Little Hearts - ゆーぎり
1.0.2へのアップデート
・スターランサーの間接攻撃モーションの不具合を修正
・ヴァリオンの長距離武器の名称変更、およびエフェクトの設定が反転していたのを修正
・ヴァリオンの近距離武器のエフェクトを微調整
・25章の敵初期配置を変更、およびヴァリオンの行動ルーチンを変更(今までは「赤い床の上」だけ歩くようなルーチンだったのですが、わかりにくいので移動しないように)
・起動設定等をβ時から変更していたのをもとに戻しました。
(ゲームが格納されているフォルダにあるgame.iniから変更可能なので、正式化からの設定に戻したい場合そちらをメモ帳などで開いて修正してください。)
RaceRoom Racing Experience - Georg


Every generation has its aspirational car. An icon that seems to represent the zeitgeist of the time. Think Golf GTI and AE86 at one end, or Lamborghini Countach (for people of a certain age) and Bugatti Veyron at the other . But Mazda’s MX-5 has somehow pulled the trick of being the car for every generation, reinventing itself in subtle ways to remain one of the world’s go-to starting points for genuine driving joy and tuning possibilities.



It’s why the MX-5 can be seen as the flagship of our December Raceroom Drivers Pack – perfectly complementing the other three cars we’re releasing – and it’s the perfect machine to explore the limits of the Charade track that’s also part of the the content drop.



The MX-5 isn’t flashy. It’s not expensive. Out of the box it’s not particularly high powered. The platform is lightweight, compact and – heresy of heresies for the claim of being a performance car – a drop-top. But there’s no question that this is a true driving icon.



The first MX-5 was delivered unto the world in 1989, and since then we’ve seen four iterations over three decades – but the spirit of the car has never changed. It’s still instantly recognisable, with its mechanical principles the same over all that time (two seats; front engined; rear-wheel drive) and it’s mostly the superficial body styling that’s evolved to keep it looking fresh, along with minor bumps in power output.



In its origins the MX-5 openly tips a hat to what’s seen as the ultimate lightweight racer-for-the-road, Lotus’ iconic Elan from the 1960s: a giant killer on and off the track. The first MX-5 bore rather more than a passing resemblance to the Elan: but as a reference there could be fewer more deserving targets, and purists’ grumblings were soon rendered irrelevant as the Mazda sold by the ton – and well over a million have been enjoyed (and are likely still being enjoyed) all round the world.



Originally released as the Miata in North America and known as the Eunos Roadster in its homeland of Japan, in Europe it’s always been the simpler but still memorable MX-5. And almost immediately it was clear that the MX-5 presented a unique opportunity for those of us who can’t afford supercars or high-performance GTs. With the MX-5, the driving experience would be the thing to show off, not the exterior bling or look-at-me scream of a V12 (that likely never gets used in anger). The MX-5 sat was the sweet spot in the Venn diagram of just the right amount of everything: power, grip, feedback, stability… fun.



The latest fourth-generation ND MX-5 that you’ll soon be driving in Raceroom has taken the car back to its roots. The MX-5 was admittedly getting a little larger and a little heavier over time, and has benefitted from a fitness regime. The newest ND is actually shorter than the original model and almost as light; a balance of modern materials countering the effects of more stringent safety regs that inevitably add weight despite their necessity.



The original model is still the standard by which all later models were judged, such was its quality, but the ND has earned rave reviews since its release – and most importantly is as drivable and enjoyable as ever. It still features a normally-aspirated, inline four-cylinder engine, though it now develops 181hp and is mated to a six-speed ‘box to make it the quickest off-the-shelf MX-5 yet.



We’re featuring the ND2 Cup model in Raceroom, so you can let it loose in an MX-5’s natural environment of door-to-door racing in a massed pack of cars. Pretty much every country with a racing pedigree boasts an MX-5 Cup series: it’s a staple of global motorsport and always has been since the car was launched. It’s just a natural thing to do.



The Cup shows just how few modifications you need to make to an MX-5 to turn it into a bona fide racer. There’s the roll-cage for safety, an uprated ECU and improved cooling, a strengthened transmission, you can upgrade the suspension… and that’s about it. You just don’t need to do much to it – although being such a pure platform you can if you want: the possibilities are endless, as shown in the tuning scene.



But in Raceroom we think you’ll love the ND2 Cup. It’s a proper racer’s racer: nimble and just quick enough, but not so quick that overtakes are easy: building up your skill against equally matched cars is what will make the difference, and practice will be everything. Especially as we expect our online ranked races with the Mazda to be super competitive!



Four cars, one track. Our Drivers Pack gives you the MX-5: the perfect starting point, a simple thoroughbred racecar that encourages simple, elbows-out racing. There’s the Crosslé 9S, a classic sports prototype from the ‘60s that’s barely changed since that time, a compliant car that wants to be taken to the limit. Its sister, the Crosslé 90F is full-on, wind-in-your-face throwback single-seater fun: a tiny missile of edginess. And then you’ll get the modern Praga R1, the pinnacle of performance, laden with downforce and rocketship-fast. All curated to be quick out of the box, but all with their quirks that need to be mastered. France’s epic Charade track, our Drivers Pack circuit of choice, will be the perfect place to put these four to the test.



Get ready for the Raceroom Drivers Pack, due to be released on December 14th.
Space for Sale - Home
Welcome to the second Dev Diary for the upcoming intergalactic property development sim Space for Sale where Resident Millennial Toby and Office Boomer Simon at Mirage Game Studio as they answer your most asked questions about the game.

World of Warships - Lisa 莉莎 WOWS


Captains!

