Heroine Anthem Zero 2 : Scalescars Oath - WindThunder yy
『Optimization』
Fixed the problem that the NPCs in the Uzato Market could not talk to each other.
Fixed the camera problem when reviving in Path of Great Ice Wall.
Fixed the malfunction of Sunset Valley in the map. (Reminder! You can switch between viewing the large map and the small map interface with Tab, or Y or ▲on the controller.)
Fixed the issue that the tracking darts of Shama would be blocked by the cheval de frise.
Fixed the equipment UI freeze when switching quickly.
Fixed the error pop-up when closing the game.
『Game Optimization』
Optimized and adjusted the plot for Anasul kidnapping in Chapters 2 to 3, as well as the plots related to the appearance of Meowgiko, Rubit, and Hammer Barbarian. (Players who have surpassed this chapter are recommended to re-visit Chapter 2 Undergound Path to experience the new plot.)
Added two new achievements in Chapter 3, Owner of the brooch and Meowgiko Letter.
Merchant Kurfa is now selling items from Chapters 9 to 15 in Uzato Market.
Merchant 小市 is now selling items from Chapters 16 to 20 in Uzato Market.
To add and optimize the story plot and some side quests in Chapter 15, increasing the thrilling experience of the gameplay.
Add a side story about the whereabouts of Meowgiko when going into the depths of the prairie cave in Chapter 17.
To add a hidden side story about bath tub.
Optimize the Map system We plan on having a minor remodeling for the map system to enforce the main mission and allow players to better understand the locations for each quest.
Optimize the Forging system Making the forging process easier when choosing the equipment for Shama or Wanin, and enabling players to quickly switch the selection of weapons and armor types by Star Level or Enhance of the equipment.
Optimize the Cooking system: The tab classification is divided into five categories: All Item,Recover HP,Cures and immunity weakness, Increase attack, Other.
Options for Kids Friendly Add the option to turn on the Kids Friendly feature, making the content more live-stream-appropriate.
Greetings Commanders, The maintenance for November 1st, 2022 is complete.
1. The design renewal of the playable character "Akiyama Rinko"!!
The modeling and animation of the playable character "Akiyama Rinko" have been modified!
1-1. Rinko Reborn Package is on sale!
The package containing Rinko's limited costume, materials for costume crafting, etc. has been released!
※ Available until Nov. 29th, 2022 01:59 (UTC) ※ The package does not include a playable character.
2. 'Event: Cooperation' starts now! The 2nd Anniversary events must keep going! [The Witch's Visit] is live! Clear the Cooperation missions and gather points to achieve rewards! Every participant will get Annerose's weapon and a supporter!
※ Event: Cooperation until Nov. 22nd (Tues), 2022 14:59 (UTC) ※ Rewards can be retrieved until Nov. 29th (Tues), 2022 01:59 (UTC)
3. New events are live: "Fishing Village in Harmony" and "Ninja Sentai Taima-Five: VR (Demo)"!
Clear through the event stages and obtain Event Gacha tickets, then roll them to get a variety of rewards!
※ Events until Nov. 29th, 2022 01:59 (UTC) ※ Event Gachas until Dec. 6th, 2022 01:59 (UTC)
※ Check the in-game description for more details. ※ Event Gacha tickets cannot be used in the next event.
※ When clearing the "Ninja Sentai Taima-Five: VR (Demo)" event quests, the achievement of the Golden Pass missions is determined only with the main character, not with the sub-characters.
3-1. A new Magatama system!
UR Magatamas are added! Now you can evolve your SR Magatamas using materials gained from the event "Ninja Sentai Taima-Five: VR (Demo)"! Experience the new Magatama system via the new UR-exclusive options and the new feature 'Attribute Appraisal'!
※ Even after evolving your Magatama into UR, the former options of the SR Magatama will remain. ※ The new three-man combat content 'Taima Five VR' and the Magatama option reset item which will be pre-released will officially be added in December 2022. You can get the UR Magatamas from 'Taima Five VR'.
◇ UR-exclusive options └ Penetration: Reduces enemy's defense and damage reduction effect. └ Fortitude: Nullifies the damage taken at a certain chance.
