(Berserker) Adjusted the placement of the berserker skull to not occlude vision to the class ability information. (TIP: Class ability information is shown on your left hand when your ability menu is out.)
(Astral Shards) Updated the icon for the account rank 5 chronicle reward.
(Player) Slightly decreased the sliding locomotion speed.
(Vohril's Stand) Raised an auroris altar that was previously halfway into the ground.
(Notebook) Removed an extra (unneeded) image from the questing page.
(Merchants) Fixed an issue where sometimes traveling merchants would break.
(Mana Drop) Mana drops, which are used to recharge a cleric's healing ability will now only drop for clerics. (TIP: As a cleric you can see how much mana you have by the crystals
(Enemies) Potential fix for enemies freezing/not moving while in a party.
-Tiger Claw relic max XP is now 50 like the other class passive boosts -Auto Trash Rarity should now save/load when you change it -Smart Sell after auto trash should also save/load -Slight Change to Gear Condition, you may now acquire more than 175%, the higher it is the longer the gear will good until it starts to degrade -Some Talents can now Tier up, There is a massive cost increase associated with this -Possible fix for Tier changing to farm while in progress tier when lowest member tiers up -Members in farm tier will now benefit from those in current progress tier, but they wont benefit from BK bonus progress -Added a new Talent - Vendor Star Increase - Increases the min stars on vendor items -Fixed Geomancer Ult that increased damage the longer they were attacking a block and made the damage bonus occur over 1 second instead of 4 -Added UI Setting to disable notification's for those that dislike them filling the side of the screen -Fixed player movement stopping while chatting when in AFK mode in previous .1 build
Hey all, Retrowave '84 will have a free demo containing two levels as well as a single (optional) tutorial level to show you through the game's unique abilities... In addition, here is a new trailer which also teases a new level that will be in games full release in December 2023, Enjoy!
Goblins Strike Back -Instant Fuck Heroines- - mayo
Search time added TIME BONUS added to the branch map Past results display added at the entrance RTA for defeating a boss added at the entrance RTA for reaching the step is added at the entrance. 10-minute challenge added at the entrance. Added heroine capture total display at the left of the screen during search Fixed a bug that wood is obtained instead of iron when blowing up iron treasure chests. Changed LvUp conditions for each room, and changed the value of gems, mithril, and adamantite. Fixed a bug in the LvUp screen that the display was omitted when the level reached 100 or more. Fixed a bug that captured magic stone bonus (ENERGY) was not added at the end of search. Adjusted the balance of each map, increased the amount of marbles, increased the amount of wood, increased the amount of clocks on the B3F map.
"Underworld Island" tells the story of a father, alongside his daughter, travels to the Island of HuangQuan in search of his wife, and encountered all kinds of unimaginable supernatural events. In fleeing the horrors, he found that he could not leave the island, nor could he escape his destined death. It was not until the very end that the father realized this was an eternal cycle of life and death, due to his own clinging thoughts about the daughter. Through the story of a father who cannot let go of his thoughts about his daughter, and fell into the cycle of life and death, a classical Oriental story is re-told. With modern writing techniques under a new setting, this piece of traditional culture is delivered to the modern-day audience. "This is both the beginning and the end. This is the limbo you are desperate to escape from. This is also your only chance at survival. Live or die, gain or lose, all depends on your own choices."
Original “Samsara” gameplay - The world's first “Custom Personality” real-life immersive interactive movie game This interactive movie game is shot with real-life actors and real-life videos are used throughout the gameplay. Panoramic exploration is used to enhance player immersion alongside different types of interactive gameplay. The game also includes branching plotlines and multiple worlds views, and the player is able to advance the plot differently with customized character personalities.
The game is currently available for preview on the Steam platform. A free demo will release on November 22nd, 2022, with the full game releasing on December 2nd, 2022. The console version is also under development and will be available in the near future.
Proudly presented to you by Mountain & Sea Studio This interactive title is proudly presented to you by Mountain & Sea Studio after over 2 years of hard work. The game not only adopts live-action movies, but takes one bold step further to incorporate movies throughout the whole narrative. This full transforms the passive movie watching experience into something much more interactive and immersive.
As an indie game title, Underworld Island is fully self-funded by the members of Mountain & Sea Studio. Fortunately, the project has received generous help from fellow friends in the film and television industries. With the unwavering support of many superb actors and actresses, most of the project's funding were able to be focused on the game’s production. The final result, which is an intense interactive thriller, comes from the hard work of the talented art, camera, FX, editing and support teams.
"We can't give gamers a half-baked, or even outright horrible product just because we are an indie team. It would be wrong, and would betray the passionate support of our gamers." This is the consensus of team Mountain & Sea Studio, and why they set out to “tell a good story, make a great game” in the first place.