With the Hunt & Rescue Content Update we are introducing two new world events, a gambling system, damage numbers and winter themed weapons to Striving for Light!
With this update we are also kicking of Season 7 of our Early Access Online Leaderbords.
The update will release at the 21th December at 7pm CET.
We will share the full patch notes shortly before the update launch in the next days. Here is the overview of the new features coming to Striving for Light:
Hunt Event
Maps can now have a rare new monster type to hunt down. Make sure you hurry up before it escapes to get rewarded with guaranteed loot drops.
Rescue Event
Rescue a NPC in a difficult world event to unlock gambling in town for your current run.
Gambling
Once gambling is unlocked for your current run you can always access a new gamble system in Ankerath. There are different recipes to discover to convert your collected items into new different items.
Damage Numbers
Damage numbers have been added to the game displaying your dealt damage with all your AoE skills, weapon hits and projectiles. If you receive damage a big red damage number will also be displayed to improve the visibility of received damage. Damage numbers can be deactivated in the options menu anytime.
Winter is here!
Temperatures have dropped, and the snowfall has also reached Ankerath. To keep you warm in this cold season two new winter themed weapons have been added to the game. These weapons can of course also be found as legendary versions. Furthermore, some small visual surprises are waiting for you.
Balancing & Bugfixes
This content update also includes plenty of balancing changes and bugfixes to Striving for Light.
In case you have encountered any kind of bugs or crashes please report them via our steam forums, our discord our our website via the contact form. We dont track player data and rely on players reporting their issues. We are always happy to receive your feedback and reports!
Thanks for being with us on this exiting journey and we are looking forward to hear your thoughts on the new content update when you have it in your hands on December 22th.
- Camera : the camera was mispositioned when playing in the World Tour with the 2D Background enabled - Stadium : slightly tuned Shanghai lighting, but it still can get quite bad ; I'll have to rework it more in-depth and add its night session to fix it for good
Winter holidays are the jolliest time of the year. So decorate a tree, turn on the fairy lights, and be ready to accept Christmas gifts all month long! Immerse yourself in the magical atmosphere with the new Winter Trials event!
New day—new presents!
We've prepared a real Christmas calendar for you. You can grab a new gift every day—don't miss a chance to receive what you've always wanted for Christmas!
From December 16 through January 14, enjoy the holiday event with discounts and bonuses!
Visit our official website or check in-game Specials for more information.
"Clearing a building in Fallujah always begins with the building before it." – Sgt. Kyle
As we've been promising for some time, we're now ready to begin a series of SITREPs about breaching and Marine tactics, starting with some things that made breaching in Fallujah different than other games have explored.
Before Marines and Soldiers could solve one problem, they had to tackle the problem that preceded it. Combat operations presented a series of challenges that were in constant motion, and the ability to make split-second decisions meant the difference between mission failure and success. Servicemen and women often applied the OODA loop—short for observe, orient, decide, act—to work through the ever-changing web of conflict presented by urban combat.
However, the "observation" phase in Fallujah was vastly different than videogames have explored in the past. Across the last couple decades, players in tactical games were not only given the tools to survey enemies beyond a door, but they were also allotted the respected time to do so. In Fallujah, none of this was possible as Marines and Soldiers were continually operating in a hostile 360-degree environment. The threat of the enemy was constant, pressure was high, and fire could come from any direction at any time. Let’s also not forget that none of them carried the optical devices needed to gain visibility through doors and walls.
Before breaching a building or compound in Fallujah, it's essential to take a moment to pause, listen, and observe across the entire fireteam. How many windows does the building have? Are Insurgents visible from the outside of the compound? What material is the front door made of? Can you hear anyone inside?
“Orientation” and “decision” phases follow immediately afterwards, with heavy communication between the fireteam on threats, roles and responsibilities, and changing variables in combat. Enemies could be flooding the first-floor, and the only viable entry point is on the roof. Perhaps mortars are raining down on the rooftops. What about the back door? Are there alternate routes available?
