New Dungeon ‘[Extreme] Dragon’s Execution Ground’ has been added.
New Dungeon ‘[Extreme] Dragon’s Execution Ground’ has been added at ‘Ancient Dragon Historic Site’ Area.
Character who is and more 90Level can enter ‘[Extreme] Dragon’s Execution Ground’ Dungeon.
You can acquire ‘Nightmare Orb’, ‘Traitor’s Shackles’, ‘Traitor’s Handcuffs’ Item by defeating monsters that appeared at ‘[Extreme] Dragon’s Execution Ground’ Dungeon.
‘Nightmare Orb’, ‘Traitor’s Shackles’, ‘Traitor’s Handcuffs’ Item that acquired by Dungeon play can be used ‘Dragon’s Execution Ground Amplifier’ Gear Transcendence Material.
Material Items that will be consumed when ‘Dragon’s Execution Ground Amplifier’ Transcendence is as followings.
Material Name
Description
How to acquire
Nightmare Orb
Use when crafting Dragon’s Execution Ground Amplifier Transcendence Stone
Play [Extreme] Dragon’s Execution Ground Dungeon
Traitor’s Shackles
Use when crafting Dragon’s Execution Ground Amplifier Transcendence Stone
Play [Extreme] Dragon’s Execution Ground Dungeon
Traitor’s Handcuffs
Use when crafting Dragon’s Execution Ground Amplifier Transcendence Stone
Play [Extreme] Dragon’s Execution Ground Dungeon
Traitor’s Mirage Handcuffs
Way to move Traitor’s Handcuffs to AccountStorage
Craft by 3 Traitor’s Handcuffs
Traitor’s Mirage Handcuffs can be converted to Traitor’s Handcuffs by Craft machine, and only 1 Traitor’s Handcuffs will be given upon conversion.
‘[Extreme] Dragon’s Execution Ground’ Dungeon information is as followings.
Name
Entrance Level
Entrance
TCP
Gear Level
Boss Type
Entrance Restriction
[Extreme] Dragon’s Execution Ground
90
Only 1
99,999,999
–
DRAGONISH
Once a week per Character (Entrance Buff does not apply)
‘Dragon’s Execution Ground Amplifier’ Upgrade level has been added.
‘Dragon’s Execution Ground Amplifier’ can be upgraded in 2 levels. (LV.1 : Super, LV.2 : Extreme)
The followings are Final Upgrade Gear’s stat information.
► PNA mutant 1 kind Added
New PNA mutant ‘WILD’ has been Added.
WILD mutant Gene has additionally opened.
WILD mutant’s Variant has additionally opened.
► Investigation Group Entrance and Reward Collect System Improvement
You will be able to enter Investigation Group, as Investigation Group’s Entrance Day has been removed.
Investigation Group Reward Collect Condition is changed into Daily/Weekly count-based Restriction.
The available number of collecting Daily Reward will be reset at 4:00 AM UTC every day.
The available number of collecting Weekly Reward will be reset at 4:00 AM UTC every Saturday.
The available number of collecting [Legion Commander Confrontation : Machine King Belphegor] Investigation Group’s Weekly Reward has been changed. (Original: Weekly 4times → Change: Weekly 3times)
[Legion Commander Confrontation : Machine King Belphegor] Rank Reward has been adjusted to be higher.
Rank will be granted according to the accumulated Contribution Point value when Raid End, and you can collect a reward depending on the Rank granted. (Once a day)
► Enhancement Rate Renew
Some of Enhancement Success Rate has been increased.
