Nov 16, 2022
Bloom: Roots of Renewal - WolverineSoft Studio
- Fixed a bug where achievement notifications would pop up at incorrect times
- Fixed a bug where volume settings are not applied at the start of the game
- Fixed a bug where open dyslexic font does not appear on the checkpoint reached notification
Death Come True - sugiyama
Yurukill: The Calumniation Games Original Soundtrack contains all 45 tracks from the game, and is now available on Steam!

Click here to listen/add to your Wishlist!

◆ The Steam version features exclusive additional cover art!
Included with the album are the two cover art designs for singles “Black Innocence” and “Onore ni Hanamuke (A Parting Gift)”—originally only available in Japan.
*Accessible via your Steam library!

◆ The soundtrack is available at a 30% discount for a limited time only!
Regular price: 15.99 USD (inc. tax) → Limited time sale price: 11.19 USD (inc. tax)!


*Sale lasts for the week after release.
*Please note that pricing / sale end timing varies depending on your location.

Yurukill: The Calumniation Games Original Soundtrack contains all 45 tracks featured in IzanagiGames' escape adventure and bullet hell shoot 'em up, Yurukill: The Calumniation Games, including background music and tracks featured in the game’s stage adaptation, Yurukill: The Calumniation Games the stage, starring Hiroki Ino.

This complete soundtrack also features two singles: the game's main theme, "Black Innocence," sung by Saori Hayami in character as Rina Azami; the ending theme, "Onore ni Hanamuke (A Parting Gift)," sung by Akari Kito in character as Izane Akegarasu, along with their respective karaoke and instrumental versions. The tracks were composed by Yuko Komiyama—known for her work as composer for the Monster Hunter series—and Tomomichi Takeoka, arranger for the Demon Slayer: Kimetsu no Yaiba TV series. The main and ending themes feature lyrics from Noriko Fujimoto.

Follow the IzanagiGames Steam Page to get notifications about future releases, game events, sales, and more!
World's End Club - sugiyama
Yurukill: The Calumniation Games Original Soundtrack contains all 45 tracks from the game, and is now available on Steam!

Click here to listen/add to your Wishlist!

◆ The Steam version features exclusive additional cover art!
Included with the album are the two cover art designs for singles “Black Innocence” and “Onore ni Hanamuke (A Parting Gift)”—originally only available in Japan.
*Accessible via your Steam library!

◆ The soundtrack is available at a 30% discount for a limited time only!
Regular price: 15.99 USD (inc. tax) → Limited time sale price: 11.19 USD (inc. tax)!


*Sale lasts for the week after release.
*Please note that pricing / sale end timing varies depending on your location.

Yurukill: The Calumniation Games Original Soundtrack contains all 45 tracks featured in IzanagiGames' escape adventure and bullet hell shoot 'em up, Yurukill: The Calumniation Games, including background music and tracks featured in the game’s stage adaptation, Yurukill: The Calumniation Games the stage, starring Hiroki Ino.

This complete soundtrack also features two singles: the game's main theme, "Black Innocence," sung by Saori Hayami in character as Rina Azami; the ending theme, "Onore ni Hanamuke (A Parting Gift)," sung by Akari Kito in character as Izane Akegarasu, along with their respective karaoke and instrumental versions. The tracks were composed by Yuko Komiyama—known for her work as composer for the Monster Hunter series—and Tomomichi Takeoka, arranger for the Demon Slayer: Kimetsu no Yaiba TV series. The main and ending themes feature lyrics from Noriko Fujimoto.

Follow the IzanagiGames Steam Page to get notifications about future releases, game events, sales, and more!
Yurukill: The Calumniation Games - sugiyama
Yurukill: The Calumniation Games Original Soundtrack contains all 45 tracks from the game, and is now available on Steam!

Click here to listen/add to your Wishlist!

◆ The Steam version features exclusive additional cover art!
Included with the album are the two cover art designs for singles “Black Innocence” and “Onore ni Hanamuke (A Parting Gift)”—originally only available in Japan.
*Accessible via your Steam library!

◆ The soundtrack is available at a 30% discount for a limited time only!
Regular price: 15.99 USD (inc. tax) → Limited time sale price: 11.19 USD (inc. tax)!


*Sale lasts for the week after release.
*Please note that pricing / sale end timing varies depending on your location.

Yurukill: The Calumniation Games Original Soundtrack contains all 45 tracks featured in IzanagiGames' escape adventure and bullet hell shoot 'em up, Yurukill: The Calumniation Games, including background music and tracks featured in the game’s stage adaptation, Yurukill: The Calumniation Games the stage, starring Hiroki Ino.