◇ UR Magatama Attribute List - Vigor of Earth Art └ 2 Set: Reduces damage taken from Human-type enemies by 5% └ 4 Set: Has a 20% chance of reducing the speed of the attacker by 10% for 5 seconds when attacked (every 10 seconds) - Vigor of Wind Art └ 2 Set: Increases damage dealt with ranged attacks by 3% └ 4 Set: Has a 5% chance of increasing the speed by 10% for 5 seconds when firing a ranged attack (every 10 seconds) - Vigor of Fire Art └ 2 Set: Increases damage dealt to Demon-type enemies by 5% └ 4 Set: Has a 20% chance of dealing burn damage of 50% for 10 seconds when attacking (every 15 seconds) - Vigor of Water Art └ 2 Set: Increases damage dealt with melee attacks by 3% └ 4 Set: Has a 10% chance of increasing the speed by 10% for 5 seconds when dealing a melee attack (every 10 seconds) - Vigor of Ice Art └ 2 Set: Reduces damage taken from Demon-type enemies by 5% └ 4 Set: Has a 20% chance of dealing freeze damage for 5 seconds when attacked (every 10 seconds) - Vigor of Shade Art └ 2 Set: Increases damage dealt to Human-type enemies by 5% └ 4 Set: Has a 20% chance of dealing bleed damage of 50% for 10 seconds when attacking (every 15 seconds) - Vigor of Wood Art └ 2 Set: Reduces damage taken from Machine-type enemies by 5% └ 4 Set: Has a 20% chance of snaring the attacker for 5 seconds when attacked (every 10 seconds) - Vigor of Lightning Art └ 2 Set: Increases damage dealt to Machine-type enemies by 5% └ 4 Set: Has a 20% chance of dealing stun damage of 100% when using a skill (every 10 seconds) - Vigor of Light Art └ 2 Set: Reduces damage taken from characters by 5% └ 4 Set: Reduces HP restored of targeted enemy at a 5% chance by 50% when attacking (every 10 seconds) - Vigor of Dark Art └ 2 Set: Increases damage dealt to characters by 5% └ 4 Set: Removes 1 debuff at a 10% chance when attacked (every 10 seconds)
※ The UR Attribute set effect is not applied when the Magatama is equipped to the sub-weapon.
4. Pickup Gacha is open!
Pickup Gacha with an increased drop rate of a new supporter "【UR】 Shishimura Koro" is open!
※ Pickup Gacha until Nov. 29th, 2022 01:59 (UTC) ※ "【UR】 Shishimura Koro" is also available in the Shop of Desires.
5. Golden Pass is available!
Obtain a variety of rewards just by clearing missions! Purchase the Special Pass for additional and limited rewards!
※ Special Pass reward: The Private Room theme "Halloween Party Room", etc. ※ Golden Pass until Nov. 22nd, 2022 01:59 (UTC)
6. Improvements in the game & Bug Fixes └ The UI of the reward receiving screen has improved. └ The duration of 'Terrorize' from skills of the playable character 'Astaroth' is increased to 8 seconds. (Was 3 seconds.) └ Fixed an anomaly where the main passive skill of the supporter 'Momochi Nagi' was not applied properly. └ Fixed an anomaly where the provoke effect is applied to some familiars. └ Fixed an anomaly where there was a modeling issue with the costume "Demonologist Emily". └ Fixed an anomaly where the Intimacy story plays immediately at the Intimacy image screen when inputting a certain command in the Collection. └ Fixed an anomaly where the text and image display incorrectly when checking some Supporter Intimacy stories in the Collection. └ Fixed an anomaly where some Golden Pass missions did not progress properly.
7. Suspension of cheating users
In order to create a healthy gaming environment, we have imposed disciplinary measures on accounts found to be cheating in the game. The following 6 accounts have been suspended due to disciplinary measures.
In order to protect the users who play the game fairly, GREMORY GAMES will continue to respond strictly to any unfair advantages acquired through improper means and actions.
- Fixed stacking -damage making damaging attacks heal enemies - Fixed Mirrowbows attacks sometimes not dealing full damage - Fixed Vsync option sometimes showing the opposite status on checkbox option
Arcade Level 21-30 / Ver. 1.03 (Final Update) 'Zombie Shooting Star : Arcade Level' FINAL ROUND ... FIGHT!
Finally zombie shooting star 'Steam Deck' Verified! But this game is too Spicy Hot to enjoy zombie shooting stars in public. With one click of the 'Streamer Mode' button, Rudy becomes 'G?ND?M'! I am G?ND?M. begins armed intervention in 'Sexual' and 'Gore Death Scene'.
Cute winks (>_O) using 'Emote7: I see you'
The final arcade level is a snowy battlefield! A fierce battle unfolds on the continuously collapsing floor! Rudyana Jones survives the cog chase
Rudy's mini-gun shoots fire in front of a constantly swarming zombie... Battle of Tank Troops Once Again Mortal vs Rudy 1:1 bungee death match Winning all the battles, let's rescue the little rocket man and go into space!
Zombie Shooting Star Ver. 1.03 (Final Update)
'Steam Deck' Verified
streamer mode
Add Emote7: I see you
Add Arcade Level 21 - 30
Added new achievements
'Main Level / Miscellaneous' Improvements
◆ 'Steam Deck' Verified
- Passed all 'Steam Deck' compatibility tests of 'Valve'. - 'Steam Deck' Verified
◆ streamer mode
Streamer Mode ON: Both 'Sexual' and 'Gore Death Scene' will be removed.
"If you run, you gain one, but if you move forward, you gain two."
