CARNAGE OFFERING - nova.army.fr
-A new permanent bonus level is available for Halloween
-1 environment, 3 enemies and a boss have been added
-An interface bug related to the damage received has been fixed
-A crash related to the final boss has been fixed
-Humanoid replicators inflict more damage and attack more often
-Minor bug fix
West Hunt - Panzer
Howdy,
We are thrilled to announce those major updates.

Balancing:
  • Npcs behavior is more random, especially on mission spots.
  • Outlaw now starts moving before Sheriff/ Freeztime update.

New outlaw roles:
  • Shape shifter: Change your look and confuse the sheriff.
  • Teleporter: Teleport to specific area in one blink.
    Runner : Run Run Run.





Sheriff ping system

Aim and ping on certain areas, Ping on suspects and tell your teammate



Punish leavers
Anyone who leaves an already-started game will be denied from joining the queue for 1min, the punishment will be longer if he keeps doing the same fault.

New Items
  • Added new Halloween Sheriff skins with special taunt/win sounds.
  • New distraction sounds and titles.
  • New Halloween DLC items -Available on 25-10.

+Many bug and glitch fixes

----------------
We are planning another major update before the end of the year, the game will keep improving to V1.0.

See you in town cowboys ;)
World of Warships - WoWarships Admiral

Have you already succeeded in Saving Transylvania and fending off malevolent forces in Operation Sunray in the Darkness? The Halloween activities don't end there!

Now, you yourself can stand at the helm of one of the ships of the Forces of Darkness and feel their ominous power. The Twilight Battle—something you may well be familiar with from the Halloween 2018 celebrations—is back with a reworked interface and visual effects.



Rules
Starts: Wed. 19 Oct. 07:00 CEST (UTC+2)
Ends: Wed. 02 Nov. 07:00 CEST (UTC+2)

Two teams of seven players each clash against each other playing Twilight Fleet ships equipped with unusual consumables. Battles are fought on the map from Operation Sunray in the Darkness. The key objective is to destroy all enemy ships.

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The water area is gradually being consumed by the Filth, and the safe zone for ships is continuously shrinking. Ships outside the safe zone take varying amounts of continuous damage, depending on the ship type.

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Twilight Fleet
From the outset, the following ships will be available to you:
  • IX Ghoul under the command of Dr. Van Schubs.
  • IX Octopus under the command of David Jones.
  • IX Leviathan under the command of Max Strauss.
[expand style=more] [/expand]
To obtain the other five ships and Commanders, you'll need to complete special combat missions in the Twilight Battle:
  • IX Razorworm with Commander Boris Veber will become available if you earn 5,000 Base XP playing Ghoul.
  • IX Scarab with Commander Rick H. O'Tep will become available if you earn 5,000 Base XP playing Octopus.
  • IX Varg with Commander J.G. Mephisteufel will become available if you earn 5,000 Base XP playing Leviathan.
  • IX Steel Rat with Commander James D. Breese will become available if you earn 10,000 Base XP.
  • IX Rasputin with Commander Chernomor will become available if you earn 25,000 Base XP.
[expand style=more] [/expand]
All Commanders come with 21 skill points. The Commanders earn Elite Commander XP, which can be spent on training Commanders of the regular in-game nations.
With the release of Update 0.11.10, all Twilight Battle ships and Commanders will be removed from your accounts. Any XP accumulated on the special ships will be transfered to I Orlan.

In addition to Damage Control Party, ships of the Twilight Fleet are equipped with special consumables. Almost all of these have special color indications and visual effects, depending on their functions.
  • Yellow indicates defensive consumables.
  • Green indicates consumables that restore HP.
  • Red indicates consumables that restore a ship's HP when dealing damage to enemy ships.
  • Turquoise indicates consumables that enhance ship characteristics.
  • Orange indicates consumables that place certain limitations on the target.
  • Consumables that can be used in regular battles have no color indication.
If your remaining allies are fewer in number than the enemy ships, the efficiency of HP-restoring consumables with red and green indications doubles.


Ships of the Twilight Fleet
Ghoul
IX Ghoul is a stealthy destroyer with long-range but slow torpedoes. She is perfect for raiding deep behind enemy lines.
Covert Repair reduces the ship's detectability by half and restores 100 HP per second as long as she remains undetected by the enemy.
Invincible Engine Boost temporarily increases the ship's maximum speed. While this consumable is active, the ship cannot be destroyed. It also provides temporary protection against the Filth effects.

Razorworm
IX Razorworm is an artillery-focused destroyer with short-range torpedoes. She can develop tremendous speed, making her a perfect flank fighter. Thanks to her special consumables, Razorworm can be a hard target to hit.
Clubhaul immediately makes the ship take a U-turn and recovers 2,000 HP.
Dispersion System reduces the accuracy of any enemy ships firing at you with main battery guns.

