We fixed a hang during the zombie turn in the Old Port area. Game would enter an non-breaking loop when a specific spawn was triggered. Problem was identified with a duplicate spawn waypoint and should be fixed now.
Please update your game, you should get a small 20mb download.
Going forward, the calculation of the water levels will also take into account how much space the objects take up in the aquarium.
So, in the future, if you have a lot of stuff in your aquarium, you won't be able to put as much water into it — although you won't have to go to such extremes as in our preview picture to notice the effect :)
* Added extra functionality to tech socket connectivity. The info screen displays the resource status more thoroughly now.
* Fixed bug where the payer belt slots were not clearing upon siege level entry and preventing players from equipping shield tech blocks.
* Added 2 more Cannon Towers to Level 9.
* Corrected Wall Shield upgrade names in shop menu. The previous names implied that they last for a certain duration whereas they actually have hit points and until those HP are chewed up, wall shields stay active.
* Adjusted Golem destruction so blocks don't fly up in the air like crazy.
* Nerfed Super Power upgrade for end-game balance. * Nerfed Power efficiency upgrade for end-game balance.
★ Save Data Location change: • New Location: %USERPROFILE%/AppData/LocalLow/N7T-GAMES/Attack on Toys/Player_Data/ • Previous Location: Attack on Toys_Data/StreamingAssets/Player_Data/ • Please do BACKUP your save data manually, you will need to move your save data manually when Attack on Toys 4.0 is released, so the Mods & Save Data will function properly ★ Bee Hive Spawn Repositioned. You might need to re-adjust your old Toy-Box level creations. ★ Blocks Toys scale has some reduction to be able snap properly. You might need to re-adjust your old Toy-Box level creations. ★ Skybox is now reset to default, so it could be modded in 4.0. You might need to re-adjust your old Toy-Box level creations.
⚑ ATTACK ON TOYS - MOD SUPPORTS
Attack on Toys MOD Support is included in Attack on Toys: 5TH ANNIVERSARY at 10 December, 2022! Now you could be part of the Mod Builder for Attack on Toys! Create & Share your Toys Creation with others!
Toys universe is limitless, you could combine all kind of Toys Genre without worrying they will look out of place.
This is what make Attack on Toys Mod is very special, you could combine World War Toys, Medieval Toys, Space Toys, and other type of toys genre at the same time... because they are all just a Toys, that what make em special, it doesn't break any universe, instead it become as one!
One more things that make make Attack on Toys Mod is very special, you could easily add & combine all different Mods into one Toy-Box Creation! So Toy-Box Builder & Mod Builder Community could work together as one. You will also need to list whats Mods that you use in your Toy-Box Level Creation in-order to work properly, which is also great way to credit the Mod Builder Creator!
★ Video tutorials will available soon at N7T-GAMES YouTube channel: Subscribe! ★ Have some problem or question while Modding? you could join Discord, The Developer or Community might help you out!
I'm gonna be active to create more Mod Examples & Guides on STEAM® Workshop for a while, so Modder would be more easier to Mod the Game in the future
There might be some Video Tutorial soon on YouTube N7T-GAMES - Subscribe!
Also i may made some accidental mistake previously and grant the Classic DLC for FREE for some Steam User. Please do check your Library first if you somehow got lucky! so you don't need to rebuy the DLC! :') also don't forget to join Discord to join Giveaway and get a chance to get Attack on Toys (Classic, 2019) for FREE!
Stay tune for the next BIG UPDATE ༼ つ ◕_◕ ༽つ THANK YOU!
• Create your own Player Hero, Progression, Unlockable Items, & Squadexactly like the Attack on Toys Official Main Game • Create your own Soldier, Vehicle, Tower, Helicopter, Planes, Hero, & the list still goes on • Create your own Unique Maps/Prop
⚫ Easily Grow your Toys/Mods Collection thru STEAM® Workshop, you could add as much mod as you want (༼ つ ◕_◕ ༽つ as long your PC RAM can handle it). So it will be infinite possibility of Toys battle scenario you could create in Attack on Toys, who knows what happens next? maybe Smart Monkey with a gun vs Anime Figure with a gun, Robot with laser gun, Half Tank & Half Robot Cannon, Space Soldier, etc"? ⚫ This is what make Attack on Toys mods more special, everything could be turned into a Toys-Like, and mostly anything has Toys version, so you could download any Toys/Mods without worrying the mods will look out of place with other toys.
• Attack on Toys Mods is independently, so you could easily add mods without worrying conflict with other mods (༼ つ ◕_◕ ༽つ if the mods created properly) • NO! Coding at all!!! Just add stuff, assign, and mix&match with other stuff like you would do with real Toys! Unity Engine is required
★ More Mods & Example Project is still in planning phase, expected to release at the end of 2022 or 2023 to serve as an example for Modder ★ YouTube tutorials is also in planning, to help Modder to easily create with more Direct Tutorial: Subscribe to N7T-GAMES YouTube Channel for future videos tutorial.
