Nov 29, 2022
Community Announcements - Dobermann
- Fixes a missing DLL issue
Nov 29, 2022
Doomed Lands - Purrgil 1
Hello everyone!

We’ve been working really hard on Doomed Lands, and we’re really excited to show off some things we’ve been working on so far.

We’ve implemented cooking and recipes. Here’s a look at a couple recipes in our cooking pot:


Different recipes call for different ingredients. These recipes will provide certain buffs and HP! What recipe do you see that you’re most excited about? Feel free to let us know in the comments!

We’ve also added a farm animal 🐮
In addition to growing produce on your farm, farm animals will be another important source of ingredients for recipes.


If you like what you see, don’t forget to wishlist us on Steam!
Thank you everyone for your support as we make our game. We couldn’t do it without you!

See you next time!
The dev team



Furi - konala.ak
Hello everyone,

Thank you so much for participating in Furi community week and to the Furi fan art contest on the theme “Peace: what if Rider became friend with one (or several) guardians?”.

We received many submissions and we were very impressed with your work! It's inspiring for us to see how you bring the characters from Furi back to life, in this peaceful alternative future that many of us have thought about. Thumbs up to some of you who sent fabric dolls or text submissions, a lovely variation from drawings and paintings. And a big thank you to all of you who made us smile or touched us with the subjects of your artworks!

Our judges consisted of:
  • Emeric Thoa (Creative Director)
  • Audrey Leprince (Executive Producer)
  • Anthony Beyer (Lead Artist)
  • Marjorie Deneux (Game Artist on Haven)
  • Mylène Lourdel (Marketing Specialist).
It was hard to chose, but, without further delay, here are the winners:

1st place: New kayaking buddy by Multi



2nd place: Peace by Afrosus



3rd place: A Friendly Game of Cards by ZowerLemon



For the Coup de Coeur, 3 entries got the same score, so we decided to award them all :)

Warm breeze by Aru53840337



Forgiveness by Vadanel



Fan Art by Esidisi-86



Come hang out with the amazing community on our Discord and check the other submissions too: https://discord.gg/thegamebakers
Need for Speed™ Heat - Electronic Arts


Style is everything in Lakeshore. Discover Need for Speed™ Unbound Palace Edition including:
Four stunningly intense new Palace branded custom cars including:
‎ - Mercedes-AMG GT Black Series 2020
‎ - VW Mk1 Golf Gti 1976
‎ - BMW E30 M3 1988
‎ - Mercedes-AMG G 63 2017

A stacked Palace Clothing Pack containing 20 exclusive items including Palace Vans, Palace AMG motorsports jacket, Palace Yaman Jogger, and much more!

Deck out your car with exclusive Palace Driving Effects, Palace Decals and ‘Palifornia’ License Plate and extend that street style to your personal look with the Tri-Ferg Character Pose and Palace Banner Artwork.





*CONDITIONS AND RESTRICTIONS APPLY. SEE https://www.ea.com/games/need-for-speed/need-for-speed-unbound/game-offer-and-disclaimers FOR DETAILS."

https://store.steampowered.com/app/1846380/Need_for_Speed_Unbound/
Nov 29, 2022
Occupy Mars: The Game Playtest - Pyramid Games
Beta Playtest Changelog v0.93.3
- added Halloween Pumpkins!
- added "Universal Corridor Radiation Shield"
- added power and oxygen calculations to LandingCapsule
- added bigger cargo room to ITS rocket
- added tablet shortcuts I, M, B...
- more intensive weather effects depending on difficulty level
- fixed resource detection in rocks
- fixed all rock types react to explosions
- fixed plants physics
- reworked character creator in main menu
- improved vehicle driving / handling / grip / controls
- improved rocks optimization
- improved spectral detector
- improved save system
- improved player character & parameters
- improved parking space on small crusher
- improved ambandoned bases
- improved UI
- balanced Kilopower radiation
- ...and many, many, Many other bugs fixed thanks to our awesome Beta Testers!
Godland : The Fire Quest 2 - Stakanov
A big update that will include the addition of new
choices, contents, graphical improvement of the backgrounds
and the addition of new achievements.
I hope you'll like it, it's the first big update of the game
of the game which will arrive on December 15th.
Zombie Slapper - brandt.hugins
Zombie Slapper Early Access is now live. I'm excited to share this game with the world and see what this game can turn into with a community behind it. Make sure to pick the game up and then join in on the Discord to join the discussion, provide feedback, and report bugs. Discord will be the primary place for updates and direct support from myself.