What part of World of Warships captivates you most? Is it the global multiplayer environment? The gritty naval setting? Or is it perhaps the realistic ship models? Tell us what draws you to the game by applying tags here on Steam, and we'll grant you a full day of Warships Premium Account!

How to take part:
  1. Find the "Popular user-defined tags for this product" section on the right-hand side of the main page of the game.
  2. Click the "+" symbol.
  3. Select a tag (or create your own) that’s applicable to World of Warships. To select an existing tag from the list, click the "+" symbol next to the tag of your choice.
  4. Share your list of tags in the comments of this news item.
Voilà! Your Warships Premium Account will be activated precisely 7 days later.



Attention! The reward can only be granted once a month per player, regardless of the number of tags applied.

Good luck in battle, Captains!
Dec 9, 2022
Metel - Horror Escape - antonshyligin

New Year's update!
Secret mask!
Secret addition of the first chapter!
Correction of some bugs.
Colony Survival - Pipliznl

Thanks to LadyKathleen for this beautiful castle inspired by the Mont-Saint-Michel!

Update 0.9.0 will probably be released publicly on December 22! We strive to combine that release with a minor discount. There will probably be another discount in January 2023. After those discounts, we’re strongly considering a price increase.

We’ve been hard at working adding a massive endgame to CS. A continuous problem in CS is the importance of the “next step”. If the endgame is outposts+gliders+the production of books of knowledge, then the “actual” end is a step before that. There needs to be something after outposts and gliders to actually make it worth producing and using them. Preferably, producing and using them at scale.

The first 0.9.0 beta release didn’t have that. So players unlocked these things, but didn’t really have an incentive to use them. The massive endgame that we’re currently adding to the beta aims to fix that. There should be plenty of in-game rewards that require setting up and expanding a big network of interconnected colonies and outposts. “Recruiting 1000 colonists” should no longer be a made up stretch goal for the intrinsically motivated player - the game should actually encourage and reward you all the way there.



We’ve tried to accomplish that by adding a bunch of early industrial content to the endgame. Complicated machines like printing presses, metal lathes and tabulating machines take a lot of colonists and unique resources to produce, and they are necessary to unlock the last in-game technologies, like grenade launchers and a steel glider which is launched into the air explosively.

More and stronger guards require strong monsters as opponents. It was noticeable during tests (and it’s obvious when you think about it) that, while the strongest types of monsters are always a small minority, they are the vast majority of monsters who survive deeper into your defences, making them the most likely target of traps. In the first beta, different types of monsters could only be distinguished by the colour of their eyes, which is hard to do and hard to remember. So, we’ve made unique models for different monster types. These models are much clearer at intuitively signalling different monster strengths.



I could write a lot more about all the new jobs, items, traps and weapons, but - the release is very close! We’ve still got a lot to do, and hopefully you’ll see everything with your own eyes in less than two weeks :)

Bedankt voor het lezen!

Reddit // Twitter // YouTube // Website // Discord
My Time at Sandrock - 样
Howdy all,

Part 2 of the Hey Old Pals patch, The secret behind the mask, will be released around Dec. 14
This is a pivotal episode, a twist to Sandrock's entire story design, and a chance to learn more about the desert and the criminals!!!



A special guest from the writers' team will introduce more backstories during a Livestream next week to help you better understand the story design.
See you there!
Dec. 14, 10:30 AM GMT+8, 6:30 PM PT, 9:30 PM ET;





Catch up with us around the web for more Sandrock information:
Subscribe to Youtube
Join our Discord
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website
BACCHANALIA - OKJOY
Bacchanalia is an AVG otome game. As a new actress, you accidentally join the Mysterious Theatre and begin growing into a huge star. This is not only a huge gift from Gods, but also a great challenge to human nature. Will the rising stare be devoured by temptation?

The free demo will be available on December 12th, multiple languages supported -- Simplified & Traditional Chinese, Japanese and English.



Game Story
Your mother fell into sudden illness after your college graduation. Although the operation went very well, you still need much more money for postoperative recovery. At the suggestion of your best friend, you asked for help from your mother’s friend and stepped into the entertainment industry to earn money as an extra. However, troubles keep messing up your life. At this hopeless moment, a mysterious stone gate appears in front of you...

Game Features
·Multiple Storyline
Countless choices and chances, find you Mr.Right. But be careful of every step, don’t be dragged into the swamp of desire.



·All Conversation Dubbed
Feel the gentleness and love behind every line.



·Immersive Experience & Charming Character
Director, Actor, Producer or Idol? Who is Your Mr.Right?He is waiting for you in this love drama.



·Fantasy Power
The altar with vines, is whispering the secret of the hidden power.




Follow us
Steam Page: https://store.steampowered.com/app/2183180/BACCHANALIA/
Facebook: https://www.facebook.com/profile.php?id=100086769584132
Twitter: https://twitter.com/Bacchanalia_v
ELDEN RING - [BNE] Beru
It is an honour to have been chosen as Game of the Year 2022 among so many great titles.

We truly are thankful for your enduring support, and we hope your journey into the Lands Between was as memorable to you as it was to us.





https://store.steampowered.com/app/1245620/ELDEN_RING/
Combat Arms: Reloaded - GM_9s

Rangers!!

We appreciate your patience with this maintenance. We are glad to inform you that the server is up!
Rewards for this maintenance are the following:

Compensation will be sent on the next maintenance.

Thank you!!
===================================
Please follow us on:
Discord: https://discord.gg/combatarms
Website: https://combatarms-r.valofe.com
VFUN: http://vfun.valofe.com/home
Forums: https://forums.valofe.com/forum/combat-arms-reloaded
Facebook: https://www.facebook.com/valofe.combatarms.reloaded
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