Feb 6, 2023
Package - indi_drakosha
A small update - now Deda is guaranteed to tell first a story that you have not heard, and only after that will it be repeated.
Gloria Victis: Medieval MMORPG - Jesper
Hello Community!

This time we are bringing another batch of changes that prepare us for the Gloria Victis 1.0 release that will take place... TOMORROW!

We would like to invite all of you to the New Beginning servers that will start tomorrow at 3 PM UTC! Join the new servers and start writing your history!

Even though this is the last day before that important date, be sure that for the next hours, we will be releasing a number of tweaks and improvements that will make us ready for the New Beginning! Be sure to join our Discord to receive the latest news and be a part of the daily discussions with other players and developers!

We would also like to present to you our Gloria Victis 1.0 Launch Trailer:

Be sure to like, comment and subscribe!

Today’s update brings a lot of important improvements and fixes as well as a new crafting UI, and a Guild Heraldry skin for horses!

Without any further delay, let’s see what this week’s update brings!


The screenshot’s authors were awarded.Shin_UnificationSword, Shamo and Thunderclash – check your Ambers!

Changelog v.0.9.9.9.9 Beta

New Glory Season
The New Glory season will start with the release of the game, on Tuesday, the 7th of February. Also, we’d like to remind you that the last day of the season – Monday, the 6th of February – will be a dedicated day of the season's end. It will not be possible to earn or lose the Nation Points on this day and the scoreboards of other season-based rankings (Glory and Arena) will be frozen then. However, it is the last chance to donate your NP to your guild as the Guild Points. When the new season starts, the Nation Points collected by a player will count from 0 as the new season will begin.

A little explanation for the new players: Glory is a season-based ranking that rewards you for activity in the faction v faction v faction PVP. The seasons last around 2 months (depending on the current updates schedule) and the top players are rewarded with unique titles and gold. Also, every Thursday night you’ll get Contribution Points – an in-game currency used to purchase special items from the Glory Quartermasters. The amount of earned CP depends on your position on the leaderboard, so draw your weapons and fight your way to the top!

New Crafting UI
This week marks a significant improvement in the crafting system, as we have implemented a new crafting window UI filled with quality-of-life improvements, updated visuals, and better optimization.



From now on, the crafting UI will have two slots for recipes to be displayed at a time, making it easier to craft the components required to craft the final item. We have also added a better display of the chance to craft an item of a certain reinforcement level.

What's more, from now on, if there will be over 10 crafts of the same material queued, these materials will be crafted in a bulk of 10 in one craft. This bulk craft will take the same amount of time as the sum of 10 separate crafts and give the same amount of materials and experience.



Reworked Crafting Quests (soon)
This week, we wanted to introduce reworked crafting quests, however, due to an unexpected bug we need to postpone their implementation till tomorrow. Unfortunately, this means that the crafting quests will be disabled today. We believe, however, that these changes will be worthwhile to wait for, as they will greatly improve the feeling of these quests as well as enable more players to participate in this kind of activity. Below you can read more about what will change in the crafting quests with Gloria Victis 1.0:

The crafting quests will now be moved to the questboard system, making them more accessible for all players. Upon collecting a crafting quest from the questboard and completing it, there is an 8 hour cooldown until another quest can be taken. However, we have divided the crafting quest into three regions: Pilgrim’s Rock, the outer ring of the map, and Capital Cities. Each region has its own cooldown, meaning that a player can take a total of three crafting quests (1 per region) before needing to wait through the cooldown. What's more, the Crafting Quests' rewards will also vary based on the risk factor of the area they are at!



Waking up the game world
This week our artists and level designers took some time to bring more life to the capital cities of all three nations. From now on, NPCs in these important cities will have more options of animations to play, as we have implemented yet another batch of new animations to the game.

On top of that, as we have mentioned in the previous patch, this week brings the extension of the ragdoll system to animals! From now on, not only human NPCs but also animals will have a full ragdoll system implemented. Be sure to check it out!

We believe that these changes will improve the liveliness of the game world, making it even more interesting and immersive!

New Horse Skin
We are also introducing another Horse Skin. Based on the feedback of our Community, today we are adding a horse skin that will pick up the colors of the Coat of Arms that the player uses on the shield!




