WarLeague - amaorn206
2023/01/13
The new season! Reappearance of the divine dragon
Our game has entered a new season!!
The season will begin on January 14, 2023 and will last 30 days
We have "new" artifacts and a new pass system for the new season
New artifact
- The Seven Dragon Balls
This skill can only be used when you have gathered all the ranks 1-6 on the spot. Get the unique legion "Dragon" (This skill can only be used once)
Exclusive unit -- Dragon
Effect: invincible; Do not increase the quantity; End of Turn: Gain +4 boost for yourself and +1 boost for other clans
New season pass
- Season Passes have been added to the game, and new artifacts are included in the new pass bonus
- There are two types of passes: Warrior Certificates and Honor Certificates. Warrior Certificates are free to all players, while Honor certificates are purchased
- Complete daily missions to earn pass experience, which can unlock more rewards when the pass level increases
- See Games for more details



Flash Party - FlashParty
Dear Party Stars,

Time to battle on the new stage! After the release of 1.0 “Stardust Warriors” Major Version Update, we invited 16 high rank players to compete in the Invitational Tournament. Stay tuned on our YouTube/Twitch/Steam for the most exciting matches!

Don’t forget to watch the stream and receive our exclusive rewards!

[Tournament Time]

Jan 13 19:00 PM (PST)
Jan 14 19:00 PM (PST)

[Link]

YouTube:




Twitch:

https://www.twitch.tv/playflashparty/live
Full Gear - Dieuwt
Greetings, adventurers!
Nothing to see here! Just a bunch of crucial fixes before release is here.
Full Gear will be releasing March 1st, at 10.00 dollars/euros, on Steam! Mark your calendars, or just let the wishlist do it for you.
And if you've got any feedback, questions or funny images, you can join my Discord. Now's the time for bugs, crashes and feature requests!
Discord Server Link

In the full version, there will also be 6 new, powerful, Titanium-quality items! They're not locked behind Goals and have pretty unique properties... but I won't spoil them just yet. You'll just have to wait a little longer.

See you around!

Changelog
v0.3: Release Setups
Added: Steam cloud support. Game now also tries to pause if you have the Steam overlay open.
Added: a better crash handler. It should now be even easier to track those nasty crashes.
Added: the Administrator now tracks challenges/bonuses active, quest items, and boss order. Rejoice!
Added: two new tags!
  • "Primed": your Guns gain your Accuracy, and your Crit chance twice.
  • "Identify": similar to some Parts, you can now see an enemy's attack stat.
Added: visual indicator for passing a turn
Added: tutorial text for how to pass a turn
Added: numpad support! By default, they're mapped to walking, but you can change them to be mapped to quickslots.
Buffed: Turbo Gloves now has "Primed".
Buffed: Zoom-S now has "Identify".
Buffed: Quicksilver Stompers resistance -10 -> 5. Because it's strange to have a healing build where fruit doesn't heal.
Buffed: Ungrounded Battery stun turns 5 -> 2. It was too useless in most situations.
Nerfed: Warding Drone now only uses its charge when its target is nearby
Nerfed: Diver now only uses its charge when there's no walls between it and its target
Changed: the Battleaxe is now a part of the Spiked goal.
Changed: the Nail-Ridden Vest is now a part of the Shielded goal.
Changed: Bosses now immediately remove any stack of Fear
Changed: shortened descriptions of Sprocket Snakes, Thieves, and Thermal Drones
Changed: reduced the visual overload of the Chemist's room a bit
Fixed: crash from attacking Forcefields with the Copper Tongs
Fixed: crash from using the Amethyst Tongs when you just activated a Bell Ringer
Fixed: crash from using a quickslot item, then using inventory items
Fixed: crash from when a Lava Carrier would spawn
Fixed: you can no longer instantly break the Bell Tower with the Amethyst Tongs
Fixed: the Administrator didn't track Tokens from saved runs at all
Fixed: being able to use multiple Quickslots at the same time
Fixed: stolen items would have some attributes removed
Fixed: Lithium Shades would use normal weapon sound effect
Fixed: "Crypt Seeker" would appear as "Crypt Keeper"
Fixed: Widget Wielder would trigger too often
Fixed: using a Bell Ringer would consume all bells
Fixed: using an Ammo Oven should now add bullets to your inventory immediately
Jan 13, 2023
GWENT: The Witcher Card Game - Burza46
Happy new year everyone!

