Chronicon - Squarebit
Hey everyone!

We're launching the Mechanist DLC next month!

We planned to do it before christmas but unfortunately we've had some last minute problems with the DLC, and as you may be aware the game itself is a bit finnicky with starting right now. So we're working on that and trying to get all that sorted out before we release The Mechanist. (Launching a DLC during the upcoming Winter Sale is also a pretty bad move if you're a small developer like us).

We are sorry about the delays and recent technical problems, and thankful for your patience with us as we figure this out!


Meanwhile, consider wishlisting the DLC so you are notified once it's (finally) out:

https://store.steampowered.com/app/2206120/Chronicon__The_Mechanist/


We'd also like to thank everyone for another great year in the Chronicon community!
Interacting with the community is by far the best part of the job, and we are very happy to have such a great one!


What the next year holds for Chronicon is uncertain, though we are looking to start something new... it won't be Chronicon 2 - but it might just be related to Chronicon... so stay tuned for more news on that, in the next year.

See you in 2023!

Dec 22, 2022
Contractors - Cavemangamestudio
Dear operators,

Happy holidays! v.0.93.4.0 Winter Update is here!

Winter Special Event:
Introducing new holiday special event! Participate in the event to get access to unique weapon skins! Weapon skin task will be unlocked daily, be sure to check out your event menu and complete tasks to earn your sweet awesome skins!



Improved Shotgun Control
We have noticed that sometimes it is really difficult to perform pump action shotgun reload with both trigger and grip button, especially for Index players. Thus we have added a new 'Auto shotgun pumping' option, it allows you to reload without holding the trigger button, which is easier to maintain fire rate and boost up combat performance.

Here is the complete patch note for v.0.93.4.0

  • Added new holiday season event.
  • Added 6 new weapons skins.
  • Added new series of special quests to unlock unique weapons skins.
  • Added an 'Auto Shotgun Pumping' option, which allows the player to pump the shotgun without holding the trigger button.
  • Added a new feature of pulling out the mag with off-hand. By pressing A/X while holding the mag with off-hand, the mag can now be pulled out.
  • Adjusted the flash time, visual performance, and trigger time of the flashbang, now the flash time is equal for both the PC and standalone versions.
  • Adjusted the rules of Bomb Defusal. The round timer has been adjusted to 3 mins. The team has to acquire 11 round wins to victory, an extra round will be added if both teams have reached the match point.
  • Adjusted the bullet penetration performance for wooden materials.
  • Adjusted the foliage and grass effect in Lumber.
  • Removed miscellaneous invisible walls in Wildlands.
  • Addressed an issue that basketball cannot be picked in the spectating room in Survival/Zombie Survival Mode.

Telestians - Telestians
* Ally mode!
** You can now have "team" battles
** - e.g. Elves and Dwarves can overcome their differences and team up against a swarm of Orcs
* New Hero items:
** Golden Hen & Midas Gloves: extra GP every turn
** Holy Grails If your Hero dies, the grail resurrects him.
* New wandering monster:
** Old Lucky- A leprechaun that steals gold from your castles!
* Hall of Fame added to Main Menu- view your past victory and defeat stats
* Right clicking on portraits give army stats
* Various bug fixes, and gameplay improvements
Mirage - MorganaVR
Hi,
It will feature an Importer and something more (much more). I don't want to say "what" exactly because it is a surprise! ːsteamhappyː
-M
Screaming Chicken: Ultimate Showdown - Chicken Studio
Greetings, fellow chicken!

Thank you so much for your attention! We have sent game keys to the picked players' email address. Please pay attention to check it.

This test has officially started and will end on December 21st 7:59 AM (UTC-8:00). Merry Christmas~ GLHF


【BUG/Suggestion Feedback】Click https://wj.qq.com/s2/11408161/0697/, the current version is just a test version, there may be some bugs and issues, thank you for your feedback and understanding.

