This event is a bonus event for your recharge into the game, since when recharging you get separate points in this event, with which you can try your luck by spinning the reel for x50 points or spin a large scrolling for x500 points.
A great event that will allow you to get points for the spent gold coins, which can be exchanged for excellent items. Features of this event
If Score Exchange is launched in parallel with Lucky Draw, then one spent gold coin is equal to 2 points.
These accumulated points can be used both in the Score Exchange event itself and in the Lucky Draw event (points spent are displayed exactly in both events and if spend points in Score Exchange, they will disappear from the Lucky Draw event and vice versa.)
IMPORTANT! If the points are not spent by the end of this event, the points can be reset to zero if one of the related events - ends (Lucky Draw or Score Exchange)
The current launch of the event does not include the parallel start of the Lucky Draw event, therefore 1 coin spent = 1 points.
The number of exchange points for items in the event has been reduced.
During this event, which usually lasts 6-7 days, with daily replenishment, you will accumulate stars, for these stars in the Star Pack column you can receive bonus rewards.
Don't miss your chance to get one of the strongest units for 24 stars.
also, bonus rewards will be for 2 | 7 | 16 stars and for 24
NPC pilots will now have a human-level reaction time when spotting and assessing the damage of their ships. In addition of improved immersion, this dramatically lowers the processing requirements when other ships are present, improving performance all across the board, but especially on systems that had performance drops due to insufficient CPU processing power. The effect is most noticeable when there are multiple ships around you.
Additional “dirty lens on recoinessanse drone” visual effect.
Screen-reading shaders, like the visual cue for hearing impaired, damaged computer, colourblind correction or gamma correction, will now be completely disabled automatically when not in use, improving performance on low-end and integrated GPU cards.
Turning off the Postprocessing in settings will now disable more post-processing effects further improving performance on low-end and integrated GPU cards.
Direct and Smoothed camera modes will not zoom in or out automatically based on relative motion of things around your ship anymore.
Additional in-universe advertisements display at the Enceladus station billboard.
Mood change indicators after visits in morale-boosting services on the Enceladus station will now really update immediately after a visit.
Fixed a bug that caused Steam Leaderboard high score upload to be delayed and sometimes aborted.
Translation update - complete Hungarian translation, start of the Greek translation.
Bug Fixes: 1. Optimized the adaptation of The Buddha of Lucid Dream panel and some other panels 2. Fixed the problem that the skill bar didn't display multiple rows 3. Fixed the issue that the restart button at the bottom of the pause menu cannot be selected with the gamepad 4. Fixed an issue where you can select multiple Sigils of Lucid Dream by clicking continuously 5. Optimized the size of the numbers displayed by the scarecrow 6. Fixed an issue where [Deathly Chill] would display damage 999999 7. Fixed an issue where the layers of [Fear Harvest] could get stuck 8. Fixed an issue where you could press ESC to unblock movement when leaving the transfer station 9. Fixed an issue where interacting with the blacksmith when leaving the transfer station would make it impossible to pick up items in subsequent levels
Experience adjustment 1. Greatly optimized the lag problem caused by blue souls 2. Shorten the shield breaking time of Arrogance in the first stage, increase his aggression in the second stage, and increase the special effects of Buddha pearl
※Attention to archiving problems!!! If an account with DLC installed plays the version without DLC installed in some cases (for example, the home computer has DLC installed, but has logged in a computer with only the ontology installed for play), the dlc related parts in the archive will be lost.
We are trying to solve this problem, and we hope you will be careful to see if you have DLC installed on your new device!
We are trying to solve this problem, and we hope you will be careful to see if you have DLC installed on your new device!
Game: Fixed incorrect description of Dr. K's Ultra2 in character select.
Options: Fixed a bug in which key config input was not accepted when setting the controller on the 2P side. Added the ability to change the battle screen. It is now possible to toggle the display of strength bars and gauges and the display of player names during online battles.
Net Play: Fixed a bug that caused out-of-sync when spectating other players. Fixed incorrect ping values received when playing a match on a server connection. Fixed a bug that prevented matches from continuing when time was up. Fixed a bug that caused the victory screen to appear twice for players watching the game.