-keybinding works in the main menu -fixed a blur issue in the main menu -hacks correctly reduce score in all levels -reduced difficulty in level 7's final objective -fixed an issue where goop could lock up if you fired right after switching from it -reduced shadowcasters in level 12 to improve performance there hopefully
[W-18 Goliath] will be open for a limited time in the Capsule Shop!
[W-18 Goliath]
Where to obtain this skin? → Capsule Shop
**NOTICE** *W-18 Goliath is open to the public from the 16th of December. *[W-18 Goliath] Skin is available for a limited time! *Time (UTC): 2022. 12. 16, 07: 00 AM ~ 2023. 1. 3, 06:00 AM *Central Europe Time (CET): 2022. 12. 16 08:00 AM ~ 2023. 1. 3, 07:00 AM *Beijing Time (BJT): 2022. 12. 16, 15:00 PM ~ 2023. 1. 3, 14:00 PM *Pacific Time (PT): 2022. 12. 15, 23:00 PM ~ 2023. 1. 2, 22:00 PM *Please note that the skin capsule shop schedule may be subject to change.
Build 0.0139 - Fixed auto-targeting bug with new drone commands. - Fixed market exploit involving maxed skills and faction standing. - Fixed all render textures for Shipyard camera, Garage camera, and Ship Details camera. No more stretching on odd aspect ratio monitors. - Fixed pilot panel overlay anchor position when using resolutions with height greater than 2400. - Fixed tactical turret overlay when uninstalling one module when having another selected. - Fixed bug when clicking arrow to cycle merc on offices manager panel in station. - Adjusted mass reduction modules in items database. - Adjusted mass ,scan, and engine burn modifiers to provide bonus reduction to the current value, instead of the base value. - Adjusted market skills , their stats and bonuses. - Adjusted mouse scroll speed on resolution dropdown menu in title screen options. - Adjusted the way that merc ships filepath data is stored in the player_data.txt file. absolute and relative paths now work.
- Adjusted the drone pathfinding code to help prevent drones from getting stuck on larger objects like stations and rocks. It is by no means perfect, but it should prevent your drones from getting stuck on big objects most of the time.
- Added drop down for ship editor to allow sorting of ship classes as well as type. You can use both in combination to filter only a particular class within a selected type.
- Added new mod_config.txt file. This file sits outside of the default MOD folder and contains the path to the MOD folder the game will use. This is still being tested, so if you run into any issues, please report. You will find a copy of this file inside the default MOD folder. Just move it up a folder to Astrox_Imperium_data to activate.
- Added new title screen menu with animated background and props. This new centered version should function better with larger resolutions and other odd display sizes.
- Added new system for scaling the windows on resolutions larger than 2k. The new system will now adjust the width of each panel window based on the overall width of the display. This will keep things focused more in the center of the screen, but allow for some scaling room. The way that the UI scaling in options will adjust these panels will allow for more control over how the UI is displayed across all display resolutions.
* Removed a large chunk of unused assets from the build repositories associated with the project. This should decrease some of the required resources when launching the game. This may however increase some of the 'first time loaded' screens. i will be monitoring this on the forums and discord channels for any issues that may popup. Hopefully this will improve the overall stability of the game once I get the kinks worked out. Bare with me, I will hotfix any major issues within hours.
Changes: -Added 23 Steam Achievements (make sure the game is fully updated before you try to get these)
Fixes: -Made Assault Speeder kill zombies when running them over -Made fuel globs not count as multiple kills -Fixed a crash when skipping the intro scene -Fixed a glitch where the Horde Mode enemy counter would break when allies were enabled
BALANCE CHANGES Wylde A very powerful build was identified in which players were able to utilize Wylde's Spitshine to get massive amounts of healing when dove. Also including smaller nerfs to other defensive tools, and taking 5 damage off LMB to encourage him to get in closer with RMB
LMB: 50 >>> 45 damage
LMB - Wylde's Spitshine: 8 >>> 4% lifesteal per LMB hit, stacking up to 6 times
LMB - Ace of Shields: Triggering LMB proc grants Wylde 110 >>> 100 shield for 4 seconds
Skill1 - Dustmetal Cloak: Skill1 grants Wylde 100 >>> 90 shield for 1 second
RMB - Guard Grease: Shield duration 3 >>> 2
Belroth Belroths general durability at low HP is too high P: Belroth gains up to 66 >>> 50 armor based off of missing HP.
