Book of Yog Idle RPG - qihesee
Hello everyone, the brand new year is coming, to be honest originally we are planing to communicate with you after the New Year Version, to talk about the current game situation, plan and process, but due to some reason, I have to move it up to now.

First at all, I want to say sorry to every players, due to the immaturity of our team, we did some thing impaper that makes player uncomfortable, we are not intended to do this, but the designer's lack of personal experience, players misunderstood and lack of operator's follow-up does bring lots of unhappy things to players.

I sincerely apologize for all controversy, and will introduce my design ideas of the future version in the above content

1. About the Feather Emblem Shop
Due to the improper calculation, some item's price in the shop are actually higher than the previous round, we noticed it and have adjusted it down to the same level as the first round


Black market-Dried Meat adjustment
The goal of pubilshing the notification are actually trying to collect players feedback, but because of unclear description, it seems to be an update announcement
The expected adjusted will be the following, if you have any suggestion or idea please feel free to let us know:

Dried Meat(10 AP)*3 will probably change to Smoked Meatloaf(50 AP)*1
The black market refresh price rule will be reconsidered, the price will not change for the first few refreshes, the maximum amount of some items (such as stones) will be increased accordingly, three card players will have the bonus of ancient coins.


Here's where it stands, where it's planned, where it's going:

More benefits and more activity make the game more fun to play, improve the game balance to increase the diversity of heroes, expand the main story, strengthen the Commander


1. More benefits and activity

Future events are planned in the way that combines resource consumption and new gameplay and will rotate regularly. As long as the player pays attention to stocking up and participating, any player can easily take all rewards. In this aspect, we will continue to explore and debug, so that the activity gradually became stable, regular and mature.

Continue to increase profits for three-card players

Optimize daily check-in rewards

Add more free bonus and Guild bonus design



2. Improve gameplay

We are actually struggling about how to improve core game design right now. Yog is a multi-character game with a lot of DARK mechanics, we are walking on a way that none of other company has ever attempted, we are suffered from too many unkown factors.

As a designer, I always ask myself, "So what you can do is to make the the hero stronger and stronger?" "What's the fun while playing?" 90% of our peers won't experience the problem we encountered, especially big company. They all say things like "just make what come later stronger", "just spend more money on art design", "just concentrate on in game purchase experience", "only games like Genshin will need to provide more playable content", "only take care of people who pay".

As a person who eager to make a great game,I do not want to stay in a big company, what I want is that my game can bring pleasure to players. I know it is going to be a long and lonely way to go, and it highly possible to get nothing back, the progress will takes years. I know that innovation is a risky thing and you may lost all you have, no one will repsect your failure but laugh at you, but I throw myself into it still

In the future, we will enhance the level Stage Design and experience, increase strategy and combat power, and add the following mechanics and various expansions that involves a lot of factors


For example: add BOSS breaking mechanism


Later in the game, bosses will have different weaknesses, heroes will be given some attack characteristics, corresponding to the weakness to inflict additional effects on attacks; When player hits the BOSS by weak point, the defense value will be reduced. When the defense value is 0, the BOSS will break the defense. The BOSS will interrupt the current combat logic and fall into a coma. The damage dealt to the boss will have a high bonus. (After some time, the BOSS wakes up)

There may be more than one BOSS weakness, which also causes some changes to the level mechanics

For example: the BOSS battle summons the guard monster, when the monster is alive, the BOSS's weakness is locking, one must destroy the guard to unclock the weakness point; Some bosses will change their weaknesses randomly depending on the battle

In the future, the design of the Commander's skill system will also be reconstructured and adjusted based on these. I will introduce the design related to the Commander in another section.


It may be trivial, but as a designer, I have to spend days and nights looking up stuff, dazing, drafting designs, ripping them up and starting over, and listening to players' complaint, "There's no substance," and I'm sorry we don't have the manpower to take care of everything.



3. About the Commander

Sure Content: There will be a revamp of the main character's skill system and a talent point system

On the table:
1. The male Commander quits the game stage and replaced by a female Commander (the team cannot handle the relevant art resources, skins, etc.)



2. Dual Class Talent System (similar to Grim Dawn)



3. Commander battle mechanics

The Commander will have special ability points, temporarily called AP points

When the Commander cast a skill, it will cost AP, which is naturally restored, or a special skill from a partner, ultimate, etc

The fucntion of the Commander's skills in combat:

Accelerate getting into BOSS break defense

Some skills will have a break effect, which makes it easier for the BOSS to break in a crisis or at the moment you want

Increase output revenue

When the BOSS breaks, cost tons of AP to deal enough damage (2-3 times more damage when the BOSS is breaking).

Therefore, the Commander becames the balance point of the overall pace of the battle, and the proper allocation of AP becomes the key to the battle. (Of course, we will also gradually introduce better automatic decision features, the hanging element will not be weakened)


4. Improve the combat performance of the Commander

- the Commander's action in battle may include multiple combo performances, even tetanic or floating effects (similar to Lost Ark, still being evaluated)



5. The Commander can change part of the appearance model

Change the appearance of weapons, heads, etc


This is my current idea for the level combat and mechanics of the game. It may not be like that ideal, it may succeed, but my goal is to make the game more playable. I told myself when I give up my job in a big company that I would not compromise even if I tried and failed.