Enhancement level of target equipment
Result Success(+1)
Result Success(+2)
Result Success(+3)
Result Success(+4)
Result No Change
Result Fail
0
40.00%
25.00%
20.00%
15.00%
0.00%
0.00%
1
40.00%
25.00%
20.00%
15.00%
0.00%
0.00%
2
40.00%
25.00%
20.00%
15.00%
0.00%
0.00%
3
40.00%
25.00%
20.00%
15.00%
0.00%
0.00%
4
40.00%
25.00%
20.00%
15.00%
0.00%
0.00%
5
40.00%
25.00%
20.00%
15.00%
0.00%
0.00%
6
40.00%
25.00%
20.00%
15.00%
0.00%
0.00%
7
40.00%
40.00%
20.00%
0.00%
0.00%
0.00%
8
50.00%
48.00%
2.00%
0.00%
0.00%
0.00%
9
80.00%
18.00%
2.00%
0.00%
0.00%
0.00%
10
80.00%
18.00%
2.00%
0.00%
0.00%
0.00%
11
80.00%
20.00%
0.00%
0.00%
0.00%
0.00%
12
99.00%
1.00%
0.00%
0.00%
0.00%
0.00%
13
2.90%
0.20%
0.00%
0.00%
96.90%
0.00%
14
1.00%
0.00%
0.00%
0.00%
99.00%
0.00%
15
1.00%
0.00%
0.00%
0.00%
97.50%
1.50%
16
0.45%
0.00%
0.00%
0.00%
98.05%
1.50%
17
0.35%
0.00%
0.00%
0.00%
98.15%
1.50%
18
0.35%
0.00%
0.00%
0.00%
98.15%
1.50%
19
0.35%
0.00%
0.00%
0.00%
98.15%
1.50%
20
0.26%
0.00%
0.00%
0.00%
98.24%
1.50%
21
0.26%
0.00%
0.00%
0.00%
98.24%
1.50%
Enhancement Buff System has been renewed.
Minimum Enhancement level where Enhancement Buff is applied has been adjusted to +15.
Some of Item Tooltip’s description has been modified due to Enhancement System Renewal.
Target Item : Gear Booster Fuel I, Lucky Gear Boost I, Gear Booster Fortifier, Enhancement Buff Voucher
Enhancement Success Announcement System Message has been changed to be displayed which are +16 and above.
► Item Upgrade System Renew
Item Upgrade System has been renewed.
Original Gear Transcendence System has been renewed as Item Upgrade System.
Each name of Area NPC has been unified as Purification Ops Center.
You can get Item Upgrade by registering the Target Gear Item to be upgraded at Item Upgrade GUI, then selecting required material and supplement depending on the upgrade recipe.
‘Enhancement/Tuning/Slot Preservative’ Item can be usend along with ‘Shape Memory Device’ Item when registering supplement.
‘Transcendence Accelerant’ Item and ‘Transcendental Elixir’ Item can be used together when registering supplement.
Transcendental Elixir’ Item and ‘Transcendence Accelerant’-type Item can’t be selectable as supplement at Upgrade(100%) tab.
Effect-applied Item will be displayed in Green(Activation Status) when selecting and applying the supplement.
You can check the Farming Gear Item’s Upgrade steps, Material information and Gear stat information by pressing [Upgrade tree] button at Item Upgrade GUI window.
Some of Craft Machine List has been changed due to Item Upgrade System Renewal.
All Transcendence Stone and Condensed Transcendence Stone Item has been removed from the Craft machine NPC Craft List
Unused ‘Condensed Transcendence Stone’ Item which was crafted before the update can be converted into Extract Box from the Craft machine, and ‘Transcendence Stone’ Item can be converted directly into Craft Material Item by right-clicking. (See more details)
Item Upgrade-related Achievement, Quest string, and some Items’ description have been changed.
Item Upgrade System-related help has been added.
► Babel Program Initial Reward Renewal
Babel Program Initial Reward has been renewed.
The initial rewards for Babel Program Dungeon 1st ~ 40th floor have been changed.
The clear Reward you acquired before the renewal has been reset so that you can acquire the renewed reward when clear.
Distribution Period: January 11, 2023 maintenance – January 25, 2023 maintenance
1. To All Players
Compensation
X2 Sector Pass Selectable Box ver.2.0 x10 Fast Dual Recovery Capsule x1 Maid Service Voucher (3-Day) x1 Gardening Voucher (3-Day)
2. To all players who logged in during the Christmas Accumulative Playtime event period but have not received their final reward
Compensation
X1 White Bear Pajamas Box
3. To all players who logged in during the New Year Accumulative Playtime event period but have not received their final reward
Compensation
X1 S Guaranteed D Component: Gear
Above compensation will be given to the character with the highest level. (If you have multiple characters with the same highest level, the previously created character will get the compensation.)
