SCP: Containment Breach Multiplayer - Ne4to
Hello players, we are releasing a patch (v1.2.8.3)

Fixed central server
Fixed dead bodies
Fixed SCP-106 room falling in void

If you have turned off the central server, it is recommended to turn it on again for security.

With best wishes,
Fusion Creators Studio
Dec 6, 2022
Squirrelmageddon! - goa_gamer
- FIX: too many squirrel frame drop late game (map specific Max Squirrels)
- FIX: Destined to be Dinner mission objectives
- AUDIO: better hit material attenuation (metal / rock / concrete / dirt / squirrel heads)
Computer Physics Simulator 2023 - Technologies&Simulators
New Update [1.0.1] Added new RAM, engine is updated to 5.1 and added DRM
F1® Manager 2022 - cgroves
Update 1.11 for F1 Manager 2022 is now rolling out on Steam. All changes made in Update 1.11 will apply in existing saves, unless stated otherwise in the patch notes below.

Gameplay
  • Updated Safety Car procedure to allow lapped cars to unlap themselves, when appropriate
  • Updated overtaking behaviour to allow cars to unlap themselves in normal race conditions, when they demonstrate sufficient pace compared to the car on the lead lap
  • Reduced strength of DRS performance
  • Increased effective range of slipstream, meaning that following cars will be affected by slipstream at greater distances behind a leading car
  • Increased effective range of ‘dirty air’, meaning that following cars will be affected by dirty air at greater distances behind a leading car
  • Added ‘Aerodynamic Balance’ option to the Settings Menu, under the Gameplay tab. This option allows players to choose between the “recommended” setting, featuring all the aerodynamics balance updates in Update 1.11, or the “original” setting, in which those changes will not be active. After updating to 1.11, all players will default to the “recommended” setting. Players can only change between these settings when they are in the Headquarters or Main Menu screens; changing this option will not be available during the Race Weekend.

Weather
  • Resolved issue causing unintentionally inaccurate weather predictions in the ‘Track Condition’ areas

Race Simulation
  • Increased the tyre wear threshold for AI cars to pit under safety car conditions

Razer Chroma
  • Support added for Razer Chroma peripherals.  This covers team colours, racing flags (red, yellow, chequered), replays, and ‘lights out’ sequence.

Car Part Development
  • Updated the description of rushed manufacturing to remove incorrect information
  • Performance gap for the ‘DRS Delta’ stat is now more significant, increasing its potential effectiveness

Fuel Usage
  • Updated text string on pre-session screen to remove inaccurate details
Chrono Survival - PetuShock Production
I plan to release by the end of this week. The release does not mean the end of work on the game, it's mostly a marketing (in principle, there is a chance that I will change my mind). At least 2 more global patches are planned, in addition, a lot of small patches are expected in the near future.
I also ask for maximum feedback.

New Content:
  • 2 New Characters. (One of them opens for 150 achievements, if you already have more, you will need to open one more any).
  • 2 Final Locations. (Available on loops)
  • 50+ New Unlocks.
  • New Loops.
Balance:
Effects are applied through enemy opponents' blocks.

Slightly weakened enemy abilities (mainly an increase in cooldown of abilities spamming projacktails (this does not apply to bosses))

Shell- Added 15 seconds cooldown.
Tornado - -1 damage base, -2 on levels.
Clubs - -2 damage base. Maximum 5 targets.
Axe - Reload -1.5
Burger - Heals 500 -> 300. Reduced drop frequency.
Floor44 - 比挨打强多咧
The Darkener is here, he is a close friend of the building manager...

Update:
  • Added new weirdo: Darkener
  • Added new ability: Calm
  • Added new ability: Probe
  • Added new ability: Vending Machine Enfeeble
  • Added new ability: Trap Enfeeble
  • Added new ability: Darkener Enfeeble
  • Added new item: Essense of Darkener
  • Added new item: Darkener's Eye
  • Added new achievment: Light Bringer for putting down a darkener
  • Slightly increased vending machine monster chance
  • Increased ability Sense detection range
  • Staying in the light slowly decreases darkness, rate is relevant to ability Calm level
  • First aid kit recovers more health
  • Items will disappear after 60 seconds

Fixes:
  • Fixed wanderer still locks player after being devoured
  • Fixed reaper leaves player light red after being put down
  • Fixed magic circle unable to interact sometimes
  • Fixed essence can be used multiple times
  • Fixed sometimes unable to select and use a weapon after consuming a fynchenite heart
Dec 6, 2022
Die O'Clock - Nal_Vao
Corrections Achievements
Divine Knockout (DKO) - Radar_X
The wait is finally over, KO Crew - Divine Knockout, the world’s only 3rd-person platform fighter from Red Beard Games is live! Purchase the Founders Edition of Divine Knockout to score immediate access to the game, unlock all 8 playable Gods, and earn yourself a slew of unique items exclusive to Founders Edition owners:

