Jan 16, 2023
Elemental Raiders - jbiosca
The Monkey King is so powerful that even the gods tremble when his name is mentioned. For hundreds of years, he lived peacefully at the top of the mountain, in the magical forest of the Spirit Pine Forest.

No one dared to enter his domain, as different tribes settled all around the mountain. The newcomers built temples to worship the Monkey King as the guardian of the Mountain, and a new religion emerged, following the teachings of Kong that quickly spread throughout the monks of this region.

The always funny, impulsive, and reckless monkey was overcome by boredom, and began to travel the world at a fast speed, wreaking havoc wherever he went. He would seek out mighty warriors and engage them in combat, always undefeated.

Unable to find a proper challenge or foe to face, Kong returned to his homeland. Overflowed by grief he began to feel the calamity of what was to come, as the ground beneath him began to tremble.

What was presented as a catastrophe for the inhabitants of Runaria turned out to be an opportunity for the Monkey King to finally meet the stronger opponents he so much hankered for. Wielding his staff, he gazed at the horizon while Runaria crumbled.

From that moment on, Kong battled the Evil God’s henchmen across the globe while looking for a worthy adversary.

On the cross of his journey, he reached the destroyed city of Eureka, where he engaged Vulcanus in a battle that lasted three days and three nights. Little is known about what might have happened during these days, although Kong is said to have departed the city with his fur scorched while the volcano that had destroyed Eureka split in two.
Elemental Raiders - jbiosca
On the tallest building in the Skyhigh, the most powerful archangels gathered to discuss the events of the catastrophe.
The debate was heated. The other council members disagreed with Igniel’s plan to lead the angels in combating the Evil forces. Igniel slammed the table with his fist, sending flames across the table. Filled with rage, he fled the city of Skyhigh and went into battle alone to fight the never-ending worriers of the Evil Gods.

Fire, war, and justice are central to Igniel’s tale.
Born from a secret holy flame of Runaria, his fire has the power to cleanse any corruption, making Igniel the nemesis of all evil creatures. Setting his sacred sword ablaze, he mercilessly slashes his enemies without hesitation.

Much of the culture of the human kingdom was inspired by his legend as one of the pillars and protectors of Runaria. All over Runaria, there are statues, busts, and paintings of the flaming Archangel, who has come to symbolize valor and power in the face of the Evil Gods.
Jan 16, 2023
Maskonauts: Chat'Attack - quantybandit
Fixed some minor bugs
Jan 16, 2023
Elemental Raiders - jbiosca
Atlantians are the subjects of countless myths and stories. Believed to be the long-existing human race who lived on the Forgotten Isles, they are a sea race that has mastered the control of the oceans.

A ritual is conducted to channel the powers of the ocean onto the newborns, as all Atlantians are born with the ability to manipulate water. It had never occurred before, but during the rite for the infant named Reef, the water in the ocean’s depths became tumultuous. The ritual concluded, and the ocean became calm once more—a terrible omen.

Raised as a warrior in the Atlantean tradition, he was unique for his dominion of the water was far beyond any of his peers, although he barely had the power to control it.

Fearing the destruction of their beloved civilization, as it occurred three hundred years before, when the ocean devoured the Island of Atlantia, rumors of Reef soon spread to every corner of the archipelago.

Abandoned by his fellow citizens, Reef decided to leave his homeland. He isolated from the outside in a desolate place in the Forgotten Isles. Reef remained undisturbed when the world cast him out and the evil gods’ henchmen flooded the oceans as several islands were engulfed during the catastrophe.

One day, from the shore, hundreds of tritons and terrifying creatures appeared on that deserted island. Reef flung open the door to his hut, unfazed by the sight of countless enemies eyeing him appetizingly. The water surrounding the island began to whirl with nothing but a small movement from his harpoon, until the entire place was engulfed in a waterspout. All creatures were obliterated and vanished from the surface in a matter of seconds.
Reef sighted and returned to his hut to collect his belongings. He then boarded a small fishing vessel and set out to the main continent. Even if the world had outcast him, he could not sit idly by while the people were in pain.

He sighted and returned to his hut to take his belongings. After that, he took a small fishing boat and started his journey to the main continent. He couldn’t stay idle while the world was suffering even if the world outcasted him.

Jan 16, 2023
Lunacid - KIRA
Small hotfix for fire snake gate in grotto
Rabbit and Steel - mino_dev
Hello rabbits! Happy new year!

It's the Year of the Rabbit, so it's our time to shine.

And as any seasoned raider will tell you, the best way to shine is to be top of the DPS chart against your friends. If your damage numbers aren't an accurate measure of your own self worth, then what's even the point of playing video games?

Anyway, that's why I'm writing this blog post while standing inside a ball of fire. It's painful, yes, but it's better for melee uptime.



(DPS, by the way, stands for "Damage Per Second". It refers to your average damage over a long fight.)



While you're fighting opponents in Rabbit & Steel, you'll notice a little bar at the top right of the screen.



This bar is a timer! It's the rewards you *could* be receiving at the end of this fight. Slowly slipping away with each passing second, with each missed GCD, like sand in an hourglass.

At the end of a fight, you'll receive a report of how much DPS everyone did, and gold and experience points based on how fast you defeated your foe. Defeat them fast enough, and you could earn quite the haul. Defeat them slow enough, and you might get nothing at all!



Gold and experience points, though, are those things important?

Well, you spend gold in the shop; that probably goes without saying.
Experience points turn into levels. 50 exp is one level, and each level gives you a 1% boost to all damage you deal for the rest of the run.



