There is now a setting to choose the behavior of where to play cards when double-clicking on them. Choices are "Foundations only" and "All locations". Default is "Foundations only", which was the existing behavior of double-click.
Are normal miners not cutting it for you anymore? Do you find yourself wanting something a little more grand? Well have no fear, Super Miners are here! Super Miners wander around your mines and perform many actions for you!
Mining (mineral) - Increases miner speed at its depth by a %
Mining (isotope) - Increases the number of isotopes mined on its depth by a %
Buff - Every X minerals it mines it grants a buff.
Drilling- Jumps on your drill and increases the mining speed by a %
Seller - Automatically sells x amount of the selected mineral every second.
Egg - Passively gains experience and levels up for free, increasing its scrap amount. (gaining you more super miner souls)
Chest - Increases chest spawns on its current depth and 2 depths above and below.
Deposit - Increases mineral deposit spawn chance by X and cap by Y.
Booster - Increases the effect of the super miners it bumps into.
Reward - grants a random reward every X minerals.
Super Miners come from Ethereal chests. Ethereal chests can spawn very rarely, be compressed from gold chests, or purchased in the shop. Each super miner can be leveled up with Super Miner souls increasing their abilities. You can gain souls from scraping super miners, from Ethereal chests, from scientist excavations, and possibly other features in the future.
Chest Compressor
The chest compressor has been reworked.
It has been moved from the second world down to the first world at 700km. The conversion rates are much more favorable now, but there is now a time to convert chests. There are 2 new structure upgrades to facilitate these changes. One for time to compress and one for the number of chests required to compress from one to the other.
Other changes
- Doubled the frame rate. - New Cave Tutorial. - Reactor moved down to W2-100km - Reviving Scientist no longer scales cost based on rarity. - Some pop ups will now show above other popups without closing the previous popup. - Replaced confirmation popups and text input popups with a newer nicer looking popup. - All sorts of weird performance improvements. - Added a survey which grants some tickets - Probably other stuff I'm forgetting.
New Features & Changes - Added a new ghost: the REFLECTION. This ghost can be unlocked at level 10 from the progression screen. It's the most complex ghost to date. Have fun! - The room screen has been redecorated for Halloween - Added a new special condition: TRICK OR TREAT - Added a new special condition: TETHERED. This condition only works in multiplayer. - The electrician's ability can now temporarily blind ghosts when pointed at their faces. Does not work on ghosts that are already blind...
Adjustments - Adjusted the probabilities of getting multiple special conditions - Ghosts will no longer get angrier when all players are outside the barrier - The musclehead can now use his abilities even with the "no sprinting" special condition - The carbon detector alarm now stops by itself after some time - Lowered the volume of the barrier locking sound - Added a keybinding to hide UI (bound to F9 by default) - Increased the cooldown of the electrician's ability
Bug Fixes - Fixed some translation issues in German - Fixed a rendering bug with flower bouquets - Fixed a visual bug on contracts that have a lot of special conditions - Fixed a bug that caused shusher souls to get stuck in Rock's End first floor toilets
The last couple of weeks I was taking a short break from bugs, but wanted to still add some new content. This update includes:
A New Map
More Items
Uhhh...
Now that this update is out of the way, I plan on immediately getting back to multiplayer bug fixes and I will start adding some new masks along with each "fix" (I really have no idea what I'm doing).