Dec 4, 2022
Infinimine - clickraid
-Added a new Caidicus track - Air
-Fixed bug causing everyone in party to move to progress tier when anyone tiers up
-Fix for desync disconnect
Dec 4, 2022
Boba Simulator : Idle Shop Management - ipoon
Hello Shop Keepers



Your new branch the "BOBA BAR" is ready for you to run your Boba business.

The BOBA BAR is the large shop placed in ocean park area.
Because of its size you can hire max staff to help you hear!



More importantly, the ocean park area will often spawn famous "Boballoon".
Basically, just click on all Boballoons that spawn near your shop and you will get the bonus.
Boballoon will spawn randomly in business time. But the good news is you can upgrade it to give more bonus, to chain spawn other Boballoons, or to spawn more frequently.

The full upgrade can provide bonus up to $9,000 per day!



The new Boba Coin system has been added. You will earn Boba Coin everytime you finish the branch. The Boba Coin may be useful in the future update. Better keep collecting it!

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More details on this patch note in case you want to know.
- Add the all new BOBA BAR branch.
- Add the new Boballoons system into gameplay.
- The goal has been rework and now support multiple goals in single branch.
- Change Supermarket price scaling. (Less spam the buy button and more benefit)
- Add save game indicator.
- Rework on speed settings (now speed up only in business time).
- Add new Boba Coin system to reward dedicate player in the future.
- Add 2 new Steam Achievements.
- Add feature preview in startup popup.
- Branch selection menu will remember your last play and will automatically jump to the latest unlocked branch when restart the game.
- Improve overall game performance.

Bug fix:
- Fix Likeness sometime show as an integer.
- Fix "Max Upgrade" reward sometime not firing.
- Fix audio settings glitch.
- Fix Supermarket discount bug.

Know issue:
- Sometime when massive customers visit your shop the game will lag. This will fix in future patch.

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Please feel free to feedback on this game or share it to streamer you know to support Boba Simulator :D

Thank you so much for all of your support.

- Napas -
Dec 4, 2022
Spin Quest: A Slot Adventure - lazyramstudio
Hello dear players,

First of all a big thank you to each and every one of you who purchased and played the game. The feedback so far has been wonderful for me and it made all the effort I put into the game feel like it was worth it.

I have prepared a batch of updates and fixes just to tackle the more pressing issues people mentioned via the community hub. This is mostly bugs and some quality of life changes, listed below.

Updates

- Game can now run in background
- Bonus Games: When multipliers are found and total win is less than 10 gold, a random gold amount will be awarded instead. This applies for Forest, Caves, Volcano and Glacier. Desert will remain as it is.
- Bonus Game - Forest: Reduced the time it takes to decide if player was caught or not.
- Tooltips added for skills and buffs, when hovering over them. They are enabled by default and can be disabled in the settings menu.
- Tooltips added for potions and enemy abilities / player debuffs during battles, when hovering over them. Also added enemy damage information. Enemy damage and ability information is only available after fighting the enemy for the first time.
- Increased base MP value restored for mana potions by 10. A bigger change is coming to mana potions in the near future.

Fixes

- Fixed a bug that was causing collected chests counter to reset to 0 when losing a battle after completing the counter during that battle
- Chests and Gold wins during battle now register before potions.
- Fixed a bug with Tinker skill not resetting respins after awarding a feature
- 'Moneybags' achievement is now correctly awarded at 100.000 gold earned.
- Collection related achievements should now properly sync with Steam
- Other minor bugfixes


I am also working on a patch that will bring some new elements to the game that I believe some of you might enjoy, so stay tuned! In the meanwhile, keep the discussion going, be it through forum threads, reviews, messages or screenshots.

I look forward to hearing from you!
Summer Crush - pogosyansky
Thank you all for waiting!

I'd like to take this opportunity to say a few words about the localisation fix. It's still in work, the translator needs much more time than he originally planned because of the volume of the text, so you will have to wait a little longer.

By the way, check out our Discord server!
Dec 4, 2022
Delivering Letters - Princ Bajaja
- Moved the game to unreal engine 5. Everything looks much better now but demands more powerful PC if the game lags choose medium or low in graphic settings, i think medium is equal to epic in the last patch.