Steel Rat
IX Steel Rat is a support destroyer. When close to other ships, she can put up a smoke screen to obscure them or refill their consumable charges. She's also capable of restoring the allies' HP with her main battery shells and quick torpedoes.
Restoration Charge reduces the reload time of the ship's main battery guns by a factor of four. Each time you hit an ally while the consumable is active, you restore 1,000 HP for the allied ship you hit and 500 HP for Steel Rat herself.
Emergency Reserve provides all allies within a 5 km radius with an additional charge of each consumable mounted on their ships.
Smoke Generator

Octopus
IX Octopus is a cruiser with long-range main battery guns, a slow rate of fire, and high chances of setting the enemy on fire with her shells.
Heal Radiance restores 10,000 HP for all allied ships.
Surveillance Radar with great action range.

Scarab
IX Scarab is a close-quarters combat cruiser equipped with Hydroacoustic Search. With proper and timely use of her consumables, Scarab is very difficult to destroy due to her ability to quickly restore her HP.
Grim Vampire Drain restores 1,000 HP for her each time she hits an enemy ship.
Damage Converter converts all incoming damage into restored HP while active.
Hydroacoustic Search

Leviathan
IX Leviathan is a battleship that boasts high accuracy at long ranges, turning her into an extremely dangerous opponent for all ship types. It's advisable to keep her close to allies so you can restore her own and allies' HP using her Repair Zone consumable when the situation requires.
Infernal Accuracy significantly increases the firing accuracy of the ship's main battery guns.
Repair Zone creates a repair zone within a 5 km radius from the ship that recovers the ship's own HP and any allied ships' HP at the rate of 500 HP per second.

Varg
IX Varg is a close-quarters combat battleship with powerful secondary guns. She can become invulnerable to enemy shells and quickly restore her own HP. The more enemies that are nearby, the stronger Varg becomes.
Energy Shield makes the ship temporarily invulnerable to any type of damage, except for damage from the Filth.
Matter Restorer improves the ship's maneuverability and creates a zone with a radius of 5 km around the ship that restores 300 HP each second. Every enemy ship located within the zone adds 300 more hit points to the restoration bonus.

Rasputin
IX Rasputin is a battleship with a solid HP pool. She cannot boast of having a great firing range or high main battery gun traverse speed and is therefore inefficient in countering long-range ships and destroyers at the initial stages of battle. However, when the safe zone shrinks, her enemies will be forced to come closer, and they will have a really tough time in this situation.
Ghastly Vampire Drain restores her HP by 50% of damage dealt to the enemy.
Signal Jamming Generator prevents enemy ships from activating their consumables.
The Tenants - antek
Hello there, Landlords!

The excitement within the team is rising as only a single day is what separates us from the full release of The Tenants. In case you missed the big announcement, the long-anticipated The Tenants 1.0 is launching tomorrow, Thursday, October 20th, at 6 pm CET! It's been a road paved with many challenges and trials along the way, a journey that we embarked upon not fully knowing where we'd end up, but trusting ourselves and our community to work together on making this game something special for everyone to enjoy.

To celebrate this achievement, we've put together a quick video that goes through the major beats of the game's development history in Early Access. From the initial release back in March 2021, through all four major updates laid out on our roadmap, to now, the moment we've all been highly anticipating. If you watch until the very end, you might even see a little sneak peek of what's coming in the full release.



We hope to see you around tomorrow for the big release. Make sure to join us on our Discord server, follow us on our social media (Twitter and Facebook), and stay tuned for more information about the next chapter in Wondersville's history.

Thank you,
Ancient Forge
Oct 19, 2022
Solar Purge - renderman
v0.5.1.1

Bug Fixes
  • Gameplay
    • Disabled prototype character skills still in development
    • Fixed missing skill upgrade descriptions in flyout menu
  • UI
    • Fixed an issue causing a permanent black screen while attempting to abort mission from the pause menu. This occurred on sub-levels of campaign planets
  • Lockjaw Mining Floor
    • When engaging the damaged Warden the door now locks behind the player as intended
  • Genesis II Station
    • Solved a bug causing a strange shadow to appear on the floor of the Archives
  • Titus
    • Corrected a potentially game-breaking issue where the drill at Site Five near the southwest corner of the map required zero batteries to restart but still removed one from the player’s inventory; this could ultimately prevent the player from ever reaching the boss
  • Oterion Lost City
    • Updated collision by the elevator at the end of the level
    • Fixed floating art near the stairs leading from the swamp into the ruined city
  • Oterion Ruined Sanctum
    • Optimized lighting in the Antechamber which should slightly boost framerate in the early part of the level
    • Hopefully completely solved the unintended enemy overleveling issue:
      • Some enemies in the Combat Path have been allowed to overlevel slightly, especially at higher difficulties and for high level players
      • The miniboss encounter has only had its leveling math error corrected as it needs to remain a major threat, but underleveled players should now have a much better chance here on easy and normal difficulty settings
      • Join the Discord to discuss these and other balance adjustments
    • Added collision by the elevator at the beginning of the level to prevent the player falling out of the level bounds
    • Improved the return elevator rides and transfers for the Inner Court trial paths
    • Slightly updated level art by the final return elevator on the Combat Path to better guide players
    • Adjusted the starting position for a waterfall at the end of the Combat Path
    • Expanded the fungal infection in the Combat Path large switch room
    • Fixed minor Halloween art errors throughout the level
  • Oterion Guardian Sanctum
    • Updated collision in two areas on the edge of the level where players could fall out of the level bounds
    • Fixed a collision bug where players could walk in the air over a broken floor at the edge of the level
    • Updated art in both the boss arena and the lower chamber