We are starting this year off with balance changes which mostly focus on Neutrals, Skellige and Syndicate.

Jean and Burza go over the most important changes and our thoughts behind them:




Changes

Neutral
Black Blood - Now has the Alchemy tag.

Chironex - Provision cost changed from 8 to 9.

Has a new part of ability:

If you have Unicorn in your hand, play it, then draw a card.

Unicorn - Provision cost changed from 8 to 9.

Has a new part of ability:

If you have Chironex in your hand, play it, then draw a card.

Decoy - Now has the Warfare tag.

Lady of the Lake - Now has the Relict tag.

Ornate Censer - Now has the Alchemy tag.

Sangreal - Ability changed to:

Purify and boost a unit by 12, then Infuse it with "Once both players have passed, damage self by 12".

Summoning Circle - Now has the Spell tag.

Bone Talisman - Now has the Organic tag.

Epidemic - Provision cost changed from 5 to 4.

Now has the Organic tag.

Petri's Philter - Now has the Alchemy tag.

Thunderbolt - Now has the Alchemy tag.


Monsters
Lilit's Omen - Provision cost changed from 12 to 11.


Skellige
Axel Three-Eyes - Ability changed to:

Deploy (Melee): Spawn and play Crow's-eye Rhizome.

Deploy (Ranged): Transform adjacent Crows into Crow Messengers.

Dracoturtle - Power changed from 5 to 6.

Armor changed from 5 to 6.

Crow Clan Druid - Power changed from 3 to 4.

Ability changed to:

Zeal. Order: Banish an allied Crow, then play a 4 provision Alchemy card from your graveyard and give it Doomed.

Feral Bond - Ability changed to:

Spawn Skellige Wolves on an enemy row and damage it by 1, then Create a bronze Skellige Warrior that was not in your starting deck.

Bloodthirst 3: You may Spawn and play any bronze Skellige Warrior that was not in your starting deck instead.

Northern Realms
Melitele - Provision cost chaged from 14 to 13.

Crone effect changed to:

Boost self by 1, then increase this card's ability values by 1.

Vandergrift's Blade - Now has the Cursed and Warfare tags.


Scoia'tael
Malena - Power changed from 4 to 5.

Milva - Ability changed to:

Immunity.

Whenever an allied unit moves, boost self by 1.

Treant Boar - Power changed from 5 to 6.

Vrihedd Dragoon - Ability changed to:

Deploy: Move a unit to the other row. If it's an enemy, damage it by 1. If it's an ally, boost it by 2.


Nilfgaard
Torres var Emreis: Highest Priest - Ability changed to:

Doomed.

Assimilate.

Deploy: Return a non-Doomed allied unit that is not from your starting deck to your hand, excluding self, boost it by 2 and give it Doomed, then play a card.

If there is no valid target, Create and play a bronze unit from your opponent's faction and boost it by 2 instead.


Syndicate

Blood Money - Provision bonus changed from 16 to 15.

Ability changed to:

Order: Damage an enemy unit by 6, then gain Coins equal to any excess damage dealt.

Whenever an enemy unit with Bounty is destroyed, increase the damage by 1. If the Order is used up, refresh it and set its damage to 1 instead.

Count Reuven's Treasure - Provision cost changed from 12 to 11.

Now has the Crime tag.

Fabian Hale - Power changed from 4 to 5.

Ignatius Hale - Power changed from 12 to 18.

Provision cost changed from 6 to 9.

Ability changed to:

At the beginning of the game or when Spawned, set own power to 1.