Box Component Error Compensation
Distribution Period: January 11, 2023 maintenance – January 25, 2023 maintenance
Compensation
X1 Unique Costume Full Set Selectable Box (7days)
Expiration: December 31, 2023 at 9:00 AM UTC
► Other Updates
There has been improvement for not losing EXP when transferring chip.
Elite Pet’s Basic battle skill icon which is displayed in the dungeon has been improved to be displayed the same as the icon of Pet Skill information window.
Item Specification in ‘Purification Ops: Gear’ tab from Planar Gate : Deep Layer Craft machine List has been changed. (Original: Fixis → Change: Infinite)
UNION Pass Reward lock icon has been improved.
Announcement has been changed to be displayed after +16 in the News in crew.
Betraying Dragon’s Rack Amplifier Super/Extreme level has been improved.
Gimmick effect activation condition has been changed from ‘Striking enemies during Empowered State’ to ‘during Empowered State’.
The amount of the Credit possession has been increased. (Original: 2 billion → Change: 5 billion)
Adjustment detail : The price that character can possess, The price that can be stored at or collected from Account Storage, The price that can be sold/purchased from Black Market
Transcendence Accelerant Lv.1 ~ Lv.5 Item Tooltip has been modified.
Corresponding Item will not be used anymore, but you can gather a certain amount and convert it to Transcendence Accelerant[ALL] from the Craft machine.
Some Pet functions have been changed.
The animation during Pet Evolution or Awakened has been changed.
All Pets’ stamina value has been increased to 50.
The quest icon display has been improved to be noticeable and the related quest has been improved to be checkable at Dungeon Difficulty Select.
UNION Pass UI has been improved to be called when clicking [OK] button at UNION Pass notification window.
Item acquire method has been improved when using selectable box item.
Opening method for various Selectable Boxes at once has been improved : from acquiring 1 by 1 successively to acquiring the selected items at once.
Some of the notification statements when using Selectable Box Item have been modified.
Myroom Exploration tutorial has been improved to be completed immediately.
Enhancement effect for +16~+22 has been changed.
Before
Before (Details)
After
After (Details)
+16, +17
Effect for +16
+16
Effect for +16
(+16 before)
+18, +19
Effect for +18
+17
Effect for +17
(+18 before)
+20, +21
Effect for +20
+18
Effect for +18
(+20 before)
-
-
+19
Effect for +19
(+22 before)
-
-
+20
Effect for +20
-
-
+21
Effect for +21
-
-
+22
Effect for +22
►Bug Fix
Forced termination intermittently while setting key binding has been fixed.
Planar Gate : Deep Layer Area’s Contamination Hell Monster sound play issue has been fixed.
Forced termination intermittently when re-adding the failed in bidding items at Black Market has been fixed.
Error that shows new reward notification even after claiming all UNION watch ‘Returning : Intensive’ Rewards has been fixed.
Error that overclock Chip List which is not the stage being used was displayed has been fixed.
Problem where the skin pack could not be unlocked when the duration of the periodic costume expired has been fixed.
Problem that the previously logged-in character’s quest was displayed when creating a new character has been fixed.
Problem that abnormally displayed skill list when clicking Ultimate Move Skill Guide has been fixed.
Problem that the transparent costume doesn’t apply when some charaters(Eunha, Lucy) who don’t have Draconian Costume released yet but equips it has been fixed.
Throw yourself into the thrill of battle in the Union Wars and receive a variety of unique items during the Season 8 Battle Campaign, starting January 11th!
The Battle Campaign
The Battle Campaign is an event in which players collect [Battle Cards] by competing in the Union Wars throughout the event period. Different rewards can be earned depending on the number of Battle Cards a player has collected. There are over 100 rewards available, and many of the various items needed to improve robots can be obtained.
