Hello everyone! We are proud to announce that Tavernacle! is now being published by Freedom Games https://freedom.gg. For those of you who may not know, a game publisher can take care of a lot of the business and marketing side of releasing a game. That includes managing our store pages, marketing and advertising the game, helping showcase the game at both digital and live events, PR, and a lot more. Really it lets us totally focus on working to make the game the best it can be, and provides us with the resources to do so.
You may also be concerned about horror stories of publishers ruining the vision of a game or forcing arbitrary restrictions on the dev team. For Freedom, that can’t be further from the reality we have experienced with them. Freedom has been a great partner to us, only enhancing and supporting our vision. We were very careful when considering whether to go with a publisher or not, and selected Freedom because they are committed to our vision of the game, and only want to see it reach its full potential as we see it. We maintain complete creative and development freedom, and Freedom (heh) wouldn’t have it any other way!
During this event, your in-game purchases will become even more enjoyable. The event is limited in time, don't miss your chance to get additional rewards.
*Now we will launch (in the game) an event of 4-5 days, each time before the date specified in the description.
SOLDIERS! Get WW2: Bunker Simulator in a huge military bundle!
It's a very important day! Our friendly devs from Madnetic Games studio just released WW2 Rebuilder, for this occasion, we prepared a special bundle for you!
WW2 Rebuilder is a simulator of European cities rebuilding after the destruction caused during World War II. It's an immersive game with storytelling based on real-life history. Sounds good?
If you don't have WW2: Bunker Simulator, WW2 Rebuilder, Tank Mechanic Simulator, Uboat you can get them together in a bundle, which will save you a lot of money.
On the Boundless Rain, a lonely island, once was a hidden settlement, where a young Takeda grew up learning the ways of the sword, following the path of the rain. A technique that combines the sharpness of the sword and the gentleness of the water.
He spent his time training in the ways of the sword while also developing his calligraphy, poetry, and drawing. He swiftly surpassed other students thanks to his exceptional talent, earning the praise and admiration of his masters and elders. A humble disciple, Takeda was immersed in his training, gradually becoming a pillar for his village. No one could cross swords with him, not even his masters.
But all that changed the day Takeda was summoned by the Chief of the Village, before all the elders. The chief revealed the secret about the ancestors of the boundless Rain Village. They formed part of a famous sword sect with the sole purpose of capturing and sealing demons. The sect was destroyed in a surprise attack, and a number of demons managed to escape. Barely able to escape, the sole survivor of this attack, a member of the sward sect, fled west until he reached the ocean.
He became the founder of the Boundless Rain Village, but he was not alone; a powerful demon had been sealed on him. The Chief proceeded to explain how the village was guarding the demon seals and how they managed to imprison Ayakashi, inside the most powerful samurai around. Takeda was shocked by this revelation, but he quickly accepted his fate as the next vessel, accepting it as his destiny.
The moon was high in the sky as the ceremony commenced and the old chief began to release the demon from his soul. To prevent any mishap, all elders were guarding him, but nobody could anticipate what followed.
The island started to tremble as the Evil Gods invaded it and Ayakashi broke free from his seal. A massacre was inevitable, from which only two of the island inhabitants survived: the Old Chief and a young genius, Takeda. The demon spared them so that they could witness the horrors of his bloodthirsty wrath.
As tears fell from Takeda’s eyes, an unknown power brewed inside him. With all his strength, he sealed the demon in the closest thing to him, a Calabash.
The demon’s soul and Takeda’s were now fused. He took it upon himself to bury all the villagers before departing. From that moment, he travelled the globe, never lingering, for he feared to get too comfortable and find a place to call home and eventually bring havoc there.
I have some news to share. Together with a new trailer, I have just announced that RAIDBORN will enter Steam Early Access on 29th March 2023. The only reason this date may change is if other large releases get announced for the period, but I hope that won't happen.
To better represent the current state and to clearly communicate what the game offers, I gave the Steam store page and website a makeover, so it makes sense to check them out again. Let me know what you think about it, especially if you have already played the game. Maybe I am missing something?
Feature - Domestic use of military. This will use your land units to raise stability in your country, but lower approval
Behavior - Internet user % will go drop to 0 only if the budget in telecom is at 0. - Personal Taxes change the support in a range of [-42.5%, 7.5%]. The Government approval starting values are modified between -9.5% and 5% depending on the country. - Raising tax use cooldown and maxstep indicated in the action it uses. - Some iterations weren't running causing variables to get stuck (mainly economic ones) - InternationnalCommerce: fixed displays of new private import/export - InternationnalCommerce private: do not trade with country who has an embargo with you - Smaller effets for Random events - Private economic sector will not reduce import with a public sector of another country - Reduced the impact of the private economic sector who reduces expensive import from country with high taxe level - The desirability of illegal private economic sector A is reduced when legal private economic sector B seeks an exchange partner - Private Import/Export: Reduce the attractiveness of a economic sector based on the taxe of the private sector (caused some economies to fall in tailspins) - Countries keep less surplus of an economic sector - Countries reduces expensive import from country with high taxe level - Economic Sector: Investment increases productivity, laborForce(Unemployment) and crops used (expected effects displayed in UI)
UI - fixed legend for trading resources - fixed a bug if there was only one positive country it would appear as negative on the thematic map - Countries are in grey if illegal when checking the product balance thematic map - Fixed top 10 thematic map that would be empty after either loading a game or returning to main menu - Modified description of CriticalApproval warning - taxes widget correction - fixed issue where the minimap would disappear after a combat - Added warning icon and tool tips for strike in economic sector - Changed low stability message for strike frequency - Add Labor Unemployed in empty economic sector - When trading resource, country with that resource illegal will be white. Mouse over will also indicate that the resource is illegal. Top 10 also reflect that change - Close trade window when switching tab in economy - added thematic button in economy resource menu to show active trades and needs/surplus - random events effects are displayed to the player when they occur in his country (english only for now)
Data - Changed submarine to surface ship in Caspian sea
Stability - Fixed a data issue where some floats would get stuck to 0 - fix of some crashes while loading assets - Many crash fixes and other stability corrections
Happy New Year!! We hope you're having a great start to 2023. This small patch removes the Christmas Tree from the blueprints book and some 'unavailable' item listings in the stores. We have also fixed not being able to build plants inside houses.