Early access is almost here!!!! I hope you’re all as excited as I am! It’s been a long road from when we first set pen to paper to start drawing concept art and character designs for Dysterra. I’m so happy to see all of you amazing(and magnificent!) people waiting on the edges of your seats for our launch into Early Access. Thank you for encouraging our team and helping us make Dysterra into what has become.
We’ve got a new set of upgrades for the skill tree, a random box(of skins!) you can earn, an inventory management system, and a new attack for the cyclops.
📒 Skill Tree Upgrade
We’ve added a third tab to the skill menu: COMBAT
The new combat skill tree consists of two main tiers: “fast reload” and “specialization.” And each tier has a skill for improving only a specific gun-type: short-range guns, mid-range guns, long-range guns, and rocket launchers. I think “fast reload” is pretty self explanatory. “Specialization” reduces durability lost when firing a gun.
We’re hoping this will give players more choices on how they can choose to play the game. Beginners might spread their skill points between different gun types, while Dysterra veterans might prefer to throw all of their skill points into a single gun type.
The choice is yours!
📒 Random Box
Some of you may remember that we added the “Terra Shop” to our game’s lobby. One of the things we’ve added to the shop is a random box. Each time you open a random box, you’ll unlock 3 new skins that you can use when crafting in-game. Note: You won’t receive any items when you open a random box, but you’ll be able to craft new items with the skins you unlock.
So how can you purchase these new skins? With Terra Points! We want to reward survivors who play frequently as well as ranked survivors, so there are two ways to get Terra Points (TP): 1. Log in daily. 2. Weekly TP rewards according to your global ranking.
📒 Easier Crafting With Remote Chest Access
We realized a lot of players were struggling with inventory management. Running back and forth between your crafting bench and your storage chests can get tiring. And we wanted to make it at least a little easier.
We’ve modified the inventory UI so you can see what’s in nearby chests and drag and drop items from one chest directly into another. You can even open up a chest and craft directly from inside it!
📒 Cyclops Now Shoot Lasers!
The cyclops is definitely the most dangerous Orbis robot out in the wild. It initially had a slicing attack for close range, as well as a jumping attack for mid-range… Now we’ve added a laser attack to the cyclops to keep players on their toes no matter where they are.
Good luck staying alive out there!
There’ll be one more update before our launch next week, but our partner-streamers are already playing the game. So jump on over to twitch to get your Dysterra fix!
We are happy to welcome the community and testers from G.Round!
We’ve got such a great opportunity to do a collaboration with G.Round. So we are very happy to welcome the fantastic community from G.Round to enjoy Airship: Kingdoms Adrift!
We hope you will enjoy the demo of Airship: Kingdoms Adrift and had a great time skyfaring. Please feel free to leave us your feedback and suggestion for our game to let us know what you think about it.
The following bugs were fixed... - "3" not appearing or audible in the Round Countdown sequence. - Auto-Life caused a Null-Reference in the Revive code, expecting a Death Tile to have been set when it was skipped.
It’s time for you to explore the vast sky of Europa again! Airship: Kingdoms Adrift Demo is now live and available for download on our Steam store.
In this demo you can play the main story mode only the prologue, but you can always explore the whole map and have the endless skyfaring adventure as a sandbox mode. We have improved many features and also lots of bugs fixed in this version. And most importantly, it’s the PVP mode!
PVP mode in the demo will be available exclusively for this month only! After that, you still can enjoy the demo but the PVP mode will be removed from the demo.
In our demo, the story mode will be limited to the prologue only. But the vast sky of the Suthseg Kingdom is always open for you to play and explore it as the sandbox game mode. You can always choose if you want to make a progress in the main story or explore the whole continent on your own. There are more than 30 ports for you to visit and various kinds of encounters for you to test your skills such as traders, pirates, law enforcers, and the national ambassador. For the PVP, you can play as a team or go solo. The maximum member of each team is 3 players and you will have the freedom to create your own airship to your liking.
DLC Giveaway Challenge is coming, please stay tuned for further announcements too!
Pathfinder: Wrath of the Righteous - Enhanced Edition - galagraphia
Hello, crusaders!
We've noticed a rather nasty bug after the last update: when loading a save from the game, or upon exiting to main menu, a critical error could occur. But now it's fixed, just update to version 2.0.4k.
A new enemy has been added, the Baby Worm. Much like the larger counterpart, the Baby Worm travels by burrowing through the dirt, and jumping out at the player. It has much less health, and deals half the damage of the existing worm!
Health System Changes
The player's health has been effectively doubled, with most damage from enemies being reduced by half. Additionally, a new item called the "Overshield" can now be found in crates and chests, which provides an additional temporary health point.
Combat Improvements
Spawn rates have been adjusted so that you will consistently be facing more enemies on each planet than before. In addition, enemies have been balanced across the board to be much easier to account for their increased number.
And More!
Grass grows around the planets, not just on the surface
Improvements to the scanner to reduce required inputs (Hold Shift)
After a period of hard work, it's time to get valuable feedback from players. So if you want to test the game, Join https://discord.gg/tfwssAeQTb and pm me.
At the current stage, I'm particularly looking for the player who likes to play Tetris-like game who likes rhythm game