To be fair, Book of Yog is a P2W game. To be honest, I need it to feed my dream. After all, the growth of "Yog" and future planned games of the team cannot be live without substantial support, but I will try my best to make everyone feel more and more worthwhile. Although I know that the road is long and the team is small, the test team of any NetEase project is more than our whole team

Players ask me all the time, "Are you going to run away?" ", my heart is a little sad, think is "I know I will always go on, but in fact you may be difficult to accompany us for a long time".

For all the players who have played our games, I want to say thanks to you. Without your support, I could not keep going.

Therefore, there will be welfare and plot in the future, useless S heroes will be useful, and the young people in the team will become mature. I hope you will stay with us for a long time.
SANABI - 神圣Oo
Hey everyone,
It’s Team SANABI.

First, Happy New Year!
Hope you all had a wonderful holiday with loved ones and a great start to 2023.

We’ve been deeply into developing the game day and night to offer the best gaming experience for our community, but also have somber news to deliver.

One of our developers recently had an accident and the overall workflow needs to be adjusted.
Fortunately, our teammate is recovering with a positive pace, but it is unavoidable for us to reconsider our original plans.
Thus, we have decided to push the official release which was originally scheduled for Q1.

Now shifting to a brighter topic. Since our last Beta version, we received a lot of valuable feedback and decided to have another beta test to gather more feedback.

Though the extended development period was due to the accident, the team wants to deliver the game with top-notch quality with the additional time that we have. To do so, we think it’s best to have another beta test to hear all the voices and concerns from our community.
We will do our best to improve the game in every area including the difficulty, balance, control, system, etc. until the official release.

We’ll be back with the exact date and details of the 2nd Beta Test in February.

Please find the updated development roadmap below.

Development Roadmap



Thanks again for your huge support and please continue the journey with us until the full release. We will do our best to give you the most entertaining experience.

WONDER POTION

Battle Teams 2 - 我麦真的那么烂吗?
亲爱的狙友们:

我们预计将在1月17日上午 4:00-11:00 对全渠道服务器进行停机维护更新,维护完成后将向全服玩家发放补偿福利。维护期间将无法登录游戏,请大家合理安排游戏时间~感谢您的支持与理解哦!

我们预计将在1月19日上午 5:30开始对全渠道服务器进行赛季切换停机维护更新,具体更新时间与内容详见之后发布的1月19日S4赛季更新公告。

本次更新内容较多,包括但不限于【星耀无限】新模式【星坠远征】、全新军备池 A-SOUL、S4赛季通行证、全新团队地图【霓幻山城】、全新捆绑包【战斗少女】等,详细内容请玩家耐心查看更新公告。



预计维护时间:2023/1/17 06:00 — 2023/1/17 10:00

预计更新大小:14 GB

预计更新后所需硬盘空间:36.5 GB

维护时间及更新包体大小可能会根据实际情况有所调整



金币×300,星尘结晶×300,银币×3000,无序结晶×3000;若维护时间意外延长,每延迟1小时额外增加100金币,100星尘结晶补偿

维护补偿将在维护完成后向全服玩家发放(邮件领取有效期为7天,请各位狙友及时上线领取)



  • 星坠远征玩法上线



    远征模式目前拥有十层,每一层拥有五关,过关后成功结算可获得积分,累计积分可以达到相应段位并获得对应奖励,段位结算时还可根据当前段位获得不同的专属结算奖励

  • 规则介绍
    • 星坠远征目前拥有一共十层,每一层拥有五个关卡

    • 玩家需要通关当前层数的所有关卡才可解锁下一层, 挑战失败时可从当前层数再次挑战

    • 星坠远征关卡中存在多个任务种类,例如:【生存、防御、收集、摧毁、占点】,不同的任务种类通关条件不同

  • 任务介绍
    • 生存任务:在规定时间内淘汰所有怪物

    • 防御任务:请时刻关注方尖碑的血量,需要在规定时间内保护方尖碑不被摧毁

    • 移动防御任务:在规定时间内保护方尖碑不被摧毁,方尖碑会移动

    • 收集任务:在规定时间内收集并提交足够多的虚拟方晶。精英敌人必定会掉落虚拟方晶,是个效率较高的获取途径。玩家最多携带5个虚拟方晶,玩家需要收集并且要将虚拟方晶交付到积攒装置中,玩家倒地并不会清除所携带的虚拟方晶

