IMPROVEMENTS Boars now drop Boar Necklace Bats now drop Bat Cape
These new items don't have all the gear prefixes. They just have the lower tier ones: Accurate, Durable, Inclined, Sturdy and Supple.
CHANGES Boxing Gloves can now be improved Strong and Sturdy prefixes on equipment switched names. Precise and Accurate prefixes on equipment Switched names.
We are excited to announce that we will participate in Steam NextFest 2023! That said, on February 10th and February 11th, we will be live streaming at 8 PM PST, where you will see the game developers competing against each other in an exciting battle! A dev vs dev Minotaur Princess live stream!
If you have any questions about the game, the developers will be happy to answer any queries you may have!!
We’re looking forward to seeing you all at this fantastic event!
We are working on a major update that will bring multiple requested improvements to the game. It will include biggest graphics improvement yet, new player characters, clothing system and a range finder. Find out more in this blog!
Here is a video showcasing what has already been done:
Graphics overhaul
The game is being changed to HDRP graphics pipeline. It means that all game materials, lights and shaders need to be reworked to take advance of this technology. When the whole process is ready it will make the game look better.
Water has already been reworked. Water has waves and reflections.
Trophy lodge materials have also been reworked. The performance of lodge was also drastically improved.
Distant terrain has more detail.
Bushes that the player runs through will sway.
New player characters
New players characters will replace the old characters after the next update. There will be a young male, female, and an older male character to choose from.
Hunting clothing
We are working on different hunting clothing you will be able to purchase. The idea is the better clothing will make less sound and make you more camouflaged.
Range finder
Range finder will offer more functionality than the existing binoculars. With it you’ll see the distance to the point you’re looking at in meters.
Visual rework for Ankylosaurus
New model has been built for Ankylosaurus and is now being animated. AI and behavior will also be improved.
Wounded dinosaur visuals
Dinosaurs that have been gotten damage from other dinosaurs will show blood on their skin making it easier to identify wounded dinosaurs.
These improvements you can expect to see in the next update :)
Thank you for reading and we look forward to hearing your thoughts.
pressing escape while autocomplete is open now closes it instead of opening the menu added windowed mode
fixed indentation bug with nested ifs fixed bug that happened when you referenced an item/plant that doesn't exist some corrections in the tutorial texts added a missing link the variable window in the table of contents of the docs removed cheat console
Fixed issue where it was possible to activate the same event twice in a multiplayer game
Fixed an issue that could cause a rooms navigation node to not appear after completing a main event
Fixed issue where ground effect tooltips weren't localized properly
Fixed issue where dice text in certain langages would display in a color that was difficult to read
Fixed issue where you couldn't apply an item modifier that provides a flat attribute bonus to an item if that item already has a percentage modifier to that same attribute
General Changes
Changed quest map icons to provide more navigational clarity
Only seven days left until the release of “Horny Warp”! We hope you are as excited as we are! Our team has made every effort to complete the game by the release date while maintaining quality. Now we already have the final build, and all that remains for us is to tweak the balance of the minigames and catch all the bugs so that nothing spoils your experience from the game. In the year and a half that we have been creating “Horny Warp”, our team has learned a lot, and we can’t wait to start working on additional content for this game. It was made possible thanks to your support!
In just seven days, you will embark on a magical journey to Fuckville! Hooray! Add “Horny Warp” to your wishlist and follow so you don't miss the news.
A new update for you to start off the weekend. The update is more focused on improving the gameplay for foe players. One example is that injured animals will now leave a trail of blood that will make it easier to find what direction they ran to. But to also make the game a little more challenging/fighting based for those who love hunting, the nature will start to punish you for taking the foe path. So you better be ready when the wolves start howling!
Theres also been added a feature, to make exploring more peaceful for players who prefer it that way. Wolves and boars will no longer chase you into the ocean, or across the map, and will instead give up chasing you after enough time has passed. However, if you do run into a pack of wolves, you will be now be warned before they start to attack.
Let me know what you think of the changes/new additions!
With that said, I wish you all a great weekend!
Full detail of the changes/fixes:
New
Injured animals now leave a blood trail as they run away.
Hitting animals with weapons will now leave a blood effect on the animal.
Wolves now howl as a warning before they attack the player.
Spears now require 4 sticks.
Crafted Hatchet and Crafted Pickaxe now require 3 sticks.
Added a feature where boars and wolves will not leave further than a set radius from where they roam to prevent players from always being chased.
Wolves will now appear every now and then to attack the player if the friendly bar is too far to the left.
Fixes
Fixed a bug where “destroy a trap/mercy” achievement would not be completed when destroying empty traps.
Fixed a bug where some vines in the treehouses could not be picked up.
Fixed a bug where certain weapons could not break rabbit traps.
Fixed a bug where building requirement UI would show when looking at the ladders in the treehouses.
Fixed a collision issue when standing over a dead deer.
Fixed a bug where players could not craft bone armor.
Fixed a bug where wolves and boars would attack even if the player’s reputation was all the way to the right.
Fixed a bug where the mouse cursor would disappear when clicking from Building to Notes in the inventory.
Fixed a bug where players could still pick up items with a full inventory.
Fixed a bug where animals would not react to commands.