The faster you defeat enemies, the more levels you gain... which in turn, makes it easier for you to defeat enemies faster, which will net you more rewards.

And if you defeat enemies faster, then they'll have less time to defeat *you*. Certain enemies might even wipe the whole raid if you take too long to defeat them....

So DPS is the rule of the game! Nothing else matters!



Oh, hm, standing in the fireball killed me, actually. Maybe some other things matter.




If you're playing with friends and get KO'd, then you'll be able to revive, after a time. Obviously, it'll take your friends longer to beat the boss without you, so that means less stuff for everyone.

But, it especially means less stuff for you, because getting KO'd means you won't get experience points for that fight. That means, even when you're revived, you'll be just a bit weaker than your friends.

Not only that, but every time you revive over the course of a run, it takes just a little bit longer to revive again... and if you all get KO'd at once, you'll be starting a new run!

Unless you're playing solo, that is; in which case getting KO'd at all is game over! It's tough out there for a rabbit on their own, but some prefer it that way.


...Speaking of solo play, I think the most common question I've gotten is exactly how that differs from multiplayer.
That'll definitely have to be the subject of the next blog post. Until next time, see you around!
The Knight of the Crimson Tower - SeraShairi
We're happy to announce the release of the third DLC for the Knight of the Crimson Tower, Guests at the Threshold! Meet some new characters and learn something new about the world they live in and the magic that flows through it.
Warhammer 40,000: Battlesector - FremboT3
Hello everyone,

The Warhammer 40,000: Battlesector - Holiday Tournament is over. 

After 3 exciting rounds of intense battles, we have a winner, winter316



Check the full ranking here

It was a close one and it was very exciting for us to follow it.    

We really want to thank everyone of you for playing in this tournament and congratulate once again with our champion winter316.

See you next.
灵墟 - happytall
1、全新主线剧情
·全新主线任务,本作主线剧情完结
·开放等级上限至100级
·开放新城镇-浮图郡、荆蛮、河口镇,及配套支线任务、居民等
·开放新野区-荆西古道、魑魅湾、黑水域,及相关野区的新资源、派遣等
·开放第五大势力皇城司并开启镇魂塔
·开放墨匠坊晋升灵玉、宅邸可升级至最高级(150个可开垦地块)
·增加新情报副本-流沙之渊
·增加新情报副本-沙虫魔窟
·增加药铺郎中可以医治【小】【中】地形毒buff
·增加各级郎中出售丹药种类
·增加临东府-纺织作坊-添加出售金珠袍
·增加各城镇铁匠铺添加出售基础墟石和洗炼石
·增加门派木人桩【仙】击败后获得后续称号
·增加新套装装备
·增加避毒丹极,避寒丹极,避炎丹极
·新增2K(2560x1440)和4K(3840x2160)分辨率

2、内容调整
·提高灵兽乐园刷新稀有高级灵兽的概率(30%->60%)
·提升丹药【垣金散·极】【燕灵丹·极】【神目散·极】【灵机丸·极】的提升效果
·大幅加强灵纹兑换功法【妙手摘星指】和【采兰赠芍手】
·加强灵纹兑换物品【神帐·又回春】,回复效果50%->100%
·调整墟石词条提升逻辑,现在改为递增逻辑,高级墟石一定比低级提升的多
·大幅提升各大势力图鉴收集获得头衔属性
·提升装备开光提升的属性,原来是+1强化等级,现在修改为+5强化等级属性
·修改魂精获取方式,文成阁限量出售,增加皇城司-镇灵塔获取方式
·调整快速战斗动画时间
·调整使用道具,采集等通用动画时间
·优化不语破解阴风阵线索的获取提示

3、bug修复
·修复卫守套装效果错误问题
·修复无名清泉需求鱼竿错误问题
·修复林若雪功法夺灵咒buff效果错误,修改为降低30%/50%闪躲和攻速
·修复太阴矿石不额外概率获取墟石极的问题
·修复奎光阁灯谜某种情况下参加不了的问题
·修改吸血逻辑,残血时受到致死伤害这时候不再会吸血,然后造成不死了
·修复陈家村木人桩【极】不掉落头衔的问题
·修复昆州部分委托错误问题
·修复瑶月功法秘籍品质颜色错误问题
·修改部分商会任务提示地点错误问题


以上便是本次更新的全部内容,因受到疫情的影响,此次大版本更新比制作组预期推迟了近一个月的时间。不过幸好在过年前将本作的全部主线剧情完结,为即将到来的春节增添了一份节日氛围。此版本的部分内容尚有欠缺,制作组后续会陆续进行补充,但这些欠缺的内容并不影响当前的游戏体验。同时,后续还会陆续补充一些在记忆中曾出现过但尚有疑点的人物剧情,以支线的方式加入到游戏当中。在此,制作组感谢各位玩家这大半年来对《灵墟》的支持,我们会继续努力带来更加优质的内容,让《灵墟》更上一楼!同时,预祝各位玩家新年快乐,身体健康,阖家幸福!

《灵墟》制作组
2023年1月17日
icosi-do - forbym
This week's challenge is continuing this month's play-through starting with code 1003-01; this week includes levels 16+, 17+, and 18+. Like last week, I didn't solve these puzzles before recording. If you want to challenge yourself and solve level 16 before watching the video then start a game with NEW GAME (in the main menu) and select CODE instead of a level to enter the code 9266-16.

The plan is to continue with level 19+ next week.

...