVR Toolkit - Desktop Overlay - CurtisVL
Hello everyone!

Today's update is pretty big, and hopefully works pretty good! I've had good feedback from the people in the Open Beta, so I'm finally ready to release it!

The goal of this update is to make OVR Toolkit easier to use, both for existing users and new users, without sacrificing any functionality. OVR Toolkit's primary audience is still power users and always will be, I'm never going to 'dumb things down', but... There's a lot that could be done to make things easier to use without having to make things dumber!

With this update, the Edit Mode UI (The phone thing) has started the first phase of being deprecated. Edit Mode's common functions like spawn window and recenter windows have been moved to the 'Sidebar', this is a new UI that appears beside the wristwatch when you click the gear icon. When this is open, you are in Edit Mode. No more giant phone blocking your view! Though at this time, the giant phone blocking your view is still used for many things, it just shouldn't need to be used often for core functions of the application like spawning windows or editing basic window settings.

What's that? Editing basic window settings without the phone UI you say?
Well well well... How the tables have turned. Mr. "Settings on windows are dumb" over here has finally seen the light. Clicking the gear icon below a window when in Edit Mode will now show commonly used window settings. Clicking the advanced settings button will open up the phone UI like before to show all Window Settings and allow you to edit windows from afar just like before.

You know what is a commonly used 'window setting'? Changing the content of a window, it's literally the first thing you do when spawning a new window, this is dumb. How have I made it less dumb? Windows now spawn with the set contents panel already visible on them, again dodging the phone UI.
(p.s - yes I know the list has to load each time you open a window, W.I.P)

You know what is ALSO a commonly used window setting? Turning off Eco Mode!
I've made Eco Mode less dumb, it now disables whilst you're looking at an overlay. Hopefully no more "why my youtube video 2 fps" comments! As a result, this setting is not included in the new quick access settings menu on windows.

Overall... These changes make OVR Toolkit 'flow' a lot nicer.
Spawn window is quicker to access, it's quicker to set the content of the window, and it's quicker and less confusing to edit the settings of the overlay.

Hopefully you all like these changes! Please let me know your thoughts in our Discord server! :)



20-02-2023

Added:
- Edit Mode sidebar to the wristwatch.
- Common window settings can now appear on a window itself by clicking the gear icon below it when in Edit Mode.
- Added tooltips to parts of the wristwatch.

Changes:
- When opening a new window it will now default to a 'Set Contents' screen instead of Desktop 1.
- Edit Mode is no longer the 'phone UI', it is now a sidebar beside the wristwatch.
- Eco Mode is less annoying now. (Will disable when looking at a window)

(And a lot of small things, too many to list)
Puzzle Quest 3 - Warlock_505Games
February is here along with our monthly Community Update! With February being such a short month, we thought it might be an excellent month to follow up on the plethora of changes we rolled out in January!

Last month we introduced a new way to play Puzzle Quest 3 with Action Points. We’re happy to see that you folks are enjoying the new game mode and have been providing us with some great feedback to help us iron out the creases.

First - We want to say it was so great to see you folks out there in our community and game chat sharing advice on tuning your builds for Action Points! It’s definitely a bit of a shift from Timer, but you folks have really been breaking this mode open and working out the best ways to tackle it and that’s been awesome to watch!

We learned from a lot of your feedback last month as well as keeping a close eye on some of the stats coming out of battles. Our goal, as always, is to make sure the game is challenging but definitely fun.
The very first thing we noticed is that players very early in the game were getting hit a little hard. The prime culprits were the Ogre (because his spell was just busting right through health bars) and our very, very old, generating friend, the Troll. So we tweaked those two quicksmart and got that change out the door while we did a bit of a broader rebalancing of the early game where we were seeing too much of the ‘challenge’ part of our goals and not enough ‘fun’!
We’ve also been listening hard for feedback on how a lot of our existing items, spells, and enemies are getting on in the game and have made adjustments as necessary. We appreciate you folks keeping us up to date!

Now that the early game looks pretty good, we’re keeping an eye on balance throughout the rest of the game, particularly some things that look suspiciously like difficulty spikes in the mid-to-late game stages. We’re looking at you Scorch!👀


Kingdom Changes
Another big change we introduced by VERY popular demand in January was Kingdom Overkill. Though in its early iteration, we’ve already seen a fair amount of feedback, particularly regarding the current state of Kingdom Defense.

A lot of the discussion around this internally has been focused on finding the right balance so that Kingdom members don’t feel limited in build crafting or punished if they’re not a heavy hitter compared to others. We’re only in the early discussion stages at this point, however, we are considering options like a Kingdom Defense practice mode or further adjustments to the Dragons to help find a suitable balance. We’ll update you with more information in the future!


PVP
No mode has been more talk of the town than PVP. We’ve heard from you loud and clear about build crafting, rewards, and matchmaking in PVP, with a desire for more out of the experience.

Rest assured, we’re actively reviewing and hope to address PVP in big ways in the future and this will likely take place across a couple of updates. We hope to have a little more information to share about this soon, but want to take the time to acknowledge that we do see your feedback and agree!


The Future
Some of you may be wondering “what’s next on the roadmap?” for Puzzle Quest 3 after Action Points. Well, we’d like to ask that you wait just a little bit longer… We have some Very Big Plans for 2023 and we want to make sure we’ve got our laser sights pointed in the right direction.


We are beyond excited and will be sharing soon!!!

Thanks again for tuning into the (mostly) Monthly Community Update Blog! Definitely check back next month for some more info on the road ahead and to celebrate our first birthday with us!


Need more discussion? Join the Puzzle Quest 3 community!

Facebook
Twitter
Instagram
Official Forums
Element-174 - Part 1 - Knotty Games
The arrival of Steam trading cards, badges, emoticons and backgrounds is here! There are now 8 cards to be collected featuring a variety of characters from Element-174. Along with those are 5 collectible emoticons and 3 profile backgrounds, all of which come in rare, uncommon and common rarities!

Craft your badge today to show off your Element-174 cred! :zoey174:
Feb 20, 2023
Word Attack - bsagames
Use a highlight shape appropriate to the cell shape in the wordsearch game, e.g. if the cell is hexagonal then highlight with a hexagon rather than a square.
Feb 20, 2023
Birth - meatballparm
hello, sweet humans!
thank you so much for spending time with Birth and leaving such kind reviews.
It means the world to me.


for those that have found bugs - thank you for your patience and understanding. <3
here are the list of bugs that have been fixed:

  • fixed bug where a few people were unable to get the "rich!" achievement - if you ran into this bug, launch the game again and you should retroactively receive the achievement now
  • fixed the un-draggable tiny boat in the Restaurant
  • fixed the post office envelope puzzle
  • fixed the balloon popping issue in the Pub
  • fixed the collider issue on the Music setting

thank you again for spending time with my thing <3
Sanatorium - A Mental Asylum Simulator - Pumping Pulpo


Sanatorium is part of the Steam Mystery Fest. This event will take place from 20. - 27. February and we will take this opportunity to share some new insights into the development of the game. Join our Discord to be updated!

Operation: Pinkeye - Cobra!
I've added the ability to inverse the vertical mouse look. Before, the option was only available if you had a controller connected, and players noted that if they turned it on, it didn't inverse the mouse, not realising it was meant for the controller.

Now the option is available for and works with both control methods!
...