Slime Rancher 2 Patch 0.1.2 includes bugfixes, and some balance and quality of life changes. It is not a major content patch. We will be providing an update to the Slime Rancher community in the near future that covers what to expect with Slime Rancher 2’s future content updates. Stay tuned!
Slime Rancher 2 - Patch 0.1.2
Changes:
New options are available in the Display Settings to adjust gamma and brightness.
Mouse sensitivity range has been increased.
Slowed down reproduction rates of chickens outside of coops, preventing the chicken uprising.
Reduced the animal cull limit in the Conservatory to remove chickens where the uprising has already happened.
Made some adjustments to Cotton Slime hopping that will reduce their tendency to hop out of corrals, especially with food nearby. We’ll be keeping an eye on this one and would appreciate your feedback.
Many deco gadget costs have been adjusted, increasing in Plort cost but reducing in Slime Science material costs.
Adjusted the cost of the Water Tank to allow for it to be crafted earlier in the experience.
Bugfixes:
Various typos have been corrected, others have been left in intentionally. That’s just how BOb talks, ok?
Names in the Credits have been adjusted and corrected. (sorry!)
Fixed an issue where Beatrix would sometimes fall through the ground.
Fixed an issue where players could not increase the rank of certain vac upgrades despite having the necessary upgrade components.
Fixed an issue where certain resources could not be collected after a prolonged game session.
Fixed a bug causing Tarr to be more dangerous than intended.
Thank you again for your support in making Slime Rancher 2 a huge success. We are very grateful to our community and excited for the adventure ahead that we will share with you.
1, Fix a bug that Ding Hong's entrance animation is stuck to play after the failure of the 1st challenge. 2, Fix a bug that the actual number of people working in the wonder building does not match the number showed on UI. 3, Fix a bug that the wonder budling model remains after razing. 4, Fix a bug that the market doesn't work properly.
Optimizations:
1、The first time you watch the opening cutscene can be skipped
Adjustment:
1、The final goal of the West Ridge requires a total population of 400 people → 300 people after adjustment 2、Downward adjustment of the probability of each disaster 3、Downward adjustment of the probability of earthquakes 4、Advisor Yin Yue is no longer so easy to leave the house
So you think you’re ready? It’ll be tough, but there is hope. O.K then, let’s dive in
<Insert Trailer>
Welcome to Floodland, “It’s time”
We’re hugely proud and excited to be releasing our baby, our dystopian city/society builder game set in the post-catastrophic world of Floodland that we envisaged so many years ago. Firstly, a huge thank you to all our beta-testers and those who gave feedback during last month's Demo which encouraged and inspired us, you helped shape the game for the better.
To get you started, the eternal survivor, Colonel Damneders has kindly put together this guide for you.
<Insert Damneders guide>
Stay tuned as “Part 2 - Mid game” and “Part 3 - Late game” will be released in the coming days.
The Templin Institute which oversees all alternative worlds has set the scene for you. Immerse yourself.
However, while we’re hyped to be releasing Floodland to you all, the good work continues. We will be grateful for your Steam reviews for we’ll be keenly assessing these and implementing your feedback into future updates.
Once a game is released into the wild, inevitably there are bugs. We've tested a lot with thanks to pout Discord members and determined none are game breaking. But to be safe it's always good to make hard saves just before key moments to avoid disappointment. Here are some known issues you may encounter which we are already working on a fix for:
Pathfinder Camp occasionally does not allow the expedition to come back home. This issue is extremely rare
Very few bits of text were not translated
Visual issue - fishing boats may sail on the land in some specific cases
In rare scenarios, survivors may choose a shelter that is too far from their workplace. This will result in the in-game 'long way from home' warning messages
Specific antivirus/firewall software may occasionally block access to save data files
On specific seeds some objects, especially trees have position changed in reference to the water surface
The saving options may not work when the scavenger camp is partially on the water and partially on land
A person may appear in the district in which he/she doesn't belong
In rare cases, when expeditors in pathfinder camp die, the new building is not established when travelers are on board
Lack of colliders in some objects on pathfinders or ferries way
Not all achievements work as expected
Rarely one of the assets is shown as a small black cube in the fog
Contact in Recreation Buildings may be miscalculated in some cases, resulting in negative Relations numbers.