[FAQ about this test]

Q: What is the difference between this test version and the previous test version?
A: This test version adds Christmas skins and maps, mainly to accompany everyone to spend a happy Christmas holiday~

Q: Which modes can players experience in this testing?
A: The current test version offers local and online modes. The types of gameplay are chaos and 2V2. A single game supports 2-4 players. You can randomly match players from all over the world, or you can team up with friends. Also support handle to play the game!

Q: What should I do if I can’t match anyone?
A: Due to the limited scale of this test, if you can’t get match online, you are welcome to join our discord to find teammates.

Q: What should I do if I get network problems while online?
A: It is recommended that you use vpn to speed up the game before starting it. Pay attention to improving the local network conditions of the connection, and ensure that the host player has a good network condition; or choose to play locally;

Q: Can I choose the screen and resolution by myself?
A: Yes! You can choose by yourself in the settings, we recommend that you adjust the picture quality according to your device/network conditions to maintain a high and stable frame rate.

Q: Is it possible to live broadcast or publish test content on social media platforms?
A: Of course! You are very welcome to share your wonderful operations and funny moments on your social platforms in the form of videos/graphics and texts! We will be very grateful for your publicity. And we will pick some players to give the game key after the official release.

Q: Is there any fee to join this test?
A: No, please be wary of anyone who try to make you to pay.

Q: Will the game progress of this test be saved?
A: This test is a file deletion test, and the game progress will not keep your record when Screaming Chicken officially launched.

If you have any other questions, please contact us!


Add to Wishlist and watch the beautiful chicken dance online in time!👇
https://store.steampowered.com/app/1194250/Screaming_Chicken_Ultimate_Showdown/

e-mail:screamingchickenofficial@gmail.com

Join Discord click here

Join Twitter click here

Subscribe YouTube click here

follow TIKTOK click here
Dec 22, 2022
Rimward Basilisk - Nowaki
Reworked and shortened the first half of 2-1.
Plus some visual fixes here and there.
Dec 22, 2022
G.E.T. - Konnex Interactive


Dear pioneers,
we are happy to announce, that we launched our Patreon page to create the possibility to support our work on G.E.T.
Thanks to the financial support, we are able to develop G.E.T. faster and more efficient as we become more independent from our main occupation.

Patreon
Ooglians - Professional Letdown
This patch is to add backtrace to the game.
backtrace is a service that sends all the errors and crashlogs to a database for me to find and understand crashes and bugs!

Hopefully, this will help me understand the random crashes,
Please understand that I'm a solo developer and that the game is still very much in alpha. that means bugs and crashes WILL still happen, both now and probably along the line too.

Thank you for your patience <3
ManneKin: Hessler Storage - VikingSize
It's been a while since the last Dev Diary and the reason for that is updates have been keeping me busy. Very busy. Not only for the alpha demo, but also for the full game. ManneKin: Hessler Storage managed to gain some traction with it being featured in a YouTube video on Channel13Horror, showing some of the streamers and YouTubers who have played the alpha demo in its recent build. Watching the Wishlist count rise on Steam has been very motivating.



Anyway, onto the updates! Firstly, there's been a few improvements to the level and look. I was thinking that Hessler Storage was a little too... clean? The renovation team did the upper floor and they're working on the lower first floor -- but after that? Things should be getting a little worse for wear. They did, however, establish maintenance rooms on every floor they could get to. This will be your saferoom -- if you can make it safe.

New lighting and updates to textures should optimise things to a much better level. It's incredible how well it seems to run, but I had noticed a lot of people getting screen tearing, some loss of fps, and overall, the want of an options menu. So, I spent three hours making one. Yes, it looks incredibly basic right now. But it does work, which was what I wanted. I'll make it pretty later, the main thing is the functionality is there.



And yes, in the bottom left you can let the game do a quick hardware check and pick the optimal settings for you. You can set Fullscreen or Windowed, turn VSync on or off, change your resolution, and change the FPS limit. I'm sure a lot of people will be looking forward to getting their hands on these settings. Audio settings aren't on the way right now, but something I am looking at.

Another thing to note is that I'm working on giving Professor Shaw his body! Here's another look at our protagonist.



