Groove Fit Island!! - ImaCreate


Thank you for playing Groove Fit Island!!
We are currently developing "Full Body Tracking Support" as requested by many of our users!
We are now looking for beta testers to test the new feature.

■ How to participate in the beta test
Please join our Discord community "Groove Fit Club" to learn how to participate in the beta test. Please join the community and apply for the beta test!

▼To join the Groove Fit Club, click here.
https://discord.com/invite/TEw8waQQXb

■ Note
・Please refrain from posting screenshots or distributing gameplay on social networking sites, etc., as this beta version is a functional test. Please understand this in advance.
・Online ranking will be separated from regular game ranking. Please note that player names and rankings recorded in this test will not be carried over to the regular version.

Nov 21, 2022
Storms 2 - Woodfist
The biggest two things about this update:

1) Mercenaries
Mercenaries can be hired, geared up, and renamed - it's not a skill, so any class can purchase them. Give them your cool loot you can't use to make them potent soldiers.

2) The Skill Tree
Every skill icon has been updated graphically, and the entire skill tree has been reskinned. It now glows and it's awesome.

Other than that, there have been the regular bug fixes, including:
* Crafting walls now has a limit
* Stashes can be crafted
* Small and large potions no longer mix

Balancing:
* Nerfed Xetrov
Undead Under Night Rain - Eat People Not Animals
- Wave 8 corrected on Bridge map
- Wave 4 corrected on Festival map
KurtzPel - GM OneShot
Hello Chasers!

Black Friday is coming and we have some great deals for the players to enjoy!
Please check the details below for what great deals we have in store!

1. Load Up Payback
Event Period: November 24, 2022 (Thu) 00:00 – November 27, 2022 (Sun) 23:59 (UTC+0)
There will be a bonus KP to everyone who loads up KP during this period! Players who load up KP will receive an additional 20% bonus KP.

2. Thanks Boost
Event Period: November 24, 2022 (Thu) 00:00 – November 27, 2022 (Sun) 23:59 (UTC+0)
With the hype for the upcoming Black Friday, we are also providing a +30% AP/GP boost to all players on all content!

3. Ensher’s Thanks
Sale Period: November 23, 2022 (Wed) 00:00 – November 29, 2022 (Tue) 23:59 (UTC+0)
Activation Period: Day of Purchase – December 21, 2022 (Wed) 05:00 (UTC+0)

Once you purchase Ensher’s Thanks, an exclusive attendance log will activate and it will grant special rewards for 14 days when you log in!

※ Players can only purchase this once per account.

※ Players can acquire the items below for 14 days.


4. Costume Returns for a Limited Time
Sale Period: November 23, 2022 (Wed) 00:00 – November 29, 2022 (Tue) 23:59 (UTC+0)
With so many players wishing for the return of previously sold costumes they have missed in the past, we have prepared a chance to get these costumes again!

※ Players can purchase previous Costumes for a limited time during the event period.
※ During the event period, costume packages will have undergarments included.



Steam Deck - johns
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > Steam Update Channel.

  • Fixed a preview channel regression preventing Resident Evil 4 from launching
Nov 21, 2022
Slime Rancher 2 - supersackcl


Since the Early Access launch of Slime Rancher 2, the development team here at Monomi Park has been hard at work combing through your feedback and reviews, fixing bugs, and developing content updates. We’d like to take a moment to talk about the future of Slime Rancher 2 as well as set expectations for the content and pace of those updates.

Monomi Park is a relatively small studio that prioritizes team health above all else. This means that we will take all the time we need to deliver high-quality updates so that our team can remain happy and healthy, and ready to deliver the updates that follow. This approach allows us to support Slime Rancher 2 long-term, just as we did with the original.

Because of this, our approach to content updates is to make larger updates that have a clear reason for players to revisit the game. So while you’re welcome to wait for updates to ‘build up,’ our objective is that each major content update to Slime Rancher 2 is an update worth returning to Rainbow Island and continuing your experience for a while.

And once you do find yourself running out of steam with the latest update, take a break! We believe it’s healthy for our players and their long-term enjoyment of Slime Rancher 2 to know when it’s time to leave Rainbow Island for a while until the next major update comes along. If you follow Monomi Park or Slime Rancher on social media, subscribe to our newsletter, or watch for news posts on your preferred platform, then you’ll know right away when updates arrive and when it’s time once more to tighten your boots and ready your Vacpack.

