We're going to run a playtest of Truck World: Driving School this month to make sure the game is in good technical state and fun to play for half an hour or so.
If you’d like to participate in the playtest, you can now request access to it on the game’s main page.
The number of players invited for the playtest will be limited, so don't worry if you don't get in - Driving School is scheduled for release in January 2023, and you’ll be able to try it out pretty soon anyway.
We have created a few places for playtest participants to submit their feedback. You'll be able to do this right inside the build, but we'll also welcome everyone on our discord server (we haven't done anything with it it for a while, but now is a great time to get back to it).
And, of course, wishlist both Driving School and the full game if you haven’t done it yet!
The Khalid is a modified variant of the well-known British Chieftain main battle tank, developed for service with Jordanian forces in the late 1970s. Coming to War Thunder as part of the next major update, the Khalid will offer tankers an interesting twist on the design of a popular British high tier classic!
Briefly: A special Jordanian modification of the Chieftain MBT, outfitted with a substantially more powerful engine.
Khalid, main battle tank, Britain, premium, VI rank.
Features:
Uprated engine
Improved mobility
Laser rangefinder
In War Thunder, the Khalid will soon join the top ranks of the British ground forces tree as a new rank VI premium vehicle awaiting seasoned tank commanders in the next major update Apex Predators. As a unique modification of the renown Chieftain, the Khalid addresses one of the design’s traditional drawbacks by introducing a vastly more powerful engine to the chassis.
In fact, the Khalid is equipped with the 1,200 horsepower Rolls Royce CV12 diesel engine which nearly doubles the power available to tankers over standard Chieftain variants. If the engine appears familiar to some seasoned British tank commanders, then this is certainly no coincidence as the CV12 is the exact same engine powering the formidable Challenger 1 - the Chieftain’s successor. As a result of this upgrade, the Khalid can not only reach a higher top speed of 56 km/h compared to the original Chieftain, but it can also accelerate far quicker and conquer more difficult terrain types with greater ease. Effectively addressing one the Chieftain’s largest drawbacks, the Khalid elevates the vehicle’s combat capability to a new level, providing its aspiring commanders with a well-balanced performance profile.
However, while the engine upgrade is certainly the most noticeable change tankers will take note of during matches, the Khalid also comes fitted with another, not as striking but no less handy system that can have a significant impact on the outcome of a gunnery duel. Namely, the Khalid features a laser rangefinding system which, unlike the Chieftain’s traditional stereoscopic rangefinder, allows for much faster and more accurate range determination. Therefore, gunners can make the most of the Khalid’s deadly 120mm L11 cannon by being able to quickly acquire and engage targets even at longer distances!
Something prospective commanders of the Khalid ought to bear in mind however, is that the vehicle retains the Chieftain’s general layout as well as protection levels without any major change. As a result, the Khalid inherits the Chieftain’s strong turret armor, enabling it to particularly excel in defensive hull-down positions. At the same time though, this also means that the Khalid possesses the same weaknesses in the form of a thinly protected and rather exposed lower glacis as well as hull sides.
Lastly, it’s also worth mentioning that being a premium vehicle, the Khalid allows tankers to earn more rewards for each action performed in combat - a particularly useful perk for players aspiring to climb the top ranks of the British ground forces tree. In the meantime however, be sure to stay tuned to the news as we continue unveiling more of what the next major War Thunder update has in store for you. Until then, happy hunting tankers!
Deck RX: The Deckbuilding Racing Game - MBS Carlos
Hello once again!
Today we are here to show you one of the many changes we are making in Deck RX thanks to your feedback!
A lot of people have said that they were kind of annoyed by the dialogue frames that appeared after certain actions within a race such as duels.
We decided to introduce these new ones into the game, which are not only smaller but as you can see in the video below they let you know more precisely which vehicles are involved in the action and where they are at that moment.
Also, as you may see, they adapt to the camera position and movement.
We have taken into account the priority of the information that interests the player, being this
ACTION > VEHICLES INVOLVED > CAPTION.
This along with other changes will be coming to versions like the demo or the Open Dev Access that our Kickstarter backers have soon.
Not every hero rises from breathtaking legends. Some warriors forge their fate wielding nothing but a broom… While the story of ASTLIBRA Revision advances, the baker in the town of Rispadar embarks on her very own exciting adventure.
We are very pleased to announce that the development of the remake of ASTLIBRA’s mini-Gaiden "ASTLIBRA: The Cave of Phantom Mist" has begun! This content will be released as a DLC for ASTLIBRA Revision. What surprises does KEIZO have in store for us all? Let’s wait and see...