Every two-week video contest
We cannot stress enough our happiness and gratitude to see such nice videos posted by our active community! This week, we have chosen a few combat videos, that will be rewarded with the main reward of 2000 ambers:

Jondalar, for his own version of Gloria Victis trailer
https://www.youtube.com/watch?v=924gk5GMpf4

Wintar, for a video showing his Spartan-like spear skills
https://www.youtube.com/watch?v=F5hLTt-iWlI

Kae, for the video showcasing the amazing halberd usage in a group fight
https://www.youtube.com/watch?v=JtTF6VDjv9c

Quality of Life
  • Quartermasters on Temples spawn without the need to upgrade any part of the Temple.
  • Adjusted the guild level for door control to level 50 instead of 80.
  • Adjusted the Glory level requirements for top tier recipes at the Glory Shop: Bulat, Beast Leather and Old Animal Tendon Bowstring change the required level from 70 to 35, and Dziwer recipe changes from level 30 to 20.
  • Adjusted the loot tables of certain low-level NPCs.
  • Changed how top skill for horse archers triggers. From now on it will be triggered upon releasing the arrow.
  • Increased the ammo capacity of a trebuchet in the starting quest area.
  • Tweaks to the new combat tutorial quest.
  • Added a new tutorial quest to learn about the depot system.
  • From now on, hints will automatically close after 2 minutes.
  • Adjusted the Battle Point gain during sieges for destroying ballistas.
  • Added Battle Point gain during sieges for destroying doors.
  • Improved the quality of textures on the painting in the Pride Long Forgotten Event.
  • Added Discord invitation link to the main menu.
Fixes
  • Fixed the bug where a player cannot take daily challenges if the timer ends while a player is online.
  • Fixed a bug where the tent's position would show in an incorrect place on the map.
  • Fixed a bug that caused a tooltip from the achievements window to stay on screen after closing the window.
  • Fixed an incorrect fishing animation on Sigurbaldur NPC in Baalhammon.
  • Fixed the issue with the loot zone on some siege camps near Castles.
  • Fixed the amount of health of NPCs in the ballista tutorial quest. From now on the NPCs will be 1 shot killed by the ballista.
  • Fixed a bug that caused the indicators on scrolls to show as too big in the stall UI.
  • Fixed an edge case that would cause stall UI buttons to duplicate in certain situations.
  • Fixed an issue with the new Guild Activity Rewards System not giving rewards to some guilds.
  • Fixed an issue that could cause one of the bosses in the Ismir questline not to respawn after being killed.
  • Fixed looting treasure chests with fast double click E not closing the looted box.
  • Fixed the visual bug that would sometimes make buffs not show on the UI properly.
Salt 2: Shores of Gold - Riot
Today we wanted to give you a quick overview of what you can expect in the next update. We expect this update to be out in 2-3 weeks and our major feature for the patch is underwater content. So let's dive in!

Underwater Caves



While exploring the sea you'll be able to find small rocks and land barely peaking about the ocean indicating a cave below. You can now swim underwater and explore these caves. You do have a limited amount of breath so you'll need to find bubble streams in the cave or get gear to help you hold your breath longer.

Within these caves we've included a lot of new assets including coral, vegetation, jellyfish, and other fish you can find swimming about the cave. You'll also be able to get rare resources like pearls and aquastone. Our goal with these caves is provide a more laid back exploratory experience where you can complete puzzles, look for treasure, and explore interesting things like old shipwrecks while completely underwater.



The Sea Diver's Guild



The next update is also going to include a brand new guild known as The Sea Divers that specifically deal in quests related to underwater content. You'll be able to earn ranks among the guild and unlock unique gear such as a trident weapon, outfits that increase your breath hold time, and even an aquarium to put on your ship.



Buried Treasure



We're also happy to announce that in the next update you'll finally have a use for the shovel you've been carrying on. You'll now be able to find buried treasure on desert islands with some gold and other good loot.


In addition to the above content we'll also be adding bug fixes and other balancing changes. As always thanks for reading and we'll have more news to share soon!
RuneScape ® - Jagex Azanna
We're almost about to kick off our new Storyline! Join us for a reveal this week, alongside the arrival of Devotion Sprites, a new Prime Gaming Drop and more fixes.



Late last year, we gave you your first look at some of the content on the way for RuneScape - including our new storyline Fort Forinthry. As we ramp up into the second month of the year, we're finally about to crest the hill of that next storyline and show you what the first content is that's waiting on the other side, which launches next week!

In this new storyline, Fort Forinthry is named after the once-vibrant land that was decimated by the God Wars. It's a story that will be featuring an extensive cast of characters including King Roald and Queen Ellamaria, as well as the main character... you! Our first content drop, Fort Forinthry: New Foundations, marks the start of this new series of content.

