★You will start your acting career as a new actor. ★Exquisite characters and scenes, with exclusive customized background music, a variety of NPC exclusive images, and full-story voice, immersive experience of the romantic plot. ★Now come and experience this romantic story!
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1. Using skills or heroes now shows range 2. Fixed a bug that unlocking technology before the culture slot is full 3. Fixed a bug that sometime a new block could replace a moving block 4, the value is slightly adjusted 5. Some text display changes
Hi folks, We've updated the distribution of money in endless mode to make some of the grindy achievements a tad less grindy. The amount of money given per stage now increases with a streak up to 10, so beating the first level in a run still awards one coin, but the tenth one gives 10 coins, and the seventeenth still gives just 10.
Thanks for the feedback on the mode! We hope you continue to enjoy Triple Take!
This release brings additional encoders, including AV1 on the AMD RX7000 series and AV1/HEVC for supported Intel GPUs on Windows, and HEVC and ProRes support on macOS, as well as fixes for bugs and crashes.
Features
Added support for the AMD AV1 Encoder for the RX7000 series GPUs on Windows [AMD/Jim]
Added support for the Intel AV1 Encoder for Arc GPUs on Windows [Intel/Jim] - Note: CQP is available but not fully supported
Added support for the Intel HEVC Encoder on Windows [yuriy-chumak/rcdrone/Jim]
Added an upward compressor filter [pkv]
Added a 3-band equalizer filter [Jim]
Added support for native HEVC and ProRes encoders on macOS, including P010 and HDR [Developer-Ecosystem-Engineering/PatTheMav/gxalpha]
Added support for macOS Desk View [Developer-Ecosystem-Engineering]
Websockets updated to 5.1.0, which has a number of bug fixes, UI improvements, and new stream reconnect events. [tt2468]
Added update channels for opting into receiving beta/release-candidate builds to Windows [Rodney]
Tweaks and Improvements
The Replay Buffer's memory limit is now set to 75% of installed system RAM rather than fixed to 8GB [Rodney]
Added media key support in Linux [kkartaltepe]
Various improvements to NVIDIA Video and Audio filters, including a Mask Refresh slider and support for temporal processing, which provides better quality masking [pkv]
Improved Display Capture screen naming & saving on Windows; indexes should now match regardless of Mode, and reconnected displays should show the correct monitor [jpark37]
Note: This does mean existing Display Capture sources will be blank until manually configured, to avoid showing the wrong display
Added support for encryption and authentication for SRT and RIST outputs [pkv]
Disabled ScreenCaptureKit Display & App capture on macOS 12 due to various issues; users should either update to macOS 13 or use the existing Screen Capture source [PatTheMav]
Removed the automatic numbering on Multiview labels [Warchamp7]
Added the ability to mute individual browser docks [WizardCM]
Added the ability to right click and 'Inspect' individual browser docks [WizardCM]
Changed the default Simple Output NVENC preset to P5 for better compatibility & performance [RytoEX]
Added support for higher refresh rates in the Video Capture Device source on Windows [WizardCM/EposVox]
Added the Apple VT Hardware encoder to the Auto Configuration Wizard [gxalpha]
Improved FFmpeg VA-API enablement by directly using Libva to check device capabilities [tytan652]
Various minor UX/accessibility tweaks in the UI [Warchamp7/cg2121]
Raised the speed at which dynamic bitrate recovers after a drop [Jim]
Audio should now be automatically captured for most capture card brands using the Video Capture Device source on Windows [WizardCM/EposVox]
Added a slide counter to the Source Toolbar when an Image Slide Show is selected [cg2121]
Bug Fixes
Fixed issues with async filters (such as Delay) not rendering correctly [jpark37]
Various performance improvements to Decklink preview output [jpark37]
Fixed an issue where source Projector windows wouldn't close when a source was deleted [cg2121]
Fixed an issue where cursors would disappear or display incorrectly on screen captures on Windows [caesay]
Fixed issues with CQP rate control for SVT and AOM AV1 encoders [flaeri]
Fixed an issue with CQP rate control for AMD HEVC and H264 [flaeri]
Fixed Virtual Camera not working with Webex and GoToMeeting [Jim]
Fixed capturing UHD/4K YUV on the AJA Kona HDMI [paulh-aja]
Fixed a bug where slideshow sources wouldn't remove cleared files when removing missing files [gxalpha]
Fixed slideshow counter on the source context toolbar showing "1/0" when empty, now shows "-/-" instead [cg2121]
Fixed chroma location for VAAPI [jpark37]
Fixed a case where macOS' VideoToolBox HEVC encoder would be parsed as AVC [jpark37]
Allow SRT streams to disconnect after timeout [pkv]
Fixed color space being incorrect for some video devices running in MJPEG video format on Windows [jpark37]
Fixed monitor names in the Fullscreen Projector & Multiview menus on Windows [WizardCM]
NEW FEATURES: + FEED YOUR MATES - Holding food in your mouth and targeting a mate will now allow a new action "Feed" which will feed whatever you're holding to your mate if they are hungry. + MORE FOOD - Added a couple of new fruits and vegetables to the game. + NEW GRAPHICS OPTIONS - Added a bunch of post-processing specific options to the settings that will let you find the right balance between looks/performance for your computer. + ADDED ANTI-ALIASING - Added a post processing option called Anti-aliasing that took away the grainyness from the visuals, it's in the new options if you want to see the difference.
GAMEPLAY CHANGES: + MATE IDENTIFICATION - When targeting mates it now shows their name instead of their subspecies. + AI - Improved some of the AI around your mates finding / eating food. + TERRAIN TEXTURES - Replaced the sand and dirt textures for the world with new ones that are higher resolution, less repetitive, and more realistic overall.
BUG FIXES + WORLD DETAILS - Fixed some of the world details like logs / stumps that were not gathering snow in the winter. + POISON CURE - Animals who don't typically eat plants were unable to consume the flower that cures poison, this is now fixed. + VARIOUS BUGS - As always many other various bugs were fixed / improved.
KNOWN BUGS + PACK ACTIONS - Still need to rework the AI more to make these active. "Pack Surround" and "Pack Attack" may appear as options but are non-functional. + FOX COATS - Alternate fur colors for the fox is temporarily not working because they don't exist
Added Finnish Language to menu options. Fixed hitbox of the silver droid. Added white dust sprite for when the weather is snowy. Added fireworks to level complete screen. Added recoil to weapon animation.
Hey guys! I just released a new mode called "Dungeon Crawler!"
It has 5 levels that are all procedurally generated every time you play them. I plan to add more levels to this mode along with levels to the main modes going forward!
I have also started adding secrets to the game one of them being a new level! Good luck finding it!
Along with this I have fixed a bug regarding crouching causing the players to spawn into the floor.