While in hand, deck or on the battlefield, whenever an enemy unit with Bounty is destroyed, Heal self by its base power.

Octavia Hale - Fee ability changed to:

Fee 2: Boost an allied Witch Hunter by 2. If you destroyed an enemy unit this turn, boost by 3 instead.

The Brute - Ability changed to:

Profit 0.

Deploy: Boost self by 0.

The boost is equal to the base power of the highest-power enemy unit with a Bounty you destroyed this game.

Whenever you place a Bounty on an enemy unit, increase the Profit by 1.

Confession Extractor - Provision cost changed from 5 to 4.

Profit amount changed from 5 to 4.

Scapegoat - Power changed from 1 to 2.

Profit amount changed from 6 to 7.


Game Fixes
Tyr: Master of An Skellig's ability no longer triggers during the opponent's turn.

Vandergrift's Bladeno longer destroys itself without boosting a unit if that unit was killed after being played (e.g. through An Craite Longship).
Handball Manager 2021 - netmin games GmbH
For the Handball World Cup in Poland and Sweden we want to offer something special to our players. Therefore, our game will be sold with a 40% discount for 14 days starting tomorrow.

We are also organising a small competition.

Who can already predict the final?
The competition is open until the end of the preliminary round. Just write your prediction here in the comments - Participant1 vs. Participant2 Goal1:Goals2 - whoever is closest wins and can choose one of our games as a prize, plus receives original autographs from Heiner Brandt, Christian Schwarzer and Ailton. Please enter only once.
Zula Global - ZULA


Starry Weekend Has Started!

It's time to shine like a star with Zula! Come on, enter the game now and don't miss the starry opportunities!

Zula awaits you and your friends with competitive team games and in-game events. Various special login rewards, special missions, bonus events, super promotions and deals are waiting for you.

Color your weekend with Zula and don't miss the starry opportunities!
Jan 13, 2023
Town Girls - WindowsLogic
Here's what's changed:

1. Added Amber's second date.
2. Added collectable items to Amber's first and second date.
3. Fixed a bug where Violet's window would break (in the bad way) on the third date.

Join the Discord: https://discord.windowslogic.co.uk/

Support us on Patreon: https://patreon.com/belliescolourcorner/
Jan 13, 2023
EMPTY SHELL: PROLOGUE - [IT] highcla
Fixed a problem that on a few occasions was causing the inventory to freeze.
Jan 13, 2023
TrinityS - Nymph376
Bug fixes
  • Hard mode/Stage2: Fixed an issue that could cause certain action patterns to be repeated.
  • Hard mode/Stage3: Fixed an issue where the Lightning Needle would be placed off-stage.
  • Hard Mode/Stage4: Fixed an issue where damage calculations for Petra Distraction were not being performed correctly.
  • Hard mode/Stage5: Fixed an issue where damage calculations to 'Despair Wave' were not being performed correctly.
  • Hard Mode/Stage6: Fixed an issue where 'Icicle Nova' attacks could sometimes be avoided.
  • Fixed an issue where an unintended strategy was possible in Hard Mode/Stage 6: "Dead Scream". Fixed an issue where gimmick handling was possible even when two or more players entered the same magic circle.
  • Fixed an issue where the 'Rescue Count' and 'Revival Count' were reversed on the Result screen when clearing the game.
  • Corrected a spelling error in 'Rescue Count'.
Under investigation
  • Issue where players could move even if they were dead.
  • Issue with enhanced attacks without motion after a phase.
  • Unintended behaviour of the player AI (COM), such as suddenly stopping.
  • Problem with Priest heal effects(particlies) not occurring.


Thank you for your continued support of TrinityS.
Jan 13, 2023
SMASH LEGENDS - SMASH LEGENDS


Hello, this is SMASH LEGENDS!

On Tuesday, January 17th, the game will undergo maintenance for a new update.
Please keep in mind that you will not be able to access the game during maintenance.

Please check out the update notes by clicking on the link below.

https://smashlegends.com/1-17tue-update-notes/
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