Key game modes have not been changed. Players still have 4 mazes of different sizes: Small, Medium, Big and Giant. Giant Maze is also a competitive mode with a leaderboard.Network mode
The player specifies the size of the labyrinth [at the moment the length and width have the same value, in the future there are plans to give the player the opportunity to specify the above parameters separately] and the generation seed. After that player starts and passes the resulting maze.User interface
In the future it is planned to add modifiers to make the passage more diverse, for example: limited endurance, low visibility, a ban on the use of an assistant, darkness, etc.....
I plan to add several new achievements and an additional mode Random Maze [random values of length and width, seed and a set of modifiers].
And let’s not forget about the different design of the mazes themselves, from the first early version of the game, and the "Ancient Maze".