Crimson Tactics: The Rise of The White Banner - Dragon
Based on internal playtests as well as valuable feedback from our community, we have been polishing the game and iterating on various mechanics to make it a more enjoyable experience.

Here are some screenshots from across the game that showcases the improvements:

























Dec 29, 2022
Paper Pirates - IterationGames
Throughout January, we’re celebrating with the Paper Pirates Seasonal Celebration, Soggy Hogmanay! Running from 1st January - 21st January, celebrate the start of the New Year with a festival of glad tidings, and a whole host of seasonal goodies in Paper Pirates!



Seasonal Trait: The Resolute
Returning to Soggy Hogmanay is the seasonal trait, The Resolute! Play a trait game during Soggy Hogmanay, and one of the crew may find themselves playing as The Resolute.



The Resolute must make a New Year's Resolution during the first day of the voyage. Their resolution asks them to pledge their allegiance to either the human or the ghost team. Whichever team they pick, they will instantly join - and they won't be able to become a member of the opposite team, no matter what happens, for the entirety of the remainder of the voyage!

Their choice is private to them, so make sure you don't get caught out by a sneaky Resolute pretending to have become a perma-human, when they might actually have just become The Tainted's best friend...

Resolution Bounty
Rumour has spread of a mysterious monster at sea... what could it be? Is it even real? During Soggy Hogmanay, if you scour the seven seas enough, you might catch a glimpse of a very special creature!



Check your bounty board after every voyage, because your time spent at sea might unveil a very special reward for you and your crew. You only have until the end of Soggy Hogmanay to complete the bounty, so make sure you make a new year's resolution to spend more time sailing than ever before!

Limited Time Costumes
During Soggy Hogmanay, Sam Sherbot and Nat O'Bother have some new customisation options available to unlock in the Shop Ship! If you buy a customisation option during Soggy Hogmanay, you can use it all year round - but the items will be disappearing from sale when the event is over, so don’t delay and buy today!



The full list of outfit items available during Soggy Hogmanay is:

Outfit Shop
  • Faces - Masquerade (Light)
  • Faces - Masquerade (Dark)
  • Faces - Clock Face
  • Faces - Disco Ball
  • Faces - Face Paint (Star)
  • Faces - Face Paint (War)
  • Accessories - Earrings (Cross)
  • Accessories - Earrings (Diamonds)
  • Accessories - Earrings (Gold Hoops)]
  • Accessories - Glasses (2023)
  • Headwear - Hairpin (Firework)
  • Hands - Fancy Cane
  • Shirts - Tee (Fireworks)
  • Shirts - Tee (2023)
  • Coats - Tuxedo (White)
  • Coats - Clock
  • Coats - Firework
  • Belts - Bagpipes
Ship Shop
  • Sails - Tartan Sails
  • Sails - Viking Sails
  • Hulls - Viking Hull
  • Extras - Torches
Additionally, during Soggy Hogmanay, pirates will be able to wear a unique hat, available to everyone in voyages started during the event. Once the event’s over, the hat will disappear from your collection until next year, so be sure to wear them while you can!

Seasonal Event: The Fastest First Foot
Go on a sailing adventure during Soggy Hogmanay, and each day there is a chance you may encounter the ‘Fastest First Foot’ event, inspired by the Hogmanay tradition of First Footing. As the crew return from an adventure on a deserted treasure island, they race to see who has the honour of first footing the pirate ship. Those pirates who make it back first are granted good fortune for the coming voyage - and will be given a higher rank on the ship accordingly! Have your devices at the ready and press a button as soon as it appears, and any pirate has the chance of seizing the rank of captain!



Hogmanay Celebrations in the Photo Booth
To celebrate the arrival of the new year, there are a small number of limited-time Foils and Backgrounds available in the Photo Booth, in the Captain’s Log. Take the opportunity to snap your favourite pirate templates, and share any pics you take!



Soggy Hogmanay Bots
Invite bots into your game during Soggy Hogmanay, and you may find some of the regular crew replaced with special New Year’s revellers, out to help you ring in the new year! They’ll only join your games during Soggy Hogmanay, but these bots have their own personalities and appearances for you to enjoy.
Armored Warfare - Silentstalker
Commanders!

We are happy to announce that the Update 0.41.2 is now available!