◆ Add Emote7: I see you
◆ Add Arcade Level 21 - 30
◆ Added new achievements
FINISH THE FIGHT : ARCADE LEVEL 21 ~ 25 CLEAR
GUARDIN' GNOME : Rescue Gnome at arcade level 30.
Lifft-Off! : Gnome Rocket of My Own
Startend ( ^)o(^ )b : ARCADE LEVEL 26 ~ 30 CLEAR
SPAAACE! : Little Rocket Man
◆ 'Main Level / Miscellaneous' Improvements
- 'Main Level 04' Frame drop improvement in the relevant section (removing some destruction objects, setting pillar destruction OFF)
- Changed to destructible obstacles 2 out of 3 vehicle obstacles in 'Main Level 05' - Reduced zombies in the section, installed a fall barrier, added air control video tutorial
- Added auxiliary jump pad for 'Main Level 05' section
- 'Main Level 15' air control video tutorial added
- 'Main Level 15' section destination has been corrected more intuitively
- 'Main Level 17' section destination has been corrected more intuitively
- 'Main Level 17' section arrow added
- 'Main level 29' air control video tutorial added
- 'Main Level 31' Auxiliary Bridge Installation
- Changed Glutton to Warrior in the section of 'Main Level 32'
- 'Main Level 32' section destination has been corrected more intuitively
- Addition of spare bikes for 'Main Level 32' section
- 'Arcade Level' 01, 02, 03, 04, 11 Water graphic quality up
- Addition of 'Main Level' 07, 08, 09, 10, 12 rocks and water graphic quality up
- 'Main Level 15' Water graphic quality up
- 'Main Level' 26, 27, 28 Water graphic quality up
- 'Main Level 34' Water graphic quality up
- 'Main Level 11' Water graphic quality up
- 'Main Level 35' Water graphic quality up
- Changed the minigun effect to an effect that is output properly even under the ultra option
- Changed the vehicle minigun effect to an effect that is output properly even under the ultra option
- Hotfix November 02 (PST) : Removed the kill count wall due to a low probability bug in the 'AC Level 06' section
- Hotfix November 02 (PST) : Fixed a bug where the 'AC Level 30' LED did not work
- Hotfix November 02 (PST) : 'Cross-hair' turns red if 'Dodge, Blade, etc.' cannot be fired
★ Main level reference video available on Twins Halo's official YouTube channel
The 'arcade level', which was scheduled to be produced up to level 30, has been completed by completing the level 01 ~ level 30 update. This is the last additional update to Zombie Shooting Star. The update of this work is Ver. We'll wrap up with the 1.03 Final Update.
Please be advised that we will be conducting an emergency maintenance (November 1, 2022) Servers will be unavailable for at least 2 hours. (The time may vary depending on the inspection situation.) Please note that the estimated length of time for each maintenance is subject to change without notification.
Appreciate your patience, and see you in Midellas! Time: UTC - 7:00 AM - 9:00 AM
What will be unavailable: All Riders of Icarus game servers.
We will roll out a quick maintenance-free update, and it will be applied for games starting after 23:30 (PT). *Some changes may not be applied to tooltips or Practice modes.
We have worked on various improvements for this new version. Some will make the player experience easier.
- Added icons on objects and mission objectives that will help exorcists find their way around during their quests, especially in large maps.
- Added icons that tell the demon where the demonic altars are located.
- We've redesigned the way the demon stops crawling, which should help fix the stuck demon bug in several cases.
- Some simplifications of crawl movement (mansion basement or house for example)
- Added two exterior doors to the asylum map to avoid going back.
- Addition of insults banned in our database (be aware that it is possible at any time to mute someone during a game, which will block the written and voice chat with him). The filter applies to session names and ingame text chat.
- Fixed lag when a client completes a QTE (attack cracking bones for example)
- Fixed animation getting stuck when a player closes a door.
- The opacity of the demon adapts to the angle of the camera in crawl mode.
- Added a setting that allows you to control the smoothness of the camera in crawl mode.
- We have received various opinions regarding the forced selection of the demon when a player creates a game: We made this choice because it prevents a losing exorcist from directly leaving the game and risking ending it if he is the host. This is easier to manage if the demon decides to end the game, which automatically makes exorcists win. We would like to have your opinion on this subject because several players have felt embarrassed about it. Tips: Know that it is possible to choose any character in a private game. Feel free to join our discord community to find players if you are looking for people to play with privately.
- A forbidden zone is now present on the roof of the buildings, which dissuades the demon from staying too long out of reach of exorcists. The demon is warned when it enters the area, then takes small damage until it comes out.
- Fixed QTE bug when an exorcist is protected by a shield
- Lightened several textures
- Fixed a bug that would propel the demon when he bites a victim
- Other minor fixes
We are still actively working on the difficulties encountered by players and will upload new updates soon. A new map is also being prepared, but that will be for a future update.