This complete soundtrack also features two singles: the game's main theme, "Black Innocence," sung by Saori Hayami in character as Rina Azami; the ending theme, "Onore ni Hanamuke (A Parting Gift)," sung by Akari Kito in character as Izane Akegarasu, along with their respective karaoke and instrumental versions. The tracks were composed by Yuko Komiyama—known for her work as composer for the Monster Hunter series—and Tomomichi Takeoka, arranger for the Demon Slayer: Kimetsu no Yaiba TV series. The main and ending themes feature lyrics from Noriko Fujimoto.

Follow the IzanagiGames Steam Page to get notifications about future releases, game events, sales, and more!
Nov 16, 2022
For a Vast Future - RetreauxGames
Patch 1.0.3 is out with some exciting changes!

Gameplay:

- Most prominently, save files and the end game screen now show percentage complete, so you know roughly how many more secrets you need to find.
- Sidequests are less opaque, with more direction as to where you need to go to trigger certain things
- Slight map tweak in a later area to reduce backtracking

Bugs:

- Fixed a bug where Dexterity level 0 was actually more powerful than level 1
- Fixed an incorrect hint text


Balance:

- Many enemies in the final 1/3 of the game are beefier and less pushovers in general, including some HP and speed increases mainly
- Final dungeon bosses and enemies have been strengthened considerably
AutoChess of Gensokyo - zzz
维护时间:11.17 00:00-00:30
单位
小恶魔
  • 攻击力55/93/176→55/90/145
拉尔瓦
  • 生命值850/1553/2568→800/1400/2468,
铃仙
  • 分身时间3秒改4秒
永琳
  • 生命值650/1170/2306→750/1300/2500,最大蓝量减少10
辉夜
  • 蓝量60/140→40/120
四季
  • 三星每次将最多扔出四张悔悟之棒
蕾米
  • 现在镜像场技能也会有4秒冷却时间
寅丸星
  • 现在计算激光个数及伤害会算上自己
神奈子
  • 召出的御柱等级始终为1

  • 召出的死灵妖精等级始终为1
物品
西行妖的枝条
  • 重伤效果不再叠加
医生人偶
  • 现在是唯一效果
僧侣的降魔杵
  • 法力值减少10→8
羁绊
地灵
  • 爆炸伤害30%→25%
竹林
  • 回血时间4秒→3秒
  • 攻击力和法术加成15/20/45/75→20/30/50/80

  • 2级增加减伤25%→20%
其他
  • 新增组队打人机
  • 修正诹访子文本
  • 修正了虫子的技能伤害
  • 修复了白莲在技能施放时被打断会导致技能失效的问题
Nov 16, 2022
TRAHA Global - steambiz
■ 11/16(Wed) Update Information