People may take too long paths to Canteens, sometimes resulting in their disturbed productivity (when they can’t make it to work on time)
In case of some changes between the versions, the warning concerning saves appears: “Save version mismatch detected! This save comes from another version of the game and may differ e.g. in game balance, but continuing the playthrough is possible”. The saves will work in such a situation
In case you are worried about performance issues here, are our system requirements:
MINIMUM (1920x1080, Video Settings 'HIGH'): Requires a 64-bit processor and operating system OS: Windows 10 x64 Processor: Intel(R) Core(TM) i5-4460 or AMD equivalent Memory: 8 GB RAM Graphics: GeForce GTX 1060 or AMD equivalent, 6 GB VRAM DirectX: Version 11 Storage: 6 GB available space
RECOMMENDED (1920x1080, Video Settings 'HIGH'): Requires a 64-bit processor and operating system OS: Windows 10 x64 Processor: Intel(R) Core(TM) i7 8700k or AMD equivalent Memory: 16 GB RAM Graphics: GeForce RTX 2060 or AMD equivalent, 6 GB VRAM DirectX: Version 11 Storage: 6 GB available space
Finally we'd like to thank everyone who supported us, espeically during last months Demo.
The time has come. Your body reacts without thinking and base instincts kick in. Embrace your savage nature. Give in to the thrill of battle.
Lightning Wings Backpack and Glider Combo
The College of Synergetics's latest experiment has resulted in what you see here today: a device that—despite its raw energetic dispersions—has somehow been deemed to be…"safe" for use. Handle with care.
Discounts
For the next two weeks, we're offering a 20% discount on some frozen favorites: the Ice Reaver armor skins, the Ice Reaver Cape, and the Shiverpeaks Mount Pack.
Returning This Week
Starting this Friday, look for the following items to be added to the Gem Store at a 20% discount:
A new content update we’d like to present today is a continuation of our GEMS series and includes two separate installments: Emerald Pack and Sapphire Pack.
Both packs contain a number of levels featured by us that were played the most by you, masterfully rebalanced and carefully polished by our in-house designers to bring out the ingenuity and craftsmanship-with every creator’s nickname included into the respective description.
The Emerald DLC with 50 levels inside is out tomorrow, November 16th 2022 at 9 a.m. PST. Wishlist now and enjoy the launch day discount!
The Sapphire DLC boasting 57 levels is planned for December 7th 2022 - at 9 a.m. PST as well. Feel free to wishlist that one too-we hope the Sapphire pack will last you well past Christmas holidays :)
A new update is coming next week with additional game optimizations and fixes for both mobile platforms. We’d appreciate any feedback from you: thoughts, ideas, questions, suggestions and maybe even an occasional praise :) As always, stay tuned to our Discord's #news channel.
Introducing the all-new Battle Pass, where player choice leads to complete domination over the Area of Operations. Using Battle Token Tier Skips, choose the rewards you want to earn first each season, from free Functional Weapons to Weapon Blueprints, Operator Skins, and more.
The base Battle Pass includes 20 free items. Upgrade to receive access to all 100+ items, or get the Battle Pass Bundle to get an instant 20 Battle Token Tier Skips and a head start on unlocking those rewards. Those who have the Vault Edition of Call of Duty®: Modern Warfare® II can also use their free Battle Pass and Battle Token Tier Skips as well.
Along with detailing some of the Store Bundles to look out for during Season 01, here’s what you need to know about conquering the Battle Pass:
Explaining the Battle Pass: Initial Overview
Your mission has expanded to a full combat map!
When you access the Battle Pass menu within Modern Warfare® II or WarzoneTM 2.0, instead of seeing the familiar, long horizontal strip of Tiered content to unlock, you’re greeted with an impressive, large-scale map. This is the Battle Pass Area of Operations (AO). The Season 01 Battle Pass AO is divided into 21 different “Combat Sectors,” from A0 (Bonus Combat Sector) to A20.
Combat Sectors A1 to A20 are all connected to each other. Looking at the Sectors that are adjacent (and therefore connected) to the Sector you are currently unlocking is the key to progressing through this new Battle Pass.
Once you’ve unlocked all the rewards in all Combat Sectors from A0 to A20, expect to unlock a Victory Sector and earn valuable bonus rewards for total victory! See below for more specifics.