- Added new map inspired by pool rooms with different mechanics. Light 4 statues, find a key and open a hidden door to escape. This map has 4 enemies instead of 1. Be carefull this map demands more powerfull PC than Delivering Letters map.

- fixed lot of bugs
- Improved player animations
- Changed car models because of bugs and alarm sound (less annoying)
- Improved map and envelope brightness (players should not become blind now)
- added secret collectibles (statues) on Delivering Letters map
- added achievements
I.D.F.K. - Shocky223
-Player attaches to vehicle
-Vehicle camera movement fixed to normal and not inverted
-First Person for Vehicles
-Passenger Seat for vehicles
-Unflip vehicles with "Del" Key
-Vehicle Inventory
-Small UI on the left that shows basic controls
-Torches in trader properly light for night time
-Slight Animation Tweaking
-Fixed Smelting Recipes
-Fixed Grindstone Recipes
-New Vehicle Added (Light Utility Vehicle)
Cavity Busters - Mr Oist
Hello again! This is patch notes for like the three latest updates. They were each kinda minor but I wanted to let ya know what was fixed/changed :)

  • loads of fixes for interacting with objects while the game was paused. i thiiiink i got em all.
  • the hp bar will adjust to the amount of hp you have. and if you have an obscene amount, the bar will be drawn behind the mini map.
  • i made a lot of changes to how the game handles fps dips. instead of checking if the fps is dipping, I put some hard limits on the amount of certain objects can spawn.
  • the game will not allow more then 550 bullets on screen at one time. you likely won't notice this until you start looping

Ayyy that's all! Enjoy!

Space
Dec 4, 2022
Bloody Hell Hotel - Unfold Games
Greetings, fellow Vampires!

We're making progress towards our mission of making Bloody Hell Hotel BLOODY AWESOME. We've increased the scope of the game significantly since the announcement. The upcoming updates will cover all the new features we're adding to BHH. In the meantime...let's talk BROOM.



On the day we announced BHH, the broom became a meme on our Discord server (shoutout to @Dimentional Dining). The broom reaction emoji quickly became a thing (we use it...A LOT), and thus, a trend was born! The broom is now the official mascot of the game - as ridiculous as it may sound to mortals, we, the vampires, take the broom very seriously and wanted to give it a BLOODY AWESOME treatment as well. That can only mean one thing: broom customization!



As you become more adept at using the broom, you'll unlock upgrades that will increase its cleaning speed, radius, reach, as well as allow it to fly, then fly faster, further, and clean automatically for longer periods of time while you can focus on other activities. Maybe we should add more weapon-like upgrades? Let us know what you think. Something has to keep the Vampire Hunters at bay, why not...the broom?

Here are a few examples of what your broom may look like (all engines & attachments are compatible with one another, you can switch them at any time).



One thing our Discord community made us realize is that customization should be the core of this game. For now, the broom upgrades are gameplay oriented. We're also looking into customization that is purely cosmetic. Let us know what you think - we're about to introduce a lot more customization to the game (e.g. the coffin, the hotel sign, as well as other unannounced surprises). Do you want to see most customization tied to the gameplay or should it be purely cosmetic?



While not everything we're working on can be immediately shown, here's a sneak peek of just a small portion of the new props our talented team has come up with:



Remember that bat from the trailer? Here's what it actually looks like. Should we allow the bat customization? We've received a number of requests for that, too.





  • Discord- Your ideas & feedback can shape the future of this game. We continue to implement features suggested by our members. If your idea makes it into the game, you'll be given a credit & a copy when it launches.
  • Twitter- Best way to stay in touch & keep an eye on the development & the behind the scenes.
Down Fast VR - Ramb0 N1nja
Down Fast VR now has the long awaited feature of asynchronous multiplayer.

Race against other racers' ghosts and beat the leaderboard.

Leaderboards are available for all races and will also be available for Mods races.





Join Discord to become part of the Down Fast VR community

Let's race!
Squirrelmageddon! - goa_gamer
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- SQUIRREL: climbing tweaks
- WEAPON: blood decals fixed
- MEAT PICKUPS: Color Coded Fix
- BULLET IMPACT: audio tweaks
- WEAPON BALANCE: rocked, cannon, launcher stock reduced
- HUD: downed / revive text removed
- SQUIRRELS: linear size scaling (larger squirrels)
...