New scares and updated scares are coming too, though I don't want to give the game away on those just yet. Some of the mannequins have had upgrades as to what they can do and how they react to players' actions. Some are more simple than others, but it's just another something that should leave players wondering what they can get away with.

New sound has been added to the game as well, for effects and scoring. Thanks to a recent purchase of a new audio library, I'm able to really ramp up the tension. I can't wait for you to hear it in action. The mannequins have also had a small update to their audio SFX, with them being made from wood and not being disturbed for a while, I've added creaking to their motion. This should make you feel a bit tenser when they start moving.



I've started building the lower levels, things are beginning to expand for the full game, but once again, I don't want to give too much away. There's a lot to get through and we're still in the alpha stage while I get things ready. But I'll give you a peek at one area.



You can follow me for more updates on Twitter or join the community Discord, and don't forget to Wishlist on Steam!

Twitter: http://Twitter.com/mannekingame

Discord: https://t.co/ssSCa2MNZa
Dream Team Basketball - sebastian
NEW CARDS

Our first patch ever brings 15 new cards, with 2 new Legendaries, 3 Epics, 7 Rares and 3 Commons.














































IN GAME STORE

Every game has to make money, and we are no exception. We are offering card pack bundles for purchase. While the game will be in early access, the amount of packs at each tier is greatly increased (around double).

MATCHMAKING BOTS & AI IMPROVEMENTS

Since it's difficult to find human opponents to play with, we are adding bots to the matchmaking queue. If a human opponent is not found within approximatively 60 seconds, players will be matched with bots. Bot games give the same rewards as games against human opponents.

We will tune this down, or completely retire the bots as our player base increases.

We have improved the AI behavior to prevent it from substituting in fatigued players, and added a lot more decks to the AI pool.

BALANCE TWEAKS

Jalen Brawn
Removed passive "Trait: Mindful".
Added passive "Traits: Smart & Nimble, Skilled & Nimble, Fast & Nimble, Strong & Nimble".

Clay Tompson
Offense reduced from 71 to 69.
Defense reduced from 62 to 60.
3 Point Chance reduced from 25 to 20.

Kylle Laoury
Defense reduced from 71 to 66.

Russel Westbruk
Increased cooldown of "Volume Shooting" skill from 2 to 3.

Blaik Griffith
Rebounding increased from 41 to 44.
Playmaking increased from 55 to 58.

Bobbi Portiz
Defense reduced from 43 to 42.
Rebounding increased from 62 to 68.

Bruuk Lopes
Rarity increased from Rare to Epic.
Salary increased from 11 to 14.
Offense increased from 76 to 77.
Block increased from 12 to 15.

Viktor Oladeepu
Rarity decreased from Epic to Rare.
Salary decreased from 11 to 10.
Removed passive "Make: 25% chance to get +1 FREE THROW & give opponent +1 FOUL"

Bruss Brawn
Defense increased from 64 to 69.
Playmaking increased from 57 to 58.
Stamina increased from 65 to 67.
Block increased from 6 to 9.

Cammeron Jonson
Salary increased from 11 to 13.
Offense decreased from 70 to 65.
Playmaking decreased from 46 to 41.

Markeeff Morriz
3 Point Chance increased from 15 to 20.

Pat Conaughton
Salary increased from 6 to 7.
Defense increased from 40 to 49.

Mike James
Name changed to Mik Jamez.

Amirr Cofey
Offense decreased from 57 to 38.
Defense increased from 50 to 53.
Playmaking increased from 50 to 55.
Steal increased from 0 to 3.

Jamez Buknight
Offense decreased from 49 to 35.
Defense increased from 32 to 36.
"Drive Full Contact" skill shot count increased from 4 to 5.

Jon Woall
Salary increased from 18 to 19.
Defense decreased from 53 to 51.
Stamina increased from 53 to 58.
Removed passive "Aura: SPEED teammates have Fast".
Added passive "Exploit: 50% chance to get +1 BONUS PASS".

Jamez Wizeman
Offense decreased from 58 to 45.