List of Update 0.41.2 Changes
 
  • 2S38 Derivatsiya: Reverted the PELE guided round change to the previous (pre-0.41.1) state as the fix caused some other unintended behavior
  • Centurion AVRE: Changed the model size
  • Centurion AVRE: Fixed the minimum settings visual model
  • Centurion AVRE: Changed the gun sound to a large caliber one
  • Leopard 1A5: Several visual model fixes
  • T-15 Kinzhal: Fixed an issue where the gun fired 2-shell burst instead of the intended 3-shell burst
  • Fixed an issue where installing the KPz T 55 skin on the T-55 MBT affected its turret traverse rate
  • Fixed several smaller visual issues
  • Fixed several smaller localization issues
Community Announcements - TinyTomato
Optimisations
1. Changed the appearance of Recreational building - Children's Playground to look more proper for the game's theme.
2. Added new tips regarding Census Register for refugee management
Bug Fixes
1. Some ruins can no longer be moved as intended.
2. Fixed an issue where the final stage of Hongye challenge wouldn't display correctly on construction document in some resolutions.
3. Overlapping icon issues on Adviser's Residences have been solved.

Angel Legion - yymoon
>>>> SS Equipment - Swordsovereign Set Arrival! <<<<
Period: Dec. 30 - Jan. 6

=Attribute=
Hit Attribute only for SS Equipment.

=Exclusive Fashion=
Collect Swordsovereign Equipment to unlock Special Fashion.
(All Heroes can wear this fashion at the same time.)

=Attack Effect=
Every piece of Swordsovereign Equipment has random attack effect.

>>>> Swordsovereign Collecting Day | Exclusive Package <<<<
Period: Dec. 30 - Jan. 6

Package 1: SS Equipment Package
Price: 648 Star Dollar
Purchase Limit: 1
Preview: Swordsovereign Equipment*1(Random)

Package 2: Swordsovereign Shard Package
Price: 98 Star Dollar
Purchase Limit: 1
Preview: Swordsovereign Shard, Yellow Crystal, Diamond

Package 3: Equipment Sales
Price: 68 Star Dollar
Purchase Limit: 1
Preview: S Equipment(Chance to get a super one), Diamond

Package 4: New Year Fashion
Price: 98 Star Dollar
Purchase Limit: 1
Preview: Charms-Red(Fashion), Blue Toad Sunglasses, Diamond

>>>> Swordsovereign Season Combat Support Exchange <<<<
Period: Dec. 30 - Jan. 6

=Swordsovereign Feedback=
Commanders can obtain massive amount of event item Combat Coupon and Yellow Crystal after completing cumulative recharge and cumulative consumption missions.
TIPS: In this Swordsovereign Collecting Week, commanders can obtain Swordsovereign shard after completing designated cumulative recharge missions.
Mission Types:
1. Cumulative recharge X star dollar within the limited time.
2. Cumulative consume X star dollar within the limited time.

=Swordsovereign Adventure=
Commanders can obtain massive amount of event item Combat Coupon after completing Swordsovereign Adventure missions.
TIPS: In this Swordsovereign Collecting Week, commanders can obtain Swordsovereign shard after completing designated number of adventure missions.

>>>> Holiday Sales in Mall <<<<
Period: Dec. 29 - Jan. 5
Event Detail: There will be brand new sale pieces appear in mall during this event! Rare S Angel & Massive Resources are waiting for you!
Rare S Angel Preview: Justice Knight

>>>> Invincible Swordsovereign | Serial Package <<<<
Period: Dec. 30 - Jan. 6
Key Contents Preview: SS Equipment - Swordsovereign Set, Hero Katana Gene Chest, Rare S Genome, Rare Elf, Nicks Elite(Fashion)
TIPS: If commander A wants to purchase Level 4 of Package, he should have done the purchase of Level 1, 2 and 3 already.
Crossout - XO_Team

Hey, Survivors!

In the year 2052 we traveled many roads accompanied by the roar of machine guns and the rumble of cannons. Now it's a good time to look back and remember where we’re coming from, where we’re going to, and what adventures happened to us along the way.

Hold on tight — we have a lot to remember!


For more information on Crossout, follow these channels:
Starcom: Unknown Space - justkevin
Betelgeuse 10810 has had a enough testers that I feel it is stable enough to go live on the default branch. It is a relatively minor patch (no content changes) and should be save compatible. As always, if you experience any issues, please them report in the Discussion Forums or via F8 in-game.