  • Biohazard Sol Skin
  • Crater Decal
  • Unique Founders Edition Banner
  • Unique SMITE Skin: Stormy Chibi Susano



Access to the Stormy Chibi Susano SMITE skin will be granted on the platform that Divine Knockout is purchased on. Ensure that you have access to the Stormy Chibi Susano SMITE skin by purchasing the Divine Knockout Founders Edition on the same platform that you play SMITE on.

Dec 6, 2022
AI Drone Simulator - diophante.studio
  • Improved runtime performance on custom tracks & sceneries
  • Improved editor load time
  • Improved Memory usage in editor
  • Fixed a crash occurring on macOS when launching some custom tracks.
Dec 6, 2022
Taur - EchoDev
Hello everyone!

Update 1.4 has been released, a smaller update that adds some new things to the game:
  1. Customizable Keybindings

    Gameplay keybindings can now be customized in a new Keybindings screen, replacing the old Controls screen. Accessible from the in-game menu.
  2. Lightning Arrows

    Provides Rangers with a chance of firing a powerful Lightning arrow instead of a regular arrow when attacking. Lightning arrows explode in lightning on impact and can jump to enemies behind the explosion, dealing damage to each unit hit as well as heavy damage to enemy shields struck by the lightning.
  3. Wildfire Arrows

    Provides Rangers with a chance of firing a powerful Wildfire arrow instead of a regular arrow when attacking. Wildfire arrows explode on impact and ignite a damaging fire that spreads across the ground.
  4. Dodge

    Provides Rangers with a chance to dodge incoming melee attacks, completely negating their damage and effects.
  5. Retaliation Shot

    Provides Rangers with a chance of firing a Retaliation Shot at their enemy during a successful dodge, dealing bonus damage and knocking down infantry.
Full changelist below:


Version 1.4
  • Added a new Keybindings screen to the in-game menu, allowing for the keymappings of the following actions to be customized:

    • Fire Primary Weapon
    • Fire SecondaryWeapon
    • Weapon Zoom
    • Reload Primary Weapon
    • Reload Secondary Weapon
    • Toggle Build Mode
    • Toggle Loadout Screen
    • Equip Primary Weapon 1
    • Equip Primary Weapon 2
    • Equip Primary Weapon 3
    • Equip Primary Weapon 4
    • Equip Secondary Weapon 1
    • Equip Secondary Weapon 2
    • Equip Secondary Weapon 3
    • Equip Secondary Weapon 4
    • Use Ability Slot 1
    • Use Ability Slot 2
    • Use Ability Slot 3
    • Use Ability Slot 4
    • Use Ability Slot 5
    • Use Ability Slot 6
  • Added new Research tech:

    • Lightning Arrows
      Rangers receive a 5% chance to fire a Lightning Arrow that explodes in lightning on impact, dealing 50 damage in a 5 meter radius.
      The lightning can jump to enemies behind the explosion, dealing 75 damage on hit as well as 200 damage to enemy shields struck by the lightning.
    • Wildfire Arrows
      Rangers receive a 2.5% chance to fire a Wildfire Arrow that explodes on impact, dealing 75 damage in a 9 meter radius.
      The explosion ignites a fire that spreads across the ground. Enemies caught in the fire suffer 15 damage per second.
    • Dodge
      Rangers gain +15%/+30%/+45% dodge chance.
      A successful dodge allows a unit to negate all damage and effects from a melee attack.
    • Retaliation Shot
      Rangers receive a 50% chance to fire a Retaliation Shot at their attacker during a successful dodge.
      Retaliation Shot deals 35 damage and knocks down infantry units.
  • Enemy infantry units are now briefly staggered when hit by player projectiles
  • Stalker units now lose their stealth while affected by Photon Flare
  • Rebel volunteers can now be dismissed the same as recruited Rebels
  • Reduced Rebel dismiss time from 1.5s to 0.75s
  • Replaced the Mouse Sensitivity slider in the Options menu with Mouse Sensitivity X and Mouse Sensitivity Y sliders
  • Fixed a bug with Avenger and Paladin gun turret target prediction
  • Fixed a bug that could sometimes cause infantry units to not engage in melee combat
  • Changed the price improvement of the Ample Spoils trait from 75% to 100%
  • Changed the color scheme of the Options menu
  • Changed the formatting of tech description texts in the Research screen
...