    • 摧毁任务:在规定时间内摧毁所有的标靶


    • 占点任务:通过进入充能沙漏的范围,在规定时间内使进度沙漏充能至满。沙漏范围内玩家越多,充能速度越快
  • 星坠远征模式段位介绍



    • 星坠远征中每关会根据玩家的通关情况和局内表现来给予相应的积分

    • 星坠远征的段位所需积分按照玩家获得所有积分之和计算,相同关卡重复挑战按照最高积分计算

    • 玩家提升段位时,将会直接发放奖励

    • 每赛季的奖励分为段位奖励和结算奖励,段位奖励为当玩家达到对应段位时直接发放(仅可领取一次),结算奖励将会在赛季结束后根据玩家的段位和积分排行榜排名进行奖励发放


  • 星坠远征模式专属段位奖励
    • 晶核光影幻像【生命汲取 幻蝶】

    • 晶核光影幻像【电击陷阱 星坠】
  • 【星耀无限】新增【图灵支援】通行证



    • 【图灵支援】通行证包括【基础支援】与【高级支援】两档。

    • 【图灵支援】中【基础支援】可以免费获取限时版晶核【RPK-稳定装置】,随着【图灵支援】解锁更多的等级,可以获得【稳定装置充能器】,集齐10个【稳定装置充能器】可将限时版晶核【RPK-稳定装置】升级为永久晶核

      • 玩家可花费1360点券购买【高级支援包】解锁【高级支援】奖励,包括传奇武器【RPK 超凡力量】、晶核光影幻像【稳定装置 迷彩】、大量【重构基质】与【星尘结晶】等奖励

      • 玩家可花费2560点券购买【超限支援包】,在解锁【高级支援】的同时,立即额外获得20级支援等级,并获得额外【重构基质】、【星尘结晶】与培养材料奖励。


  • 星耀无限模式新增晶核与记忆样本套装
    • 本期新增晶核
      • 【AKM-电能冲击】:商城限定购买

      • 晶核介绍:召唤雷电之力,短按向前释放扇形范围伤害,长按向前方射出强大的电能脉冲,对路径上的敌人造成伤害。电能冲击对敌人造成伤害的同时施加【感电】状态

      • 【Type-56 维生无人机】:活动中可获得

      • 晶核介绍:释放一个维生无人机,跟随使用者移动,给自身和附近的队友恢复生命值

      • 【RPK-稳定装置】:【星耀无限】模式下【图灵支援】通行证可获得

      • 在面前生成一个稳定装置,将当前武器安装在上面。武器安装后移除备弹限制,并增加稳定性(释放后按E键摧毁装置并收回武器)
    • 本期新增记忆样本
      • 【零界战备】常驻卡池,新增产出【稳定火力】记忆样本套装,该套装为晶核【RPK-稳定装置】的最佳适配

      • 【稳定火力】四件套效果:处于静止状态1S后,每秒获得一层增加12.5%的基础攻击力BUFF(受触发效果强化影响),最多堆叠6层

      • 【电能涌动】限定卡池,限定产出【电能涌动】记忆样本套装,该套装为晶核【AKM-电能冲击】的最佳适配

      • 【电能涌动】四件套效果:对处于感电状态下的目标,造成伤害时,伤害加成增加60%,如果是电元素伤害,则额外给予电元素伤害增益60%



      • 【维生序列】限定卡池,限定产出【维生序列】记忆样本套装,该套装为晶核【Type-56 维生无人机】的最佳适配

      • 【维生序列】四件套效果:暴击几率增加30%。释放技能后,若此时处于满健康值状态,则缓慢恢复所有晶核能量。若处于非满健康值状态则每秒恢复2点健康值

  • 商城新上架尘埃典藏礼包与尘埃基础礼包,该礼包持续时间将会持续到2月16日

  • 商城新上架记忆基质与重构基质,每周各限购三次

  • 商城电击陷阱至尊礼包与电击陷阱豪华礼包将2月16日后下架,已购买的玩家不受影响

  • 关卡掉落调整
    • 现在所有的副本模式也会掉落【高能离解剂】

    • 稍微提高了主线【第三区】与副本的道具掉落概率

    • 主线【第三区】中新增传奇武器碎片:QJB95 - 异化力量掉落
  • 道具描述修改
    • 部分星耀无限道具,以及星耀无限的武器掉落描述中,增加这些道具的详细获得途径
  • 新增道具合成功能,各位玩家可以将【星耀无限】模式主线【第三区】获得的武器碎片进行合成



  • 星耀无限模式排行榜上线

  • 首次充值额外金币返利随军备池更新重置

  • 全新军备池:A-SOUL(上架时间:1月17日)
    • MSR - A-SOUL (不朽)👇二星形态预览👇



    • A-SOUL系列武器(传奇品质)
      • ASVAL - A-SOUL

      • Type 56 - A-SOUL

      • Glock18C - A-SOUL

      • M4A1 - A-SOUL

      • 棒球棍 - A-SOUL
    • 满足角色等级条件,即可免费领取军备箱和核心构造补给。

    • 【A-SOUL】军备池与【急冻狂潮】军备池共享保底次数、保底进度

    • 瑞兔系列(军备池全新史诗品质武器,替代部分将军系列武器,上架时间:1月17日)
      • AKM - 瑞兔

      • Kar98k - 瑞兔

      • P90 - 瑞兔

      • QJB95 - 瑞兔

      • 如意火铳 - 瑞兔
    • 冬雪系列(月卡兑换全新史诗品质武器,在架时间: 1月17日-3月15日)
      • FNFAL - 冬雪

      • AWM - 冬雪

      • M16A4 - 冬雪
  • 活动解锁武器
    • 网页活动产出
      • 炽热系列(新春魂企划:新春战令活动参与)
        • QBZ192 - 炽热