Switch Port under way!
You asked about it and we can’t keep it under wraps anymore! The Switch port is underway with the game engine’s developer, Mr. Yamada, taking care of the porting. We will keep you updated on any new developments so stay tuned!
Steam Collectibles
To those with a taste for collectibles, rejoice! We have commissioned two amazing artists, シガタケ and 龍渕はく, to prepare Steam collectible cards, backgrounds, and other content for ASTLIBRA Revision. Be on the lookout 😉
Revising the English translation
ASTLIBRA Revision’s launch was met with high praise and we couldn’t be more thankful for all the love and attention we witnessed globally. Still, we want to address the recurring feedback towards ASTLIBRA Revision’s English translation and its – sometimes – quirky nature.
Some players cherished the nostalgia it evoked – reminding them of translated games of old. Others found the translation charming, yet a bit distracting.
This is why we would like to take this opportunity to acknowledge any and all concerns regarding the translation and assure you all that we are already taking steps towards making ASTLIBRA Revision’s English version as enjoyable as its Japanese equivalent.
We are already working on polishing the translation and we are sure you will be amazed by the results; a translation as smooth and charming as ASTLIBRA deserves!
As the new year closes in, we will strive to bring you a richer and more exciting ASTLIBRA Revision. Stay tuned!
Season's greetings from Evil Nun: The Broken Mask 🔨 The school is decked out in holiday cheer, with Sister Madeline sporting a Santa hat and Frosty in the yard. Put your survival skills to the test and see if you can escape her clutches. And don't forget to take advantage of our winter sales. Happy holidays! 🎄
We have also added a new puzzle minigame with the snowman. Complete the minigame and Christmas things will happen with Madeline!
Aside from that, we have also fixed some bugs regarding the gym and the doll. Here you can find the full changelog:
- The doll now doesn't start stopped if it previously was stopped. - The rotation rate of the explosive doll won't cause problems in low framerates. - Fixed an issue that prevented players from getting the achievement regarding Philippa Exploding. - Fixed minor lighting bugs. - Added additional text when the unloaded doll is grabbed to make it clear that you can directly reload it with dynamite. - Fixed minor bugs regarding SM navigation in the gym.
With today's transition into Early Access Phase 2, there will be a price adjustment for The Bus as of next Monday (19 December 2022). The new price will be 32.95€ - so if you don't have The Bus in your Steam library yet, you should definitely get it now!
We actively collect your feedback and forge updates for Asterigos: Curse of The Stars. Thank you so much for sharing your comments with us. We appreciate it!
Today we are pleased to release update 1.05, addressing various bugs, balance, and gameplay enhancements.
Controls settings
Improve the lock on target switching when using the mouse.(PC)
You will now be able to change the button tooltip display to match the controllers from the PlayStation or Xbox. (PC)
QoL Improvements
Cliff climbing is now at a faster speed.
Increase the speed of elevators.
Journal pages now have the associated title.
Teleportation UI now shows the count information about the mimic, teumess, and chests on the location.
New Game+
Teleporting via conduits is unlocked from the start of NG+ and does not require to complete the mission, but does require to Activate the conduits.
You can now craft all quest rewards with the NG+ 3rd round and beyond.
Equipping the Eye of the Abyss Amulet or Calamity Ring will give a warning message.
Perks and Skills
The short dash from the Shield of Vengeance now goes toward enemies.
Increased damage of Aegis Whirlwind.
Shieldbreaker will now also deal damage after breaking the enemy's defense.
Hooked Spear will now apply a knockdown effect to un-pullable enemies.
Spreading Flames will now slowly trace the nearby enemy.
Reduced the cost of Binding Daggers, Blink Strike, Vacuum Rift, Astral Storm, and Icicle Chains.
Bug fixes
Changed the font for the Japanese language.
Fixed a bug that caused staff technique to have incorrect VFX.
Fixed a bug that made it impossible to toggle the confirm button when using a DualShock or DualSense controller.
Fixed a bug that caused the game to freeze after returning to the Shelter from Arges Plaza's main quest.
Fixed a bug that caused the game to freeze during the cult assembly event in Arges Plaza's side quest.
Fixed a bug where equipping Rose-Grape Earrings would result in gaining stardust upon death.
Fixed a bug that caused DLC items to be added whenever the game is restarted.
Fixed a bug where keys were used but did not disappear from the inventory when opening locked doors associated with them.
Fixed a bug that prevented a player from obtaining a Small Card or Delicate Starite Mirror for Archive item data.