  • Fix for NullReference exceptions in a late-game scenario
  • Undo, redo, revert in shipyard
  • Preliminary Steam Workshop integration
  • Improvements, fixes for gamepad controllers (particularly the shipyard)
  • Obstacles registered as targets for AI and controller
  • Allow submission of screenshot with F8 feedback
  • Minor UI improvements
  • Minor performance improvements

Eventually there will be in-game help for gamepad controls, however this will be integrated with content changes, so for now there is are (partial) control definitions in the option menu.
Dec 29, 2022
Wings Of Bluestar - Shinureal
Hey there pilots!

Still working on your bug reports and fixing as many as I can.

Here are the fixes that come with this update:

1 - Pause menu eventual bug during story mode.
2 - Ship 2 loses the ability to charge after killing a boss and charging during the result menu.
3 - Boss 1 death no longer soft locks the game.
4 - Power ups and other items scrolling is fixed to match the stages.

PS: technical explanation for most of these bugs for people interested in coding:

As a few of you know, the game was made in an old engine GMS 1.4. Then ported to a newer engine (at that time) GMS 2 when it was around 90% done. All worked fine till an update in the engine changed some vital functions, one of them is that the engine now stores all values of the game, as long as it is running, without the need of a save system. This wasn't the case in the version in which the game was built; the old version doesn't save anything unless it's part of the save system the developer creates.

Due to this update, a lot of bugs did happen. And the majority of bugs reported by you guys are related to this issue. I'll keep doing my best to fix all of them.


This is a random portrait of the character from my new games, she does look like Aya Morobito and the games share the same world :)


Thanks a lot pilots!

Community Announcements - 284964062
1. Modify the bug that the relic "treasure bowl" does not give gold
2. Ties.
Dark attack
Tie 1: enemy damage +40% → enemy damage +80%
Tie 2: enemy damage +100% → enemy damage +160%
Tie 3: the enemy to take damage +200% → the enemy to take damage +240%
Marksman
Tie 1: Penetration damage +60%, penetration chance +35% → bullet damage +70%, penetration chance +35%
Tie 2: Penetrating damage +120%, penetration chance +70% → bullet damage +140%, penetration chance +70%
Tie 3: Penetration damage +180%, penetration chance +100% → bullet damage +210%, penetration chance +100%
Raider
Tie 1:Damage to enemies less than 12 meters away +50%→Damage to enemies less than 12 meters away +100%
Tie 2: Make the enemy less than 12 meters away take damage +120% → make the enemy less than 12 meters away take damage +200%
Tie 3: Make enemies less than 12 meters away take damage +240% → Make enemies less than 12 meters away take damage +300%
Special Agent
Tie 1:Elemental damage +70%→Elemental damage +80%
Tie 2:Elemental damage +150%→Elemental damage +160%
Tie 3: Elemental damage +300% → Elemental damage +240%
Calm
Tie 1:Attack speed+30%→Attack speed+60%
Tie 2:Attack speed+90%→Attack speed+120%
Tie 3: Attack speed +180%→ Attack speed +180%
Selfless
Tie 1:Strike chance+20%→Strike chance+30%
Tie 2:Strike chance+50%→Strike chance+60%
Tie 3:Blitz chance +100%→Blitz chance +90%
Aloofness
Tie 1:attack power +75%→attack power +75%
Tie 2:Attack power+35%→Attack power+35%
Tether 3: Attack power +10% → Attack power +15%
Reckless
Tie 1:Skill reset chance+10%,cool down time+30%→Skill reset chance+10%,cool down time+20%
Tie 2:Skill reset chance+20%,cool down time+25%→Skill reset chance+20%,cool down time+20%
Tie 3:Skill reset chance+30%,cooldown+20%→Skill reset chance+30%,cooldown+20%
Berserk
Binding 1:Kill 30 enemies, skill cooldown -20%→Kill 30 enemies, skill cooldown -20%
Tie 2:Kill 22 enemies, skill cooldown time -20%→Kill 20 enemies, skill cooldown time -20%
Tie 3: Every 12 enemies killed, skill cooldown time -20% → every 10 enemies killed, skill cooldown time -20%

2. Talent.
Gold Saver:2%/4%/6%/8%/10%→10%/20%/30%/40%/50%
Honor officer:2%/4%/6%/8%/10%→20%/40%/60%/80%/100%

Dec 29, 2022
Mutant Karate Canary - Troldkarlens Hat
29th December
DEMO VERSION 0.81a

First thank you to everyone that have been playing the game!

I fixed a few bugs with attacks with multiple hit/damage colliders.


Also tweaked the city a bit.
More events for the city will come soon.

I feel the game needs some urgency for the flow to feel right so that is the next thing I will spend time on.

...