※ If you encounter “Failed to connect to the Lobby” pop-up on Steam, please update Warhaven Playtest to the newest version. ※ If you receive the same pop-up after the update, please refer to the <Notice>
Hello, this is Warhaven Team.
Here is the update contents applied on 10/19(Wed).
▣ Changes in Combatants
■ Blade - Normal damage of 'Thrust' increased. - Trauma of 'Ox Slash' decreased. (80 -> 60)
■ Spike - 'Spear Guard!' is now available right after a successful block (fast counterattack). - Movement speed decreased when walking sideways and backwards. - Movement speed decreased while blocking. - Cooldown decrease effect of the Perk “Impale Speed’ changed. (- 4 sec -> - 2 sec) - Invincibility duration of the Perk “Impale Invincibility” decreased. (3 sec -> 1 sec) - Wait time after max charging ‘’Impale’ decreased. (2.4 sec -> 1 sec) - Damage of ‘Impale’ decreased.
■ Arch - 'Precision Arrow' cooldown decreased (60 -> 55) - Movement speed decreased while aiming. - ‘Shoot Arrow’ Max charging time decreased. (1.4 sec -> 1.2 sec) - Resolve time after cancelling ‘Shoot Arrow’ decreased. (0.5 sec -> 0.2 sec) - ‘ Slice’ cooldown decreased. (5sec -> 3sec) - Max Damage of ‘Hazebloom Arrow’ increased. (30 -> 60)
■ Guardian - Number of times 'Shield Charge’ cooldown is reduced upon hitting the enemy increased. (3 -> 4) - 'Shield Wall’ duration increased. (6 sec -> 7 sec) - Resilience gained while using 'Shield Wall’ decreased. - Amount of damage reduced while equipping the ‘Resilience’ Perk decreased.
■ Warhammer - Damage increased when hitting enemies from behind with 'Hammer Blow'. (+20) - Stagger duration increased when successfully attacking an enemy with 'Headbutt’. (+0.4 sec) - Invincibility duration of the Perk ‘Headbutt’ decreased. (4 sec -> 2 sec) - 'Block Dash’ can now be used as a normal skill without equipping a Perk. : Changed the Perk 'Block Dash' to 'Black Dash Stability'. : 'Black Dash Stability' makes you unstoppable and increases the Defense Power during ‘Block Dash’.
■ Smoke - Single Healing amount of ‘Healing Smoke’ increased. (25 per sec -> 36 per sec) - Additional Healing amount of ‘Healing Smoke’ increased. (7 per sec -> 12 per sec) - Knockback distance of 'Smoke Blast' increased. - Smoke Wall : Movement speed increased when used. : Area in which projectiles can be captured has widened.
■ Martyr - Punishment : Cooldown increased (15 sec -> 45 sec) : Can no longer be used when Parry(block) has been broken through by the enemy. : Normal Damage changed to Trauma. Enemies can no longer be killed with ‘Punishment’. : Knockback distance increased.
■ Raven - Movement speed increased to match that of the other combatants. - Movement speed of ‘Elude' increased. - Armor-piercing damage of 'Phoenix Strike' decreased (75 -> 45) - Armor-piercing damage of 'Rain of Talons' decreased (100 -> 60)
■ Darkgale - ‘Wind Lance’ generation speed decreased (0.1 seconds per lance) - Stagger Duration of enemies hit by 'Basic Attacks' decreased (1.2 sec -> 1 sec) - Enemy’s Stagger Duration by 'Horseback Charge’ decreased (2.0 sec -> 1.8 sec)
■ Hoet - Immobilization effect added to enemies who are attacked by Hoet. (Chains will appear on the legs. We will improve the visual effects in the future.) - Normal Damage has been added to 'Sprint Attack' and can now kill enemies. (Normal Damage +20 added) - Immunity : The movement speed increase from ‘Protective Shield’ has been removed. : Immortal Power used during Immunity increased.
