Apologies about crafting, was completely my fault as broke it while testing some stuff, however fixed now. As well, new patch soon with proper patch notes.
Nothing super huge in here, just a number of tweaks and balance adjustments. Several mod updates as well, mostly Badger things for his Sidekicks factions and similar.
More to come soon. Enjoy!
(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha starting in the next few months, so keep an ear out.)
Suit up for the most raging party in Outlands history with the Revelry Battle Pass! Slay your way through Daily and Weekly challenges to earn new themed rewards like Legendary skins for Crypto, Valkyrie, and the G7 Scout, plus Epic skins for Bloodhound, Mirage and Rampart, Reactive skins for the Mastiff, and more! On the path to mastery, earn a new music pack, loading screens, emotes, banner frames and weapon charms.
We have just shipped an updated Steam Deck Client to the Stable (default) channel. This update includes all the changes and improvements that have been undergoing testing in the Beta and Preview channels.
General
Reduced startup time for users with tens of thousands of games in their library
The Virtual Keyboard in the Overlay now remembers its last position
Added settings for initial location to show keyboard on desktop and in Steam overlay
Added fast jump by letter to library
Fixed Chord Hint Screen remaining shown after holding the guide button to turn off a controller in some scenarios
Fixed small movement of Virtual Keyboard when pressing shift in some themes
Steam Input
Fixed some inputs not showing up for the Steam Link App Touchscreen controller
Fixed several instances of Left Bumper/Trigger glyphs having the wrong background image
Fixed issue where a Team Fortress 2 Steam Controller startup sound was missing
Fixed some issues with Nintendo switch gyro drift calibration
Desktop Mode
Reverted back to old Game Info dialog that is accessible from the Friends List
Added alt-enter as a hotkey to exit Big Picture Mode
Fixed Big Picture Mode window not re-opening from double-clicking or selecting system tray menu options
Fixed Big Picture Mode window not displaying properly due to web GPU acceleration being disabled
Fixed issue where exiting Big Picture Mode would log out of Steam Chat
Fixed crash when opening Steam store
Fixed Steam library becoming unusable after applying a controller configuration
We are very happy to announce that after almost 1.5 years in development, Shenanigans will launch into Early Access on February 24, 2023 as scheduled! Prepare for pure confusion and chaos, set up divorce and friendship termination forms, and pray that the RNG God will be merciful to you.
We have been working on the basic concept of Shenanigans for a long time, constantly improving and expanding it. Of course, this release is not the end of it. With the help of feedback from the community and ideas from the team that are yet to be implemented, we will continue to expand and improve the game.
Why Early Access?
The team behind Shenanigans is a small group of friends who have spent a lot of time developing and improving the game. However, we are aware that 4-5 people are not enough to test the game extensively, find all the bugs or fully flesh out new ideas.
We've reached a point with development where we want to use community feedback to steer the gaming experience in the right direction. Until we are sure that Shenanigans meets our standards of a full-fledged game, we don't want to market it as such just yet.
What's next?
After release, we will primarily focus on feedback and bug reports in the Steam community forums and on Twitter to improve any missing or insufficient stability of the game experience.
For a rough overview of Shenanigans' long-term goals leading up to full release, you can take a look at our roadmap.
There are no set timeframes or deadlines, as Shenanigans development is a part-time job.
Let the games begin
And now we wish you happy anticipation of the Early Access release of Shenanigans and thank you for your feedback and support already!
During Steam's NextFest you'll be able to see TAOLU in action. We'll be playing the game on friday 10th of February and on Sunday. Take a look to the game and ask the developers any question you may have.