BABYLON'S FALL - hirakawa
・Start of the new season, Finale
・Various UI improvements
・Various other fixes and quality of life changes
Stellaris - MrFreake_PDX


The Stellaris team is proud to announce the 3.6 "Orion" update is now available!

This free Custodian update to Stellaris includes a fleet combat rebalance, ascension path rework plus a new ascension path (requires Utopia), new galaxy shapes to explore, new story events, a new Spiritualist Federation type (requires Federations), additional content for Necroids, a new relic, improved accessibility, and more!

Get more details in your language!
Read the Changelog (English only)

Also, a reminder to turn off your mods until they've been updated to 3.6! Or you can roll back to 3.5.3 by right-clicking Stellaris, Properties, Betas Tab, and choose 3.5.3 from the dropdown.

If you find a bug or other issue with 3.6, please report it on the bug report forums.

Thanks for playing Stellaris, and we hope that you enjoy these new additions to the game as much as we've enjoyed bringing them to you!

Known Issue: We have become aware of some reports of the launcher incorrectly stating that DLC installs are corrupted. This is a purely visual bug, and we are currently investigating a fix.

If you are experiencing issues with loading saves that you could previously load, right click Stellaris, go to Properties, Local Files, and Verify Game Files.

Then disable all of your mods, and try to load the game again. If the issue persists, please submit a bug report here: https://forum.paradoxplaza.com/forum/forums/stellaris-bug-reports.941/


Nov 29, 2022
Escape From Meat City - Cop in Mall Torture


We are back with a new update! This is a big one! I got a bit ahead of myself implementing a ton of new systems but a lot of them aren't actually usable yet because they're gonna need a bunch of new content to fill them up. So I've got my work cut out for me filling in the blanks over the next few weeks :) For now enjoy a bunch of new guns, enemy improvements, better build stability and more!

CHANGELIST:
  • Re-coded melee feds. The old ones were using bad code that was the most common cause of reported crashes. The build should be significantly more stable now.
  • Most enemies now have sound effects that play when they are injured and when they are alerted to the player’s presence
  • Implemented adventure mode in the backend. The mode functions now but is not accessible yet until the minimum required amount of maps are ready to ship
  • Added player inventory and unique collectible item system. This isn’t currently usable in the build because I need to make content that uses it, but the functionality is there now! Keep an eye out for side quests and collectibles in the future!
  • Level updates to Stonecircles
  • Added the sniper rifle! Deal extreme damage with pinpoint accuracy at long range! Look for it in weapons crates!
  • Added the cleaver! The first melee weapon in the game! I need to figure out more ways to make melee weapons more interesting, so expect more melee weapons in the future. For now, it has the highest base damage of all level 0 weapons by a country mile.
  • Added a new projectile type: BOLT! A slow-moving but long-range projectile which penetrates enemies and deals damage over time as long as it touches them. Added multiple new weapons to the spawn lists which shoot bolts.
  • Added a new projectile type: CHAOS ORB! A big, chunky projectile that bounces off of stuff, creating an explosion with each bounce. Try not to blow yourself up! Added multiple new weapons to the spawn lists which shoot chaos orbs.
  • Fixed sound not playing properly when eating burgers
  • Fixed Spicy M14 having unlimited fire rate
  • Various minor adjustments to weapon variables
  • Various optimizations to level generation and cleanup systems
Cygnus Enterprises - alexdamour
Today creative director Eva Jobse is sharing some details about the types of items the player can loot and craft to outfit their characters

Equippable Items

Cygnus Enterprises features eight equipment slots to outfit the player character: Two weapons, which can be swapped at any time while in combat, a helmet, body armor, and backpack, which are visually represented on the character and generally provide defensive stats, two accessories which provide more exotic bonuses that synergize with certain builds, and one artifact, which accommodates late game items of tremendous power.




Weapon Types

The game features five distinct types of weapons:
Pistols – Ideal for hit-and-run type characters, these weapons can be fired without impeding the character’s moving or dodging abilities
Automatic Weapons – Sub-machine guns and assault rifles that generally have a higher sustained fire rate
Precision Weapons – These include highly accurate and powerful sniper rifle-type weapons that typically benefit the player if they take some time to charge or aim their shot
Heavy Weapons – This category features cumbersome mini-guns, flamethrowers, continuous beam weapons and other heavy weapons that output a constant stream of hurt, at the cost of leaving the player character slow-moving and unable to dodge while firing
Launcher Weapons – These include rocket launchers and grenade launchers of all kind that may be slow to fire but result in area-of-effect or secondary explosion damage

As the player uses each of these weapon types, they will gain corresponding mastery levels, which will further increase their effectiveness in combat.