▣ Bug Fixes - Fixed the bug where Warhammer’s ‘Headbutt’ was available without cooldown - Fixed an error where Arch’s ‘Precision Arrow’ aim and actual shooting spot differed. - The following bugs that occurred when Arch’s ‘Hazebloom Arrow’ was used have been fixed. : where the arrow speed was slow. : where additional Normal Damage was added when ‘Hazebloom Arrow’ hit.
▣ System Improvement - Camera Up-Down mirror option was added in Settings (Esc) > Controls > Input Method - Certain stats of Combat Score changed. : Arch and Hoet’s ‘Kill Assist’ score changed. (300 -> 600) : Arch and Hoet’s ‘Kills’ score changed. (400 -> 600) : Arch and Hoet’s ‘Defeat Immortals’ score changed. (800 -> 1200) : Smoke’s ‘Healing’ Score changed. (25 -> 28) : ‘Escorting’ Score changed in Hwara. (9 -> 60) : Guide Message was added to be displayed during the match queue time.
▣ Additional Updates - Boot Camp : Warhammer’s 'Block Dash' Training is added. : Content added in Guardian’s Training - 'Shield Charge' cooldown decreases upon hitting enemies. : Content added in Hoet’s Training - ‘Sprint Attack’ can cause Normal Damage. - Certain Spotlight Sticker Images has changed. - Certain texts can no longer be used to create usernames to prevent creations of inappropriate username. - The Issue where the Ranking Score did not decrease after Desertion was fixed.
We would like to share with everyone about the improvements that have been made during the month of October.
Please check the following details regarding the latest changes and updates.
I. Profile System Update
There is a new profile tab under the locker tab. Once you access the profile tab, there's a part where players can select and equip a frame.
Note: The Golden Frame can be obtained from ranked game.
Here's a sample look of the new Golden Frame!
II. Renewal of Match Loading Page
Make your profile stand out by showcasing your new frame, and let other ballers see the elegance of your profile's preview.
III. Ranked Game Reward Update
Players ranked from 1st to 3rd can obtain the reward once the season ends. Furthermore, we want to encourage our beloved ballers to do your best in every ranked match!
Have fun, stay competitive, and invite your friends to play with you!
※ If you encounter “Failed to connect to the Lobby” pop-up on Steam, please update Warhaven Playtest to the newest version. ※ If you receive the same pop-up after the update, please refer to the <Notice>
Hello, this is Warhaven Team.
Here is the update contents applied on 10/19(Wed).
▣ Changes in Combatants
■ Blade - Normal damage of 'Thrust' increased. - Trauma of 'Ox Slash' decreased. (80 -> 60)
■ Spike - 'Spear Guard!' is now available right after a successful block (fast counterattack). - Movement speed decreased when walking sideways and backwards. - Movement speed decreased while blocking. - Cooldown decrease effect of the Perk “Impale Speed’ changed. (- 4 sec -> - 2 sec) - Invincibility duration of the Perk “Impale Invincibility” decreased. (3 sec -> 1 sec) - Wait time after max charging ‘’Impale’ decreased. (2.4 sec -> 1 sec) - Damage of ‘Impale’ decreased.
■ Arch - 'Precision Arrow' cooldown decreased (60 -> 55) - Movement speed decreased while aiming. - ‘Shoot Arrow’ Max charging time decreased. (1.4 sec -> 1.2 sec) - Resolve time after cancelling ‘Shoot Arrow’ decreased. (0.5 sec -> 0.2 sec) - ‘ Slice’ cooldown decreased. (5sec -> 3sec) - Max Damage of ‘Hazebloom Arrow’ increased. (30 -> 60)
■ Guardian - Number of times 'Shield Charge’ cooldown is reduced upon hitting the enemy increased. (3 -> 4) - 'Shield Wall’ duration increased. (6 sec -> 7 sec) - Resilience gained while using 'Shield Wall’ decreased. - Amount of damage reduced while equipping the ‘Resilience’ Perk decreased.