Join us for the reveal live on Twitch this Wednesday at 5pm Game Time or head to RuneScape.com shortly after the show for your first look at RuneScape's next content drop!



As Valentine's approaches, new loved-up Devotion Sprites will begin to appear near the lodestones in Burthorpe, Varrock, Lumbridge and Prifddinas! Each day, catching one of these Devotion Sprites will award you a Lovely Gift Box, containing either Heartments (or Oddments for Ironmen), Valentine's Chocolates or the new Rose Tinted Glasses from the Gifts From The Heart Treasure Hunter promotion.

Devotion sprites will give you a Gift Box from Feb 9th to Feb 15th.



Our friends at Melvor Idle have just released Melvor Idle: Expanded Edition, and given it's made by a RuneScape fan and RuneScape inspired, we couldn't not give it a shoutout

For those of you who don't know, Melvor Idle is an idle/incremental game inspired by RuneScape. You'll master 25 skills, battle 200+ monsters, topple boisterous bosses - and all with a click or a tap as you'd expect from the Idle/Incremental game genre.

This new edition includes the Throne of the Herald expansion, including new locations to explore, new gear to craft, more monsters to fight and a massive expansion to the story. Discover more about the mystic forces that surround the lands of Melvor, and the dark forces that remain hidden beyond the Capital...

If this sounds like your kind of game, head on over to here to pick it up



Prime Gaming 'Scapers can pick up a brand new Prime Gaming Drop from Tuesday!

This latest drop contains 7 Days of RuneScape Membership, along with a Prime Package containing 1x Deathtouched Dart, 5 x Large Prismatic Lamps, 2 x Aura Refresh, 5 x Pulse Cores and 1 x Monthly D&D reset.

Claim this pack from February 7th.



Live Now | Ends Feb 6th | Rainbow Trail

Earn Rainbow Dust and use your Dust on multipliers to get even more from your Chests.

Starts Feb 7th | Ends Feb 8th | Mysteria

A fast-rotating selection of different Treasure Hunter promotions

Starts Feb 9th | Ends Feb 15th | Gifts From The Heart

The Valentine's themed Gifts From The Heart promotion and the associated Heartment's Store return from Feb 9th. This year, we've introduced the brand new Rose Tinted Glasses - a tradeable object that, when worn, have the ability to toggle a rose coloured filter that will make the world look a little more... well, rosey!

The Heartment store also makes a return with three brand new items. Shower yourself in Rose Petals with the new Rose Petal Aura Override, or add two new Pets to your collection with Lovebird and Lovebug. All are available through the use of Heartments until the store availability ends on Feb 22nd. Heartments can be earned through Gifts From The Heart and the Devotion Sprites.



Wednesday February 8th | 17:00 Game Time | Fort Forinthry: New Foundations Reveal

See the first ever look at Fort Forinthry's first content drop, New Foundations, as the J-Mods give you a tour of this new content releasing on Monday!

Watch the show live on Twitch.TV/RuneScape.



General
  • Fixed an issue causing items in the player's inventory to disappear after curing a farming patch.
  • Corrected misspellings of "receive" across the game
  • Made some minor changes to the duel system and PvP so that dying in a duel outside of the wilderness should consistently result in a safe death.
  • Fixed instances where the 'Remove Roofs' display setting would get overwritten when viewing certain Wanted! quest cutscenes.
  • Damage cap was removed from the Aegis aura, alongside the absorption rate being connected to the player's Defence level. Now the aura's protective shield consistently reduces all damage by 10%.
  • Right-clicking Max Capes or any eligible back slot items while worn will now show available stored skillcape perks.
  • Rest animations will now be displayed correctly when toggling between minimum and high graphics settings while resting/listening to a musician.
  • Fixed an issue with Spell book tabs overwriting Skilling book tabs on mobile devices.
  • Updated the appearance of the Hellhounds by adjusting their roughness and metal spec values.
Engine
  • Fixed a crash on loading into the game on some devices with Intel GPUs.
  • Fixed a crash that could occur on Android when loading into new areas.
  • Fixed point light shadows flickering for 1 frame when new lights are selected for shadow casting.
  • Fixed strange corrupted tiled point light rendering on AMD observed in faraway map squares without light data.
  • Fixed volumetrics sometimes not appearing first time on various GPUs.
  • Fixed inconsistent draw distances in cutscenes after adjusting graphics settings.
  • Fixed debug output on windows and android.
  • Fixed an issue where object outlines would persist on mobile when switching floors.
  • Fixed an issue with treasure hunter particles.
  • Fixed an issue causing some locations, such as farming patches, to sometimes appear incorrectly when logging back into the game.
  • Fixed inability to connect to game via certain ISPs.
  • Improved performance at locations containing many particle effects.