You can check the Battle Campaign rewards and the number of Battle Cards you have earned by clicking the "Battle Pass" button on the lobby screen or by pressing F5.
250,700,1300 Card Prize: A-BMG Select Box This is a selection box where you can choose one of three color variations of Alternate B Machinegun. The Alternate B Machinegun are Limited Edition weapons with the same functionality as the Beam Machinegun, but with a special look that can only be obtained here!
550 Card Prize: Monica Gold Bike A special Monica Gold riding a motorbike!
Campaign Period From 1/11/2023 (JST) until 4/5/2023 (JST). *A battle campaign will be held each season, with each season lasting three months.
About the Battle Pass
The special reward slots in the active Battle Campaign will be exclusively accessible to Battle Pass owners. The special reward slots will offer a variety of unique prizes in addition to the normal rewards!
How to Get a Battle Pass A Battle Pass can be purchased from the in-game Shop in the "ITEM" section for 300 Rt. Rt may also be purchased from the Shop by clicking on "Charge Rt".
*You can still receive rewards even if you purchase the Battle Pass after a Season has started.
Valid Battle Campaign Rooms All standard Union Wars Rooms, available in the Arena, and Union Wars Event Battle UNION & ARK Rooms are valid Battle Campaign Rooms.
How to Get Battle Cards Battle Cards can be obtained based on wins, losses, and battle results in valid Union Wars rooms.
*The amount of cards that can be earned from a match varies depending on the conditions set for the room. Please see the chart below for additional details.
Breakdown of Cards Earned *In order to get cards, at least 10 players must be participating in the match. *Players whose consumed BP has reached more than 6,500 will not receive cards. *Players who join in the middle of a match will not receive cards.
Rewards for Actions Players will be awarded at the end of matches based on the actions they took during the match. Depending on the number of participants in the match, the top players in the ranking of each award will get 1 additional Battle Card each.
*The amount of players who can receive an additional reward will vary depending on the number of participants in a match.
*There must be at least 14 players participating in the match in order to earn additional rewards. *Additional cards cannot be earned if a player has won a match, as they are already at the earnable limit.
Please Note: -Battle Cards will be removed at the end of the Season.
Season 8 of CosmicBreak Universal will begin on 1/11/2023 JST.
Season 8 will feature new characters, as well as a Parts Synthesis fuction which will allow you to create weapons from monster materials!
New Contents Added!
■ Parts Alchemy
Parts Alchemy, which will allow players to create new weapons from materials, will be added in Season 8 at a slightly later date. Use various drop items to make bespoke weapons just for you! When implemented, Parts Alchemy will also allow players to obtain created cores from the monsters of the Secret Planet Arcantus.
■ CosmicBreak Universal Kisrill Fan Pack
CosmicBreak Universal is now offering a delightful item pack especially for Kisrill, winner of the CosmicBreak Universal Fan Girl Campaign 2022!
"A must-have for all Kisrill enthusiasts, this DLC included limited characters like Kisrill, Kisrill-chan, titles, and other exclusive items! Don't pass this chance up! "Let's show off the power of Chaos that opposes Lily Rain in the Eve Awakening mission! This DLC is scheduled to appear in February!
Season 8 Battle Campaign
The Season 8 Battle Campaign has begun! Collect Battle Cards throughout the campaign period as a reward from Union Wars battles to earn awesome rewards!
Purchase the Battle Pass to obtain Season 6 exclusive rewards like [Gun Drill GLD], [Alter Beam Machine Gun], [Monica Gold Bike] , amongst others!
Players will be able to find daughter of the dark sorcerer Gigandroff, Shivatoris, the Hero Ciel Dragbucket, as well as the live announcer Anna Comet, the transformative battle armament Dieranarcam and many others in the Garapon No. 22 lineup!
Availability
After maintenance 1/11/2023 JST Until maintenance 3/1/2023 JST
Players can receive varying rewards based on how the Union they were affiliated with in Season 7 performed overall!.