Jorrdan Pool
Changed player type from Skill to Speed.
Type passive changed from "Receive Pass: Get Skilled this turn" to "Activate: 50% chance to Pass 1".

Klint Kapela
Stamina decreased from 75 to 64.

Tray Yung
Increased cooldown of "Make it Rain" skill from 2 to 3.
Playmaking decreased from 90 to 89.
Fixed an issue with his passive that made it give Slow to all player types, instead of only Speed and Skill.

Maxi Struz
Salary increased from 7 to 9.
Offense increased from 66 to 67.
Block increased from 0 to 3.
Playmaking decreased from 55 to 52.
Stamina increased from 59 to 62.

Vito Kreici
Replace "Team Transition" skill with "Team Isolation".

Yoda Wantanabe
Increased rarity from Common to Rare.
Salary increased from 5 to 7.
Offense increased from 42 to 52.
3 Point Chance increased from 15 to 20.
Added passives "Trait: Will Blocker" & "Exploit Skill: Get Stopper"

Lucke Cornet
Salary decreased from 6 to 4.
Replace "Pick & Option" skill with "Defensive Leadership I".
Remove passive "Trait: Contact Finisher".
Add passives "Exploit Skill: Get Stopper" & "Trait: Skill Blocker".

Kay Jonez
Rarity decreased from Rare to Common.

Jaitee Torr
Salary reduced from 3 to 2.
Offense reduced from 39 to 29.
Replaced "Basic Midrange Shots" skill with "Stonewall Screen".

Bones Hylanb
Salary increased from 8 to 9.
Offense decreased from 77 to 67.
Playmaking increased from 66 to 82.
Reduce shot count from "Volume Shooting" skill from 7 to 6.

Devon Read
Salary decreased from 4 to 3.
Offense decreased from 62 to 52.
Playmaking increased from 48 to 49.

Gariston Matews
Salary increased from 5 to 6.
Defense decreased from 43 to 40.
3 Point Chance increased from 25 to 30.

Tare Easton
Offense increased from 32 to 34.
Playmaking increased from 37 to 38.
Stamina increased from 63 to 72.

TayTay Washintun
Salary decreased from 6 to 5.
Stamina decreased from 71 to 64.
Replace "Advanced Midrange Shots" skill with "Basic Midrange Shots".

Dashen Knix
Salary increased from 2 to 3.
3Point Chance increased from 5 to 15.

Bradon Bozton
Salary increased from 5 to 6.
Offense decreased from 60 to 55.
Playmaking decreased from 49 to 47.
Stamina increased from 67 to 70.

Tray Braun
Remove passive "Traits: Smart & Nimble, Skilled & Nimble, Fast & Nimble, Strong & Nimble"
Add passive "Trait: Mindful"

Austine Riaves
Offense decreased from 70 to 62.
Defense decreased from 44 to 41.

Rue Holidaey
Salary increased from 30 to 31.
Remove passive "Traits: Clutch Blocker"
Add passive "Match Start: Get +50 TURN METER"

As a result of these changes, the following players can now be disenchanted for a full refund:
  • Amirr Cofey
  • Austine Riaves
  • Bones Hylanb
  • Bruuk Lopes
  • Cammeron Jonson
  • Devon Read
  • Gariston Matews
  • Jaitee Torr
  • Jamez Buknight
  • Jamez Wizeman
  • Jon Woall
  • Jorrdan Pool
  • Kay Jonez
  • Klint Kapela
  • Lucke Cornet
  • Maxi Struz
  • Rue Holidaey
  • TayTay Washintun
  • Tray Braun
  • Tray Yung
  • Vito Kreici
  • Yoda Wantanabe

DISCORD GIVEAWAY

We're giving anyone who joins our Discord server 10 free card packs. All you have to do is join, by using the Discord button from the game's home screen.

Don't worry If you've already joined. You can also get the reward by clicking the Discord button.

BUG FIXES
Fixed an issue that could occur while opening packs, and caused the game to freeze.
Fixed and issue where players would be shown an incorrect amount of owned packs.
Fixed an issue that could cause players to get stuck during the tutorial


Happy Holidays!
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