Also note that the Sectors within this Battle Pass AO contain 1,400 Total Call of Duty® Points (CP). Earn 400 free CP within the Battle Pass System, plus 1,000 more if you unlock across the full Battle Pass and Bonus Sector, allowing you to earn back the CP you spent purchasing the Battle Pass if you unlock all the CP within each Sector!
Explaining the Battle Pass with the First Sector: Sector A1
The new Battle Pass is a bit easier to understand once you walk through your first Sector. Whether you decide to stick to the free version or upgrade to get access to all content, everyone will start the Season 01 Battle Pass at Sector A1. Click on any Sector, and you’ll see there are up to five different items to unlock.
On the Battle Pass Area of Operations (AO), or the onscreen map, you will see “The Orbiter” Weapon Blueprint over Sector A1 — this is called the High Value Target (HVT). Think of it as the main item of interest within a Sector. You will also see the HVTs of all other Sectors shown across the Battle Pass screen. Now for a closer inspection: Select Sector A1, and you will see four other items underneath the HVT: the “Aerial Entrance” Calling Card, a Double Weapon XP Token, the “Aerial Entrance” Emblem, and the “Paying Rent” Weapon Charm.
All these items require a Battle Token Tier Skip to unlock. Battle Token Tier Skips are earned simply by playing the game, like Tiers in the old system. “Tier Skips” from the Vault Edition of Modern Warfare II will be converted into an equivalent number of Battle Token Tier Skips (50 Tier Skips, 50 Battle Token Tier Skips).
Earn a maximum of 100 Battle Token Tier Skips within a Season, which will be automatically spent at the end of the season if you don’t designate Sector items you wish to unlock. If you have more Vault Edition Battle Token Tier Skips than rewards remaining in the Battle Pass, any surplus will carry over to the following season.
Using a Battle Token Tier Skip “unlocks” an item for access. Items tagged with “Free” are available for all players. Get the full Battle Pass to get every item available.
In each Sector, the four items need to be unlocked with Battle Token Tier Skips before the HVT is available to unlock with another Battle Token Tier Skip. In the case of Sector A1, four Battle Token Tier Skips are needed to unlock the “Aerial Entrance” Calling Card, a Double Weapon XP Token, the “Aerial Entrance” Emblem, and the “Paying Rent” Weapon Charm, so that you can then use a fifth Battle Token Tier Skip to get “The Orbiter” Weapon Blueprint.
After getting the HVT item, the Sector is complete and you are free to advance to any adjacent Sector. In our example, once you get “The Orbiter,” you can move on to Sectors A2 and A3.
So, to recap, five Battle Token Tier Skips are needed to unlock everything in a Sector and to move on to another Sector. And 100 Battle Token Tier Skips are required to complete the Battle Pass.
By the way, “The Orbiter” Weapon Blueprint is not a bad way to start the Battle Pass. This variant of the Kastovia weapon platform’s midcaliber Assault Rifle makes it a more consistent and accurate primary option down-range. There is also no issue finding enemies with this weapon given the included magnified thermal sight, which allows you to see heat signatures and get a closer look at distant targets.
Purchase the Battle Pass to Unlock Bonus Sector A0, Zeus
Any purchase of the Battle Pass — either the upgrade to the full version or the Battle Pass Bundle — comes with this season’s first new Operator: Zeus.
Born in the South Niger Delta, Zosar Kalu is the eldest of three children. He helped raise his younger siblings while his parents pursued political aspirations. His nickname comes from his youngest brother, who was born with dysarthria (a speech disorder) and would pronounce his name “Zeus.”
Following his year of military service shadowing a Nigerian Army Special Forces Battalion, he enlisted and rose through the ranks of those same Special Forces. At the same time, his family became involved in a high-profile state election but was tragically killed by a local Al Qatala cell.
Orphaned, and now the last of his name, Zeus established the “Thunder” Corps, a counterterrorism group dedicated to hunting AQ wherever they hide and bringing them to true justice.
Zeus’s default Skin features his custom helmet and (nonfunctioning) battle armor, which saw many a battle against terrorist forces.
This Bonus Sector (called A0) also contains four additional items: a 10% Battle Pass Boost, the “Myth Maker” SMG Weapon Blueprint, the “Articulate Response” Sidearm Weapon Blueprint, and the “Chronophobia” Gun Screen, a new customization feature that allows you to attach a widget to your weapon, such as one that tells you the (real-world) time and date.