■ Warhammer - Damage increased when hitting enemies from behind with 'Hammer Blow'. (+20) - Stagger duration increased when successfully attacking an enemy with 'Headbutt’. (+0.4 sec) - Invincibility duration of the Perk ‘Headbutt’ decreased. (4 sec -> 2 sec) - 'Block Dash’ can now be used as a normal skill without equipping a Perk. : Changed the Perk 'Block Dash' to 'Black Dash Stability'. : 'Black Dash Stability' makes you unstoppable and increases the Defense Power during ‘Block Dash’.
■ Smoke - Single Healing amount of ‘Healing Smoke’ increased. (25 per sec -> 36 per sec) - Additional Healing amount of ‘Healing Smoke’ increased. (7 per sec -> 12 per sec) - Knockback distance of 'Smoke Blast' increased. - Smoke Wall : Movement speed increased when used. : Area in which projectiles can be captured has widened.
■ Martyr - Punishment : Cooldown increased (15 sec -> 45 sec) : Can no longer be used when Parry(block) has been broken through by the enemy. : Normal Damage changed to Trauma. Enemies can no longer be killed with ‘Punishment’. : Knockback distance increased.
■ Raven - Movement speed increased to match that of the other combatants. - Movement speed of ‘Elude' increased. - Armor-piercing damage of 'Phoenix Strike' decreased (75 -> 45) - Armor-piercing damage of 'Rain of Talons' decreased (100 -> 60)
■ Darkgale - ‘Wind Lance’ generation speed decreased (0.1 seconds per lance) - Stagger Duration of enemies hit by 'Basic Attacks' decreased (1.2 sec -> 1 sec) - Enemy’s Stagger Duration by 'Horseback Charge’ decreased (2.0 sec -> 1.8 sec)
■ Hoet - Immobilization effect added to enemies who are attacked by Hoet. (Chains will appear on the legs. We will improve the visual effects in the future.) - Normal Damage has been added to 'Sprint Attack' and can now kill enemies. (Normal Damage +20 added) - Immunity : The movement speed increase from ‘Protective Shield’ has been removed. : Immortal Power used during Immunity increased.
▣ Bug Fixes - Fixed the bug where Warhammer’s ‘Headbutt’ was available without cooldown - Fixed an error where Arch’s ‘Precision Arrow’ aim and actual shooting spot differed. - The following bugs that occurred when Arch’s ‘Hazebloom Arrow’ was used have been fixed. : where the arrow speed was slow. : where additional Normal Damage was added when ‘Hazebloom Arrow’ hit.
▣ System Improvement - Camera Up-Down mirror option was added in Settings (Esc) > Controls > Input Method - Certain stats of Combat Score changed. : Arch and Hoet’s ‘Kill Assist’ score changed. (300 -> 600) : Arch and Hoet’s ‘Kills’ score changed. (400 -> 600) : Arch and Hoet’s ‘Defeat Immortals’ score changed. (800 -> 1200) : Smoke’s ‘Healing’ Score changed. (25 -> 28) : ‘Escorting’ Score changed in Hwara. (9 -> 60) : Guide Message was added to be displayed during the match queue time.
▣ Additional Updates - Boot Camp : Warhammer’s 'Block Dash' Training is added. : Content added in Guardian’s Training - 'Shield Charge' cooldown decreases upon hitting enemies. : Content added in Hoet’s Training - ‘Sprint Attack’ can cause Normal Damage. - Certain Spotlight Sticker Images has changed. - Certain texts can no longer be used to create usernames to prevent creations of inappropriate username. - The Issue where the Ranking Score did not decrease after Desertion was fixed.
Greetings! A new patch is now live addressing some minor bugs, localization fixes for asian languages and a new skip game feature for some of the minigames - The tree checkers and the Crabs Connect four game.