Community Showcase

Another colourful and wonderful piece of everyones favourite Keeper of the Faith by @Timortienn

@Legend_Arts showing what a RuneScape fighting game could look like.


u/FrostyWyrmRS has created this simple and elegant Lumbridge logo.


u/Wolfdawgartcorner is at it again designing jaw dropping Masterwork Armor sets.

[url][/url]
@Shumenpixel has been putting the hours in on Blender to create this faithful recreation of the Saradomin Godsword

@Chunksofplum and Seiryu, name a more adorable duo.

Runetube
https://www.youtube.com/watch?v=MqOq2qj2g8g&ab_channel=NuzzNuzzNuzz Nuzz test drives the Bow of the Last Guardian so you don't have too.
https://www.youtube.com/watch?v=b-gLO5f2HMc&ab_channel=RheyoRS@RheyoRS with a guide on how to get the most out of your magic when fighting bosses!
https://www.youtube.com/watch?v=D1EaZRU6qgw&ab_channel=YakkiRS@YakkiRS continues their hunt for AOD weapons in their Ironman series.

Scaper's Screenshots
Elej finally got their cape and took it out for a spin.Azamor just admiring the view and maybe wondering why the sun is so bright.Matty is feeling a little blue (dabba dee dabba die)

Pink Skirts Player Events
Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are the main events this week:

Corporeal Beast
  • Hosted by: Patrick K & Clackworthy
  • Date/Time: Monday February 6th, 19:00 Gametime
  • World: 123
  • Location: Corporeal Beast Lair
  • FC: Patrick K
Nex - Angel Of Death
  • Hosted by: Pippyspot & Boss Guild
  • Date/Time: Friday February 10th, 20:00 Gametime
  • World: 88
  • Location: God Wars Dungeon - Ancient Prison
  • FC: Boss Guild
Stealing Creation
  • Hosted by: Lady Spyra, heathychan, and Fast SC
  • Date/Time: Saturday February 11th, 18:00 Gametime
  • World: 99
  • Location: Stealing Creation Lobby
  • FC: Fast Sc
If these don't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!

- The RuneScape Team
Feb 6, 2023
hexceed - ToastieLabs_Lee
Year 3 of hexceed

Due to your continued, ongoing support, we are bringing you yet another year of DLC for hexceed!

Similar to previous years of hexceed, you can pre-purchase all the DLC for Year 3 in this handy Year Pass! Save you time and money by picking them all up at once.
https://store.steampowered.com/app/2294520/

What is in the Year 3 Pass?
Just like Year 2, Year 3 is bringing you 6 new worlds and 2 new mechanics!

The DLC will be released on a 2 monthly basis starting this month and running up to December.
  • 1 - Aqua (Feb 2023)
  • 2 - Ignis (Apr 2023) + new mechanic
  • 3 - Terra (Jun 2023)
  • 4 - Ventus (Aug 2023) + new mechanic
  • 5 - Metallicum (Oct 2023)
  • 6 - Glacialis (Dec 2023)

We have listened to your feedback from the previous years of hexceed, due to your response, the mechanics we introduce will be simpler in design than the likes of the Portal and switching tiles from previous DLC.

The First DLC of Year 3 is out this Friday: Aqua!
The First DLC for the Year 3 Pass!

This DLC unlocks a brand new world for hexceed: Aqua
Puzzle your way through 220 new levels - levels include all mechanics from Years 1 and 2!

Available for the price of $0.99, £0.89, (or your regional equivalent). The pack will release on the 17th of February at 20:00 UTC/12:00 PDT.

https://store.steampowered.com/app/2294500
Wishlist now or pre-purchase via the Year 3 Pass.
Feb 6, 2023
Crimson Snow (2023) - Steppe Hare Studio
Hello!
We continue to work on the game and preparing it for a full release. In the meantime, we've got some news and updates that we want to talk about.

We've spent a lot of time improving the game code and reducing the load on the players' PCs. As a result, it should increase performance by an average of 15-20 FPS across the game.

We've also added a secret ending to the game that patient players can unlock before the final encounter with your opponent. We made it based on your emails and comments, so we hope you enjoy it. By the way, this is not the only ending we plan to add. The next one will also be based on your comments.

