Thanks for your participation and feedback on the Alpha test! Everyone on the dev team has been sifting through what you've given us, and we'll incorporate the relevant bug fixes and feedback into future development.
As mentioned in the Producer Message video, Asym is going to enhance its cross-genre experience by not only improving on the core battle mechanics, but also by adding sandbox elements.
Check our Discord for more details on our upcoming plans for Asym!
We plan to release more info on future schedules and development plans from time to time through social media announcements. Stay tuned!
We are very excited to announce the early access for Nobody – The Turnaround starts
November 17, 2022
, with a 10% launch discount! 3 different gameplay options will be available, including the first play of the story mode, a challenge mode and a sandbox mode.
[Story Mode] Immerse yourself in a riveting story, make choices, and determine your protagonist’s fate in 30 days. Please note that due to the character setting, part of the gameplay contents won’t be accessible in this mode, such as romancing someone special, purchasing your own places and cars, and getting access to some more advanced career choices.
[Challenge Mode] Play as one of the several characters who has just arrived in this city to chase dreams, each comes with unique conditions, special needs and restrictions. Once you have managed to help them fulfill their purposes, new character traits in the sandbox mode will be unlocked, offering you more possibilities during character customization.
[Sandbox Mode] Full game content will be unlocked in this mode. Here you’ll be able to choose your looks. Choose the character traits. Choose your way of life. Choose being a striver. Choose to feel content in gig jobs. Or choose collecting scrap for a living. Choose to start your own business. Choose to befriend or withstand the people you encounter in this busy city. Choose your future. Choose life.
We’ll keep updating and optimizing the game after release to present you the best possible game experience. Please follow us to stay tuned!
See you soon in the world of Nobody - The Turnaround!
To celebrate Halloween, we've added new spooky Furniture to the game, to decorate your shops with!
Make sure to play "A Hero's Rest" during our Halloween Event to get access to the new Items ːsummerghostː
We wish you a Happy Halloween!
Patchnotes Halloween Update
New:
Added Limited-Time Halloween-Themed Items:
New Exterior Decorations: Carved Pumpkins, Spooky Tree Lantern, Wrought Iron Fence
New Interior Decorations: Candle-lit Pumpkin, Assortment of Jars
Once unlocked these items will stay unlocked for future playthroughs, even after the event's end.
Changes
Changed the Layout of Armour Preview Buttons to clarify that it just previews the gender. It is not necessary to craft different Armours depending on the Hero's gender.
When closing the build menu while still attempting to build an item, the item will now be canceled in the same manner as if pressing ESC.
Fixes & Improvements
Fixed a bug where Royal Tokens XP wasn't being displayed after loading the game.
Fixed a bug where the Tier 4 Capes displayed that they needed Iron Tier 2 to craft, while they actually needed Leather Tier 2. The Icon now displays the correct item.
There are various systems you can use of in Relayer Advanced. Use and increase your "Hate" parameter to attract and lure your enemies attacks towards your heavly defensive unit(s) as a battle tactic to win your battles. You can also increase your gauge and timely launch your "Big Bang" attacks to inflict destructive damage to your enemies. Relayer Advanced is coming on Oct 27 (12 mid JST),
This update introduces a significant work in progress for Cryptr this month by introducing talent trees.
In addition to improving the reset skill point UI, there is now also a list of your character's abilities when you press N. Further work on the reset skill point UI will include other improvements such as clicking the skill point (e.g. mana/strength, HP, or mana) instead of pressing keys 6 - 7.
Currently, there are three new abilities that can be added to the Skeleton Mage. While in game looking at the Spells & Abilities and Skill Points HUD (by pressing N), you can hover over each icon to read the requirement and description of each ability. The three new Skeleton Mage abilities are:
Negative Armor Aura I - this is a debuff lowering the armor of nearby enemies within range
Negative Armor Aura II - furthers the negative armor debuff (requires Negative Amor Aura I)
Mana Regen Aura - significantly improves the mana regeneration rate of the Skeleton Mage and any nearby allies
The rest of the abilities on the Skeleton Mage's talent tree will be added to the game within the next updates. Along with these updates, players can also expect talent trees to be works in progress for all of the other classes.
New enemies, abilities, bosses, dungeons, and areas to explore are also coming soon!
This update to Dr. Kobushi's Labyrinthine Laboratory brings a big and oft-requested feature: an Undo button! You can finally undo Ayla's moves in a level. There are some restrictions: losing a level clears your move history, and you can't use the undo functionality if you're about to lose. Fair's fair.
The Undo button may be accessed by pressing Backspace on keyboard, the Y button on Xbox layout controllers, the X button on Nintendo layout controllers, or from the Pause menu.
We hope you're enjoying Dr. Kobushi's Labyrinthine Laboratory! Please don't forget to leave a Steam review.
This week's news will sharing of contents related to the development of 3rd tower contents.
<New Map> New tiles and trap are added. A secret chamber that uses the space outside the tower is placed like the 2nd tower class change. This picture is one of the layout drawings of the currently planned map. It will be produced as an editor soon.
<New mob> Information has been written for all new monsters in the 3rd Tower. A rough of the mob design is out, and we've taken some.
<New mob skill> Mob skills with some different concept from the previous tower is added.
Troll's endure damage, temporary immune all damage and take later. Gargoyle's reduce all damage take to 1 Genie's powerful strategy skill like RA, RD+
Enemies with more difficult skills will stand in your way.
Its our second TOD news. Currently, content development is proceeding at a good pace, and the content will be expanded to a certain section of the 3rd tower in the near future.
The spooky season is upon us! We set up some decorations in our spawn area, with big jack-o’-lanterns and other spooky festive decorations for players to see and interact with during the preparation phase.
Prep your Halloween costume by interacting with the friendly ghosts in the preparation phase and dress up as one of them!
Trick or Treat! Go trove to trove and collect some candy while you loot, and get even more by countering other players in every match.
Don't eat it! Sacrifice your candies and redeem some exclusive Halloween headwear and other accessories!
Limited-time Event: Autumn Chill Schedule
Unlock event-exclusive items by collecting and redeeming [Candy] from troves and parrying enemies. You can complete event quests to get more [Candy] and [Candy Bucket].
First Round
2022 Oct 25 4:00 PM - Nov 2 4:00 PM UTC
Second Round
2022 Nov 2 4:00 PM- Nov 10 4:00 PM UTC
Rewards include: Headwear [Chilly Wind] & Headwear [Eerie Fire] Base [Jack O'Lantern] & Background [Bones of Sunwing] Dual Blades Skin [Wind Cut] and more!
You can also get two new gestures from the store with Gold! Don’t miss out!
We hope you enjoy our first ever in-game Halloween celebration. Now get out there, and collect some candy!
Stellar Warfare - Thomas Stellar Warfare developer
In the Singleplayer menu you'll notice a new event called Halloween Defense. It is here that you will encounter the spooky enemies!
Scared to fight alone? There is also a coop Halloween Defense in which you can work together to defeat the ghost fleet.
Untouchable Regular weapons cant touch them. Apart from adding pumpkin planets and having our Zabu generators contain tombstones and other elements there is also a whole new game mode you can check out!
Spooky! In this game mode waves of ghostly ships appear. Their threatening movements and lack of communications has forced us to use our defensive structures to fire upon them. But the projectiles are flying clean through!
Science vs the ethereal Find another way, perhaps one more energy based, to fight this fleet! Feel free to check if our engineers have something new to offer in the support buildings tab.