- New Neolithic clothes variations. - New multiple dismantle tool in the tribe window. - New log storage construction. - New mod system using zip compression and compatibility auto-detection. - A pair of non-historical but cute Christmas items enabled.
FIXES:
- Increased gameplay pace in every historical period. - Knowledge levels from migrants are more progressive. - Accelerated knowledge sharing in your tribe. - Migrants groups tweaked. - Bury task priority increased. - Pregnancy probability tweaked. - Maximum vacacies in a work group increased. - Occupancy is not shown in full buildings. - Rationing policy adjusted. - Navigation zones calculation bugged. - Dead bodies in services blocking its use. - Vegetal reproduction doubled during gameplay. - Resources missing after arriving to a new location. - Increased resources for farm crops. - Number of seeds required to plant reduced. - Clam distribution adjusted. - Invalid tool lack report and double reporting. - Ground tombs cannot overlap anymore. - Updated mapping of the constructions on the map when removing others. - Visual glitches in decoration shadows. - Fixes in the global string table implementation due to related crashes. - The Wesser-Fulda river not displaying in local map.
KNOWN ISSUES:
- Saved games could become obsolete after a game update.
PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.
- Please send us a report if the game crashes and write down report number. - Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
- We are developing Neolithic animal husbandry.
HOW CAN I SUPPORT THE GAME DEVELOPMENT?
-If you want to support Ancient Cities development, please write a review on the Steam store page.
While not adding the voice sound effects like wanted, due to internal issues and all, this update still adds a lot of useful aspects to the game, mainly the Music Room, colored textboxes, and all. This update acts as a polishing update for Chapter 1, and add code for Chapter 2.
Unfortunately, Alpha 0.1.0 might take longer to be released, as I recently moved out and need to buy more for it, like a desk, chair, and such. I sincerely apologize for that.
Note: As with any alphas, there are a ton of internal code changes, so saves might not be compatible between the old versions, so beware.
Important note: There is an issue with the new Discord Rich presence code that may crash/freeze the game upon full restart of Windows or recompiling of the game and Discord is opened. To fix this, close the game, open Task Manager, right click Discord select "End Task", then open the game again. A proper fix is in investigation and will be fixed in a future update.
Thanks to SelLillianna and Jaydon (A) for playtesting throughout Alpha 0.0.6's development phase.
Updated to Ren'Py version 8.0.3.22090809
Redesigned all UI elements
Redone the Discord Rich Presence code to use Lezalith's Discord RPC system
Archived all game files
Optimized some of the code
Added:
Added a "Wishlist the game!" button in the Discord Rich Presence for the development cycle only (Will be disabled when the full game will be released)
Added the Music Room, showcasing the Chapter 1 Demo soundtrack as of now
Added the skip options back to the game
Added a bunch of new sound effects to the game
Added different textbox, side image, and namebox background colors for colored-named characters
Added colors to Bernard and Helen's names
Added a fonts selector to the settings, adding more options for accessibility (Maybe some easter eggs too)
Added extended support for self-voicing
Added discord rich presence to the character customization screen
Added a dissolve to Ren'Py's default accessibility screen
Added the ability to name your save files to easily find them when needed (Thanks to BadMustard for giving a code for that)
Changed:
Changed the design of the main character so each gender have different sprites and poses
Changed all sound captions so they match up with standard captioning rules from the Described and Captioned Media Program (DCMP)
Changed all music captions from ""(Song Name)" by (Song Artist) is playing." to "(Song Artist) - (Song Name)", following the standard captioning rules from the Described and Captioned Media Program (DCMP)
Changed the links attached to "Fruits Basket" and "It's True, Isn't It?" in Day 1 and the "Fruits Basket" link in the credits from Funimation to Crunchyroll, due to the Funimation & Crunchyroll merge in March 2022
Changed the "Toggle the game between Windowed and Fullscreen modes." tooltip in the Display option to "Toggle the game between Windowed and Fullscreen modes. (Desktop only)"
Changed the "Toggle a small blinking arrow at the end of texts to show when to proceed." tooltip in the Customization option to "Toggle a small blinking arrow at the end of texts to show when to proceed. Note for windowed PC users: Contains an issue where it's shifted down a bit. A fix is in the works."
Changed the night background
Changed the sunset background to add a moon
Changed all Amelia's family pictures to include a moon in the image
Changed some Discord Rich Presence large images
Changed so the phone system uses texts instead of images for the contact/group name at the top of
Changed so the Catching Moments Steam page only opens once
Changed so all description mentioning Ruby says she died from cancer and not unexpectedly
Fixed:
Fixed an issue where achievement pop-ups wouldn't appear
Fixed an issue where if the non-binary gender was picked with the "Male" non-binary appearance and the day 3 day divider is shown, a "|" was displayed in the notify
Fixed an issue where if the Green citizenship card was chosen, the image was the grey one
Fixed an issue where the version number at the bottom of gameplay wasn't showing
Fixed issues with self-voicing
Fixed an issue where achievements were still shown when rolling back
Removed:
Removed all people from the credits who didn't have to do anything with Chapter 1
We hope you all are enjoying the Christmas holidays, and that you get the presents you wished for 🤞🤞.
It's been one great year for Who's Your Daddy?! And we're truly grateful for all our players who's been hanging around for all this time, providing feedback and pushing Who's Your Daddy?! to become an even better game! Thank you!
If you're interested in what's to come in Who's Your Daddy?! Check out the Roadmap from our previous post..
Remember we're still running our Limited Edition Baby Plush Campaign!
Did you forget to buy a present for a loved one? Why not get them a new baby! You can still get the Baby Plush here! Get it while the diaper is still hot and before the campaign ends in 6 days!
Manager mode added(online and offline): In manager mode there are options to: -1 select tyres -2 make pit stop/keep driving -3 charge battery and use extra power -4 change AI raceline
New Features: -Flag behind finished cars in HUD -Workshop tags added for new items (car/track and class/track category) -Constructor standings shown in online mode -Spectator mode allows choosing the direction of position changing (by pressing turbo/boost button)
Bugs fixed: -Manager mode select tyre bug fixed -Finish line bug not counting laps fixed -Time-trial crash bug -PIT text not shown in online spectator mode fixed -Creator can't edit some tracks bug
We're nearing the end of the year so we just wanted to bounce on in and wish all of you happy holidays and a very Merry Christmas! If you've been following our social channels this week, you'd have noticed several new Christmas themed loot items for you to grab. As luck would have it, we've collected them right here to make it easy for ya:
🌟 Christmas Ornament -
5680
🎄 Rudolf Nose -
8801
🤶 Reindeer Hat -
8090
🎅 Santa hat -
4098
We're sure you've also noticed the lovely holiday decor around the main area. It's our fun little way of bringing some holiday cheer.
Next year will mark a significant time for Bang-On Balls: Chronicles, as we continue work on new maps and prepare for a full release! We continue to read all of your comments, both positive and constructive. We're humbled and grateful by your continuous support as always and excited to jump into 2023.
Happy Holidays and Merry Christmas from Hungry Couch!
Thank you all for supporting us throughout the year - we really appreciate it. May this holiday season be filled with good cheer, joy, and of course, plenty of gaming.
Changed: -Frequency of Meteor Strikes Increased -Sentry Towers Now Have A 50% Chance To Spawn Enemies -Enemy Orbital Stations Now Have Multi Colored Shields (Makes Spotting Easier) -Meteor Strikes' Damage (Shockwave) Has Been Nerfed -Orbital Missiles Now Target Large Meteors and Small Asteroids Added: -Asteroid Impacts