This dev diary was originally posted exclusively to patreon subscribers on 17th October 2022.
Hey there!
Thanks for joining us again for another dev diary. Let's start with feedback from the chapter 1 rewrite which has been very positive. We are so glad you are all enjoying the rewrite so far. I was very nervous when we took the decision to go for a rewrite because I know how much you guys love new content and whilst this is technically new content, It's obviously not as exciting as some hot new lewd scenes. That being said, this game was my first ever plunge into the adult game sector and in the beginning I knew very little. We needed to bring the quality of the early parts of the game up to a better quality and also make some tweaks to the story plot to allow the story to grow into something even more exciting over the course of the coming chapters. I'm so glad the decision to rewrite has paid off and you guys have been so great in helping to ease my worries with your spectacular positivity. Thank you so much.
Moving on to the next rewrite release, progress on chapter 2 is coming along really well. We have worked through about 3 scenes in the past week and a half with lots of render fixes and the entire dialogue for these scenes rewritten. We've also worked on the framing of the Lisa minigame. I don't want to give away too many details but this minigame is now framed much better so that our protagonist can progress much more fluidly into his battle with right and wrong. Don't worry, there's been no lewd content removed, it's just framed differently.
We also have a draft for another new story driven scene in chapter 2 with the dialogue written and a new male character created and ready to go. It's not a lewd scene but it's pivotal to the new story plot and will be the SECOND new scene in chapter 2 so far. We didn't add any new scenes to the chapter 1 rewrite as it wasn't needed but there will be a few of them in the chapter 2 and 3 rewrites as well as a restructure of the scene orders. We do plan on adding some extra lewd content too so keep your eyes peeled.
This will be my last Dev diary for a couple of weeks as I'm taking next week off to recharge with my family. We've been working non-stop for a few months now so a little break is necessary to ensure we can keep working at this pace.
Thanks once again for all of your support, the game would be nothing without all of you!
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We will be patching V Rising today at 10:00 CEST / 8:00 UTC.
The following improvements will be added to V Rising with this patch:
General
The Servant Resurrection timer has been increased to 10 minutes from 15 seconds (Primarily to tackle PvP scenarios where the short resurrection timer could be abused).
We have rebalanced how Siege Golem health is calculated and have updated the Siege Golem health settings. By default, Siege Golems will have 250% more health (represented as shield value) than before. The Golem's health also scales based on the player's current health to a minimum of 50% of the total health (should the player transforming have less than 50% health, the golem’s shield value will be reduced accordingly).
The default time-slot setting for when PvP raiding is active has been reduced to 18:00-22:00 local server time from 17:00-23:00.
The maximum height travel for Mist Trance has been reduced; this fixes an issue where players could reach unwanted heights using this ability.
The mirror visuals of the Gothic Mirror and the Cabal Mirror have been updated.
Chandeliers and other rotating buildable objects no longer flicker when “temporal anti-aliasing” and “motion blur” is active.
The chat message that printed “We are experiencing technical issues on some hardware setups…” every 90 minutes, prompting users to restart their game has been removed periodically.
Old saves are now automatically backed up when they’re loaded in a new game version. The backed-up save is placed in <Save Directory>\.BACKUP\<Old Game Version>\AutoSave_X.save
Added rocks north of the Farbane Bear Cave so that players in the future cannot build in such a way that it blocks the cave exit, trapping players. Also added a new route to take if there is an actual castle blocking the normal path.
Fixed a glitch in the Silverlight Silver Mines that allowed players to jump into the mountain.
Fixed a bug where some world teleporters could stop working for new players.
New Game Presets
Two new Game Presets have been added:
Mad Hunt - PvP Mad Hunt - PvE
These presets enable three new server settings:
Shuffle V Blood Locations
Shuffles the location of all V Blood units and alters their faction to reflect the faction of the V Blood they replace. V Blood units are shuffled using three pre-defined groups based on difficulty level.
When this setting is active, all V Blood units have their portrait and lore hidden in the V Blood Menu until they are defeated.
Note that the technology unlocked to progress is still unlocked in the same order and level, but a new V Blood unit will take its place and level.
Shuffle V Blood Abilities
Shuffles all V Blood ability rewards randomly across the board. Some units will end up with one ability reward, others with two, and some with zero.
Shuffle V Blood Tech
Shuffles the technology rewards of all V Bloods. Technology is shuffled using many pre-defined groups to ensure that players may progress with essential technology regardless of how rewards are shuffled.
Note: When Shuffle Tech & Shuffle Abilities are activated, some V Bloods may end up with no rewards.
Note: Enabling any Shuffle settings may only be done when starting a new server. These settings cannot be modified on a running server, nor can these settings be deactivated.
Halloween Free DLC
Accessing the Contents
The Haunted Nights Castle Pack DLC can be redeemed by navigating to the DLC section of the steam page, clicking on the Haunted Nights Castle Pack, and then redeem it for no cost.
By unlocking the DLC and by completing the Journal Quest “Lord of Shadows” you unlock access to the following new items:
Haunted Nights Coffin (Skin variation of Wooden Coffin)
Haunted Nights Stash (Skin variation of Wooden Stash)
By unlocking the DLC and by completing the Journal Quest “The First book in the Library” you unlock access to the following new items:
By unlocking the DLC and by completing the Journal Quest “Expanding my Domain” you unlock access to the following new items:
Haunted Nights Standing Mirror
Balance Changes
Weapons
Axes
Frenzy
Casttime increased to 0.35s from 0.3s.
Hitbox radius reduced to 4 from 4.2.
X-Strike
Range reduced to 8 from 10.
