Wandering Sword - Keekok
Hey Swordsmen!

Steam Next Fest has come to an end! We hope you had a great time experiencing the Wandering Sword demo. For those who haven't had a chance to play it or would love to continue your Wuxia adventure, don't worry, the demo will still be available until 28th February!



Over the past week, we've received lots of valuable feedback and suggestions from you all in the past week, and we're thrilled to hear more of your thoughts as it helps us improve the game for you! Our team is currently evaluating each feedback, and while we may not be able to implement every suggestion, we're doing our best to find a balance between meeting your expectations and staying true to the game's unique positioning and resources.



If you had a blast playing Wandering Sword, we would be immensely grateful for your support in spreading the word about this thrilling Wuxia adventure! By adding the game to your wishlist and sharing it with your friends, you'll be helping us bring Wandering Sword to a wider audience. Your support means everything to us, and we're so excited to have you continue the adventure with us!

Wandering Sword Twitter
Wandering Sword Discord
Spiral Up Games Facebook
Spiral Up Games Youtube
雛ちゃんブレイカー2ndBreak - mizusoba
Added the ability to change the order of titles.
Added "My Set" function for titles.
Added new box skins and title panels
Updated default illustrations of Flandre and Nue.
Other functional adjustments, bug fixes, etc.

For more information (It's in Japanese, please use your browser's translation function)
http://mizusoba.blog.fc2.com/blog-entry-1141.html
Perseus: Titan Slayer - Commander Iorveth
- Fixed a bug with WASD controls when you try to attack and move at the same time, resulting in a wrong turn.

- Fixed a bug with WASD controls where the character doesn't aim at the mouse cursor while moving.

- Added Legacy Controls, these are experimental, to activate them, go to Options > Controls > Legacy.
Legacy controls are for WASD movement only. The difference is that now you can attack while moving and dashing direction will depend on WASD buttons and not the vector you are facing.

- Added an X button to close the inventory in case you get stuck there.

- Fixed a bug where character conversation would overlap with choosing a new ability.

- Added the missing treasure reward to one of the maps.

- Added visual values to the health and mana bars.

- Late bosses will drop a tier 4 gem instead of a new ability.
Victim - Error_Esc
-Improved the Realization Cutscene

-Made some aesthetic adjustments in the Graveyard

-Added to the the Cyborgs in the Facility of Madness

-Audio fix in the Graveyard
Vetrix Worlds - Vagabond


Get ready for the next chapter in the Vetrix series!

Vagabond is proud to announce Vetrix Worlds, the latest puzzle game in the beloved franchise.

As in the original game, players must match shapes in a three-dimensional space, but with some exciting new twists.

Vetrix Worlds features improved graphics and new gameplay mechanics, including a new campaign mode that will take you around the world, two multiplayer modes (versus and co-op), new block types, new power-ups, a new arcade mode, and more...

Vetrix Worlds will soon be available in Early Access and we can't wait to get your feedback!

Are you ready to take on the challenge of Vetrix Worlds? Get ready to put your puzzle-solving skills to the test!

Wishlist now!

https://store.steampowered.com/app/1992860/Vetrix_Worlds/
Aliens After Ava - ahervella
Thanks to everyone who has played the game so far! Sean thought it would be fun to do a little Q & A and see who can finish first! We'll see you there, come with some questions and we'll be happy to show more behind the scenes and what we are up to!
Join the stream on our Twitch channel here at 9 PM est this Thursday, February 16th, 2023!

-Alejandro

Ghostlore - atatgames.steam
In just a few short months, Ghostlore will be entering full release. This will be the last major update before then, and we have A LOT to talk about. Stay a while and listen.


NEW POST-GAME: THE INSTITUTE OF PARANORMAL STUDIES



The Institute of Paranormal Studies is a futuristic location that serves as a new post-game hub where the player can undertake missions.



At the institute, the player is presented with a random selection missions. Each mission has map modifiers which are also random, such as the amount of monsters/champions/elites that spawn, level of monsters, chance to find items, the size of the map, and so on.

In addition, Nadir will officially tell you to investigate Hell Gate Island. But in order to enter the Hell Gate, you now require a currency known as Hell Notes, which can only be found in Mission Maps. Once you are in Hell Gate Island, keep a lookout for rare items known as Map Data, which allow you to add further modifiers to your mission maps and change the odds more to your favour. The deeper you go into Hell Gate Island, the more slots for Map Data you unlock.




HELLFORGE

Besides Map Data, Hell Ingots are another rare drop that could be found only on Hell Gate Island. Hell Ingots are used as currency in the Hellforge, which allows you to reroll affixes on your items.





WEAPON AWAKENING

Remember the young girl you rescued from the Abandoned Old Hospital? She is the Psychic, and she provides the service of awakening spirits which lay dormant in items such as weapons, shields, hats, scarves and amulets (but not glyphs).






Awakened Items have an additional line of text and an objective to kill ‘X’ of a certain type of elite monster. After the objective is completed, the item will be granted an additional affix on top of existing affixes.




THE ORANG BUNIAN

Based on actual Southeast Asian folklore, the Orang Bunian are nature spirits that you can meet in your travels. Interacting with the Orang Bunian usually provides a temporary buff.




However, on a very rare occasion, interacting with an Orang Bunian will open a portal to a hidden realm.



The Orang Bunian’s realm is a small, peaceful area with a large number of Treasure Chests. An Orang Bunian NPC crafter will bless an item of your choice.





Blessed items, like Awakened items, provide an additional affix.




SHRINE OF SPIRITS

The Shrine of Spirits is a new asynchronous online multiplayer mechanic where a 'snapshot' of another player's current character (also known as their 'Ghost Data') can be temporarily summoned into the your own game as an ally NPC.