★ New Blocks Man Toy Category *early stages ★ New Soldier Commando Toy Category *early stages
★ Attack on Toys (Classic, 2019) DLC STEAM® Edition: • Attack on Toys has been always active & development more than 5-Years • So this would be great re-introduction to STEAM® Community about N7T-GAMES, the development workflow on one time - big update, and how the game were look like in very early version before the big overhaul, & how far the game has changed • Attack on Toys (Classic, 2019) DLC will get special price somewhere in $1+ Range at launch. There will be huge GIVEAWAY at least hundreads of STEAM-KEY drops in Discord. Join now to get some chance to obtain the DLC for FREE • Discord Role: ✪ TOY-BOX: MASTER BUILDER, ★ TOY-BOX BUILDER, ★ FAN-ARTIST, ★ GAME SUPPORTER, Member who join the Discord since 2019 is eligible to get the DLC 100% for FREE, the key will sent via Discord DM. • I might occasionally do Attack on Toys (Classic, 2019) DLC GIVEAWAY for FREE on big events. So you could choose to purchase or wait for the next GIVEAWAY if you somehow miss this one. Thank you so much for all the support for these 5-Years the Community & YouTuber.
⚑ Attack on Toys 4.0 logs
Backyard Lightning Performance increase
Lightning Culling Optimization
Recoil reduced while crouch or prone
Factory plastic save data load issue fixed
Toy-Box Transform Mode
Headshot now 2x Damage
Fixed Damaged while on Low HP Animation
Player Mortar weapons system
Player Melee weapons system
HUD Pooling Optimization
Playerplatform Collision Optimization
Hitmark improved
Grenade bounciness reduced
Shadow culling optimization
Item Toy Category Pickup Effect
Rock prop collision fixed
New Ambient Occulsion Settings
Dynamic Shadow Setting & More Optimization
Warning pause on Intro scene if FPS is too low
Improved player recoil kickback animation
Soldier AI Performance Optimized
Load data error check
New Max Ammo for Player Weapons System
Garbagecollector Client only, for LAN Multiplayer fix
Plastic bonus if player skip Invasion Timers
Enemy HQ Versus Upgraded
Fixed Helicopter & Plane AI Unable to do Stay Command properly
New Search function on Toy-Box
New Snap position system Toy-Box on Toy track, Toy Castle and others
Reduce Falling animation sensitivity
Fixed parachute animation bug
Optimize Player performance
New Check My Squad Status System
New Spawner Helicopter & Plane
Network transform position update smooth out
New Seat category System
Jeep sway driving animation
Anti-aliasing (AA) Setting
Bullet Culling Optimization
RAM UI Optimization
Vsync 1,2,3,4 Frame Settings
Tank Movement Speed 20%+- Faster
Ghost Vehicle Animation is disabled for performance increase
Single Fire Player Weapon
Bootcamp achievment fix
Player attack animation and IK animation improved
Player Reload animation
New Hero Toy System & Officer Army Man John & Squad
Sniper first person mode
Scroll zoom sniper
Prop Toy Ladder
Grab Ledge Player Animation
HQ able to spawn Hero Toys at Lv.3
Faster bullet speed
Faster Plane speed
Widescreen support (5120 x 1440, 3810x1080, ...)
Tower factory will prioritize Player instead of AI Builder
New Setting to Disable Gamepad layout even while your Gamepad is still connected
Player dan AI Swim Animation
Ghost Builder RAM Optimization
New Warship, Boat, Landcraft, and Submarine
New Ship hangar & Boat Dock
Toy-Box Scalable Water
Improved Army Man Idle Shoulder Animation
Paratrooper glitch sometime doesn't die right away fixed
Grenade UI glitch fixed
Player Respawn button Z+R (If Player is being stuck)
Prop Block Snap System Toy-Box
Default graphics quality is "High" instead of "Super Ultra" that may causes some PC low end unable to load the properly at start [DONE]
Respawn command order save previous Command on Skirmish & Conquest
Prop Army Man sandbags
Prop Ice Cream Sticks
Prop Toy City
Prop Volcano Diorama
Prop VHS
Prop bandage
Prop palm tree + island
Prop ironing board + iron
Prop Cactus diorama
Prop Sandcastle
Prop cardboard window + stair
Prop Toothpaste
Prop space spike rock
Ghost Spawn Info UI System
Tower Mortar Hitpoint fixed
Tower HP increase
Mech and Robot Damage increase
Player Backpack Healer
Idle talk is reduced
Motorcycle rotation speed increase
Squad Revive (Buy Back) on Main Menu Shop
Prop snow terrain and space moon diorama
Mouse Invert Y-Axis [DONE]
Mission kill requirement is reduced
Attack on Toys is now compressed, resulted with more smaller size
Static shadow settings
100% HP Armor for My Squad
STEAM Workshop UI Updated
Player physic improved
Save data thumbnail load optimized, prevent crash upon loading tons of save data
Toy-Box UI Updated
Toy-Box Glowing effect outline when object selected
New Quick load save
Billiard PVP balanced plastic spawner location
Plastic spawner in Toy-Box
Builder ability to spawn air support and more focus on air support on stay command
Shadow quality increase & optimization
Grenade launcher animation fix
My Toy-Box UI Updated
Gamepad left trigger double clicking fix
Toy-Box snap rotation
Firework update effect
Conquest will not instant win, player must obtain Win Medal first at HQ
First of all, I couldn't be happier with how Maurice: In The Predator's Nest has been received by the community. I never thought that this university project would be so well received and thanks to you for motivating me to continue with this beautiful project.