        • M4A1 - 炽热

        • Type56 - 炽热

        • QJB95 - 炽热
      • Type56 - 鬼神(A-Soul小队集结新版本福利放送活动参与)
    • 游戏内活动产出
      • FNFAL - 墨写春秋(新春魂企划:集魂语音活动参与)

      • Glock18C - 冬日残阳(新春魂企划:每日福袋活动参与)

      • M249 - 熔金(新春魂企划:欢庆计划参与)
  • 炫彩商城武器上新
    • AKM - 寄生危机(传奇品质)
  • 武器商城武器上新
    • 童趣系列(史诗品质)
      • QBZ192 - 童趣

      • FAMAS - 童趣
  • 星耀无限模式武器碎片掉落
    • 异化力量系列(传奇品质)
      • QJB95 - 异化力量
  • 原型武器新增
    • 巴雷特:巴雷特在攻击载具、召唤型物品时会造成额外伤害(当前仅在A-Soul卡池产出,下个版本中我们会在商城上架该原型武器,购买方式仍为银币获取)
  • 枪械相关调整
    • M590A1新增配件:独头弹弹药,装备该配件时枪械发射弹丸数为1,弹丸伤害大幅度提升

    • BerettaDT22新增配件:龙息弹弹药,命中目标时将对其附着持续的火焰伤害,在3秒内,每秒造成1点额外伤害,最多叠加5层

    • QBZ192 增强型射手枪托属性调整:移除了装备配件时的垂直后坐力额外提升效果;装备配件时,随机弹道变向概率1/6 ->1/10

    • RPK调整:RPK开火后坐力机制调整,随开火连射数提升,RPK垂直/水平后坐力逐渐变小,在连射数15时达到最小值

    • MSR调整:提升了MSR 60m-125m时伤害;略微提升了MSR穿透部分材质后的伤害
      • 调整前距离/伤害:0-30-60-125-1000m | 153-137-126-116

      • 调整后距离/伤害:0-30-125-1000m | 153-137-116
    • AS VAL调整:提升了AS VAL 10m-80m时伤害
      • 调整前距离/伤害:0-10-30-50-80-125-1000m | 27-23-21-19-15-12

      • 调整后距离/伤害:0-10-50-80-125-1000m | 27-24-21-15-12
  • 卡开镜动画优化

  • 优化了Saiga12K、SG550、Type-56、MK14在星耀无限所有模式下,长按开火键可以连续开火

  • S4赛季补给包上线
[/b]
  • 赛季补给专属角色(解锁时间:1月19日停服更新后-3月15日)
    • 方块A - 艾迪尔·莫尼耶

  • 赛季补给专属武器(解锁时间:1月19日停服更新后-3月15日)
    • 全新传奇武器 Kar98k - 纸牌魔术



    • 黑街国潮系列(全新史诗品质武器)
      • AKM - 黑街国潮

      • FAMAS - 黑街国潮

      • MSR - 黑街国潮

      • Vector - 黑街国潮

      • DT22 - 黑街国潮
    • 国色倾城系列(全新史诗品质武器)
      • FNFAL - 国色倾城

      • AWM - 国色倾城

      • 沙漠之鹰 - 国色倾城
  • S4赛季更新相关
  • [/b](1月19日停服更新后切换为S4赛季)

    • S4赛季期间,玩家天梯段位达到黄金后战斗5场即可解锁 VSSM - 隐元 ,达到黑金后战斗5场即可解锁 XM8 - 天权 + 赛年勋章。

    • 消耗4个四年勋章即可兑换赛年武器:长刀-北斗

    • S4墨金猎手挑战 :S4赛季期间,玩家天梯段位达到黄金后战斗3场即可解锁喷气背包 - 流年烟火 ,达到黑金后战斗3场即可解锁轿跑 - 急速新星 。
  • 星耀无限模式大厅相关
  • [/b]
    • 星耀无限模式的组队招募消息新增地图和难度信息

    • 星耀无限模式组队界面显示队友战斗力

    • 星耀无限模式选择界面会显示首次通关和正常通关的奖励

    • 星耀无限模式也会发放经验,赛季经验等常规模式下结算奖励,并按一定比例补发

    • 星耀无限大厅新增是否加入残局选项

    • 从星耀无限模式进入武器页签时,默认跳转到晶核武装页面

    • 晶核升级界面,当玩家升级材料不足时新增反馈提示信息

    • 晶核升级界面和仓库的晶核界面新增属性说明

    • 星耀无限模式新手引导新增晶核介绍和记忆样本介绍

    • 点券兑换星尘结晶界面优化

    • 多倍掉落卡描述优化
  • 动态军牌、头像奖励更新(当玩家获得MSR - A-SOUL并达到5星时,可解锁对应动态军牌、头像奖励)

