Designed by Ultimate Creator Quinn Kleinhans (QuinnQwerty)!
A ‘Suitably’ stupendous (and suspicious) surprise awaits: the second of the Ultimate Creator Experience Mythical Monsters has arrived in the Monster World! Please join the Monster-Handlers in welcoming the Hyehehe to Earth Island and Mythical Island… well, most of the Monster-Handlers anyway. This triple-eared trickster loves to prank others, and has taken a liking to terrorizing Monster-Handler Matt in particular; as such, this Mythical has replaced the Epic Maw as Matt’s Public Enemy #1 in the Monster World (we jest, of course!). In reality, it was a laugh riot (and a lot of fun) to help bring Ultimate Creator Quinn’s creativity to life - and that’s no joke!
NEW Monster: Epic Humbug
This Epic Ethereal served a pivotal role in Hyehehe’s escape from the Temple of Hahoo, thanks to its buzzing wings that can open supersonic interdimensional highways. They’re even powerful enough to crack open the gateway to the dreamspace - a feat previously thought impossible other than through the arcane magic of dreamcraft! It’s only fitting that the fifth and final of the base Epic Ethereals gets discovered during the Season of Love, as the first-ever Epic Ethereal, the Epic Ghazt, was discovered in the Season of Love 2 years ago!
NEW Dreamythical: Wheezel
What the Henge?! That has got to be one of the weirdest Monsters we’ve ever seen - but it makes more sense when you consider that it sprang from the imagination of the Earth Island Mythical. Just like Hyehehe, the Dreamythical Wheezel is adorned with the symbols of card suits from the human world, and is based on one of the most classic pranks in any dimension of the multiverse - the jack-in-the-box! We hope that Ultimate Creator Quinn is as surprised as we were!
In This Update
New Mythical Monster: Hyehehe New Epic Monster: Epic Humbug New Dreamythical: Wheezel
— Show the detailed error window for script mod errors (the one with Disable and reload and Go to Workshop actions) instead of just generic "Failed to load .dll" message box
First of all, thank you once again for all the feedback you've provided since launch. It has helped us shape the game and our plans going forward.
So far we've released two updates, while the third one is still in the oven, but more on that a tad later.
For this specific reason we've prepared a Roadmap for 2023. As you can see, we're getting ready to spike quite a bit of features in the near future.
That being said... We're be opening a public Beta Branch where you'll be able to test out upcoming updates and, hopefully, help us balance and test things out.
To access the Beta Branch, right click Impaler in your Steam Library, choose "Preferences", then "Betas", and choose beta_branch from the dropdown menu.
The Impaler team is looking for feedback on its first major content update - Update #3. This contains 9 new stages and substantial balance changes. We need your help to make sure the changes are making the game more fun, challenging, and replayable.
Today is the release of the NURSE UPDATE for SEXTS!
The update includes a new complete theme made of 40 Nurse lewd pictures! Ten of them are available in the free to play version and 30 in the DLC that comes with the update.
The DLC is 25% off for a week (and +25% in the bundle!).
This update also has a lot of new little changes made with the feedback of the community, here is the complete patch note (v1.1):
What's New?
NEW - Nurse theme is here: +10 free pics +30 in the DLC. This is the fourth and last DLC for SEXTS, I received awesome feedback but a many of you would love to see something more porn and a gameplay more interesting than typing. I already started thinking about it and I have some ideas!
NEW - Adding a "restart" button for people hunting some achievements.
IMPROVEMENT - The Gallery now displays the unlocked pictures in yellow like in the level selection.
IMPROVEMENT - You can now click on the little dot to change the page in Level selection and Gallery!
IMPROVEMENT - I added a dozens of new words to the pool, thanks to our awesome community on Discord!
Thanks to Midplapple, Blue Phoenix, leec, Klamos, GDAnime, chaosttc, Chaotic Legend, Celestines, BDP713, Indo2002, Cryingforyou?, Rilyka, Onyx_knae059, Phrost, Kiss of Kill, Tamayua, Camper-Hunter, Masafor, ironthigh, Kamehawk! but also Orz and Klamos for the translations.
IMPROVEMENT - Very Hard mode, I added 5 seconds to the chrono to make it easier and 10 seconds for some languages!
IMPROVEMENT - Rework of some UI (almost everywhere we moved, change size and re-arranged stuff).
Dear friends! Last year was very difficult not only for our small team, but also for our country - Ukraine. There may still be those who will say that games should be out of politics, but it's hard not to talk about it when you have russian missiles flying over your head. Many of us were forced to leave our homes, all because of russia's insidious attack on Ukraine on February 24, 2022. For almost a year now, we have been living under constant shelling, interruptions in electricity and communications have become commonplace, despite all this, we continue to work and help each other. Many projects that we planned to make in 2022 had to be frozen and we began to outsource and collaborate with other developers. Today we are finally release Paranoia Place in early access, we really hope that this project will catch your attention, and give us the opportunity to continue doing what we love so much.
Despite the impossibility of predicting the near future, we look at the world with hope and faith in the victory of our country, our people and the entire civilized world over tyranny. We have big plans and hopes for the development of this project, and we are also looking forward to expanding our team and getting back to work on our other announced and unannounced games. We are waiting for your feedback, reactions and emotions.
Thanks to everyone who has been supporting us all this time, peace to all and Glory to Ukraine!
Between Horizons – A Sci-Fi Detective Adventure - Assemble_Xer0
Between Horizons from indie dev DigiTales Interactive (the creative minds behind the successful Sci-Fi Noir Lacuna), deals with a massive spaceship carrying advocates for mankind on a mission to find an oasis away from a tormented and destroyed Earth. But what about the middle generations; the people born on the ship who never asked to be part of the mission and won’t live to see the end of the 130-year journey?
If that sounds familiar, it might just be because it is. Millennials all the way through to generation alpha are generally feeling a pretty deep sense of doom, in that there’s hope for a better “tomorrow,”, but will they be around to see it, and if not, is it worth making sacrifices for?
In the latest Between Horizons devlog, the developers dive into the inner workings of the upcoming sci-fi detective adventure, explaining that its semi open world and branching narratives allow for players to determine their own destiny upon the ship, and think about every action and consequent reaction. Underneath the game's compelling and plausible sci-fi plot lies a number of thought-provoking problems, inviting players to weigh intergenerational responsibility against personal freedom.
Watch the Devlog on YouTube now:
Features of Between Horizons:
Getting New Perspective: Timeless pixel art mixed with 3D environments and compelling visual effects come together in Between Horizons, creating a unique, beautiful art style.
A New Kind of Experience: Between Horizons merges investigative-style gameplay with a branching sci-fi story in an ever-expanding, gritty Metroidvania-style environment.
Failure is Very Much an Option: There are no second chances — submitting wrong solutions means the story will go on and players live with the consequences. A new and improved auto-save system will make sure there is no going back, as the story branches and endings are based on player decisions.
Between Horizons is coming to PC via Steam, Nintendo Switch, Xbox Series X|S, and PlayStation 4|5 later in 2023.