Regarding the important part of this announcement, many of you may have experienced problems when connecting... Errors such as getting stuck loading, sudden disconnections from the server and even game crashes... This is due to the player traffic that the game is experiencing.
Increasing the capacity of players on the servers is a cost that I can't afford right now... I can't feel more indebted to you...
I swear that as soon as I can afford to implement this improvement to the servers I will not hesitate to do so.
I'm so sorry guys, I hope I can fix this soon... If you want to tell me something please do not hesitate to write me on "lucascavataio@gmail.com"
So far, only bug fixes and balance, in the next patch, hints on the mechanics of the game will be added, as now there are a lot of misunderstandings.
Bug fix: Fixed a bug that caused achievements to not open for loops above 8. Fixed issues with Chaos, Bag of Gold, and Night Vase. Fixed several minor issues.
Balance: Sphere of Fire - Burn: Damage +2|4|6 -> Burn: Damage +3|5|8. Pegasus Wings - Gives Flight. -> Max Hp: +30. Gives Flight. Ribbon - Complete immunity to status effects. -> Max Hp: +40. Complete immunity to status effects. Glasses - Crit Chance: +2|4|7%. -> Crit Chance: +3|5|8%. Small Shield - Revenge: Knocks back the enemy by 2|4|6. -> Revenge: Knocks back the enemy by 2|4|6. Defense: +0.1. Ice Shield - Revenge: Freeze Chance 25|50|75%. -> Revenge: Freeze Chance 50|75%. Potion of Rage - Damage: +10|20|30%. Incoming damage is increased by 30%. -> Damage: +15|30|45%. Incoming damage is increased by 30%. Fishing Rod - Skill: Raises a random XP crystal. Meditation 5: Attracts a random chest or food. Cooldown: 3|2|1 s -> 2|1 s. Pickaxe - Penetration: +10|20|30%. -> Damage: +2. Penetration: +10|20|30%. Candle - Frenzy: Damage is reduced by 25|50|75%. -> Frenzy: Damage is reduced by 25|50|75%, Damage +10|20|30%. Lantern - Damage: +1|2|3% * Minute. -> Damage: +2|3|5% * Minute. Extinguished Lantern - Damage: +10|20|30% - 1|2|3%*Minute. -> Damage: +20|32|44% - 1|2|3%*Minute. Executioner's Axe - Execution: Damage +30|60|100%. -> Damage +2. Execution: Damage +30|60|100%. Long Bow - Range Combat: Damage +15|30|50%. -> Projectile speed: +20%. Range Combat: Damage +15|30|50%. Champion 's Belt - Damage to Elites and Champions +15|30|50%. -> Damage to Elites and Champions +25|50|80%. Perfect Pearl - Perfect Attack: +50|100|150%. -> Regen +0.2. Perfect Attack: +50|100|150%. Monk's Beads - Time Stop: Damage +50|100|150%. -> Time Stop: Damage +50|100|150%, Limit +2. Gravity Ring - At the end of the time stop: Knocks back enemies in a small radius by 2|3|4. -> At the end of the time stop: Knocks back enemies in a small radius by 2|4|6. Time Stop Limit +2. Golden Apple - Food: +20|40 Gold. -> Health +15. Food: +20|40 Gold. Heavy Armor - Size: +5%+1|1.5|2% for every 10 health over 120. -> Health + 30. Size: +1.5|2.5% for every 10 health over 120. Simplicity - Damage for non-synthesized abilities: +10|20|30%. -> Damage for non-synthesized abilities: +12|25|40%. Masterpiece - Damage for synthesized abilities: +7|15|25%. -> Damage for synthesized abilities: +10|20|30%. Oil Jar - Oil: Chance +5|10|15%. -> Oil: Chance +6|12|20%. Avenger's Hood - Frenzy: Damage +25|50|80%. - > Speed: +1. Frenzy: Damage +25|50|80%. Arrowhead - Max Targets: +1|2|3. -> Max Targets: +2|4|6. Anchor - When received and at the beginning of each location gives 30|60|100 armor. -> Defence: +0.1. When received and at the beginning of each location gives 30|60|100 armor. Blood Cup - Slay 100: Restores 5|8|12% health. -> Slay 200: Restores 5|8|12% health. Rarity Level 2 -> 3. Little Feather - Lightness: Chance +3|6|10%. -> Lightness: Chance +7|15|25%. Rarity Level 3 -> 2. Strange Lantern - On even minutes: Damage +12|25|40% . -> On even minutes: Damage +15|30|45% . Asceticism - For each empty Item Slot: Damage +3|6|10%. -> For each empty Item Slot: Damage +4|8|12%. Ninja Cloak - Skill: After taking damage, you gain invulnerability for 1 second. Cooldown: 60|40 s. -> Skill: After taking damage, you gain invulnerability for 1 second. Cooldown: 50|30 s.