    • 成就展示



    • 动态军牌、头像展示


  • 在背包和晶核武装中可以查看已装备武器装备的位置

  • 直播页面新增退弹功能
  • [/list]


    • 新增团队地图:霓幻山城



    • 沙漠奇袭地图场景调整

    • 星耀无限相关
      • 能量自动拾取逻辑迭代:当前手持武器只要能量不满时会自动拾取能量,当两把武器能量都满时不会自动拾取能量,当前手持武器能量已满且拾取后第二把武器能量将会溢出时不触发自动拾取能量

      • 延长星耀无限模式可中途加入的时间,确保整局可以加入
    • 天梯模式相关
      • 霓幻山城白天版加入天梯地图池


    • 角色移动碰撞优化,将更不容易被其他角色卡住

    • 星耀无限模式性能优化

    • 音频迭代

      • 优化了 圣诞游乐场 圣诞树环境声的3D效果

      • 优化了局内音效加载逻辑,提升加载速度

      • 优化了曳光弹划过时的音效效果

      • 沙漠奇袭地图材质识别音效优化


    • 修复快结束战斗的房间无法断线重连问题

    • 修复晶核武装已经装上的武器被卖掉后还能带进局内的问题

    • 修复捕鼠陷阱水下可以卡进石头内的问题

    • 修复从星耀无限模式返回大厅后,军备箱卡池预览界面偶现缩小的问题

    • 修复FNFAL - 虎啸山文 2星形态非空仓换弹动作错误的问题

    • 修复时光系列武器击杀播报未做分辨率适配的问题

    • 修复概率卡开镜的问题

    • 修复概率出现呼叫空袭和榴弹炮轰炸频率不对的问题

    • 修复部分星耀无限模式场景的问题

    • 修复点击虎跃乾坤卡池,背景音乐停止播放的问题

    • 修复补给站可以被穿模藏人的问题

    • 修复圣诞游乐场场景海盗船藏人的问题


    • 战斗少女捆绑包(在售时间:1月17日-3月15日)

      • 新角色上架:燕隼 阿柒

      • 新武器上架:巴雷特 - 战斗少女

      • 新捆绑包上架:【战斗少女】,内含以下物品

        • 燕隼 阿柒

        • 巴雷特 - 战斗少女

        • 8个主题语音包、2个主题喷漆及1个主题名片

    • 夜狩突袭捆绑包返场(返场时间:1月17日-3月15日)

      • 角色返场:食铁兽

      • 武器返场:QBZ192 - 风麟

      • 全新角色外观上架:食铁兽 - 战地救援

      • 角色返场:梦魇猎人 - 奥古斯特 · 勒芒

      • 武器返场:AKM - 疾风追猎

      • 全新角色外观上架:梦魇猎人 - 孢子变异

    • 新大头角色:阿草(活动参与获取)

    • 爱豆怪兽和枪版本主题活动

      • A-Soul小队集结新版本福利放送:2023年1月17日-2023年02月16日期间,每邀请一位好友完成助力,将获得能量,积攒一定能量即可解锁奖励

      • 新春魂企划:为热爱打CALL:

        • 玩家每日登录、开启A-SOUL系列军备箱即可获得魂币

        • 玩家可消耗魂币与A-SOUL成员进行亲密互动,达到一定亲密度即可获得该成员专属军牌、头像、背景板,更有机会获得A-SOUL独家定制手办&丰厚周边
      • 新春魂企划-新春战令:活周期任务时间内任意战斗1天(至少完成1场对局),可领取金币;周期任务时间内任意战斗2天(至少完成1场对局),可领取指定非凡武器

      • 新春魂企划-周末战“魂”福利:活动期间每周五~周日任意一天完成一场对局,可获得军备箱、金币箱奖励,获得的金币箱可在仓库内使用

      • 新春魂企划-零界探秘:活动期间,玩家任意充值可开启零界探索,每完成对应任务可解锁奖励并找回一只迷路的魂宝,并获得专属喷漆
    • 游戏内精彩活动

      • 新春魂企划-枝江小礼物:活活动期间,角色等级到达5级可领取以下福利:军备箱*3+构造核心*1

      • 新春魂企划-集魂语音:
        • 1月17日-2月5日,游戏战斗结算时有概率掉落爱豆之声

        • 在仓库中打开爱豆之声:打开有概率获得游戏道具或A–SOUL键帽(实物);也可用于兑换本活动页的福利(消耗库存)