Join the community at https://discord.gg/solarpuge

Find us on Linktree
Hell is Others - baphometlux97
We are a small indie team, as you can see in our behind-the-scenes video, and we’ve been working on Hell is Others since 2018.

It’s crazy to think this 4-year journey will reach such a big milestone tomorrow.

Yes, we said milestone because the journey doesn’t end tomorrow. That journey continues after that and, like always, we would like to share our vision for the future with our community.

We plan to update the game with new content, features, and many other awesome things during the next months and beyond.

Here’s a sneak peek of what should come next:

  • Performance and balance adjustments
  • New monsters
  • New pieces of furniture and appliances
  • New throwable items and devices
  • In-game events
  • aaaaand much more!

This list is not written in stone, and these are not the only things we are planning for. As usual, we need your feedback to make Hell is Others a better game together!

We'd like to thank you for all the support during the development.
Only one night left before the release.

See you in Century City tomorrow!

https://store.steampowered.com/app/964440/Hell_is_Others/

Age of Empires IV: Anniversary Edition - Lady Eridani


October 25th is right around the corner, and with it comes the Age of Empires IV: Anniversary Edition and the Season Three: Anniversary Update! We’re excited to celebrate with you all and thought we’d get the party started with an early and in-depth view of everything you can expect from Season Three, including new civilizations, challenges, achievements, features and more. Whether you’re interested in honing new strategies with the Malians and Ottomans, building your skillset with Art of War challenges, competing in 1v1 Solo Ranked or competing with friends in the all-new Team Ranked, or earning a set of Age-themed rewards, we’ve got a little bit of something for every play-style coming your way with the Season Three: Anniversary.

Here’s just a sample of what you can look forward to in the update!
  • Two new civilizations, the Ottomans and Malians, along with corresponding Art of War challenges, Masteries and Achievements!
  • The started of Ranked Season Three, the introduction of Team Ranked and brand new rewards!
  • Use Taunts against your opponents and spice up your games with Cheats!
  • Eight New Maps and Two New Biomes!
  • Naval Balance Rework brings new opportunity to Naval matches!
  • Waypoint Markers to set unit paths!
Tune into our stream today at 2:30pm PST (5:30 pm ET / 21:30 UTC) on Twitch!
💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!



◆ UPDATE 24916◆


BUILD SPOTLIGHT

New Civilizations

The Ottomans
The Ottoman civilization benefits strongly from their military prowess, their Imperial Council system, as well as their unique Military School system.

Read more on our website!
The Malians
The Malians focus on strong economic play, making gold and spending gold, and prefer strategic hit-and-run tactics with their unique infantry units instead of prolonged military battles.

Read more on our website!

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.




Hotfix 26139

This hotfix resolves an issue where the game would incorrectly launch in English only and not your selected language while playing on Windows. You should now be able to play the game in the available languages, which you can see in the dropdown below.

Available Languages
[expand type=showmore]
  • English
  • French
  • Italian
  • German
  • Spanish - Spain
  • Japanese
  • Korean
  • Portuguese - Brazil
  • Russian
  • Simplified Chinese
  • Spanish - Latin America
  • Traditional Chinese
  • Turkish
  • Vietnamese
  • Czech
  • Danish
  • Dutch
  • Finnish
  • Greek
  • Hungarian
  • Norwegian
  • Polish
  • Portuguese - Portugal
  • Swedish
[/expand]

If you find a bug or run into any other issues, please check out our Support Articles or Send us a Ticket!
Star Trek Timelines - WRG_Shan


The Borg (led by the new queen formerly known as Agnes Jurati) have asked to join the Federation and have also elected to guard the anomaly found by the Stargazer. But many across the galaxy are horrified the Federation would ever consider it. Among the dissenters is a species relating tales of Jurati’s Borg destroying their homeworld. Investigate their claims and the future of Starfleet’s relationship with the Borg.