Finally, the “action” phase pieces all of it together. As a unit, fireteams should execute breaches with violence and speed to achieve momentum. Overwhelm your target with firepower and force and hold every piece of covered ground. And communication certainly doesn’t stop once inside. Immediately call out open doors and windows and cover them with your weapon. Once you've achieved your foothold, ensure momentum by moving quickly to the next breach.
So, here's 1-minute introductory look at breaching and room clearing in Six Days in Fallujah before we break for the holidays. We'll be going into more details early next year about the various ways players can breach doors, how to use observation before entry, as well as picking the best entry point and techniques.
Do you hear it? How the enemies fire their cannons at your ship? Do you feel it? The impact of the cannonball and the cold merciless sea rising, dragging your ship relentlessly into the dark deep?
You see your life and dreams passing by! The dream of your own pirate ship, your own crew and the joyous freedom of sailing and ruling the seven seas haunts you! Live your dream – as a buccaneer in Pirate’s Dynasty and create your own pirates’ nest, fight and defend your possessions, while you secure your entry in the history books of this world for you and your crew!
Developer Golden Hind Games and Publisher Toplitz Productions proudly announce Pirate’s Dynasty. In the coming weeks and months, we will give you plenty of information about the newest entry in the Dynasty franchise. You can look forward to exciting cooperative sea battles in a huge, procedurally generated world and more loot than you can store in your treasure chests.
Let us know in the comments, how you imagine your life as a pirate and stay tuned. Further news will be pinned to the mast soon.
I. [Guts & Glory] (With [Ophiosage]) Available for a Limited-time
Part of the [Guts & Glory] rewards can be unlocked for free. You can also purchase the [Ophiosage]
Hero Attire to rank up in [Guts & Glory] and unlock all premium rewards! You may claim all premium rewards of ranks you've earned by purchasing [Guts & Glory] at any time. After [Guts & Glory] ends, rewards can be claimed until the next version update. (You may still purchase [Guts & Glory] during this time to get all premium rewards.) Rewards still unclaimed at the time of the next version update will be lost, so claim them in time!
[Guts & Glory Rank]: Complete event quests to earn experience and rank up for tons of rewards. The event contains daily, sign-in, badge, and matchmaking quests. Daily quests refresh at 00:00. You can earn 1,100 points from sign-in and daily quests. Badge and matchmaking quests can be completed at any time, and each of these may be completed up to 30 times. You can earn 600 points from these. You will no longer be able to obtain experience from these event quests after reaching maximum rank (1,500 experience). Experience can only be gained from quests and cannot be bought.
Partial Reward Overview: - Treatises - Pure Spirits - Doctrine Water - Golden Treasure Orders The event runs from Dec 22 through Jan 5 (until maintenance) 2023. Rewards can be claimed until January 12 (until maintenance); you may still purchase [Guts & Glory] during this time.
II. [Shootings Stars] Attire Treasure is Here
Star force condensed into an arrow that pierces all before it! Draw the bow of winter and light up the sky! The legendary bow skin [Sagittarius Star] is here! Available for a limited time from Dec 22 through Jan 17 (until maintenance).
You can acquire it under [Attire Treasure (G)], and the chances are as follows: Bow Skin [Sagittarius Star] - 0.5% Sealed Weapon Skin (Previous Seasons) - 14% Uncommon or Rare Attire - 85.5% You can check the exact drop rates in the [Attire Treasure (G)] menu in-game.
III. Winter's Shootings Stars event map: [Christmas Fjord] Available for a Limited Time
Battle within a wintery Viking fortress as snowflakes flutter around you.
Availability: Every day between 12:00 and 21:00 (UTC+8) from Dec 22 (after maintenance) through Jan 5 (until maintenance).
Special Rewards: Play the [Christmas Fjord] to get Uncommon Doctrine Reagents. Check out more details on the Drops in the Events matchmaking menu.