Whenever you summon another player's Ghost Data to assist you, your own Ghost Data is uploaded for other players to summon. Much like the Shrine of Balance, the power of the assist you get is dependent on the how effective your own assists has been for players who have used the Shrine of Spirits.




Other changes
This update also brings about a whole host of minor improvements, far too many to list but here are some of them:

  • Balancing of skills and skill modifiers
  • Various improvements to pathing and map visibility
  • Increased monster density in some of the more empty areas
  • Simple glyphs can now roll alternative stats

IN THE NEAR FUTURE

We plan to launch the full version of Ghostlore on the first week of May 2023.

For now, our priorities are:

  1. Tightening of controls, especially for alternate control schemes besides the default Point-and-Click, such as Gamepad and WASD.
  2. Balancing
  3. Localization and UI fixes
There are also some planned features we would like to add post release, but for now, there shouldn't be any more new systems added to the game, or major changes to existing systems.

Although we might be able to squeeze in some stuff that doesn't change the core of the game too much, like additional monsters ;)




TO ALL OUR EARLY ACCESS PLAYERS

I would like to say a big thank you for all our Early Access players for creating such a wonderful community. A lot of the changes we have made such as the Skills Overhaul and this recent update was not something that was initially planned, but us doing our best to give our players the things they most want to see in a game like Ghostlore.

But alas, the time is nigh. From now till May, we must focus heavily on bug-fixing and polish. To this end, we would be very very grateful if players could reach out to us if they encounter the following issues, starting with the most important:

  1. Problems with key rebinding on any control scheme
  2. Problems with getting stuck on the map especially at the edges or around corners
  3. Problems with skills not working as they should
  4. Oddities in the UI such as glitched-out descriptions, text overlapping or coming out of the text box
As usual, we're readily available on Discord, but as it is really really important to us that these issues are resolved, we will be starting several threads on the discussion board for people to post any problems they have encountered in the areas we have highlighted:

Problems with controller and button remapping? Report it here

Problems with default controls and keybinding? Report it here

Problems with WASD and keybinding? Report it here

Issues encountered in Maps

Issues encountered in UI

We are committed to solving these issues and making Ghostlore the best it can be, so players are encouraged to use these available resources to get your voice heard. The more problems reported, the more we can fix, and the better the game will be. Thank you.

Vetrix - Vagabond


Get ready for the next chapter in the Vetrix series!

Vagabond is proud to announce Vetrix Worlds, the latest puzzle game in the beloved franchise.

As in the original game, players must match shapes in a three-dimensional space, but with some exciting new twists.

Vetrix Worlds features improved graphics and new gameplay mechanics, including a new campaign mode that will take you around the world, two multiplayer modes (versus and co-op), new block types, new power-ups, a new arcade mode, and more...

Vetrix Worlds will soon be available in Early Access and we can't wait to get your feedback!

Are you ready to take on the challenge of Vetrix Worlds? Get ready to put your puzzle-solving skills to the test!

Wishlist now!

https://store.steampowered.com/app/1992860/Vetrix_Worlds/
Feb 14, 2023
Parallel - JogoBR Parallel
It's a pleasure for me to be here once again, bringing new free content to the game.

This time you control Jack. He needs to use his skills to save his village from a big monster. Help him find a way out.

If you can, please leave a good review on the Steam page: https://store.steampowered.com/app/1388350/Parallel/

Help me to keep bringing more levels and news. God bless you all.















The Void Rains Upon Her Heart - Veyerals
It's The Void Rains Upon Her Heart's 5th Early Access birthday today! On this most special 69th update I have finally added the final newborn monster, Guardian Soul!

Excluding the original 14, I have created 81 different boss battles for this game over the course of 5 years! It feels incredible to only have Shanx's design left as a common battle. Shanx was even planned out from the start over 6 years ago. I didn't really expect her to be the last one, but it's finally almost time to reveal her!

Early Access updated game version to v7.20
Content Added
  • 1 new monster to love! (Total: 95)
  • 2 new dreams to fulfill (Total: 625)
Updates and tweaks
  • The Love Signal gift is now locked by a dream starting on new save files
  • The intro to the Self Doubt event will be shorter if it has been seen once per play session
  • The final xp requirements to reach rank 50 in all quickplay modes has now been set and will not increase any further as new battles are added. It was set to a slightly lower value than the previous version.
  • The xp required per rank starting at rank 50 has been increased, and these may still be adjusted as more battles are added (Ranks above 50 will never unlock anything)
  • Added list menu selection wrapping to most menus that were missing this feature
  • Ventra's first light core appears earlier in the battle
  • Syncron will now always hold the combo during their second phase even after all 4 beams are broken
  • Sentinel now offers one extra bonus gift to choose from if the round is cleared with no strikes
  • When asking about monster quotes, Sentinel will no longer include any duplicate quotes that happen to be shared by multiple monsters
Bug Fixes
  • A few of Sentinel's other questions had rare duplicate wrong answers
  • Ventra could create a bullet shockwave after she was already defeated
  • All basic shots were accidentally given an automatic effect that increased bullet size during focus
  • Split heart shots would not warp around with the Loop effect if the split happened on the same frame that the main bullet warped

Coming Up for v7.X

This is all that I have left for version 7!
  • Shiny Syncron (Treasure Event)
  • Shanx (Guardian)
  • Alter Shanx (Guardian)
  • Knot Knott (Free Gift Event)
  • Astrayo (Free Gift Event)

At worst, we are looking at 5 more updates for v7, if I can only manage to finish 1 thing at a time. Let's see how it goes. Next update is planned for March 3rd!

ːradiantheartː ːradiantheartː ːradiantheartː
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