Rayo Rayo's been struggling in the face of tanks. These changes are aimed to give him some small help to tide him over, in the form of a base stat buff and buffing one of his most commonly picked Augment.
BUGS / FEATURES - Ranked now restricted to Solo / Duo only - Fixed a bug where when a player doesn't accept the match, everyone gets thrown out of Queue. - Optimized the game to perform better; you should be seeing less stutters and lag spikes - Fixed a bug where Soul Cores weren't being given the full amount after games - Shard Buffs can now be hovered over in game to see what they do; over the player icons at the top of the screen - Re-fixed a bug where new players didn't see their Banner when joining a party - Fixed a bug where Surrendering would leave a persistent noise until client restart - Fixed some clarity issues with Wylde skills - Fixed some Wylde bugs where he wasn't generating Ammo properly
It's almost time for the Christmas holidays and the New Year! The time when everyone should have fun! Today we have prepared something special for you!
Thematic map "Christmas Town" has been added to the game;
We understand how important it is to have a good mood during the holidays, so we tried to add a little christmas atmosphere to the game!
Visual updates and more.
We continue to work on visual effects to make the game look more pleasant and understandable.
- Now, when using a first-aid kit, hearts will hover around the character.
- The hunter's ignition area effect has been replaced. The area where damage is dealt has become more readable.
- Improved hunter radar. Now he can show not only impostors, but hunters with bonus cards.
Green highlighted dot - Impostor (in both guises);
White highlighted dot - The hunter (teammate);
Yellow highlighted dot - The bonus card;
- The number of ammo is now displayed above the available skills; - Added pistol icon.
Be the first who know about the new update!
Another feature of this update was the system for notifying players about the release of a new update for the game on Steam. First of all, this is necessary to inform the players who already have the game running. This way, they will be able to quickly find out about the new update, be able to update the game and enjoy the new content!
Upon receiving a notification in the main menu, the player will receive an information window. It appears only once during the entire game.
We don't forgot about players that are in active gaming sessions. Especially for them, we built a small unobtrusive inscription at the bottom of the screen. Inscription will appear once for 60 seconds. After they player leave game session and enter the game menu, they will again receive a notification (which we mentioned above). This is in case the player did not notice the pop-up inscription below.
And a little more of our work!
- Changed the visual effect of bonus cards rotation; - Fixed incorrect display of bonus cards (sometimes when picking up any of the cards, a first-aid kit could fall out); - Fixed the health bar. Previously, after taking damage, she incorrectly displayed information; - Fixed the inscription "The match will start in ...", now it disappears when the countdown timer is stopped or the match has already begun; - We tried to fix the problem with launching the game in SteamVR mode. This problem occurred to a small number of players, but caused them great inconvenience; - Fixed missing localization in some places (translation of the text in the game may still contain errors and may not be accurate. We apologize, we are not native speakers of all languages of the world); - Added the item "Vertical synchronization" (VSync) to the graphics settings; - Worked on optimizing the game code;
About the known problem.
We are aware of an issue with characters jerking while moving. We recently released an update to try to fix this issue, it's better but still not perfect. At the moment we have 2 methods to solve the problem. But so far not a single solution has been fully approved, now it is undergoing a testing phase. We really wanted and tried to have time to fix it for the Steam Winter Sale, but still did not have time. We will release an update to fix this issue as soon as possible!
Some plans for the future.
And even though 2022 is coming to an end, our work does not end with this update! We have drawn up a work plan for the first half of 2023. The priority is the technical component of the game. We will not reveal all the secrets, but next year the game will change and sparkle with new colors!
Alone Fox Games wishes all players a Merry Christmas and a Happy New Year! Spend this New Year holidays with your family or in good company! And don't get sicks!