        • 奖励:A-SOUL语音包;FNFAL 墨写春秋;其他游戏道具

        • 完成每日任务,也可收集爱豆之声,每日任务将在每天0点刷新

        • 收集爱豆之声达到指定数量,可在其他活动界面免费领取大头英雄-阿草
      • 新春魂企划-捕获阿草:
        • 1月17日-2月5日,任意战斗结算时都有概率掉落爱豆之声,参与其他新春魂企划系列活动也可获得爱豆之声

        • 爱豆之声可在仓库中开启:有概率获得游戏道具或A–SOUL键帽(实物)

        • 收集爱豆之声达到指定数量,可在本页面免费领取大头英雄-阿草(不消耗库存)

        • 阿草的获取途径:重复获得阿草,将会被自动分解为大头币

        • 狠狠捕获:消耗1360点券直接获得

        • 缓缓捕获:花费200大头币可进行一次捕获(每次捕获有10%概率获得大头币×80~200,35%概率获得无序结晶×1000,35%概率获得银币×1000,10%概率获得大头英雄-阿草,10次必中)

        • 苦苦捕获:活动期间,累积获得500个爱豆之声可免费领取大头阿草

        • 玩家也可在新春魂企划:集魂语音活动中,消耗对应数量的爱豆之声兑换奖励(消耗库存)
      • 新春魂企划-光影幻象:
        • 每花费200点券,可购买喷漆“我为哥狂”并赠送1次光影召唤,每次探索有概率获得货币道具,和一定数量的召唤点。

        • 消耗召唤点×25可兑换A–SOUL光影礼包×1;消耗召唤点×2可兑换[晶核:维生无人机×7天]×1;消耗召唤点×1可兑换星尘结晶×50

        • 每次光影召唤有45%概率获得星尘结晶×50~1000;55%概率获得召唤点×2~10

        • 打开A–SOUL光影礼包,可在4个光影幻象中选择1个,本活动光影幻象仅限[晶核:维生无人机]使用

        • 集齐本期4个成员的光影幻象,可在后续版本免费领取A-SOUL光影幻象(团体版)
      • 新春魂企划-每日福袋:

        • 活动期间,每日上线可领取每日福袋×1;也可选择花费88点券解锁金币福袋×1或星尘结晶福袋×1

        • 开启每日福袋,每次都有概率开出金币×8888或星辰结晶×8888

        • 获取任意福袋40次后,可领取大奖:Glock18C 残阳冬日+记忆基质×20
      • 新春魂企划-欢庆计划:
        • 活动期间,花费900点券,即可解锁欢庆计划资格,即开启领取奖励资格

        • 每登录1天可提升1级计划等级,领取对应的奖励

        • 维生无人机新年礼包:内含永久传奇[晶核-维生无人机]×1,专属记忆样本:[维生序列Ⅰ]×1+[维生序列Ⅱ]×1,初阶培养礼包Ⅰ×2(可将史诗记忆样本升级至4级)
      • 新春魂企划-特殊战备:活动期间,可在活动页以活动价格购买军备箱、记忆基质、重构基质

      • 新春魂企划-登录豪礼:活动期间累积登录达到指定天数,即可领取对应奖励

      • 图灵支援冲刺补给:活动期间,图灵支援达到指定等级,可以领取对应奖励

      • 累充大返利:活动期间完成累充目标,可领取返利
        • 累积充值68元,返利:星尘结晶×680

        • 累积充值268元,返利:星尘结晶×2680

        • 累积充值888元,返利:星尘结晶×8888

      • S4荣耀天梯之路:
        • S4赛季期间,玩家天梯段位达到黄金后战斗5场即可解锁 VSSM - 隐元 ,达到黑金后战斗5场即可解锁 XM8 - 天权 + 赛年勋章。

        • 消耗4个四年勋章即可兑换赛年武器:长刀-北斗
      • S4墨金猎手挑战:
        • S4墨金猎手挑战 :S4赛季期间,玩家天梯段位达到黄金后战斗3场即可解锁喷气背包 - 流年烟火 ,达到黑金后战斗3场即可解锁轿跑 - 急速新星
    再次感谢所有玩家一直以来对《生死狙击2》的大力支持!我们将携大家的期望与鼓励继续奋进,尽全力为大家带来更好的游戏体验!

    公告内数值仅供参考,请以实际游戏内为准。

    《生死狙击2》项目组
    2023年1月17日
    Dragon And Home - Cherry
    Update Time:Jan. 16. 2023

    The Year of The Rabbit is upon us! Enjoy the festival gathering

    Ready yourselves for the coming of the Year of The Rabbit.
    Mountville Town at Breeze Plain is preparing for the annual festival gathering, bring your friends and have fun!


    Lunar New Year Event: Day of Update to 24:00 12th of February, 2023.

    Festival Minigames For Fun
    Partake in Lunar New Year minigames to obtain "Winner’s Red Packet”and festivity tickets.

    Minigame 1: Lion Dancing
    [Game Rules]
    Obtain Lion Dancing quest from the “Lion King”, get on your mount and reach the target platforms in order within the time limit.


