Happy skeleton war month, ya filty animals! This week on the Electronic Wireless Show we talk about dread, as in, the thing Matthew feels when confronted with glistening food, or when he knows he has to record a podcast with us. We talk about some cracking scary games, going a bit down the beaten track and away from our normal path of least resistance (talking about Red Dead Redemption 2 and BioWare games). We also have some spooky recommendations for you to spice up your Halloween! Plus, it's Nate turn to produce a Cavern Of Lies. More like Cavern Of Jump Scares! And we coin a couple of new euphemisms you're sure to work into your every day language.
A little while back, I went to Cornwall with some friends in the hopes we'd detox on lovely beaches and coastal walks. Somehow, we managed a mental cleanse between horrendous downpours that knocked us sideways and made our socks all soggy. And while we cocooned ourselves in metal and waited for these bouts of terrible weather to subside, we played disgusting amounts of Assassin's Creed: Valhalla.
Over the course of a couple of weeks, we racked up a solid 60+ hours of game time. I'd wake up and see my friend clearing map markers. I'd pop out for a quick run (yes, I ran on my holiday like a chump) and return to see both> of my friends clearing map markers. Did we enjoy it? Sometimes! But then, why couldn't we stop playing? The Ubisoft Effect, I reckon.
What's better than a little city full of mysteries to solve? A mysterious little city trapped in a time loop, where you slowly learn all the secrets but no one remembers what you did last time around. That's The Forgotten City, and if you're on Game Pass, I do recommend having a go before it leaves Microsoft's service next week. It's a great puzzle box running to clockwork, like if Outer Wilds had you meddle with people's lives rather than machinery.
38-inch gaming ultrawides are few and far between, and it's particularly rare to find good deals on them - so that's why I was excited to see this Dell Alienware AW3821DW on sale with a code from HUKD. When you use code HUKDAW3821DW, this monitor drops from £1299 to £899, an incredible value for a monitor of this spec.
Let's quickly run through those specs. This 38-in monitor has a resolution of 3840x1600, essentially a shorter version of 4K, with a 144Hz refresh rate. The monitor is Nvidia G-Sync Ultimate certified, meaning it has a physical G-Sync module to prevent judder and tearing, and it also gets bright enough to earn the lofty DisplayHDR 600 rating. All in all, it's a ton of monitor for a fairly reasonable price.
The Ryzen 7 5800X3D is one of AMD's fastest gaming CPUs - and the only one of the top contenders that runs on cheap and widely available AM4 motherboards with DDR4 RAM. Earlier this week we covered a deal for the 5800X3D in the US, and now we're back to finish the job with a deal for the UK market.
Right now Ebuyer are taking orders for the 5800X3D at £349, a solid £110 discount from its UK RRP. A lot of folks have already jumped on this deal, using up Ebuyer's existing stock, but you can order now for delivery on October 31st - and get a spooky Halloween upgrade for your PC.
Welcome to Part Two of The RPS 100, our annual countdown of our favourite PC games from across the ages. Earlier in the week, we ranked our favourite games from 100-51, which you can find over in Part One of this year's list. But now we're here for the main event, counting down our top 50 games all the way to number one. Come and join us for the final stretch.
Hello again. Now that Call of Duty: Modern Warfare 2 (the second one) is out in full, not just its campaign, I’ve revisited my best settings guide to see whether it can provide a preset-beating balance of looks and performance in the multiplayer component as well. And it does! If anything the various online modes tend to run more smoothly and consistently than the singleplayer story, but whichever you prefer playing, you can make just a few key changes to visibly improve your frames per second. And a COD with more frames just feels better.
Despite this universal truth, MW2 can be a toughie on older PC hardware: even graphics cards listed among the recommended system requestions need quality cuts to get a stable 60fps at 1080p. In this guide I’ll be showing you how various GPUs perform and where, precisely, the make those cuts if needed.
I didn't have the greatest understanding of how one is meant to play a real-time strategy game as a child. It wasn't a neck-and-neck, ebb-and-flow struggle between two equal powers. Instead I played RTS games as though they were city-builders, with the added bonus of absolutely steamrolling through the AI when I'd had enough fun.
This was true of basically every RTS I played back then. In Starcraft I'd amass an army of Protoss Carriers and launch them across the map. In Supreme Commander, I'd tech all the way up to the Experimental Weapons, and then send the colossal CZAR Mothership to Independence-Day the entire enemy base. But my favourite variation of this was in Impossible Creatures: a wonderful early noughties strategy game where you create your own units by stitching together parts from different animals.
I’m fairly sure that zombies are the perfect video game enemies. They’re relentless, for one thing, happily chomping their way through anyone who gets in their path. The undead are faceless as well, so you don’t feel too bad about escorting them back to their graves. Yet they can be poignant, dramatic reminders of friends and family that meant a lot to characters too, depending on who the shambling corpse used to be. If I was going to hire any enemy for a game, I’d hire a zombie. Then they’d eat my brain. That’s why I hired them! So to celebrate our very iconic, vitality-challenged friends, I've put together a list of my favourite zombie games.
To coincide with the game’s 15th anniversary today, CD Projekt Red have announced that The Witcher Remake is currently in the early stages of development. The “full-fledged” remake of 2007’s RPG is being developed from the ground up in Unreal Engine 5 and will use the same toolsets that CDPR is creating for their upcoming Witcher trilogy. The studio call the project a “modern reimagining” and say they’re “updating the game for the next generation of gamers to experience it.”