▶ Class, Skill, and Trait Changes
| Bow
[Skill] Resonance Shot
- The skill classification has been changed to Charge skill.
[Skill] Expose Armor
- The skill classification has been changed to Enhancement.
- The debuff tooltip has been changed to read that it reduces critical dodge chance.
[Skill] Time Warp
- Fixed an issue where the attack speed increase effect also affected monsters and enemy players.
[Skill] Evasive Shot
- Cooldown has been increased from 8 seconds to 10 seconds.
[Skill] Suppressive Shot
- Cooldown has been increased from 3 seconds to 6 seconds.
[Skill] Silencing Shot
- Silence duration has been reduced from 2 seconds to 1 second.
.
| Shield
[Skill] Divinity
- The Divinity enhancement description has been fixed.
[Skill] Taunt
- Fixed an issue where the Taunt effect was incorrectly triggered by the Crusade skill.
- The skill has been changed to cause skill damage to taunt the target.
- Fixed an issue where Throw Mace was not triggering the Taunt effect.
.
| Staff
[Skill] Blessing
- Fixed an issue where the buff tooltip was different for each faction.
.
| Scythe
[Skill] Distraction
- Fixed an issue where the taunt effect did not work on NPCs.
[Skill] Windmill
- Skill Description changed (ASPD INC: 20% per each stack changed to ASPD INC: 20%)
[Skill] Wraith
- Fixed an issue where the skill did not activate properly.
- Edited description to contain 5 second cooldown.
[Skill] Diffuse Fear
- Cooldown has been increased from 5 seconds to 10 seconds.
- Tooltip has been fixed to read that attacking the target causes nearby enemies to receive damage over time.
[Skill] Chakra
- Decreased the amount of soul siphoned from 30 to 20.
[Skill] Shriek
- Cooldown has been increased from 12 seconds to 14 seconds.
[Skill] Guardian Soul
- Decreased the effect’s duration from 10 seconds to 8 seconds.
.
| Dual Blade
[Skill] Impale
- Fixed the skill preview to show the correct animation.
[Skill] Pliability
- Dodge increase duration reduced from 6 seconds to 4 seconds.
[Skill] Cheap Shot
- Attack bonus reduced from 30% to 20%.
[Skill] Brutal Strike
- Critical damage bonus reduced from 30% to 20%.
.
.
▶ PvP Changes
- PvP stat scaling has been improved.
.
.
▶ Faction Content Changes
| Conquest
- The conquest bosses have been made stronger.
- The number of maximum participants in Deberne and Ludark has been increased.
- Information that the conquest takes place in channel 1 has been added to the conquest menu.
.
| New Content Added: Rhantegoth Summon War (Beta)
The new Rhantegoth Summon War will be revealed in advance before the official release in the update on 11/30.
[Schedule]
- Every Tuesday and Thursday from 21:00 to 21:30 (based on server time)
.
[Activity Details]
- Both factions must fight for victory by being the first to destroy the enemy’s summoning statues created in the Valley of Death in Ludark, near the area where Velker spawns.
- This event takes place in each of the 5 channels of Ludark, and the results of each channel will be combined to decide a winner.
.
[Victory Conditions]
1) The faction that inflicts more damage to the enemy’s summoning statues per channel wins that channel.
※ If your faction destroys 3 statues before the enemy faction, you automatically win.
.
2) If the amount of statues destroyed is the same, the winner is determined according to the rules below.
※ The faction whose statues have more HP remaining at the end will be declared the winner.
※ By adding up the results of each channel, the faction with more channel victories will be declared the ultimate winner.
.
[Rewards]
Winning Faction: Ten minutes after the war ends, the field boss Rhantegoth appears in the Caldes region, at the Altar of Nodos.
* Rhantegoth Boss Rewards (Beta)
- 80,000x Gold
- 80x Moonstone
- 1,000x Platinum Coins
- 1x Spirit Shard Box
.
Participation Rewards: Both sides will earn a participation reward regardless of their contribution.
* Chest Contents
- 50x Bloodstone
- 1x Spirit Shard Box
- 2,000x Service Medals
- 40,000x Gold
.
.
▶ Accessibility and Quality-of-Life Changes
1. Thai script is now supported in chat.
2. A Report function has been added in chat.
3. Information has been added about ways to acquire certain currencies from the Summon Store.
- Companion Points: Obtained if additional copies of a pet/familiar are acquired after it has reached its maximum level.
- Spirit Point: Obtained is additional copies of a spirit card are acquired after it has reached its maximum level.
4. A Block function accessible through viewing character details has been added.
5. More content has been added to the Play Guide in the Accessibility tab.
6. A function to turn off the chat filter has been added in the Accessibility tab.
* The filter is turned on by default
7. An objective to “Kill Elite Monsters” has been added to Daily Activity.
8. Fixed the issue of excavation sites not disappearing properly.
9. A tutorial about the Exit (Return to Base) function has been added.
10. The Potion tutorial has been improved.
11. Battleground Score Changes
- The battleground score penalty has been changed from less than 5 points to less than 25 points.
- Fixed issue of players still receiving points after dying.
12. Changed default framerate graphics settings for mobile devices.
- The default setting for framerate on some mobile devices has been adjusted.
- Some frames have been changed to allow for heat management during large-scale battles.
13. Removed the Archaeology ON/OFF button from the UI.
14. Some translation errors have been fixed.
.
.
▶ Mission Changes
1. The location of the monsters in the “Shady Robber” mission has been fixed.
2. The text for the daily mission “Symbol of Valor” has been fixed (from reading “Dwarf Coin” to “Platinum Coin”)
3. Fixed the “Guardian of Madas Dharen” mission to correctly match the recommended combat power to the actual difficulty level.
4. Fixed the “Distinctive Menace” missions to correctly match the recommended combat power to the actual difficulty level.
5. Fixed kingdom quests to automatically go to the page that matches the level of the accepted kingdom quest, regardless of combat power recommendation.
6. Fixed the side mission “Bull Sorceror” to target the correct monsters.
7. Fixed the issue in the story mission “Take This, Dakhan!” where the NPC’s buff was not displayed.
.
.
▶ Dungeon Changes
1. Base experience from NPCs has been removed.
2. Fixed Dungeon Issues
- Fixed the issue where players were unable to enter the dungeon after confirming the entry notification.
- Fixed an issue where the dungeon entry notification did not appear despite meeting the level and combat power requirements.
.
.
▶ Profession Changes
1. The required Crafting level for level I engravings has been changed from level 20 to level 30
2. Changes to the results of artifact restoration
- Partial changes in drop levels of empty scrolls
- Fixed an issue where no artifacts dropped Empty Scroll IV
3. Increased the probability of acquiring Empty Scroll I
.
.
▶ Other Changes
1. Fixed an issue where participation rewards did not display in the battleground screen.
2. Fixed an issue where the labor point icon was incorrectly labeled.
3. Fixed an issue where daily victory and participation rewards for battlegrounds were stuck at (1/1) and (3/3).
4. Increased the minimum amount of contribution required to gain rewards to prevent battleground macros.
5. Added codex notifications.
6. Fixed the attack range of the NPCs in the Naiad daily mission “Relics of the Dead”.
7. Fixed the issue of equipped items being displayed when registering items in the codex.
8. Fixed the issue of the guild tutorial not playing upon first joining a guild.
9. Fixed the issue of party recruitment and item link speech bubbles not moving properly when clicked and dragged.
10. Lowering the requirements for participation rewards from conquests from the current 20%
11. Added item details to the Special Pass Season Pack.
12. Added a notice regarding errors with Easy Anti-Cheat when reinstalling Traha Global through Steam.
13. Fixed issues with decorative elements and the floor not displaying properly during battlegrounds while playing on mobile devices.
14. Fixed issues with characters getting stuck in the castle stairs in Deberne.
15. Added the ability to view information of offline guild members in the guild UI.
16. Fixed an issue where the Resurrection popup does not disappear if logging out or moving to the lobby.
17. Changed the default camera setting at the top left of the UI from Action to Quarter.
18. Fixed the issue of traits and effects displayed in the core UI not being show correctly.
19. Changed the program to automatically close during maintenance for stability.
20. Changed item acquisition information to show only partial information for items acquired from dungeons.
21. Fixed issues where faction rankings and guild season rewards lists were not displaying correctly.
22. Fixed issues where the UI disappears when pressing the Esc key or when receiving rewards during the arena results screen.
23. Fixed issues of characters suddenly resurrecting in the area.
Nov 16, 2022
Last Group Out - Woodland117
Update 0.01.04648:

  • Fixed bug where player could use keys in raid that were in home storage.
  • Fixed movement bug that would occur after dying in raid.
  • Fixed extract audio bug.
  • Fixed bug where Inventory UI would be hidden after passing over a dead body.
  • Grid optimization.
Breakwaters: Crystal Tides - Soaring Pixels Games
v0.5.63
-Improved water sim zone change logic so that it happens sooner and is less visible if you are moving quickly through the world.
-Big Loading optimizations and logic changes to improve loading/spawning perf and to dynamically change the task to spawn near the player first more often.
-Setup additional logic in the pause screen to prevent a soft lock scenario where loading and saving block completion notifications
-Setup sfx and vfx for fence death/destruction
-Fixed a refresh bug in the Boat UI so that the bars correctly update based on the current boat you are on
-Adjusted ocean shader and ocean init logic when switching zones to better blend with the deep ocean waves
-Changed the Hawk Boat rotation speed while flying
-Performance and memory optimizations to various objects init logic
-Increased wood wall render distance
-Setup wood floor lod to make it shimmer less in the distance
-Setup fence lod to reduce flickering in the distance
-Fixed incorrect word in mission dialog
-Setup click sound for Mission menu button
-Lowered the max tide a little bit
-Water file save load related bug fix
-Setup additional detection for some objects to know when they have somehow gotten below ground and to fix it
-Reduced equip item sfx volume
-Setup crystal decorations near a sunken chest used in a mission
-Turned on minor vfx for yellow sea crystals in the world to better show that they push water away
-Improved Crystal shader to change the glow based on the objects size
-Updated Ferry travel dialog
-Improved NetBag visuals
-Setup wave noises for when the first yellow pedestal is used and pushes water away
SANABI - SANABI_Mufin
Hello there!
It's the SANABI team.

It's been a while since our last announcement.
Today we are here to share some great news regarding the upcoming beta branch and awards.


Beta Branch Announcement
The beta branch for SANABI is scheduled for November 22nd (Tue).
Many of our fans have been eager to find out about the upcoming content and gimmicks.
The new content will be accessible by redeeming Steam beta keys. Players who are dying to find out may request beta keys and they will be provided.

The beta branch will not include any elements of the story.
Think of it as a little tasting opportunity of new gimmicks and systems that are planned for the future. If you are willing to try the beta branch, all you have to do is redeem the beta key.

We'll be back with more information on the day of the update.
Your feedbacks are always welcome and will be crucial to our development.


More Localization

Language update in German and French soon!


South Korea Game Awards
Korea Game Awards is the biggest game award which was held on November 16th, in Busan, South Korea. We are proud to announce that SANABI has been crowned the Best Indie Game for 2022! (ClapClap)


Other nominees also deserved the title. It was an honour to be nominated among those candidates and we share our deepest gratitude.
We will always remember our humble roots and keep on working hard!

Thank you.
...