English ##########Content############ [Site Demeter]Added a video record (cut scene) in the research sector which may fill in the story about why there are pumpkin men in this area. [Site Demeter]Added the transcripts of the video record. [Gallery of Memories]Added the selection of Foundation. [Gallery of Memories]Added the cut scene of Incident UPEI0633-2022-A 简体中文 ##########Content############ 【德米特基地】在研究区域加入了一段录像记录(过场动画)可能可以在故事上说明为什么这里有南瓜人。 【德米特基地】加入了录像记录的文字转录文本。 【记忆的画廊】加入了基金会的选项。 【记忆的画廊】加入了事故UPEI0633-2022-A的动画。
Hi I'm IndividuaLand developer MrCheatCode First of all, thank you for your interest and support to IndividuaLand.
Thanks to your notifications, I am constantly updating and making fixes to make the game better. As a solo developer, updates and fixes can take some time. Thanks in advance for your understanding and feedback.
Auto Battle Improvements
With this update, we focused primarily on bug fixes and improvements on auto-battle. We've added two small indicators so you can keep track of team members' damage and healing during battles.
New Equipment Mechanics
In order to produce different and better equipment, you now have to buy scrolls or get them by killing creatures in adventures. The more scrolls you collect, the more armor and weapons you will get. Your current blacksmith will automatically learn all the scrolls you have.
Special Skills
To solve the problems you experience when you forget to give your characters a weapon, we have added a simple ability for all characters, but you can complete that adventure.
Each weapon now has its own unique ability. We've created a way for you to properly use characters even if their stats and abilities are incompatible.
Thanks for supporting us. See you again soon. Stay tuned with us.
Reporting Bugs, Sharing Ideas, Making Suggestions If you encounter an error or want to make a suggestion, please contact us on one of the platforms below. If you want to report a bug, it would be very helpful for us to send your player.log file and screenshot as an extra.
As we all wait for the release of Together We Rule early next month, why not while away some time with another scenario? One a little less... daunting than the last one. We’re going for something short and sweet this time, a quick game on a small map. If you put your mind to it, you can probably finish it in a single sitting!
Speaking of the last scenario, Against the Odds, we’ve decided to extend the leaderboard submission window until the release of Together We Rule on November 9th, so more people will have a chance to submit their results. Submissions for the new scenario will also close on November 9th, to avoid mixing scores achieved with two different sets of features, though the save should remain compatible for casual play. Find all the info and the save below.
The Space Race Scenario Challenge
This world isn’t big enough for two... No, seriously, have you looked at the map? It’s a tiny map at only 40% land mass. It’s pretty cramped here. So let’s get off this rock! I hear Mars is nice this time of year... Just be careful you don’t ruin the world first.
Place the save in "/Documents/Humankind/Save Files"
Load the save labeled "Scenario-SpaceRace" in game
(Optional) If you want to submit a score to the leaderboard, check this post in the contest section
Scenario Conditions
Victory Condition: Most Fame at game end
End Condition: Mars Conquered
Game Conditions: Nation difficulty, Blitz game speed
Game version: V1.0.15.2767-S10, no mods
Leaderboard Submission Deadline: November 9th
Leaderboard Ranking: Fastest Victory, tiebreaker by Fame
Please note: While leaderboard entries will be ranked by how quickly they achieve victory (faster is better), they still need to be considered the winner of their game, i.e. have more Fame than the AI opponent. Though we suspect on Nation difficulty, this will not be a problem for most players interested in the leaderboards.
Have fun escaping the confines of this tiny map and going to space!
Space, the final frontier. Since 1957, humankind has been set on exploring what is beyond our earth and today, we are excited to share with you how virtual truckers can be a part of these historical and ground breaking missions.
Texas is home to state-of-the-art development and test sites for multiple commercial space firms, and research shows that the space industry is big work for the state, bringing in 11 billion dollars per year in revenue and providing hundred of thousands of jobs. So it wouldn't be right for us to miss this out-of-this-world opportunity to include it in our upcoming Texas DLC for American Truck Simulator.
In the words of Douglas Adams "Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is", and to send something up there, takes a mammoth amount of production, materials and work, and this where us truckers will play a vital part.
Starbay is home to the world's most advanced space flight program; which includes a spaceport and production and development facilities. From delivering goods for the employees to construction materials, drivers will play a vital part in the on-going construction and operation of this spaceport by delivering goods to and from the area. Drivers will also be able to see the surrounding area including Boca Chica village and the famous "we love to delay launches" bird reservation.
Houston will also feature a famous space centre, which serves as the official visitor centre for a launch site. Here visitors can see previously used rockets and space shuttles from famous space missions. It really is worth passing by, so don't miss it on your travels!
So whilst trucking hasn't officially made it into space yet, we can all take "one small step" closer to help in doing just that! We are excited for what the future holds when it comes to space travel, and we can't wait for you to explore and check out these important space-related industries in Texas for yourself in the future.
If you haven't already added Texas to your wishlist on steam then, Houston, we have a problem! Don't miss out on receiving a reminder of when this DLC releases. To all those who have already added it to theirs, we thank you, as it really helps support us.
This week's production artwork shows a crashed ornithopter. We will keep revealing several new artworks in the weeks to come, so stay tuned for more!
Though downed ornithopters are not uncommon in the deep desert, in order to strip them for usable parts before others get there or they are buried beneath the shifting sands, scavengers require speed and a fair amount of luck.
Visit https://dunegames.com/ to sign up for the beta and to explore what secrets the sands have uncovered so far. More will be revealed going forward, so make sure to check back regularly.
"Graham, what are we going to do if McCluskey doesn't pay us that much money again this time?" "I dunno, Eric!" "We could go west, hunt bears and become fur traders." "Eric, that sounds dangerous, don't they mangle yer?!" "Hey, lads, you'd better chase the cows back together before THEY decide to mangle you." "John, you're a fool!"
Hello cowboys and cowgirls!
In the early 19th century, there was a great unknown - a seemingly insurmountable obstacle - for Americans heading west: The Rocky Mountains.
The explorers Lewis and Clark found a passage through the mountain range between 1804 and 1806, but their route did not allow for heavy loads.
Although the southern foothills were known to the Viceroyalty of Spain, now Mexico, and the Canadian north to the British, nothing was known about the central parts. Only the Cheyenne tribes, who had been driven out of their former homeland, the Great Lakes, and the Absaroka tribes knew about the South Pass, which was to become extremely important during the 19th century. Even after the South Pass became known, the trappers and fur traders to whom the trail was revealed, formulated its existence so vaguely as not to attract competitors.
In 1824, the Rocky Mountain Fur Company sent trapper Jedediah Smith west. He immediately recognised the value of the South Pass, and the Company expanded its operations. In the following years, the first covered wagons crossed the pass and three routes through the mountains were established: the California Trail, the Oregon Trail, and the Mormon Trail, which, however, ends in the area of the Great Salt Lake.
The Bozeman Trail also branches off from the Oregon Trail at its beginning, leading north over Bozeman Pass to the gold fields in Montana.
As you can see, trails are important, and in Wild West Dynasty you will metaphorically tread one of them. But also importantly, how will you fare against a bear if you encounter one on your way? Tell us about it in the comments!
As we celebrate the Hindu festival of lights on Monday, get ready for our HAPPY DIWALI WEEKEND with the following events from Friday to Monday: Lucky Day 🍀, Epic Good Luck Extravaganza, Exceptional XP Event, Glorious Gold Galore & Assembly of Awesome Animals.