    Minigame 2: Jumping Dragon Gate
    [Game Rules]
    Obtain the quest from Arley, and reach the target location within the time limit to complete the quest.


    Minigame 3: Archery
    [Game Rules]
    Obtain the quest from Bukon, and hit the archery targets that appear at the tower in order within the time limit to complete the quest.



    Festivity Gathering and Daily Quests
    Complete [Daily Quest - Festivity Gathering] for experience and white dragonite as rewards!



    Izan’s Lunar New Year Quest - Explore The Mysterious
    Speak to Izan to obtain and complete all the main quests for a handsome reward!


    The Ritual of Welcoming Zao Jun

    Harvest crops or use Winner’s Red Packet and New Year’s Red Packet for a chance to obtain [Malt Sugar] during the event.
    Hold malt sugar in your hand and use it towards the Zao Jun Statue to obtain festivity tickets. Limited once per day.
    *Complete Event Main Quest [Welcoming The Gods] or use festivity tickets to obtain the Statue of Zao Jun.



    Exchange Festivity Tickets For New Year Presents
    The stall owner is selling plenty of festival themed goods, you can exchange for them with festivity tickets.




    New Item 1: Lucky Tiger Mount Cage


    Use to obtain the Lucky Tiger mount.


    Young pets obtained from mating a lucky tiger that has a rank S property will have a 50% chance to trigger a special mutation, causing them to turn into a young Nian Beast.



    New Decor 2: Dancing Lion Head
    Put these up for the festival vibe!


    New Item 3: Luna New Year Fishing Rod
    Event exclusive fishing rod, it may bring you good fortune.


    Make a Gift Package and Visit Your Friends


    You can craft [New Year’s Gift Package] at the crafting table.
    Hold a New Year’s Gift Package and use it on a player performing the Bow and Greet emote.
    Both of you will obtain a New Year’s Red Packet, which grants random Lunar New Year items when opened.
    *First 3 uses of New Year’s Red Packet will reward you with festivity ticket.



    Clean House For The New Year



    New item Dusting Broom can be crafted from the crafting table.
    Hold the dusting broom and use at the windows and doors in other player’s domain to obtain festivity tickets.
    *You may dust other people’s windows and doors for a maximum of 5 times per day.


    Fire Crackers To Scare Away Evil Beasts
    [/img
    ]
    Evil Beasts will appear near the festivity gathering during the Lunar New Year event.
    Fire crackers will make it a lot easier to defeat them!


    Use a peach wood sword against the remains of a defeated evil beast for a handsome reward.
    *The first 5 times you defeat the evil beast will reward you with festivity tickets.

    Peach Wood Sword:
    Crafted from the crafting table.


    Evil-Dispelling Fire Crackers:
    Has a chance to drop from wild monsters, or from Winner’s Red Packet or New Year’s Red Packet.



    Drink up! Toso Sake!

    Obtained from wine barrels. Grants a random elemental damage type for 5 minutes.
    *You can purchase the recipe for toso sake at the Lunar New Year Grocer.


    The ingredient to make toso sake, [Medicinal Packet], can be obtained from harvesting in the wild or using Winner’s Red Packet or New Year’s Red Packet.

    Can be used to make Toso Sake.




    Defeat the Nian Beast

    The Nian beast comes out every year during Lunar New Year festival and terrorizes the population of Mountville Town.
    Head to the Lunar New Year mystery realm and defeat the Nian Beast!


    The entrance to the mystery realm is hidden in Ayau’s lodge at the festival gathering.


    You can enter the Easy mystery realm once per day for experience point, currency as well as regular equipment.
    Hard mystery realm will consume a pass ticket. There’s a chance to obtain Luan Feather Long Bow and Luan Feather Quiver.



    Luan Feather Long Bow has a chance to trigger Firework Arrow Rain skill; while Luan Feather Quiver has a chance to trigger Firework Arrow skill.


    Put Up Wish Lanterns And Make A Wish
    Event Time: 22nd January 2023 to 24:00 12th February 2023
    Craft a Wish Lantern from the crafting table and use at any water surface.
    *First 3 uses every day will reward you with festivity tickets.


    New Outfits for the New Year
    Put on some fancy new outfits just for the occasion!

    Lucky Rabbit Costume
    Can be purchased from the Starshroud Shop for a limited time only.



    Dancing Lion Headwear
    You can purchase red and gold Dancing Lion Headwear from the Starshroud shop.


    Continuously play the minigames at the festival gathering for 20 days will reward you with the black gold dancing lion headwear.

    New Dance Move - Water Sleeve
    If you like this dance move, remember to complete the event main quest [Sweep Away The Old And Welcome The New], and talk to Ayau to exchange for [Dance Move - Water Sleeve]


    Home Adjustments
    1 - Unallocated private zones can be changed to public zones. Public zones can also be changed to unallocated private zones.
    2 - Home owner can setup exterior scenery at the home announcement board.
    *Setup will cost a certain amount of Shadow Dragonite.



    Mount Adjustments
    1 - Mount Trading available now through the use of mount cage.

