Jan 7, 2023
诡仙志异 - lambofgame
1.尝试解决存档偶然消失的问题
2.优化部分设置,现在应该不会那么容易未响应了
Jan 7, 2023
Shadow Lens - SpaceDong34
Fixed music
Fixed intro cinematic
Fixed collisions
Fixed fog
Reduced file size significantly
increased fidelity
Chop Chop Guys - steam
Hello! The first playtest will end at midnight (AoE time) today. This means that you will no longer be able to run Chop Chop Guys. Access to the playtest will also stop being issued automatically. You can still request access to the playtest and you will receive it when we are ready to conduct it again.

Enjoy the last hours of the game in January and let us know what you liked and didn't like in the comments to this post or in our Discord.
Jan 7, 2023
Eo - Fire Game Studios
Hello everyone,

- we added regions for better connection
- stone hammer now working properly
- fixed some issues with wolves AI
Jan 7, 2023
Sisters Of Sweetwater 🧕 - jofer
I shouldnt really include this in the build since im sure theres certain circumstances where it can break stuff.

But i think its really pleasant, and i tried to put some guard rails up so hopefully its fine.

Be warned if you do want to use it though, try not to be triggering too many whacky things that might overwrite camera states when turning it on, if you dont want to soft lock.

Its F1 to toggle photo mode.

Then WASD to move around.

and Space to fly up.

And Control to fly down.

Should make snapping memorable moments with your friends a little easier.

Voor De Kroon - Future Minimalism
In this patch I added the movement controls to the keybindings options, added a conquer all campaign and fixed some issues.

Changelog
  • Add movement controls to keybindings
  • Add conquer all campaign, play as any faction and conquer the entire map
  • Improve shield position on horseback, fix clipping
  • Fix persistance of last battle data in the next campaign when player died
  • Add Brederode and kennemers as a playable faction to conquer all campaign
  • Set unit possession cooldown time to 15 seconds (Was 20)
  • Fix pavise shield clipping unit helmet
  • Fix shield clipping ministerials hood
  • Fix issue prevent campaign data from saving correctly
Jan 7, 2023
Ruin or Victory - Wedge End Games
New Features and Improvements
  • All units turn smoothly and have a minimum turn radius
  • Humans and dogs following and guarding a friendly unit spread out around it
  • Improved the AI's base building layout
  • Improved the AI's base defense logic

Corrections and Fixes
  • The AI did not attack with the intended number of warriors
  • A cart or ox ordered to construct a building did not take the required resources from a stockpile they were very close to when given the order
  • The simple world icon for single crafters did not show their crafter type
  • The simple world group icon for crafters displayed the wrong skill value
  • Wild horses used the wrong textures

Balance
  • Farms and pastures placed on sand and snow suffer a large penalty to crop yield and animal breeding and training times
  • Building foundations with no delivered or built resources cannot be spotted by the enemy and do not block enemy building placement
  • Various combat and item balance tweaks

UI/UX
  • Humans ordered to move to a friendly construct follow and guard it if the construct has the maximum number of operators
  • Human warriors with aggressive stance ordered to burn or capture an enemy building, construct, or domestic animal will only auto attack enemies closer than their assigned capture target
  • Aggressive human warriors auto capture enemy buildings, constructs, and domestic animals that are much closer than their nearest enemy, unless they have a ranged weapon, have ammo, and are in range of the enemy
  • Dogs ordered to move to a friendly construct will follow and guard it
  • Added an option for displaying the range ring for all units, selected, or none
  • Added an option for displaying the spotting ring for all units, selected, friendly or owned, or none
Spectator - Rulez
Welcome to 2023!

Today We have changed the following:

- The settings menu! Now you can enhance or downgrade graphics depending on your desire!
- Better performance!
- Bugfixes!

More updates are coming!

Have a great day!
Legend of Edda: Pegasus - RavenheartZ
Olá aventureiros! Feliz ano novo!

Como alguns jogadores já progrediram bastante no game, abrimos novas regiões. Estaremos liberando todos os mapas do jogo gradativamente até o lançamento previsto (março).

Aproveitem!
Jan 7, 2023
Demolish or Die - ♥Doug Menino Lindo♥
Misc:
-If the player dies in a military base, they'll be spawned next to it when the scene is reloaded;
-If the player dies in a cave and there are no checkpoints inside, they'll be spawned at the entrance when the scene is reloaded;

Bug Fixes:
-Saves made on older versions of the game not being loaded correctly, causing important scripts not to work, making the player always float on the ground;
-When a save is loaded: Player needlessly being spawned inside of a dungeon;
-Flying police vans instantiating an unlimited amount of cops;
-Biped Mecha's homing missile not exploding when colliding with cave walls;
-Some concrete debris sounds not playing in the new city;
-Concrete debris sounds not playing correctly in general;
-Some animated outdoors not working in the new city;
...