So what does the future hold for Beatrix’s new adventure in Slime Rancher 2? Our first major content update will be available in early 2023 and will have Beatrix discovering a mysterious, glacial island off the coast of Ember Valley known as Powderfall Bluffs. As if it were a giant, icy time capsule, Beatrix will discover a thriving community of prehistoric Saber Slimes and Thundercluck chickens within, as well as a treasure trove of new resources for crafting and strange, auroral anomalies scattered about the zone. And keep your head low, because slimes love a good snowball fight!

Following the release of Powderfall Bluffs, the team will be deep into development of new features that build upon a lot of the core activities in Slime Rancher, enriching the experience you know and love. Our plan is to bundle many of these together into the second major content update, allowing players to return to Slime Rancher 2 and experience many parts of the game in new ways. This second major content update will take time to develop, but we feel it will pay huge dividends on the overall experience with Slime Rancher 2 for all updates to come.

Further out, Beatrix’s adventure will finally take her into the massive and mysterious Grey Labyrinth that blocks her progress across the furthest reaches of the island. And though its purpose and history remain unknown, it's clear that the key to unlocking the secrets of Rainbow Island lie beyond its walls.

We hope you’re as excited for the future of Slime Rancher as we all are here at Monomi Park. It has been a pleasure to see you enjoy this world we built and now share with you. We immensely appreciate your feedback, support, and patience as we develop Slime Rancher 2 in a way that is healthy and sustainable for our team, and that produces fun, inspiring, and beautiful updates (with at least a few very silly things in it) for all of you.

Thank you again, and we look forward to seeing you out there on Rainbow Island; now, or in all the days ahead.

Nov 21, 2022
Phantom Abyss - Ben
Patch notes for Version 0.8.1.x

Hello Adventurers!
We have a bunch of fixes and quality of life improvements incoming in this patch.

Accessibility features
Added the option to customise looking up and down and turning, including speed and sensitivity customization
Add mouse and keyboard support on Xbox Series consoles
Actions requiring button holds can now be changed to toggle instead of hold (Sprint and Wings)
Can now change the default movement mode from Walk to Sprint for keyboard users.
Improve visibility of input key names on keyboard button displays in UI.
Improved visibility of inputs displayed on Powers and Abilities

Temple improvements
Fixed dead-ends in some temples
Improved trap generation
Adjusted early-game difficulty for Adventure mode
Adjusted Daily Mode difficulty
Fixed Z-fighting and holes in the geometry


Character improvements
Updated and optimised Phantom models, materials and textures.
Fixed Phantoms to display correct materials.


General bug fixes and improvements
- Fixed clearance rate not showing correctly in Daily Mode.
- Achievements "Abyssal" and "Binding" are now fixed. will automatically repair achievements when updating to the latest game client
- Added an emergency key combination to manually force a sync of achievements (Ctrl+Shift+Y on keyboard or RB+LB+Y on the Main Menu)
- Improved interaction with light crystal stands in dark rooms and the light it casts.
- Improved Orb key pick up interaction
- Stopped mine traps from entering Relic rooms.
- Improved interaction with Lava. Player no longer continuously takes damage after touching lava while travelling through it by grapple.
- Improved hints in the loading screen to be relevant to the current game mode
- Fixed disconnection handling on the main menu
- Removed infinite Whip Again bug
- Made it more difficult to hack leaderboard entries.
Bail or Jail(OBAKEIDORO!) - PLAYER3
Maisy, with her bright red hood, and hunter extraordinaire, Hunt, have arrived!

https://store.steampowered.com/app/2183350/_/

This DLC contains the following:

• Maisy
• Visitor's Lantern
• Hunt

Human:『Maisy』





Monster:『Hunt』




*Full version is required to use this content.
*Content might be changed without notice.
Puzzle Quest 3 - Kafka


It’s obviously easy for us to be excited about new features, but we really think this one is worth it.

Adventure is a brand new live events system that allows us to bring you cool and interesting new ways to play Puzzle Quest 3!



Adventurers will be able to choose the Adventure they want to play (one or more will be offered in the Adventure menu)
  • Adventures can be played with heroes that have a level of 10 or higher
  • Each Adventure will have a limited time


Adventurers will be able to choose their own path!





  • Adventures will have a difficulty either chosen by the player or coming from the Adventure itself
  • For our first Adventures, you will choose a difficulty level for each Adventure. You can choose to complete each difficulty level going from Novice to Ultimate or attempt Ultimate straight away!