New Weapon HVTs in Sectors A6, A7
Those who want to unlock the two new weapons in the Battle Pass need only 15 Battle Token Tier Skips if they head straight from the first Sector toward Sectors A6 or A7, and 30 to unlock them both.
An aggressive fire rate and modular frame make the BAS-P perfect for the discerning operator who wants to customize their submachine gun. Subsonic ammo hides kill skulls from the enemy team.
Chambered with 9x19 mm subsonic ammo, the BAS-P was featured as one of the weapons that could be used within the Campaign’s final missions by picking it up off Shadow Company Operators.
At launch, the weapon will clock in at a solid 870 rounds per minute, putting it just below the PSDW 528. However, its ammo is the same as the MX9, making it a potential powerhouse at closer ranges.
Hard hitting, bolt action sniper rifle with .50 cal BMG ammunition. Its tungsten sabot tipped bullets are fast and powerful, but require precise shots over long distances.
Another weapon featured in the Campaign’s later missions, the Victus XMR is a powerful long-range weapon in the same caliber as the Signal 50.
Its bolt-action nature gives you time to handle its recoil before delivering follow-up shots when dealing with hostile groups. The most elite accurate snipers will be able to place lethal shots down-range with ease, with a variety of attachments to either help its slow Aim Down Sight time or keep it extremely steady for lining up the perfect collateral.
New HVT Operator Skins at Sectors A9, A11, A18
Want to get some new gear for the next operation? The HVTs in the AO’s deeper Sectors are tactical fits for both KorTac and SpecGru Operators.
“The Unseen” KorTac Mil-Sim Operator Skin (Sector A9, HVT)
Go undercover by looking like one of the DZ’s most fearsome marksmen, ready for combat in even the harshest desert conditions.
“Ursidae” Zero Operator Skin (Sector A11, HVT)
The valiant Zero readies up for the most dangerous operations in Al Mazrah with this sand-and-black bomb squad rig.
“Blackout” Roze Operator Skin (Sector A18, HVT)
They couldn’t keep the Shadow Company’s threads off her for too long; while new materials increase its visibility, it still is sleek enough for those looking to drop in with an all-black attire.
Complete the Map for Golden Zeus, White-Hot Weapon Blueprint
Those who reach 100% completion on the map by conquering all 20 Sectors (excluding the Bonus Sector) gain access to the Victory Sector, which contains the following five items:
“Olympus King” Zeus Operator Skin
Featuring a gold-plated variant of Zeus’s signature helmet and multiple golden accessories, this kit for Zeus subtly flaunts your completionism of the Battle Pass while still keeping you grounded for the Operations in Al Mazrah.
“Mortal’s Bane” Weapon Blueprint
The custom-built weapon for Zeus, the “Mortal’s Bane” Weapon Blueprint features five attachments that combine for a mobile midrange build. Get that weapon up quick around corners or other cover with a lighter stock and barrel, acquiring targets quickly with a miniature red dot optic.
300 COD Points
Get a head start on saving up for the next Battle Pass, or use these towards one of the Bundles to be released in season.
Bundle Highlight: Pro Pack
The Battle Pass is not the only place to find new Operator Skins, Weapon Blueprints, and other items to make you look the part of an elite Operator.
Those wanting to tackle Al Mazrah like a true professional should look no further than the Desert Rogue Pro Pack, available in-season for $19.99 or your regional equivalent.
This pack contains the “The Rogue” Operator Skin for Reyes, which is perfect for the most arid conditions out in the field. It also contains two Weapon Blueprints — the “Dust Devil” Rifle and the “Sandstorm” SMG, the latter of which comes with an extended drum magazine for clearing out squads at close range. For additional customization, feel free to slap on the “Desert Death” Sticker, “Red Camel” Weapon Charm, and “Desert Pro” Emblem from this pack.
Like previous Pro Packs, the Desert Rogue Pro Pack also comes with 2,400 CP, enough to purchase another Bundle or get the Battle Pass Bundle for this season.
Bundle Highlight: Modern Warfare II FC Stars
Ready to kick off the Modern Warfare® II FC event during Season 01?
Later in November, you can add three new Operators to your roster: the soccer stars of Modern Warfare II FC.
