The Steam Next Fest is happening on February 6th to February 13th! LIQUID will take part in this event, come and trial the game~
LIQUID is a surreal science fiction deduction game. One tricky murder case and different choices, whether to restore the truth or fall into the vortex?
The demo is about 1 hour, and the game is expected to be officially launched in February, follow and wishlist the game, this will be the biggest support to us!
Added a new option on the main menu. The "Guide" menu provides an explanation for how some of the features and mechanics of the game function such as the various status effects.
Added a new death effect when killing prime enemies to better distinguish them from normal enemies.
Added a way to hide the upgrade screen when levelling up, this way you can choose to see the time remaining until the boss, or enemy placements etc.
Added animations to some menus that were missing them.
Bug Fixes
Fixed an issue where audio settings weren't being saved correctly.
Fixed an issue where sometime you were unable to leave the settings menu, forcing a restart.
HUD elements that show controller icons should now update when rebinding inputs.
Balance Changes
Railgun (Weapon) - Damage reduced from 70->65
Scattergun (Weapon) - Damage increased from 12-13 per projectile. Projectile speed increased from 750->800
Chain Lightning (Weapon) - Damage increased by 1.5x when only hitting a single enemy. Range increased from 500->600
Machine Gun (Weapon) - Damage increased from 30->36
Chain Gun (Weapon) - Damage increased from 20->22
Reactive Hull (Common) - Armor bonus increased from 5->10%
Heat Seeker (Uncommon) - Proc chance increased from 10->15%
Reinforcement (Uncommon) - Armor bonus increased from 10->15%
Ship-to-Shape Missile (Epic) - Proc chance increased from 20-25%
Dodge cooldown lowered from 5->4 seconds.
Lowered the damage of Block-Buster's large explosions.
Adjusted the volume of weapon sounds to better balance audio.
Hope you guys like the changes. Keep the feedback coming!
Hey friends, Kostia and I are excited to announce our little two-person team has been selected as one of 11 projects to receive funding from Screen Australia's Games: Expansion Pack 💪
Which means more cat love to you guys! And a better-quality game coming at you for 2023!
Hello! Just a quick update regarding Inochi2D export in the latest version of Mannequin. We have uploaded two videos that can be used for a quick visual guide regarding how to best use this feature step by step: from designing our character, setting up face tracking, to displaying our character in OBS for recording or streaming! You can watch these tutorials on our YouTube channel.
It has been confirmed that some users cannot access Super People through STEAM, so we are in process of fixing it. The cause of the error has been identified, and we are working on the problem, so please wait a moment. We apologize for the inconvenience of playing the game, and we will inform you through further notice after solving the issue.