Construction Simulator - PsychoCow


Good news! Our “Construction Simulator - Kramer Pack” including a Kramer 5035 Wheel Loader, a Kramer 8155 Wheel Loader as well as our brand-new Kramer 5507 Telehandler is now available here on Steam!

https://store.steampowered.com/app/2203420


Release Trailer on YouTube:
https://youtu.be/8_Dte5RhBQc



The highlight of our Kramer Pack for Construction Simulator: the Kramer 5507 Telehandler! This brand-new telehandler impresses by its stacking height and payload and ensures top-performance at every construction site while the spacious cab with a window area of 3.6 m³ enables a perfect overview on all sides. So, take a seat and enjoy proceeding to action with this super-nice vehicle!



The Kramer 5035 Wheel Loader is a compact genius. With its dimensions it is predestined for low clearance heights and tight passages. As a result of its width of just 1.26 meters, it is possible to effortlessly drive on the foot path.



The Kramer 8155 Wheel Loader is known as the flagship from Kramer. It impresses with sophisticated details as well as cabin ergonomics that ensure efficient work while the high horsepower engine provides the necessary power.


We wish you a good time working with these new and exciting vehicles!

Your Construction Simulator team
Born of Bread - Terry_DV (Com Dev)
A new bakery has opened in the Village and we are cooking together for you the adventures of Loaf and his buddies, the flour golem exploring the different regions of a wonderful world ripe with mysteries! 🍄

Dear Villagers, a publishing label of the best-talented indie studios, is delighted to collaborate with the passionate developers: WildArts Studio to bring you a Light-hearted Adventure RPG - Born of Bread 🍞 that aims at making you laugh!

Remember to wishlist and follow the game so you don't miss out on any announcements and monthly recaps. 🦝

Let the trailer begin!


MergeCrafter - Havi
Hey everyone!

Our brand-new event is now live!
Dragon Eggscavation Event will end on December 19!

Your Settler's Camp has to be a minimum of Level 4 to participate in the Events



Dragon Eggscavation
How does Dragon Eggscavation work?

Break any breakable to obtain Dragon Eggs. The better the breakable, the more Dragon Eggs you will obtain.



Event Rewards
What rewards can I earn by playing this event?

This Event contains a bunch of rewards that you can earn. From Trinkets, Event Land Blocks, and much more! Upon earning Event Blocks, you can consume them to unlock even more rewards on the Event Land!


Event Tracks
There are two tracks available for this event. The Free track and the Boosted track. The Boosted track can be unlocked by using Runic.



Dragon Eggscavation Trinket
After completing all 10 tiers, you will unlock a very unique Seasonal Trinket. Those can be equipped with your tools to increase power and transform your tool into unique appearances.




Community
Thank you for playing MergeCrafter!

We take our feedback and suggestions from our community very seriously and we, Fiveamp, want to make MergeCrafter the best game possible 😊

Please join our welcoming Discord Community server and share all of your feedback and suggestions!

Discord: https://discord.gg/RUtXetU
Twitter: https://twitter.com/MergeCrafter
Instagram: https://www.instagram.com/mergecrafter
Facebook: https://www.facebook.com/mergecrafter
Dec 15, 2022
Food Truck Simulator - DRAGO entertainment


Hey, chefs! 👋

It’s been a while since our last hotfix, so we thought that it was a good time to share some more information about what we’re working on. The team has been busy as popcorn on a skillet in order to bring you even more content to the game and fix major issues that players have encountered during their Food Truck journey🍔🚌
We’ve gathered a lot of feedback from you, and based on that, we’ve added some improvements to the game.

Having said that, we’d really like to thank you for all for the support that we’ve received from you so far. Please, remember that if you run into any issues during the gameplay, feel free to drop us the message in the comment section below. As for this patch, it's larger than the previous one, so grab your favorite drink, relax, and enjoy the reading.⬇️


Improvements
  • A Menu Creator has been added to the game allowing you to create a menu out of existing recipes to be drawn from at selling points.
  • You can now buy pre-cutted ingredients. These cost a bit more, but that’s the price you have to pay for gaining time.
  • Improvements to handling randomization when drawing orders to prevent the same orders to appear subsequently too often.
  • Improvements have been made to the map allowing you to zoom in/out and add custom markers to the map. The default setting for zooming is on the mouse wheel and brackets [ and ].

