It’s time for you to explore the vast sky of Europa again! Airship: Kingdoms Adrift Demo is now live and available for download on our Steam store.
In this demo you can play the main story mode only the prologue, but you can always explore the whole map and have the endless skyfaring adventure as a sandbox mode. We have improved many features and also lots of bugs fixed in this version. And most importantly, it’s the PVP mode!
PVP mode in the demo will be available exclusively for this month only! After that, you still can enjoy the demo but the PVP mode will be removed from the demo.
In our demo, the story mode will be limited to the prologue only. But the vast sky of the Suthseg Kingdom is always open for you to play and explore it as the sandbox game mode. You can always choose if you want to make a progress in the main story or explore the whole continent on your own. There are more than 30 ports for you to visit and various kinds of encounters for you to test your skills such as traders, pirates, law enforcers, and the national ambassador. For the PVP, you can play as a team or go solo. The maximum member of each team is 3 players and you will have the freedom to create your own airship to your liking.
DLC Giveaway Challenge is coming, please stay tuned for further announcements too!
Pathfinder: Wrath of the Righteous - Enhanced Edition - galagraphia
Hello, crusaders!
We've noticed a rather nasty bug after the last update: when loading a save from the game, or upon exiting to main menu, a critical error could occur. But now it's fixed, just update to version 2.0.4k.
A new enemy has been added, the Baby Worm. Much like the larger counterpart, the Baby Worm travels by burrowing through the dirt, and jumping out at the player. It has much less health, and deals half the damage of the existing worm!
Health System Changes
The player's health has been effectively doubled, with most damage from enemies being reduced by half. Additionally, a new item called the "Overshield" can now be found in crates and chests, which provides an additional temporary health point.
Combat Improvements
Spawn rates have been adjusted so that you will consistently be facing more enemies on each planet than before. In addition, enemies have been balanced across the board to be much easier to account for their increased number.
And More!
Grass grows around the planets, not just on the surface
Improvements to the scanner to reduce required inputs (Hold Shift)
After a period of hard work, it's time to get valuable feedback from players. So if you want to test the game, Join https://discord.gg/tfwssAeQTb and pm me.
At the current stage, I'm particularly looking for the player who likes to play Tetris-like game who likes rhythm game
It's been a while since we've pushed a patch, but we have some little updates that make us very happy to share with you today.
Biggest of all: Many controller support issues, particularly on macOS are now fixed. Specifically:
Support for Nintendo Switch Pro Controllers has been added
Support for wireless DualShock4 and DualSense controllers has been added
Secondly, but still importantly: We've fixed a few small gameplay issues:
Fixed in Energy mission where the ratchet can get stuck in the wall
Fixed issue in Vision where the bay door lever can be hard to locate
Fixed the cursed asteroid in Minerals that flew around when being grabbed
If you continue to experience any issues, please don't hesitate to post in the forums or contact us directly via help@2pt.com.au. We're just a 2 person team, so having your help in squashing these hard-to-find bugs means so much to us.
Thanks again to all our lovely players and community.