Discord: https://discord.gg/f2c8yC3SgB
Nov 29, 2022
Stellar Warfare - Thomas Stellar Warfare developer
Over the last couple of months a lot of new features have been added to Stellar Warfare. Think of Unit Veterancy, Superships and Overshields to name a few.

Bugs have been fixed and more quality of life features have been added. But best of all: you can now also fly and fire your spaceships!

Inspiration
Games like Men of War and Dungeon Keeper have gone a step beyond and made it so that you could also fire units in these alternative camera modes. Perhaps that gave me the idea to also add direct fire to the bridgecam and give players a more direct control over their spaceships.



This does not make the game unbalanced however. Its a fun gimmick for fun-factor purposes most of all. You must remember that while directly controlling a ship you can't build economy structures (unless already queued) or give orders to the rest of your fleet. So even with the extra firepower and the benefits this might have it is not a game-breaking or overpowered feature.

How does it work?
Select a ship and press B to enter the bridge camera. Move the mouse to look around. Use ASWD to move the ship. Hold left mouse button to fire your ships forward guns.

Harvesters and Surveyors have been excluded from this functionality. All other ships have new weapons added based on their armor types.

Light ships fire anti-medium rounds from the forward guns. Medium ships fire anti-heavy rounds and Heavy ships now fire anti-building rounds.

The fire rate depends on the type of ship as well. The lighter the ship, the higher the firerate (but the less damage as well). Your regular weapons still fire automatically if they have an angle which means you'll become a true force to reckon with!

Kamikaze!
Ships in direct control mode can now also serve as kamikaze pilots! Brace for impact!



Doing so will deal damage equal to the health of your ship to your target, and vice versa. So lets say your ship has 50 health of its 100 health left, and your opponent has 100 of its 100 health left. Then after colliding into eachother your ship will be dead while your opponent his ship will have 50 hp left.



I have also updated our youtube trailer. You can find the updated version here.


In addition to the above we have also:
- Tweaked escalation structures
- Implemented and tweaked Steam Achievements
- Updated visuals
- Added a third GUI menu
- Fixed a victory on gameleave bug
- Improved Zabu resource generation (about 30% extra resources)
- Decreased Escalation Building effectiveness (from 50% boost per escalation structure to 33%)
- Hitting asteroids in direct control mode now kills the ship
- Asteroids now block projectiles
- Added new circular ships
- Added new superships
- Rearanged menu buttons
- Updated the GUI
- Added a wave number indicator
- A number of things covered in previous updates
- Much, much more





Nov 29, 2022
Friendly Warfare - ρнσεпıх
Balancing
  • Item Swap:
    -Stun now lasts one more round for units belonging to the team of the player that activated the item.
  • Shop item Passive Income:
    -Cost: 3 Death Coins => 2 Death Coins
  • Shop item Supply Crate (Death Coins) now grants 2 items instead of 1.
  • Shop item Boosting Item:
    -Cost: 2 Dog tags => 1 Dog tag
    -Limit per turn: 1 => unlimited
  • [Communist]:
    -Shop item Efficient Communism:
    -Cost: 3 Death Coins => 1 Death Coin
  • [Cultist]:
    -Shop item Cheaper Rituals:
    -Cost: 2 Death Coins => 1 Death Coin
  • [Pay2Win]:
    -Shop item Cheaper Moves:
    -Cost: 2 Death Coins => 1 Death Coin
    -Shop item Cheaper Item Use:
    -Cost: 3 Death Coins => 2 Death Coins
Hello Goodboy - Purrgil 1
Hello good friends!

We’re here with a development update!

We have finished “Spring” Story Arc! Here’s a sneak peek:


This means all of the season arcs are in the game - Summer, Fall, Winter, and Spring!

Much like other season arcs, Spring has its own unique in-game elements: puzzles, food, and story just to name a few. One of them is repairing the picnic bench. Can you imagine having a picnic in Spring?


The special iconic food in this Spring Arc is Martabak or Terang Bulan. Some people call it Martabak, but others call it Terang Bulan. Let us know in the comments what you’d call it!

While everyone debates on what to call this food, our team contemplated how to grab it 😄


In the meantime, our team is revisiting, polishing, and adjusting elements that already exist in the game so you, as players, will have the best experience. Some of the adjustments we’ve made are Iko and Coco’s expressions in game. By making them more expressive, we hope you will have a more immersive experience!


We’ve begun localization and Steam Deck support as well. We’re super excited to bring Hello Goodboy to other languages and platforms!

For further updates, please join our Discord, follow us on Twitter, and catch up with us on our other social medias. We’d love to hear from you!

Until next time. Be good! 🐾
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