Balancing
  • Requirements for devices/appliances have been rebalanced as some could be upgraded too early and other too late.
  • Sushi container now only accepts rolls as we initially intended. The last update introduced a bug allowing placement of others things that lead to multiple bugs and issues down the road.
  • Pizza dough freshness does not degrade that fast anymore.

Performance
  • A series of performance improvements across the board in all areas of the game. This should result in smoother performance on most system and a significant reduction in stuttering.
  • Many LODs in the game have been improved or reworked to improve visuals and increase performance.

Bug Fixes
  • Fixes a bug that caused lock-up in the shop and thus preventing the Hurricane related quest to be completed correctly.
  • Fixes the issue that causes some markers on the map to displayed twice.
  • Fixes a bug that caused the distance on markers to not be shown after loading a game.
  • Fixes various issues, bugs and sound levels for ingredients and their placement.
  • Fixes an issue causing the UI to disappear after fast-traveling.

Other
  • Halloween content has been disabled by default. If you enjoyed it and want to retain that content in your game, please enable it in the options menu.
  • Japanese language has been added to the game.
  • Simplified Chinese has been improved.

And that would be it for the update, folks. We hope that you’ll enjoy the changes and new features that we’ve added to the game.
For The King II - CosmicRaccoon
Welcome back to the Book of Lore, Adventurers!

Today, we're talking about the story of For The King II. Just a heads up, there may be some light For The King I spoilers, but don't worry, there won't be any For The King II spoilers. We just want to set the scene for you.

You'll also meet a few new and returning playable classes. Let's get into it!



Fahrul owes you a great debt after the events of the first game. And if you haven't beaten it yet... there's still time!

With the original For The King, we wanted to create a whimsical world inhabited by fun and quirky characters. But our story was also quite dark and ominous.

We really liked that juxtaposition--it allowed us to break the tension of what otherwise could have been a grim experience, especially considering how challenging the game can be.

Things seem quite peaceful after the first adventure though. But now a new danger threatens the land and the people of Fahrul. They’ll need your help once again.



Setting the Scene
We won’t spoil too much, but once again Fahrul has been plunged into darkness. The once peaceful and prosperous land is now a place of paranoia and tyranny.

Queen Rosomon, in her new reign, has grown wicked, and has ordinary Fahrulians feeling uneasy. While some citizens now live in fear, others have formed a resistance.

And that's where our story begins. Our heroes have joined the resistance, aiming to rid Fahrul of this ruthlessness and distress and bring it back to its once peaceful ways.

We're looking to push the extremes in For The King II. The story is darker overall, but we're also leaning more heavily into the whimsical characters and scenarios they find themselves in. We also want to show how Fahrul has changed in the time between the first and second games. There is a significant time jump, so it'll be interesting to see returning heroes and locations!

Unsung Heroes
If you played the original For The King, you'll notice some familiar classes returning to the front line.



The Blacksmith is the squad's tank. Troubled times bring demand for weapons, so they have no shortage of work these days. Many Blacksmiths have decided they’d rather not sell to the Queen’s Guard, a position that is not appreciated by Rosomon’s new favored enforcers.

The Hunter is our ranged specialist. They are not well-loved in Rosomon’s new order. They’re armed, self-sufficient, and at a moment’s notice they can melt away into the wilderness. Just the type to chafe at her cloying new laws. Also just the type to resist.

The Scholar is an expert in the use of magic. The Queen’s Guard have descended on the schools and universities of Fahrul looking to sniff out any brewing dissent. Smart scholars, of which there are many, have decided this is a fine time for an extended sabbatical.

But these are just some of our returning heroes. For The King II brings with it a slew of new blood.

Now that the overworld is much larger (and I mean MUCH larger), we felt we needed a class that specialized in mapping and terrain traversal.

The Pathfinder also wields a boomerang, so how could we not have her here?

And finally, the Alchemist brings a blend of magic and chemistry to the fight. In For The King II, we've added many different types of potion bombs. We felt the need for a class to specialize in these new throwables, so enter the guy with the crazy hair!