    [How to Obtain Mount Cage]
    You can cage the mounts you have with you through Barry the Hunter in the Hunter’s Cabin.
    Every attempt will charge you varied amounts of Shadow Dragonite according to quality of the mount and deduct an attempt from attempts available.



    Hint:
    Click on [Info] on the mount cage’s menu will show details on the mount inside.

    2 - Fast mounting is available. Now you can summon your mount and enter mounting state with a shortcut.


    3 - Now you can talk to NPCs, mine, chop trees, and harvest resources when mounted.
    4 - Mount Training Adjustment: You may choose to keep the original skills or override with new ones after you pay for your mount’s training.

    Other Optimizations and Fixes
    [Optimizations]
    1 - Configurable automated smooth ramp motions are available.
    2 - 5 new emojis are added to the chat interface.

    [Fixes]
    1 - Fixed a bug causing long sword abilities to not cause bleeding.
    2 - Fixed a bug where putting away fishing rod after hooking a fish causing the obtained fish to disappear.
    3 - Fixed an issue of the game freezing interacting with the teleporter crystal after pressing F10.
    4 - Fixed an issue causing equippable level of decorations to be wrong.
    5 - Fixed a bug where people can feed wild mounts at long distances.
    Jan 16, 2023
    UnderDungeon - Josyan
    Crystal Mine:
    • If you talk to the old secret and you save the game and come back this crash the game.

    This hotfix and version 1.1 have been submitted for certification on consoles.
    They will be available as soon as possible.

    Peace,
    Josyan
    Propnight - WildEd


    Enjoy the biggest balance update for the game! This update includes radical balance improvements that greatly enhance the gameplay and entirely redesigned maps.

    We've also fixed many bugs, removed input lag, and changed the props camera for a more smooth and more enjoyable experience.

    Patch log:
    https://store.steampowered.com/news/app/1549180/view/5252919611960828980?l=english
    Your positive feedback motivates us to improve the game and add new content. Thank you so much for your support!

    In love, light and laughter,
    Fntastic Team
    UNDECEMBER - UNDECEMBER
    Greetings, Rune Hunters.

    UNDECEMBER is now available to play as regular maintenance
    to provide a more stable game service has been completed.

    Please refer to the following information for details.


    [01/18 Regular Maintenance Complete]

    1. Maintenance Schedule
    : Jan. 18, 2023 11:00 ~ 12:15 (UTC+9)

    2. Maintenance Details
    - Temporary Suspension of Chaos Card and Chaos Key Trading at the Auction House

    3. Maintenance Rewards
    : Gemstone of Courage x 2000
    * You may claim the rewards after the Jan. 18 maintenance until Jan. 18 2023 23:59 (UTC+9) in your mailbox.
    * Rewards are provided only once per account, and the mail is kept for 3 day(s) (72 hours).
    * Maintenance rewards can only be claimed by accounts created before maintenance.
    Rewards cannot be claimed by accounts that were created after maintenance has been completed.
    * Pet Ability and Zodiac Walker duration is not deducted while maintenance is underway.


    Thank you for waiting for the maintenance of UNDECEMBER to be completed.
    UNDECEMBER will strive to provide a stable game service.


    Greetings, Rune Hunters.

    To provide a more stable game service,

    UNDECEMBER will be undergoing regular maintenance on Jan. 18 (Wed) 2023.
    Please refer to the following information for details about the maintenance schedule.


    [1/18 Regular Maintenance]

    1. Regular Maintenance Schedule
    : Jan. 18, 2023 11:00 ~ 12:30 (UTC+9)

    2. Maintenance Details
    - Temporary Suspension of Chaos Card and Chaos Key Trading at the Auction House

    3. NOTES
    ■ Maintenance schedule is subject to change due to the service circumstances.
    ■ Please log out of the game in a safe environment as gameplay is unavailable during maintenance.
    ■ Guest accounts may be lost when uninstalling or reinstalling the game.
    ■ The Chaos Dungeon and Auction House will be unavailable 10 minutes before maintenance begins.


    Please refer to the information above to avoid any inconvenience.

    Thank you.
    BrainAccelerator Playtest - Yoshisan
    Feature additions
    1. Added Great Sword special moves.
    Jan 16, 2023
    The Awakening Program - Puledro94
    One last chance to receive the game at a very low price! Feb. 4 the game will undergo the first in a series of increases!
    In the months to come, European languages will be added initially as a subtitle.

    the next big update will show the new memory swap mechanic!

    If you want to wait for more updates you can put the game on your wish list and wait for more convincing updates, but for those who buy the game today will be rewarded with a lower price!

    thanks for reading!
    Action Taimanin - gangguget
    Thank you for playing Action Taimanin.

    We are planning maintenance as shown in the following schedule. You won't be able to play the game during maintenance.

    Maintenance Schedule: 02:00-06:00 January 17th, 2023 (UTC)

    ※ Maintenance Schedule is subject to change.
    ...