◆Period of AvailabilityAfter maintenance 1/11/2023 JST Until maintenance 4/5/2023 JST
※Players who were not aligned with a Union is Season 7 will not receive a reward.
Union Selection Present
The leaders of the three Unions will present presents to their participants! Pick a Union that you want to join.
◆Present Acquisition PeriodAfter maintenance 1/11/2023 JST Until maintenance 4/5/2023 JST
About the Arena Coin Exchange
The Arena Coin Exchange lineup will be updated on 1/18/2023 JST. Additionally, we will extend the Season 7 exclusive Arena Coin Prize Exchange period until the above update date.
A new map, Pangaea, is being built. Its not finished yet but its playable and testable as I work on it. This new map is 4 times larger than any of the other maps and it consists of multiple biomes and some new biomes. Vegetation is missing but its next on my to do list. This new map could possibly use more system RAM than the other maps but this is not yet known until the vegetation is added.
Created new upgrade - Deploy chaff. Enemies that track the player will now go to a released chaff flare, if it is closer. Right trigger deploys chaff. Player gets 5 per level, with extra carrying over. Number of chaffs is displayed in the HUD.
Moved radar enlarge function from the left shoulder button to the left trigger, so it doesn't impact alternate thrust method.
Created new upgrade- Turn spores. Changes the spores, which are released when destroying a pod, behavior to attack alien enemies instead of player.
Changed attack saucers behavior slightly to better ram player's ship.
Added new auburn rocky planet to the background planet mix.
Added shading to ice and red planets.
Fixed issue with upgrade store skipping basement level depending on how you exited the store.
Happy new year! To get things moving for the first update of the year I've decided to work on improving the train modding system and adding a whole bunch of new features.
The Rolling Line modding scene is HUGE and if you haven't already, go and check out the Steam Workshop for 1000s of player-made layouts, liveries, train mods, prop mods and more!
This news post is going to list all of the new modding features added, but you can find a full official guide here which goes into more detail about the whole modding system. I will only be describing them briefly in this news post, so please check the info in the guide for more detail:
Firstly, since I was short on time before Christmas here are some features from the previous update which I wasn't able to finish in time, which are now included in this update:
Snow models for the Big Boy & tender
Improved snow model for the V8 which includes its front & back wheel blocks
Fixed the snow plow on the V8, so it correctly attaches to the front wheel block
Various fixes to snow models, like for the U20C custom livery model
Custom extra models
Firstly, this update adds a much-requested feature: custom toggleable models! This means you can provide a custom 3D model or animation which can be enabled/disabled by the player when using the wagon.
These can be used to hide/show additional details like smoke deflectors, window bars, flags, etc. Or for a more exciting example... custom freight loads! You can create a custom extra model for each type of freight (e.g. coal, iron ore, scrap metal, wood, etc) and then toggle them on/off in-game to simulate loading and unloading freight.
To toggle custom models, select the train with the hand-held controller, then press "Shift + 1,2,3,...9" to toggle each mesh by index.
Keep in mind one day there will be a dedicated loading/unloading system added to the game, but in the meantime you can use these modding tools to simulate it yourself!
You can also find this example mod in the modding templates folder: "Rolling Line/modding/templates/train mod examples/"
Custom bells
You can also now add bells to your mods! This includes both custom audio files for the bell sound, as well as custom models (or animations) for the bell model itself. You can also choose from the default in-game bell models and sound effects as presets.
(example video made by Finn)
You can customize things like the location/size of the bell model, the speed and range of its swinging, or the 3D model/audio assets that it uses:
Pantograph customization
"Addons" like pantographs and snow plows can be added to trains using the painters in the train drawers. Remember you can change the color of a pantograph by "painting" the painter with your desired color:
You can now add multiple pantograph spawn points to a train mod, as well as set the location/scale etc of each pantograph. You can also set it so that the train spawns automatically with pantographs added:
Snow plow customization
Just like with pantographs, you can now also customize how train mods handle snow plows. You can move the position of the snow plow, as well as give your mod a default snow plow that is enabled when the player spawns it into their map:
Speed and control values
You can now mess around with a few of the speed related values for train mods! The acceleration and deceleration can both be changed (which make the train speed up and slow down at a different rate) plus you can change its max speed.