We'll keep the rest of For The King II's new classes a mystery for now though. Thank you all for tuning in, once again. We've got more Book of Lore videos coming at you very soon, so keep checking back.

Catch you in the next one, adventurers!


Book of Lore - Episode 1
Book of Lore - Episode 3


Join the IronOak Games and For The King community on:
➡️ Twitter
➡️ Discord
➡️ Instagram
➡️ Facebook
Dec 15, 2022
General War Memories - jtggame
During the event, players will get DOUBLE XP in Training and DOUBLED MR in MR production.



Don't miss your chance to get stronger!


Best regards JTGGame Team!
Dec 15, 2022
Tiny Rogues - RubyDev
You might need to restart Steam to get the update.

PTR

What's a PTR?
PTR stands for the public test realm. Which is another version of the game, a sort of public beta realm for players who want to help test new features.

How do I join PTR?
Right click Tiny Rogues in your Steam Library and select "Properties". Then select "Betas" and chose the public-test-realm in the drop-down menu.

Patch Notes

New Features
  • Blood Shrines have been completely reworked.
    They are now called Blood Altars and grant special amped rewards if you chose to inflict 1 heart of damage to yourself. The damage inflicted can be lethal and will now damage Soul Hearts, Armor and normal Hearts. It will also trigger Defy Death and Revives.

  • Curses were already implemented in last patch but now Cursed Shrines also display the negative modifier they will apply.
    These curses are:
    • +5% enemy health
    • +10% mana degeneration rate
    • -10% stamina recovery speed
    • -1 bomb found
    • -10% damage at far range
    • -10% damage to bosses
    • -10% gold found
    • -1 maximum heart
    • -5% movement speed
    • Sacrifice all Soul Hearts.
  • Blacksmith Whetstones now can upgrade melee weapons to level 4.

Balance Changes
  • Healing a heart at the Nurse now costs 5G, down from 10G.
  • Boss enemies on floor 7 on-wards will now spawn mana stars more often. (this change scales with every floor, e.g.: Mega Death will spawn 20 mana stars per health bar now)
  • The projectile behavior of Spectral Blade Wand projectiles has been adjusted a bit.
  • Picking up a mana star will now grant a hidden attack speed buff of 30% more attack speed for 2 seconds.
  • The Golden Desert Eagle now doesn't grant "100% more damage dealt with the next shot after dashing" but "on dash deal 100% more damage with this weapon for 1 second".
  • Increased Tommy Gun DMG by 25.

Cinder (-related) Changes
  • Automaton guardians now stand still for 1 second after spawning before they start attacking.
  • Automatons of all kinds are now weak to bomb damage.
  • Fixed that bosses which would clear non-boss enemies between phases would kill automatons.
  • Removed the "+0.5 hearts damage taken" curse.
  • Health Fountains now recover half of maximum health when "Rust, Pestilence and Sin" is active. (before half of missing health)
  • The spiky doors created by "Unjust Incentives" cinder now only deal 1/2 heart of damage. The spikes can now be bombed to be removed.
  • Tweaked (reduced) a lot of enemy enchantment attack / firing rates, especially when they spawn on boss enemies.

Bug Fixes
  • Fixed a bug where rerolling accursed room choices with Red Dice would reroll them into non Curse rewards.
  • Fixed a bug where Cinder modifiers active state wouldn't be saved correctly.

Leave feedback in the ptr-feedback channel on the Tiny Rogues Discord!
Pillazon: MMO Drug Lord Tycoon - Kat34
Hello everyone!

Thank you for being so supportive, the last closed beta test is just started don't forget to share your feedback with us on Discord or directly from the game(via the feedback panel in the options menu).

Have fun!

Come and join us on our Discord server!
https://discord.gg/4ttd9QECax
Dec 15, 2022
General War Memories - jtggame
This event is extremely suitable for anyone spending gold coins. By spending gold coins, you can get into the gold rating and at the end of the event you will receive an excellent package of rewards.



Good luck!

Best regards, JTGGame Team!
Dec 15, 2022
General War Memories - jtggame
  • Do you want more resources?
  • Do you want to get a unique unit?


Then this event is just for you, hurry up. A flash-sale event has been launched, where you can buy valuable items, units with a big discount.


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