Sword
Spinning Strike
Damage per hit increased to 35% from 30%.
Reaper
Howling Reaper
Duration reduced to 2.2s from 2.5s.
Total area damage reduced from ~180/200% (this could vary depending on range before) to 160% (note that the initial projectile hit still deals 50% damage).
Spear
A Thousand Spears
Reduced spear channel duration to 1.1s from 1.35s (effectively reduces the time a unit is stunned by the attack by 0.25s).
Damage per hit reduced to 20% from 25% (from a total of 200% damage to 160%).
The attack now hits all enemies in the area rather than only one.
These changes reduce the damage and stun duration for single-target attacks but make the spear overall stronger when hitting several targets (primarily affecting PvE).
Slashers
Camouflage
Incapacitate duration reduced to 2s from 2.5s.
Spells
Mirror Strike
Hit Collider increased (now has the same hitbox as Merciless Charge and Heart Strike).
Arctic Leap
Freeze duration on vampire targets reduced to 2s from 3s.
General Freeze
The shield component of Freeze has been changed from a static 5 health shield to a spell-power-based shield. Freeze now shields the target for 50% of the owner Spell-Power resulting in a shield that scales from ~5 - 20.
General
Shields now properly use the owner's spell power when calculating the power of a shield that is applied rather than using the target's shield power.
Crimson Aegis
Duration reduced to 3s from 4s.
Crimson Beam
Reduced duration to 3s from 4s.
Increased damage per second to 200% from 150%.
Increased healing per second to 150% from 100%.
Corpse Explosion
Radius increased to 3.2 from 2.8.
Volatile Arachnid
Increased movement speed to 4.8 from 4.5.
Reduces cast time for self-detonate to 1s. from 1.2s.
Detonation damage increased to 120% from 100%.
Spectral Wolf
Bounce damage reduction per hit reduced to 85% from 75% (effectively increases the damage overall from hitting multiple targets).
Spectral Assassin
Damage increased to 140% from 125%.
Spectral Assassin attack cast time reduced to 0.9s from 1s.
Chaos Burn Effect
Reduced to 5 ticks from 7 (reduces damage to 50% from 70%).
Veil of Chaos
Knockback tier reduced from illusion detonation to no longer affect vampire players.
Aftershock
Cooldown reduced to 10s from 12s.
Damage increased to 125% from 100%.
Void
Damage increased to 75% from 70%.
Fixed an issue where Void would consume Chaos Burn if it was active on a target.
REMINDER! You can report any issues after the patch here. Please include the patch number in the title so we can easily identify it.
ADDITIONAL REMINDER! Make sure to make backups of your server saves regularly!
Check the maintenance schedule announcement below for more details. Maintenance Schedule: [LINK]
▼ Shop News: For this week’s update on shop products, please check the announcement below for more information. Shop Product: [LINK]
▣ Awakened Unit - Solar Codex Yuna Springfield
▼ Solar Codex Yuna Springfield Banner Period: ▷ 25th of October, 2022, 16:00 ~ 8th of November, 2022, 04:00 (UTC+9) ▷ 25th of October, 2022, 02:00 ~ 7th of November, 2022, 14:00 (UTC-5)
★ Spooky Festival on CounterSide★
As Halloween draws near, CounterSide is celebrating the occasion with a sweet and spooky festival!
▣ Spooky Festival Project Mission
Complete a special mission with sweet rewards with fusion cores, quartz, set binaries, and more!
▼ Spooky Festival Project Mission Banner Period: ▷ 25th of October, 2022, 16:00 ~ 17th of November, 2022, 04:00 (UTC+9) ▷ 25th of October, 2022, 02:00 ~ 16th of November, 2022, 14:00 (UTC-5)
▣ Spooky Festival Punch In
To sweeten up the festival period, special treats are prepared for all CEOs!
▼ Spooky Festival Punch In Banner Period: ▷ 25th of October, 2022, 16:00 ~ 10th of November, 2022, 04:00 (UTC+9) ▷ 25th of October, 2022, 02:00 ~ 9th of November, 2022, 14:00 (UTC-5)
▣ Side Story
After the maintenance on the 25th of October, two event episodes will be added to the [Side Story]:
▷ Great Witch’s Legacy ▷ Old Fear
▼ Great Witch’s Legacy & Old Fear Side Story Period: ▷ 25th of October, 2022, 16:00 ~ until further notice ▷ 25th of October, 2022, 02:00 ~ until further notice
▣ Gauntlet Store
【Season Point: Deco Addition】
Two frames are added to the 【Season Point: Deco Addition】.
※ Each frame can only be acquired after each unit joins your employee pool.
★ Please note that any unfinished battles will be closed once the maintenance begins. ★ Moreover, the guest accounts may have log-in issues or get deleted after the update. Therefore, it is highly recommended for all CEOs to link the guest account to any provided SNS account.
Click the link above to view the known issues that are under investigation by the developers or the possible solution in the lower parts of the notice.
Click the FAQ for questions that may be answered already.
We are currently working to resolve these issues, and we will update CEOs through the linked page as soon as an issue is resolved.
▼ Maintenance compensation ▷ 20,000 x Credits ▷ 3 x Employment Contracts
※ Additional Administration Notes The game will be inaccessible during the Maintenance Schedule. We sincerely apologize for the inconvenience brought by this maintenance. The Administration will always do its best to provide CEOs with the necessary information for their next dive into the Counterside.
Hello, everyone. Thank you for your support for Girls slap. With your help, Girls slap has been released in Steam today! Limited time discount for the first week, please don't miss it!