And yes, you can make the max speed incredibly large ːsteamhappyː
Articulation options
"Articulation" refers to when a locomotive has wheel blocks that pivot independently to the main body of the locomotive (like the Big Boy steam engine). The modding system now allows for much more customization when it comes to articulation.
For a built-in template example of articulation, you can find a version of the Big Boy steam locomotive in the modding templates folder "Rolling Line/modding/templates/train mod examples/".
You will notice that the Big Boy has an unusual pivot style to it, the front block of wheels swings quite independently from the main body:
This effect can now be achieved using new options in the modding system! Please check the official guide mentioned at the start of the news post for more information on how articulation works.
In addition to articulation, on a similar note you can now make all details & effects attach to different wheel blocks (instead of just the main body). This means you can make headlights/particles/etc attach to the front set of wheels like this:
Multiple control layers for lights
You can now make use of more "control layers" for lights on train mods. Previously you could only link lights to either the headlight (pressing "L") or the cab light (pressing "shift + L") and were limited to just the two layers. This update adds 4 extra custom control layers, which you can toggle by pressing "L + 1,2,34" for each control layer.
This means you can use these extra layers for things like ditch lights, warning lights, or any kind of extra light source you would want to turn on/off:
Other features and fixes
This update also fixes & adds a lot of other things outside of the modding system, these changes are:
Fixed a quite hilarious bug where you could enable 3rd person in VR by trying to move the transform edit tool when editing position values for mods:
Added better collision to the transform-edit-UI that pops up when you are editing a train mod object position, so it is now much easier to select it instead of the train mod itself.
Fixed the default SteamVR bindings for the Valve Index to include the trigger as a way to use teleporting controls while directional movement is enabled (hold trigger to switch between the two!) This input was previously left un-bound by accident. You can find more info about how to use the SteamVR input binding system in this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2029205314
Fixed lots of LOD issues where objects (like bells and pantographs) would be visible beyond the trains render distance.
Added back the "infinite" object view distance setting in the "Pause menu -> graphics" menu. Please ONLY use this for screenshots and not in normal gameplay. Putting this setting on infinite means literally everything in the map is rendered, every item in every drawer, every train and every button. Please only use it for screenshots and don't be surprised if it cripples your performance.
The key to open photo mode "C" is now re-bindable in the controls menu.
The main menu is no longer Christmas themed, but it still has a winter vibe to it.
Updated the official maps set in New Zealand to be listed as "Aotearoa New Zealand", as to include the Maori name for the country.
Fixed bug in the modding system where renaming wheels and couplers would not save.
Fixed bug where track inside groups stored in custom drawers would not save correctly when at a specific rotation value.
And that's everything! This update really ballooned into a "get heaps of things done on the todo list" kind of update, which honestly seems like the perfect way to start the year.
I hope you all had a lovely holidays and new year, and I'm looking forward to what this year will bring for Rolling Line's future!
- Bug fixes; - New Perk: Fair -> When without allies on adjacent tiles, receive a bonus to physical damage; - New Perk: Unfair -> When with allies on adjacent tiles, receive a bonus to physical damage; - New Perk: Metamagic -> Considerably increases the power of offensive and healing spells; - New Perk: Surveillance -> It doesn't cost Action Points to equip an item; - New action: Nullify -> Nullifies the opponent's buffs (Power, Rage, Mag Res and Immunity); - Healing now grants only 0.25 XP; - All support and status spells now grant 0.25 XP; - Red Mage, Blue Mage, Green Mage and White Mage can get Metamagic at some levels; - Thief can gain Unfair, Surveillanceand Nullthroughout his progression; - The Hunter can receive Fair and Disable; - Bear Trap has been buffed; - Magic Resistance has been buffed; - Several new magic items added;