Weapon Manufacturers

In Early Access, the game features three major weapon manufacturing corporations:
Cygnus Enterprises – In your base you will be able to craft weapons belonging to your parent company. Cygnus Enterprises has a wide selection of no-nonsense small arms suitable for most situations.
MACE Private Security – As one of the larger security corporations and military suppliers in the galaxy, MPS offers a selection of robust and devastating weaponry. While not the most advanced, MPS designs are reliable and do tend to offer the biggest bang for your buck.
Free Trade Union – If you don’t mind blatant patent infringement, the anti-corporate FTU offers cutting edge military-grade hardware at affordable prices. Cleverly combining technologies from different fields has resulted in some exotic weapon designs.




Thanks for reading! If you'd like to connect with us and get regular updates on Cygnus Enterprises, please follow us on Twitter @Cygnus_Game, and if you'd like to join our growing community, join ourDiscordor contact us on Steam Forums. And finally, don't forget to Wishlist the game!
Thanks,
Team Miaozi
战国异闻录 - 战国异闻录
距离《战国异闻录》正式发售还有3天!
现在加入QQ群:1002745309,参与群内活动就有机会抽取游戏激活CDKEY哦~

今天要介绍的豪杰是【上古凶兽-穷奇】

穷奇,上古凶兽之一,其状如虎,有翼。因毁信恶忠、好惩善扬恶,而被世人所憎。



当年因目睹陆吾助大禹治水,觊觎陆吾的神力,在其与共工大战时从旁掣肘。
后假意相帮,却暗害陆吾,夺其神力,至其堕为妖形。
借助陆吾的神力,穷奇一时间实力飞升,其盘踞于巫山,肆虐一方,所过之处,无人不知其凶兽之名。
时有二人争辩者,穷奇遁于旁,待其分出善恶,便食其善者,奖其恶者,是谓之“惩善扬恶”。
穷奇行恶,扰世已久,后被道门端木一族封印,周边百姓才免受其害。
然好景不长,端木一族中有异心者,受穷奇所惑,助其解开封印逃出生天。
穷奇出逃后,端木族族长之次女端木曦千里逐凶,最终将其重新封印,以慰世人。


技能介绍:
炎魔:普通攻击同时会对自身周围2格的敌人造成25%的法术伤害。
火域:周围3格所有单位受到火炎伤害提高50%/100%/150%。
亲火:免疫【燃烧】伤害,在火中增加20%/30%/50%的攻击力并在回合开始的时候恢复5%生命值。(燃烧:每回合开始受到5%生命值火属性法术伤害,火抗性-25%,遇到水、毒、雷时会触发额外效果)


Fatal Blade - rendermark
AI animation updated.
UI bug fixes.
Affogato - reinbouncle
🎉 Affogato Game - Black Friday Giveaway 🎉

Magic apprentices, wands-up!

To celebrate Affogato Game official Twitter page launch and in the spirit of Black Friday, we are giving away 3 Steam Gift Cards! ✨:https://gleam.io/XBIGn/affogato-black-friday-giveaway-2

  • 🧙‍♀️ Story-Driven Anime RPG
  • 🎴 Unique 'reverse tower defense + card' mechanic
  • ☕️ Run a Witch's Café
  • ✨ Help your customers defeat their inner demons!


Be sure to complete all the tasks to maximize your chances!

Merge Nymphs - NtkuLover
Arkanoid - Eternal Battle - Saltmander
A server maintenance will be made on November 30th at 10AM CET / 01AM PT. It should last for roughly one hour, meaning that you’ll be able to play again by 11AM CET / 02AM PT.

📬 Stay connected!

Twitter - Facebook - Instagram - TikTok
Nov 29, 2022
Pathogen: Survival - SillySausage
New Content:

- Can now see active perks in pause menu
- New in game UI
- Fire upgraded weapon explosions now damage mutant zombie viles and pregnant zombies

Bug Fixes:

- Upgraded weapon box bug fixed that stopped you from being able to shoot
- P90 lightning MK I laser 2 not properly set up

Balance Changes:

- Can no longer regen health when out of bounds or in radiation
- Ragdolls disappear sooner for performance
- Slobber zombie attack speed lowered (now easier to dodge)
...