First up is the fearless Neymar Jr., who will debut on November 21. The Neymar Jr Operator Bundle (Tracer Pack) will include this new Operator in addition to a stealth-minded “The Feared” Weapon Blueprint and the “Longball” Weapon Blueprint, the latter of which is a Battle Rifle meant to lay down some serious fire support.
Next is Paul Pogba, arriving on November 25 in the Tracer Pack: Paul Pogba Operator Bundle. It will unlock the French midfielder as a new playable Operator, the Bundle contains two Weapon Blueprints designed for close shots: the sleek “Series A” and the all-around solid “Counter Attack.”
Last but not least is the legendary Leo Messi, heading into the Store on November 29 in the Tracer Pack: Messi Operator Bundle. In addition to the Argentine striker as a playable Operator, as well as grant a “Atomic Flea” Weapon Blueprint meant for silent support and a “Blue Thunder” Weapon Blueprint for getting high shots on target.
All above Bundles also include a Charm, Vehicle Skin, Sticker, Emblem, and a Finishing Move for each Operator that would be far from class on the real pitch.
Bundle Highlight: CDL Launch, Team Packs
We’re celebrating an early return to the Call of Duty League™ with a special Launch Pack for the 2023 season, as well as the release of Team Packs for all 12 Call of Duty League franchises.
The official Call of Duty League Pack drops on November 16. Drop in and run the map with these refreshed At Home and On the Road Operator skins, a Weapon Camo, Weapon Charms, and more!
You can also show your support for any one of the 12 Call of Duty League teams — or all 12, if you want to be the ultimate bandwagoner — by picking up this year’s CDL Team Packs. These contain the following items all themed to the CDL Team you choose: a Weapon Camo, Male and Female Home and Away Operator Skins, a Vinyl Sticker and a regular Weapon Sticker, an Animated Calling Card, and an Emblem.
Pick these up before the first Major of the season, taking place in Raleigh, North Carolina, on December 15 through December 18.
Additional Bundle Highlights
There is plenty more in (the) Store for Season 01:
Executive Warfighter
Keeping in theme with some of the other tactical and sleek gear found in the Battle Pass, the Executive Warfighter Bundle is highlighted by a “Carbon Shadow” Operator Skin for Horangi and two Weapon Blueprints.
One of them is the “Short Fuse,” based on the new SMG found in the Battle Pass, and the other is the “Blissful Ignorance,” a silenced Sniper Rifle with serious stopping power.
VII: Sloth
This year, a new set of Bundles to look out for is based on seven devious vices.
The first is the VII: Sloth Bundle, which contains the “Folivora” Weapon Blueprint based on the new Sniper Rifle found in the Battle Pass. It also contains the “Desidia” Operator Skin for König, as well as the “Deep Sleep” Weapon Blueprint — a Shotgun that will help put those enemies down for a dirt nap.
Also look for the VII: Greed Bundle during the season.
Prepare to Drop In, Ready Up with Modern Warfare II
Now is a great time to pick up Modern Warfare II before Season 01 kicks off.
Purchase Modern Warfare II to get a premium Warzone 2.0 experience - access to 14 additional Operators to use across both games, as well as accelerated Weapon and Level Progression. As a Modern Warfare II owner, receive bonus XP at the end of each match when you play Warzone 2.0, ensuring that you level just as quickly in both titles.
Plus, as already mentioned, those who own Modern Warfare II will have access to all the content coming in Season 01, including the first ever Raid, arriving mid-season.
Those who want even more benefits should consider upgrading to the Vault Edition, which grants four additional Operators — Ghost, Farah, Price, and Soap — as Red Team 141, the FJX Cinder Weapon Vault, an ultimate version of a Weapon Blueprint with 50+ attachments included, the Season 01 Battle Pass along with 50 Battle Token Tier Skips, and more.
Join EA Play to make your games more rewarding with access to great player benefits and a library of top titles. Members get more from your game including monthly member-only rewards like Weapon Charms in Apex Legends. And when it’s time to find your next favorite game, we’ve got you covered with an ever-expanding library of our fan-favorite series and premium games. You can even try out select new release games for up to 10 hours of playtime with no commitment. If you decide to buy, your saved progress will carry over, so you can continue where you left off. Our members also save on purchases of EA digital content, with a 10% member discount. Letting you save on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow us on Twitter @eaplay!