Event Name: Enemies to Allies - Mega Event Finale
Event Type: Faction (shuttles missions)
Event Start: Thursday, 10/27 at noon ET (16:00 UTC)
Event Finish: Monday, 11/01 at noon ET (16:00 UTC)

Squadrons: Y
Crew Sharing: Y
Faction Winner Bonus: Y
Community Rewards: N

Event Crew: Captain Vasso L’Gaelia (New) 5*, Borg Queen Jurati (New) 4*, and Captain Carol Freeman (Existing) 4*

Ranked reward 5* crew: Ixtana’ Rax 5* (New) - this crew will be featured event crew in the event starting on 11/03.

Recurrent event threshold reward crew: Doopler Emissary (Existing) 5*


Bonus crew
- high bonus: event crew and Doopler Emissary
- small bonus: variants of Jurati, Freeman, and crew with the ‘diplomat’ trait

Event Faction
Borg, Augments, Section 31

Live long and prosper,

The STAR TREK TIMELINES Team
Total Factory - Total Craft Games
  • The tree harvester sprite has been completely redesigned.
  • Added sprites for the tree harvester for each of his upgrades (3 levels of upgrades + 1 standard appearance)
  • The visual effect of the tree harvester has been changed.

The First Descendant Final Technical Test - CM
Hello, Descendants!

We are very pleased to introduce The First Descendant for the first time through the Steam Beta Test.
Prior to the test, we will guide you through the details of the Steam Beta Test.

■ Steam Beta Test time by location
- Please check your location’s beginning and end time of the test.


■ PC Minimum/Recommended Requirements
- Please check the PC Minimum/Recommended Requirements to run the test smoothly.


■ Steam Beta Test Contents


- A total of 10 characters (Descendants) are playable. [Character (Descendant) Introduction Link]
Character (Descendant)
Trait

Lepic
An AoE dealer who uses grenades with various effects to subdue multiple enemies

Ajax
A tank dealer who creates synergy based on his high survivability

Viessa
A debuffer controlling frost which restricts the enemy’s action

Bunny
A nuker who uses electricity to attack and has incredibly fast leg

Jayber
A utility dealer who summons turrets that has various effects, such as attacking and healing

Sharen
A close-range dealer who camouflages herself to freely set her distance from the enemy

Gley
A utility dealer who eliminates enemies to obtain life spheres which heal himself or enhance the attack

Blair
A DoT dealer who blasts and absorbs fire to gain energy

Freyna
A DoT dealer who uses poison like a plague to slowly and surely defeat the enemy

Ultimate Lepic
An AoE dealer who sends forth frost to deal damage

- You can enjoy a variety of battles in a total of three fields.
ㆍ Kingston: Once the most prosperous city in Ingris which is located closest to Albion
ㆍ Albani Mountains: The mountainous area west of Albion
ㆍ Red Desert: The desert that lies beyond the Albani mountains
- A total of 8 Void Intercept Battles (raids) allow you to experience a strategic gameplay.
ㆍ Enjoy the Void Intercept Battle, a raid content featuring Colossuses such as Executioner, Devourer, StunningBeauty, and GraveWalker, each of which requires unique gimmicks and combat methods.


FAQ
1. What languages does it support?
The Steam Beta Test supports English spoken language and supports subtitles and UI in English, French, German, Japanese, Chinese (Traditional), Chinese (Simplified), and Korean. As there may be language-related errors during this Beta Test period, we look forward to receiving your feedback. Please feel free to give us feedback on the translation so that we can improve the translation with higher quality in diverse ways before the launch.

2. When will I know if I’ve been chosen as a tester?
Steam will send you an e-mail regarding the result of the tester recruitment close to when the testing will begin.

3. Can we play the game on console devices?
Unfortunately, the upcoming Steam Beta Test cannot be played on PlayStation, Xbox, or Steam Deck. A lot of Descendants wanted it to be available on console devices too as much as we did. We focused on improving the quality and volume of the test build for better experience, therefore the beta test will not be available on console devices. We’d like to ask for your understanding. However, we are planning to launch the official service on all platforms in line with our trailer (Steam, XBO, XSX, PS4, and PS5), so please look forward to the official game launch.

4. What happens to the game data from the Steam Beta Test period?
Any game data gathered during the Beta Test will be initialized.

5. How do I report bugs?
You can submit them by visiting to the official website > Customer Support > FAQ (Only English)
https://nexon.link/8Tn

Follow the below channels and know more about The First Descendant!
https://twitter.com/FirstDescendant
https://www.youtube.com/channel/UCRjkGad-W6aGpLcZ0AKealg
https://discord.gg/thefirstdescendant
[Facebook]

Thank you.
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