Map Info: Siege Battle: Greatly reduced hero respawn times. Unit Reinforcements: Whenever an objective point is captured, all players receive two random bonus units that they can command. Each player can command up to ten units. Objectives & Pathways:
Added a simple bridge that only infantry can use between A and the docks.
Adjusted the location of B's supply point and made available a new path.
Removed the supply point on the high area next to the docks.
Moved the defenders' base to a new location.
Unit Reinforcements: Both sides will receive continuous reinforcements. The reinforcements acquired and their pathings will change as the game progresses.
IV. Total Spendings Return & Pavilion of Glory Available For a Limited Time
Spend a total of 500 Sovereigns: Golden Treasure Order x1, [Astro Arrowtails] x50 Spend a total of 1,000 Sovereigns: Golden Treasure Order x1, [Astro Arrowtails] x50 Spend a total of 2,000 Sovereigns: Golden Treasure Order x2, [Astro Arrowtails] x100 Spend a total of 3,000 Sovereigns: Golden Treasure Order x2, [Astro Arrowtails] x100 Spend a total of 5,000 Sovereigns: Golden Treasure Order x3, [Astro Arrowtails] x200 Spend a total of 10,000 Sovereigns: [Sagittarius Star] Title, [Astro Arrowtails] x500 Spend a total of 20,000 Sovereigns: Golden Treasure Order x5, [Astro Arrowtails] x1,000 Spend a total of 30,000 Sovereigns: Golden Treasure Order x8, [Astro Arrowtails] x1,000 Runs from Dec 22 (after maintenance) through Jan 17 (until maintenance).
You'll be able to exchange the limited-time item [Astro Arrowtails] you earn from Total Spendings Return events in the Pavilion of Glory for amazing rewards. Below are some of the available rewards. You can check out the full range of rewards in-game in the [Pavilion of Glory (O)] menu.
Treasure Essence x150 Doctrine Water x100 Hero Attire: Horde Fighter Hero Action: Shadow Boxing Mount Attire: Golden Dragon Runs from Dec 22 (after maintenance) through Jan 17 (until maintenance).
Note: A Total Spendings event and the second part of the Pavilion of Glory starts with the Jan 17 maintenance. Spendings and exchanges from the aforementioned events carry over to these.
Epic Attire [Samurai of Fury] Exchange Price: 40 Treasure Essences
Treasure Essences will be deducted from the full price if you already own related components. These items will be available from Dec 22 (after maintenance) through Jan 17 (until maintenance).
VI. Limited-Time Permanent Kit Event
To aid you in battle, we will be holding Permanent Kit Events every Friday, Saturday and Sunday between December 22 and January 5. Siege and Field Battles, as well as Expeditions, will not consume kits during this time. However, attacking fiefs, pursuits, and rebels will still consume kits as normal.
VII. Ruin Exploration Event
Ruins on the World Map will take on wintery appearances during the event, and exploring these gives you a chance to earn Uncommon Doctrine Reagents. You can earn up to 10 this way per week. Your collection count of these resets on Thursdays at 11:00 (UTC+8). Event runs from Dec 22 (after maintenance) through Jan 5 (until maintenance).
VII. End-of-Year Discount Packs
Winter Snow Bundle: Golden Treasure Order x3 Rare Weapon Schematic (Not Bound) Purchase limit: 2 Price: 180 Sovereigns
Frozen Wonderland Bundle: Golden Treasure Order x5 Rare Equipment Schematic (Not Bound) Purchase limit: 2 Price: 450 Sovereigns
From 24.12 to 25.12 (until 23:59 by Moscow time) join a hunt for Snowmen! Go to the New Year's Lubetch to fight mutant-snowmen! Only those mutants are counted, victory over which brings more than 5 experience points.
Top three winners from main servers (RU, PvP, PvE) will receive prizes: