2) Friday, Saturday, and Sunday Don't Miss Login Event - Players who log into the game on Friday, Saturday, and Sunday will receive 'December's GrandChase Box'. - Players can receive Iron Dragon Outfit Box x1, Archimedia Gate Box x3, and Chase EXP Potion x5. - All boxes will be deleted after the event ends.
3) Friday, Saturday, and Sunday Don't Miss Buff Event - Friday, Saturday, and Sunday: Gain +30% EXP in Dungeons, GP +30% from All Modes, and Item Drop Rate +15% in Dungeons - Certain Hero Dungeons, Event Dungeons, and Other Certain Dungeons are excluded
2. Seal Breaker Coordi Encore Event 1) Dokaebi King Seal Breaker Coordi (December 14th 00:00 - January 4th 00:00)
We will keep trying our best for GrandChase Classic. Thank you.
Lock 'n Load Tactical Digital: Core Game - Metcalf
- fixed bug where reducing a squad was not giving half the elimination VP at that time as it should for most of those types of scenarios. - Scenario Editor: added 'All' button to unit group attributes' number settings. - Scenario Editor: added 'two story building' checkbox to terrain editor for individual buildings. - Scenario Editor: added unit attributes -1 VP Zone and -2 VP Zone; Building OK (for teams), Exploding Weapon; and setup restriction No Upper Floor. - Scenario Editor: added event effect "Add Turns".
v0.5.70 -Titan beam attack danger zone visual improvements -Changed the Demolition hammer to break down contraptions into dropped contraptions instead of resources. All other weapons still cause resources to drop when used to destroy a contraption. -Setup Titan Pillar destruction vfx for while it moves through the water -Made Titans stop attacking the player if they enter into a ferry and start traveling -Setup additional button remapping options to handle the quick bar being remapped to other buttons -Fixed a fish rendering bug when traveling between islands -Improved ocean rendering to reduce camera rendering clipping below it -Fixed an issue where you could put paper items into the water barrel like empty bottles can be put in
Fixed the problem of quarryman buff not taking effect in mining proficiency
Fixed the problem that fruit crops may not produce at low temperatures in high difficulty
Fixed the issue that Trading Post building may check the insurance when no insurance technology is unlocked
Fixed the problem that the building would show lack of materials after unchecking all recipes
Fixed the problem that the spacebar can control the check button and pause button at the same time
Fixed the issue of happiness and health statistics not reaching 200%
Fixed the problem that Laborer could not be searched in the Town Details
Fixed the problem that Costumes would show the durability
Fixed the incorrect payment amount when trading blueprints and seeds at the dock
Fixed the issue that Mayor Eve could increase the number of families in the Great Castle
Fixed the problem of not being able to select the option for the event "The Arrival of a Sommelier"
Fixed the problem that the supply resource list of Small Delivery Station would not be refreshed immediately
Fixed the problem that the graying style of item quantity was incorrect when setting item disable in resource interface.
Fixed the description of the achievement "Weather-Beaten"
Fixed the description of the achievement "Carefree Life"
Fixed some text descriptions and instructions in the Help
Fixed the problem that the switch building button in the building interface could not be clicked under certain circumstances
Fixed the problem of not being able to enter the game in some cases
Feature adjustment:
Added new buildings: Open Deep Mine, Deep Mountain Quarry, which need to be unlocked by technology
Added upgrades for Open Mine and Mountain Quarry
Added the function for Laborer to move disable items from Marketplace back to warehouse-type buildings
Added the function for Laborer to move prohibited items to other buildings where storage is allowed
Added the function of setting the reserve quantity of items in the Town Details - Stock Management tab
Added the function of difficulty preset saving, which can save the last used custom difficulty setting
Added the function of jumping to map marker points with the keypad, if the custom keys occupy the keypad, it cannot be jumped
Added the function of making up the difference in dock transactions, which can quickly adjust the amount of silver coins
Added the function of jumping to the Town Details - Stock Management tab from the Trading Post Sell Interface
Added the function of automatically admission of immigrants in Town Hall and Great Palace
Removed the coexistence limit of Town Hall and Great Palace, the maximum number of mayors will not be stacked when coexisting
Optimized the interface memory function of the Town Details
Optimized the function of transferring animals in pasture-type buildings
Optimized the function of building upgrade, you can also click to upgrade when there is a lack of materials
Adjusted the way trade proficiency is acquired: proficiency increases according to the trade amount when the trader successfully completes trade
Adjusted the effect of Travel Light technology: 30% reduction in round-trip time when selling goods weighing no more than 50% (not valid for archives with activated technology)
Removed Toilet items
Value adjustment:
Increased recipe output from Fishing Port
Increases the stress-reducing effect of happiness and health: 3~5%
Increased the maximum number of Builder to build some buildings: 2→3
Increased the construction material of Tent: Timber*15
Adjusted the size of the Well: 3*3→4*2
Adjusted the number of days the stress-reducing effect of Wine lasts: 120 → 360
Adjusted the number of days the stress-reducing effect of Whiskey lasts: 360 → 120
Remodel adjustment:
Added the function of right click to delete the remodel, part of the remodel can't be deleted, and the material will not be returned by deleting the remodel
Increased the number of remodel slots for House and Interim Housing: 1→2
Added recipes for making Bell Tower, Scarecrow and Oven, which need to be unlocked by technology
Removed some of the technology limit of the remodel
Adjusted the type and number of remodels for some buildings
Adjusted some of the materials required for the remodel
Removed Toilet remodel
Building interface adjustments:
Added demolish button
Added display of the number of buildings of the same type
Added the function of opening closed positions by left-clicking
Added the function of closing blank positions by right-clicking
Adjusted the placement of the switch button
Optimized the display of the maximum number of positions
Optimized building durability icons
Optimized the display of the position list
Optimized interface information refresh speed
Adjusted the way building details are displayed: tips are displayed when the mouse hovers
Removed the display of the number of people with the same profession
Display adjustments:
Added attribute information of items in the Help-Item tab
Added information on the output buildings of Bell Tower, Scarecrow and Oven in the Help-Item tab
Added attribute information of item tips in the Resources interface
Added daily output and slaughter output information for animal tips
Added output, harvest period, and growth temperature information for seed tips
Added stress-reducing information for drink tips and food tips
Added stress-reducing information for housing-type building tips
Added information on the number of buildings built for building tips
Added mouse operation instructions for building tips, remodel tips and position adjustment tips
Increased the display of resource points in the Map interface
Added message for zeroing out the ordering interval in the Event Log
Added message about the content of event rewards in the Event Log
Added message of resource point bonus or not when building location is selected
Added message to switch models when building location is selected
Added the display of the number of items in stock in the sell interface of the Trading Post
Optimized the display of the reserved quantity of items in the sell interface of the Trading Post
Optimized the display of Economy Remodel
Optimized the display of item tips in the Town Details - Collection tab
Optimized the ground display of the Compost Plant
Optimized the display of unlocked crops and animals in the Help-Illustrated tab
Adjusted the placement of the Dismiss Deal button
Fixed the description of Tequila's stress-reducing effect
Fixed some Tutorials
Removed the tips for happiness and health values in the citizen interface
Hello everyone, and welcome to the Weekly Dev Log for December 13th, 2022, detailing all the changes that have happened since December 5th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.
Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
December 2022 Player Survey
It's time for another player survey! We'd love to hear from you and gather your thoughts on the game so far. These surveys help us plan for the future of Tower Unite!
We're currently wrapping up work on the upcoming Holiday Update, which will bring with it the initial release of Condo I/O, along with a yet to be announced Condo feature. You can read everything slated for this update here.
Johanna worked on getting the Plaza ready for the Holidays.
JJosh continued working on Holiday items and furniture.
macdguy continued working on getting Condo I/O ready for it's initial release. He added events to a bunch of items, so that they can be interacted with using the Condo I/O system. He also fixed various bugs and tweaked some Holiday events. In addition, he worked on adding .webm and .ogv support to the Media Players in the Condo.
Nuclearxpotato continued working on Holiday items.
Wheezwer worked on holiday scarf designs and concept art for the Gingerbread House item.
Holiday Items WIP
Ball Race: New Map
Lifeless started working on a new Ball Race map, yet to be named.
Ball Race: New Map EARLY WIP
Miscellany
Lifeless continued working on game world maps.
Madmijk worked on bugs and smoothing out the Monorail animations.
Sketchman worked on backend improvements and fixes.
Wheezwer worked on Minigame Medallions.
Will continued working on music and sounds for SDNL.
Wrap It Up
That about covers everything that happened since December 5th, 2022 at PixelTail Games.
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Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!
We heard your feedback on the latest patch and pushed the hotfix to fix the crashes and minor bugs that happened to some of you. We’re sorry for the issue, and we hope this fixes things up.
Bugfix:
Fixed crash at the end of the day and mastery level up UI
Fixed crashes caused by placing outdoor decors inside the farmhouse. When you attempt to place items listed below inside the farmhouse, this fix will remove the item completely from your save.
Pink beach umbrella
Blue beach umbrella
Yellow beach lounge chair
Beach flamingo
Beach outdoor lamp
Beach outdoor round table
Beach picnic set
Pink folding beach chair
Blue folding beach chair
Mini palm pot
Blue surfboard
Sand castle
Beach swing
Beach pool with pink floaties
Beach pool with white floaties
Blue bench lounge chair
Beach bonfire
Boat chair
Boat couch
Beach outdoor table
Beach gazebo
White and purple boar flowerpot
Colorful boat flowerpot
Rickety arch
Rickety gate
Rickety fence
Wood floor tile
Stone path
Wood path
Wooden fence
The problem was that if the items listed above were placed inside the farmhouse, you would not be able to load the game. This update fixes that by removing them from your decor.
Fix the incorrect sword animation position.
Fix cannot shop at Pan and Socket.
Bugfix where Fridge Storage is limited to 12 after load.
Fix placing wall object in the interior when selecting tile without wall causing crash.
Game developer RoomyRooms thanks the following patrons for their support: Firestorm, Drahcir, and Higgin
Announcements
Read about the November Development Direction here! Verdict will be moving to the Unity game engine. In the meantime, the game will be in a “Long Year” state. The year will remain 1056 and characters will not age until the move is complete.
- Maim Movement Speed reduction decreased (-5 per stack -> -3 per stack) - Frail reworked.: Cut Armor and Resilience by 50%. Healing is reduced by 20%.
Evocation Cleric - Bless changed to provide a shield per buff stack.
Monk - Stampede cooldown decreased (18s -> 16s)
Miscellaneous
- Added many new soul colors to the default rollset. - Added new double-layered soul colors to the Soul Mixer rolls. - Added door knocking (TY to Mazian for funding) - Added 11 new hairs. - Added four new cloaks/capes. - Added Rhystbound Aurien ear colors. - Fixed issue with soul colors causing them to not show up (or to show up as the hex code instead of the color name) - Moved Nephilim portal past cave entrance. - Changing your school sticks between logouts now. - Decoration limit from 300 to 500. - Following mobs will now teleport you to their location. - You can now use arrow keys (rebindable) to face a certain way. - Fixed Megaton's delayed hit issue. - Fixed Blades Of Ichor being invisible with gauntlets equipped. - Halted year progression. - A few other very small fixes.
Want to support the game? Check out Verdict’s Patreon! The Verdict Paypal is verdictdevelopment@gmail.com if you'd like to donate! Learn more about Verdict at our website. Join our Discord - it’s where we all hang out! Stay up to date with Verdict on Twitter! Read the Verdict forums to see what everyone’s talking about. Interested in reading up on Verdict’s lore? Here’s our Wiki! Subscribe to gamedev RoomyRoom’s YouTube channel!
Tidehead Studios LLC cannot be held responsible for any eldritch abominations accidentally created in the course of game development.
Kidding! Mostly.
Art & Design
Special art pieces are completed!
Narrative
Worked on an early cinematic!
Technical
Occasionally, layers do not cooperate. When this happens, we get... Luchador Edith. Or Biblically Accurate Angel Edith. (These happen because multiple expressions and poses go off at the same time!)
Fought Colette's braid, because it needs to be adjusted whenever her pose changes.
Promotional Content
Released a new installment of Carraway’s Travelogue!
Released another lore post!
Con+Alt+Del
We're finalizing the NEW demo for this week, to debut ON FRIDAY, 12/16/2022!!
Merchandise Received: CHECK! (See a teaser below. No, it's not Silverblood hot sauce.)
The mysterious Snowflower Tree has reappeared in Vales! Send your wishes to the Snowflower Tree and earn some rewards such as the Snow Cloud Bed or the various Homestead items! Help make this festival a lively one by completing daily quests every day. Check out the details below!
Event Details
Event Dates:Thursday, December 15th, After Maintenance - Thursday, January 12th, 2023, Before Maintenance
During the event, you will receive the quest, [Guide] Wishing Snowflower Tree Festival.
You will also receive Orange Wings of a Goddess (Snowflower Festival) that will teleport you.
Register a main character with Lily at the festival location.
You can only register one character per account.
Once registered, you will receive the daily quest [Event] Make a Wish.
Stay logged in for 36 minutes each day to receive a Wishing Snow Crystal.
You can help Nelche and Garon to receive more Wishing Snow Crystals!
When you use the Wishing Stone Crystal 2 times, and talk to Lily, you will receive the following rewards:
20,000 EXP
3 Snowflower Tree Festival Gift Box
Each time you put a wish into the Wishing Snow Crystal, you will receive 1 Snowflower Tree Festival Giftbox.
If enough players put wishes into the Wishing Snow Crystal and send it off to the Snowflower Tree, the tree will shine for 2 hours.
If you talk to Lily while the tree is shining, you will receive 1 Special Snowflower Tree Festival Box and 1 Snowflower Tree Festival Coin Box.
Wishing Snow Crystals will disappear every day at 7:00 AM PST so be sure to use them all beforehand.
Daily Quest Details
You have a choice of either helping Nelche or Garon for the daily quest.
To receive the daily quest, talk to Lily and click on Receive Daily Quest.
Helping Neche collect Mysterious Pages
If you decide to help Nelche, you will receive the daily quest [Event] Gather Mysterious Pages.
Mysterious Pages have a chance to drop from all monsters in Erinn.
The higher ranked monsters have a higher drop rate.
When you gather 10 Mysterious Pages and talk to Nelche, you will receive the following rewards:
20,000 EXP
1 Wishing Snow Crystal
1 Snowflower Tree Festival Gift Box
Mysterious Pages disappear daily at 7:00 AM PST
Helping Garon collect Lively Melodies
If you decide to help Garon, you will receive the daily quest [[/b]Event] Gather Lively Melodies.[/*]
You can get a Lively Melody each time you play a song that lasts at least 1 minute and consists of 300 or more notes.
You must use the Playing Instrument skill in order to obtain Lively Melodies.
The quality of your performance does not affect whether or not you get Lively Melodies.
When you gather 10 Lively Melodies and talk to Garon, you will receive the following rewards:
20,000 EXP
1 Wishing Snow Crystal
1 Snowflower Tree Festival Gift Box
Lively Melodies disappear daily at 7:00 AM PST.
Event Quest Details
[Event] Wishes Come True
Completing the daily quest [Event] Make a Wish a set amount of times will earn you a Snowflower Tree Festival Coin Box.
Opening the Coin Box will reward you with a Copper, Silver, or Gold Snowflower Tree Coin (Totem).
Talk to Lily to complete the quest and receive the following rewards:
500,000 EXP
Special Snowflower Tree Festival Gift Box x15
*NEW* Eternal Heart 2nd Title Coupon
Max Damage +18
Magic Attack +25
Music Buff Effect +6
Water/Fire/Wind/Earth Alchemic Damage +12
Critical +5%
Defense +10
Protection +6
Magic Defense +10
Magic Protection +6
Movement Speed +2%
The effects can be used for 30 days. The title can still be equipped without the effects afterwards.
[Event] The Fairy Tale Parade
Each objective of the quest will reward you with a Snowflower Tree Festival Coin Box.
If you complete the daily quest [Event] Gather Mysterious Pages 8 times, you will receive the following rewards:
300,000 EXP
Snowflower Reindeer Whistle
This new pet can also pull a sled anywhere, not just on the snow!
3 Special Snowflower Tree Festival Gift Box
*NEW* Homestead Noble Mansion Floor Tile
[Event] The Snowflower Tree Band
Each objective of the quest will reward you with a Snowflower Tree Festival Coin Box.
If you complete the daily quest, "[Event] Gather Lively Melodies" 8 times, you will receive the following rewards:
300,000 EXP
Snowflower Husky Whistle
This new pet can also pull a sled anywhere, not just on the snow!
3 Special Snowflower Tree Festival Gift Box
*NEW* Homestead Noble Mansion Wall
Snowflower Tree Festival Gift Box
You can receive one of the following items when opening the box:
*NEW* Snow Cloud Bed
*NEW* Homestead Noble Mansion Floor Tile
*NEW* Homestead Noble Mansion Wall
Fairy Dance Gesture Card
Cancan Dance Gesture Card
Homestead Snowflower Table and Chair
Homestead Shiny Snowflower Tree
Homestead Snowflower Tree
Homestead Snowflower Parade Podium
Snowflower Parade Podium
Snowflower Table and Chair
Golden Experience Fruit (300%)
Golden Experience Fruit (200%)
Golden Experience Fruit (100%)
Special Artifact (100%)
Special Artifact (200%)
Rebirth Potion (Event)
Pet Rebirth Potion (Event)
Forgetful Potion
Golden Hammer of Durability
Rusty Hammer of Proficiency
Sky Blue Prism Box (Event)
Green Prism Box (Event)
Unrestricted Dungeon Pass (Event)
Unlimited Shadow Mission Pass (Event)
Age Potion - Age 9
Age Potion - Age 10
Age Potion - Age 11
Age Potion - Age 12
Age Potion - Age 13
Age Potion - Age 14
Age Potion - Age 15
Age Potion - Age 16
Age Potion - Age 17
Age Potion - Age 18
Pet Age Potion - Age 1
Pet Age Potion - Age 2
Pet Age Potion - Age 3
Pet Age Potion - Age 4
Pet Age Potion - Age 5
HP 300 Potion SE
HP 500 Potion SE
MP 300 Potion SE
MP 500 Potion SE
Stamina 300 Potion SE
Stamina 500 Potion SE
Wound Remedy 300 Potion SE
Wound Remedy 500 Potion SE
HP Buff Potion (Event)
MP Buff Potion (Event)
Stamina Buff Potion (Event)
Protection/DEF Buff Potion (Event)
Special Tendering Potion (Event)
Special Tendering Potion S (Event)
Special Snowflower Tree Festival Gift Box
You can receive one of the following items when opening the box: