Optimize the game experience Reduce ordinary skeleton HP, modify forest shortcut map, etc Fix the problem that the shortcut bar of the dead items is not displayed
Every armor and weapon you get you'll have to use them immediately to roll a stat from a seed. Don't worry though, because you can only roll higher every time! If you don't use them, they'll vanish when you exit the game.
You can still save your position in the galaxy and all your talents. Your stats from the consumed items are also stored in a save file.
The game has gotten a reskin. Inspired by Yoshitaka Amano, you can now play how he would visualize the game's art.
Highscore Leaderboard is back! Jump in and show your skills.
I have been wanting to wait to release these fixes and changes for the 1.0 update, but I realized how broken the game actually is so below you'll find a lot of changes and fixes!
New
Added more videos to get more feel of what's happening. In other words, less choppy scene changes.
Changes
You will now see all menu options even if you have not unlocked the option yet
The oil lantern now has to be lit to see and blown out to avoid the mannequin
Death screen will now say "Petrified!" instead of "You died!"
Fixes
The stars will no longer show up on menu screens
Fixed an issue regarding animations by capping framerate at 120 fps
Fixed multiple issues regarding Quickplay
Fixed an issue where the mannequin would not move on Nightmare
Fixed an issue where the lantern did not contribute to you being in line of sight
Fixed Brendan's bug (Mannequin would get confused when you'd get fancy switching between lights)
Fixed a issue where you could run off the roof on Prologue
This one didn't go as smoothly and some of you maybe ran into few issues a moment ago, but here's a reupload.
Changelog: - Blood sacrifice works now - Killing intent works now - Different measures taken to fix the "Cannot read property 'removeCurrentAction' of null" error - Various minor bug fixes (collision issues, typos, graphical bugs, etc.) - Pocketcat dialogue at the museum trimmed a little bit
"Cannot read property 'removeCurrentAction' of null" error has been the current plague of the game. Many different things were done to try and counter the bug and its root of problems is definitely narrowing down, but whether it's entirely fixed with this update remains to be seen. Please report if it keeps on happening! Thanks for all the feedback and bug reports!
Draw your favorite character(s) and the winning piece will be featured as a scene within Exiori (Even as a flashback). This art can be NSFW or just normal. The characters can be from Exiori, Euclyca and Elruna.
1st Place: An artist shout out and their artwork featured in Exiori and $100 dollars! +A copy of Estellium Legends II!
2nd Place: A specific item for their favorite character and a custom message posted on the curator page. As well as $50 dollars! + A copy of Estellium Legends II!
3rd Place: A free copy of Exiori and Estellium Legends II!
Submissions can start today. They end on January 1st, 2023. Have fun!
*You may submit the submissions by uploading them to the Artwork tab on the Exiori Steam Forums or by adding Team Syukino on Steam and sending in a private message.*
Hi all, just a quick update today while I wait for this scene to render. I'm nearly done with the update - all the scenes are written, renders are done, and it's just animations left. Alpha testing will begin today, beta testing will start by Tuesday, and the full Chapter 14 release will definitely be on December 24th. I'm really excited to release this update and introduce the last two main members of our cast to everyone! Have a great weekend. :)