This is not all news. We were also contacted by one of the authors of the role-playing game with the same title, Crimson Snow. It turned out that his game came out in the fall of 2022, a few months before ours. We don't want to interfere with the development of the game from Thenutcrackerus with the release of our project, so we decided to change our name to Crimson Snow (2023) to avoid confusion. We can't link to their game here because Steam doesn't approve of other store ads, so if you want to support our fellow indie-developer, just search for "Crimson Snow Thenutcrackerus" and you can play another Crimson Snow!

That's all for now. We continue to work on the game, so stay tuned for new updates!
Exogate Initiative - Josh - Exogate Initiative CM
Salut! It’s been a bit over a month since we last talked, but we’re here to share with you the latest on Exogate Initiative. First off, there are now seven active people on the team, which includes our core team of full-time developers, our animator, writer, producer, and our new community manager (that’s me!).

Since our devlog there’s been a few key items to share, so let’s dive in:

What’s New

First off, there’s a brand new, state of the art demo for Exogate Initiative available right now on Steam as part of the “Steam Next Fest February 2023 Edition” that you can dive into. As you may remember, our previous demo launched in August of 2022, and since then we’ve been reading all of your feedback reports and working both on our Steam Early Access launch and a revised demo experience, including:

  • THE VENDING MACHINE IN THE MESS HALL NO LONGER REQUIRES MANUAL FILLING!
    --Easily our most requested quality of life change, and you all were right. Now, once your vending machine reports as empty it will send a fresh delivery into your base where a Builder Bot will pick it up and re-fill the machine.

  • Gaters are now properly animated thanks to the efforts of our animator, Rémy Caballé.

  • New narrated missions, more content, more objectives, and an improved patent system and new revenue gameplay.

  • Oh, and how about a complete rework of the med bay?
    --We mentioned this one during the last update, but it’s now implemented in the demo.

  • Please also note that the demo offers a different experience than what you’ll play when the game launches. This includes the order of missions and maybe a surprise at the end. You won’t experience the Exogate exactly the same way anywhere else!



On the other side of development—which we’re a small team, so they’re all technically the same side overlapping like a tired mobius sphere—we have our Closed Beta. In mid-January we invited our community on Discord, Reddit, and Twitter to try out a then latest build of the game, offering feedback on their experiences and reporting any bugs they found. Originally we had planned for and expected about twenty to fifty responses, but by the time we closed our applications we’d gone well over two-hundred applicants, ultimately letting about half of them into the beta.

The support, feedback, and just genuine reactions to Exogate Initiative have been amazing to see, so thank you to everyone who has helped and taken part in this process.

Next Steps

After the end of the Steam Next Fest our sights are firmly set on our Early Access launch. While we can’t get into the specifics of timing, that horizon is approaching fairly quickly. As for what the team is working on, obviously bug fixes and optimization are priorities, but there are plenty of other things being worked on and prepped.

Tim White, our Game Writer and Narrative Designer has been hard at work on missions related to “intelligent beings,” the geological surveys, and a new more epic first mission, which Tim said “might be the coolest thing I've worked on, actually.”

Cursed Bug of the Month

Over the last few updates we’ve included our “favorite” cursed bugs to show you what development looks like, and to maybe make you laugh. As we near Early Access, however, we’ve noticed that the bugs have gotten far less cursed and if we’re being honest, fairly mundane. So, please join us below for some of our favorite cursed bugs of the last couple of months, and then pop over to our Discord and let us know what you think is happening here. 🤔



Well, that’s all from us for now. We hope your 2023 has been bright so far and we look forward to showing you more of Exogate Initiative. If you haven’t yet, go check out our new demo and then stop by our Discord and let us know what you think, or just hang out and discuss some awesome science fiction universes.

We’ll see you on the other side of the Exogate, Gaters!

The Xeno Bits team


FlipScapes - Erik
Welcome to FlipScapes! Give the free Demo a try! This is a new game that will come in 2023.
Get ready to flip out in FlipScapes!
UnderBackrooms - okeyplaystudio
If you have any problems or suggestions with the UnderBackrooms game, we encourage you to share it with developers. You can improve UnderBackrooms by chatting directly with developers. Help us improve UnderBackrooms games with your feedback, and we thank you very much!
Deliver Us Mars - Frontier Developments
Opening Transmission...

Happy Monday, Crew!


With narrative being a powerful element of Deliver Us Mars, we'd like to take you behind the scenes, to show you how the team nurtured and developed such an immersive story.

Please enjoy!



We do hope your onward mission is a successful one.

As a team, we are noting all of your thoughts and feedback and thank you extensively for sharing them with us.

---

Safe travels.

...