The "Lore & Automation" is available for everyone!
You can now try to discover the secrets of the 3 new ancient secret biomes, automate your base with the new autocrafter, and finally breath on your planet when your reach the new breathable atmosphere stage!
Are you ready to encounter new butterflies species? Create the gigantic heaters and drills t5 ?! And finally be able to mine what you really want with the Ore Extractor t3!
As promised, we are delivering this update less than 3 months after the previous one, and we are sticking to our roadmap adding the Breathable atmosphere stage and more backstory to the game!
Check out the trailer:
Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, feel free to create a new game to fully experience this update!
If your game is not up to date, restart Steam to download the latest version (v0.6.006)
We sincerly hope you'll like it!
-20% discount last days
The game is having a -20% discount, our biggest discount to date! This is your best chance to get the game for you or for a friend !
Major changes : - Breathable atmosphere stage, player can breathe freely outside once reached
New Biomes : - 3 new big secret biomes related to the history of the planet.
New objects : - AutoCrafter : player can choose a recipe, and this machine will automaticaly craft it if the ingredients are within range - Ore extractor T3 : player can filter the type of ore extracted - 3 new butterflies species (1 hidden) - Air Filter : player can reduce the oxygen consumption before the full breathable atmosphere. - Exoskelton t3 - Mutagen t2 - Osmium rod - New mushroom tree seed - Heater T5 - Drill T5 - Insect rocket - Butterlies farm t2 - Beehive t2 - Microchip – Construction menu filter - New golden effigie
Misc : - New message and guidance from Riley - 2 new achievements - 3 new golden crates
Balancing : - Increase insects terraformation level requirement - Increase water filter terraformation level requirement - Reduce base health decreasing in hardcore mode - New loot stage for atmosphere stage
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
Grimstar: Crystals are the New Oil! - Jesse Kellor
Hey RTS Fans,
I’m excited to announce that after 2 years of development everything is on schedule and Grimstar: Welcome to the savage planet is going to be released on October 26th, 2022.
Thank you for all your feedback during development!
MORE ABOUT GRIMSTAR and THE RELEASE
Welcome to the savage planet acts as a Prologue for Grimstar: Crystals are the New Oil! You can play the first five missions of the single player campaign.
This prologue version will showcase a fresh cartoon graphic style which complements the gameplay mechanics. The following is a short summary of what I have changed for the final release version based on your feedback:
New Cartoon Graphic Style
I've switched to a cartoon graphic style since it appears much nicer and the maps are now much clearer.
Alternate victory condition
As an alternative to collecting all the crystals on the map, you can find and destroy all the enemies' caves. You can try it if you are brave enough, but it will be more challenging.
Level Up System
In addition, the game features a leveling up system. The amount of crystals you have at the end of each mission determines the experience reward. Therefore, playing as effectively as possible makes sense.
Hero Units
The Game also includes the first Hero Unit. Leveling up, calling Bombers for support, and using a shield are among the things he can do.
However, Hero Units are only available if you have completed the tutorial and the first mission.
There are also tons of bug fixes. I hope you have a good time playing the game.
Don't miss the release and make the company proud!
Still not added to your wishlist?
Well, it's time to do it!
This will greatly help us and provide invaluable support for the project on release!
V0.2a St. Zik Zak - available to pick in the lobby again, all the previous updates are rolled out on this one too! - players start from the opposite side of the map to "increase" the fun :)
St. Temples - Papers containing the codes are re-organized on the level
Misery House - shotguns are now on the radar!
General - ambience light added to player - Psycho's speed and damage adjusted again - all level has only 1 key at the start point (as the size of each level is reduced, there is no need for a 2nd key) - shotgun has a flashlight attached to it to help player's aim - minimap adjusted on every level
I've just uploaded a small patch on the main branch to adress some bugs and performances on the "Lore & Automation" update. Thanks to everyone who has sent us feedback, on the Steam forums, or elsewhere!
As usual, restart Steam to get the patch.
V 0.6.007 - Patch update :
Spelling errors fix
Balance : Improve drill t5 efficiency
Bug fix : Stop infinite camera shaking after opening the big cave doors if player go down too quickly
Bug fix : Bug where interaction with items will break under certain conditions
Bug fix : Infinite laser beam when recolting disapearing ores from asteroids
Bug fix : Stop player from getting damage if jumping from high ground in the water (thanks to @ICrashAtRandom in discord)
Performances : Reduce number of bees spawned by the beehive t2 (from 35 to 30)
Performances : Small tweaks here and there (thanks to @akarnokd and @ICrashAtRandom in discord)
Misc : Improve ligthing in the wardens last sector
Misc : Improve ancient paradise colliders
-20% discount last days!
The -20% discount, our biggest to date is almost over! This is your last chance to get the game for you or for a friend !
- Fix for Simplified Chinese localization for missions that was including English text - Fix bad loc entry tag in French UI Councilor chat that was busting saves
English ##########Content############ [TTS] During the dialog, you can now click the "S" key to let your computer read the dialog text for you. [TTS] There is an issue regarding the traditional Chinese language. As I have no idea if you are using a computer in HK or TW region. Thus, it's currently set to TW. [TTS] The TTS settings are exposed to the localization file: language_configure.loc. If the setting does not work, you may want to change LLC_CONFIGURE_TTS_SPEAKER to a different one. [TTS] For example, players in HK may likely need to change it to "Name=Microsoft Tracy Desktop" (Hanhan is for TW.) You can find all the TTS voices on your computer in your registry path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens\ [TTS] The English language has the best quality. I blame Microsoft for that. [TTS] Added TTS-related information to the tips menu and at the very start of the game. [3D Printing]Missing materials shall now display as red on the crafting UI. ##########System############# Added some faith-related classes. (Still quite early working-in-progress.) Added TTS functions using windows system SAPI. (I stole this idea from Paradox's Stellaris team while also making some improvements to make it a bit more flexible.) 简体中文 ##########Content############ 【对话语音播放功能】在游戏中的对话出现时,你现在可以按下"S"键,让系统的语音帮你朗读游戏的对话内容。 【对话语音播放功能】对于繁体中文目前有一个小问题。因为我无法确定用户是在香港还是台湾地区。因此,当前默认设置的是台湾。 【对话语音播放功能】所有的语音播放的设置均已经被输出到了各个本地化文本的 language_configure.loc文件内。如果游戏中没有声音,可以尝试更换LLC_CONFIGURE_TTS_SPEAKER到另外一个语音。 【对话语音播放功能】比如,香港的玩家可能需要把这个设置更改为 "Name=Microsoft Tracy Desktop"(默认的Hanhan为台湾地区语音库)所有在本地安装过的语音库可以在注册表的这个位置找到: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens\ 【对话语音播放功能】当前似乎英语的效果最好,这显然是微软的错。(✺ω✺) 【对话语音播放功能】把对话语音播放功能加入到了游戏的帮助菜单中,同时在游戏一开始的时候也会提及。 【3D打印】缺失的原料现在会用红字显示在制造界面上。 ##########System############# 加入了一些和信仰有关的类。(早期施工中。) 加入了利用Windows操作系统的SAPI进行游戏中的文字转语音播放的功能。(对,我是从P社的群星组那边偷来的想法,顺便做了点改进。)