These are found in the Adventure Information [?] and will tell you some of the things you can expect in your Adventure



[expand type=details]Energy
  • Each Adventure will have a limited amount of energy per day
  • This energy is used to make an attempt at finishing the Adventure

Replayability

Some Adventures will support replays!

Difficulty

You can check the difficulty level you’ve selected anytime

Persistent Health (Future Content)

Some Adventures may have Persistent Health (one health bar for the whole Adventure) for an additional level of challenge

(This feature will be added in a future update)

Regeneration, Healing Potions & Magical Crystals (Future Content)

These folks are related to Persistent Health and will be coming in a future Adventure update!
[/expand]





  • Adventures will offer varieties of different rewards
  • While Adventure will continue to expand with new game modes that may offer rewards in different ways, this is how our first Adventures will work:
    • Each difficulty tier will have its own rewards
    • If you complete a higher difficulty tier before the ones below it, you will also receive the rewards for the lower tiers
      • e.g. If you choose to make your first attempt at an Adventure on the Champion Tier and complete it successfully, you will also receive the rewards for Novice and Veteran and these tiers will be closed



  • Sometimes in Adventures you’ll find a Merchant who will bring you special deal on items and resources

  • Sometimes you will find Resh who will give you a Fae Gift of your choice of a Status Effects and other gifts








Darkhunter has been improving his craft!
  • His chances of crafting a high rarity Rune or Scroll has been increased
  • The cost of crafting of random Rune or Scroll has been increased
He now provides more options to craft with
  • Level 15 – Can choose to craft either a Rune or Scroll
  • Level 25 – Can choose to craft a Rune or Scroll of a specific element


Followers that craft gear now have new options available. Items can now be crafted by selecting certain features such as the gear slot, element type and gear set.

Several Followers have new crafting abilities with future support for Darkhunter for Rune and Scroll crafting.








  • Removed default to max level in the gear upgrades


We’re aware a number of our players do play our game with a controller, so this update we have introduced a few quality of life improvements for controller use:
  • D-Pad will now animate when there is no target it can move to
  • Improved Cursor Navigation when using the D-Pad on Scroll Lists
  • Disabled or Inactive buttons will no longer be navigated to with D-Pad
  • Added a Controller Vibration Intensity setting into the Settings Menu








  • Can now reforge Favourited gear
  • Fixed changing loadout in party menu not doing anything
  • Fixed error where loadouts would remain between heroes in the Party menu
  • Spirit Shield is now correctly reducing Boss mana in Kingdom Defense
  • Loadout in the party menu now update the names correctly when changing heroes
  • Fallen Shoulderguards Ability should now work.
  • Eveline will now convert Fallen Relics
  • Game sound playing after battle ends
  • Game audio cancels primary audio
  • 1.3 Season Spells: Autumn Blast, Winter Mists, Spring Siphon, and Summer Rain, will now correctly count the number of turns remaining on status effects for damage boosting purposes.
  • Hellcat’s Hellfire will now properly remove skulls when the player is burning




  • Fallen Order Relic now displays in Wallet



  • When receiving Kingdom Defense rewards for a failed defense with gold tier rewards earned, the rewards mail showed two silver medals instead of a silver and gold.



    • Global Mail with No Rewards still shows Rewards to Collect
    • Sound effects delay in sped up battles
    • Mass Salvaging Minions doesn’t update the display
    • All Adventures show “Persistent Health” as “Yes”, even if they do not have health that persists between battles.
    • Title crashes when the Adventure mode timer runs out while the player is in Adventure mode.
    • Cannot Cast pop-up appears for everyone in Party
    • Full board state causes imp gems to be unselectable
    • Gold total in gear/spell upgrade pop-up does not update, preventing upgrade if player collects mail while in the gear screen
      • Can be resolved by exiting and re-entering the screen
Steam Deck - austinp_valve
Note: This update is for the Steam Deck Preview channel and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

Steam Input
  • Fixed controllers being treated as Xbox One controllers by default when defining their layout
  • Fixed the L3/R3 buttons not being detected for some third party PS3 controllers
  • Added Left and Right Stick Deflection as an option for Gyro Activation Buttons. Stick deflection is no longer considered a part of "Touch" (Cap Sense) on SteamDeck.

Remote Play
  • Fixed getting the wrong personalization (colors, etc.) for streaming PS4 controllers
  • Fixed streaming Bluetooth controllers not turning off
...