We are going to have a special "Spooktastic" event from October 25th to November 1st where your settlement will be troubled by a lot more than viking and saxon raiders!
Prepare your defences for invasions from some extra spooky enemies in this time-limited in-game event. You will have more to worry about than just raiders and saxons in this demo, if I were you I would maybe wear some garlic when you play this time...
Don't be too scared though you will still be able to rain meteors and cast lightening down upon the invading ghouls!
Play the These Doomed Isles Halloween event on the 25th of October as part of Steam's Scream Fest!
Join us on Discord!
Your experiences playing These Doomed Isles are always helpful to the game’s future, so to share strategies, chat to the community, and tell us your thoughts, you can join us on discord here.
We would like to inform you about the update on 2022.10.18. Please refer to the information below to avoid any inconvenience.
◎ Update
[New Season: Arena Season 19]
As the previous season has ended. Season 19 commences As the new season begins. Battle Points are deleted. Digimon attributes have been changed in Arena [NORMAL], [HERO] from VA to VI.
[Energy Patch Craft List Added] - [Energy Patch] can be crafted by using [[Weekly] Arena Voucher] and [[Monthly] Arena Voucher] from NPC <Digimon Arena Reward>Mary in DATS Center.
※ All items crafted by [Mark of Destruction] and [Mark of Regeneration] and Susanoomon (Shin) evolution materials available at the Arena can only be exchanged up to 2 weeks after the end of Season 19 (Before 2022.11.01).
[Quest Improvement]
- Improvements 1. Disable some quests in [Western Area] and [Ice Area]. 2. Some quests have been changed in [Ice Area] and [Verdandi Terminal].
◎ Disabled [Western Area] and [Ice Area] Quest List
◎ Changed Quests in [Ice Area] and [Verdandi Terminal] Quest List
◎ Event
#01. [Vampire of Halloween] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, NPC <Vampire>Myotismon appears in DATS Center. 2. Accept the quest [[Daily] Preparing for the Festival] from NPC <Vampire>Myotismon. 3. Talk to NPC <Vampire>Myotismon to complete the quest. 4. After completing the quest, all event daily quests are available in DATS Center. 5. Other NPCs’ event quests completion rewards can be used for NPC <Vampire>Myotismon to obtain rewards after completing daily quests for NPC <Vampire>Myotismon.
◎ NPC <Vampire>Myotismon’s Daily Quest Info
※ All items from the event are character bound.
#02. [Broom to the Witch] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, NPC <Witch>Witchmon appears in DATS Center. 2. Accept the quest [[Daily] Wasps on a Tree] from NPC <Witch>Witchmon. 3. Defeat 20 <Pest>Waspmon in Silver Lake [Silver Lake]. 4. Obtain [Witch's Broom] 1ea by completing the quest. 5. Accept the quest [[Daily] Pumpkin to Pumpkin] from NPC <Witch>Witchmon. 6. Obtain [Fresh Pumpkin], which can be obtained by completing the quest [[Daily] Rotting Pumpkin] from NPC <Pumpkin Cultivation>Pumpkinmon, to complete the quest. 7. Obtain [Smiling Pumpkin] 1ea by completing the quest.
※ All items from the event are character bound.
#03. [Pumpkin to Pumpkin] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, NPC <Pumpkin Cultivation>Pumpkinmon appears in DATS Center. 2. Accept the quest [[Daily] Rotting Pumpkin] from NPC <Pumpkin Cultivation>Pumpkinmon. 3. Defeat 10 each of <Pest>Kunemon and <Pest>Dokunemon in [Silent Forest] to complete the quest. 4. Obtain [Fresh Pumpkin] 1ea by completing the quest.
※ All items from the event are character bound.
#04. [I'm Thirsty] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, NPC <Drink Storage>Bakemon appears in DATS Center. 2. Accept the quest [[Daily] Let's Find a Drink] from NPC <Drink Storage>Bakemo. 3. Get [Cool Drink] 20ea by removing the boxes in [Village of the Beginning] to complete the quest. 4. Obtain [Red Drink] 1ea by completing the quest.
※ All items from the event are character bound.
#05. [Wizardmon’s Halloween Card Game] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, NPC <Card Game>Wizardmon appears in DATS Center. 2. By completing [Pumpkin Art Expert] related quest, [Wizardmon's Fate Card] can be obtained (Up to 4 cards per day). 3. Use [Wizardmon's Fate Card] to NPC <Card Game>Wizardmon to play a card game and obtain a reward.
◎ [Wizardmon’s Halloween Card Game] Random List
※ All items from the event are character bound.
#06. [Pumpkin Art Expert] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, NPC <Halloween>Phantomon appears in DATS Center. 2. Accept 4 daily quests from NPC <Halloween>Phantomon. 3. Pumpkin Doll’s Right Leg / Left Leg / Right Arm / Left Arm / Head / Carving Knife can be obtained randomly by scanning [Pumpkin Doll Box], which can be obtained by defeating enemy Digimons in all areas except Yokohama. 4. Complete Pumpkin Doll can be crafted from NPC <Halloween>Phantomon. 5. [Pumpkin Box Exchange Ticket], obtained through quests, can be exchanged for [Pumpkin Box: D~S] from <EP Exchange>Impmon.
◎ NPC <Halloween>Phantomon Daily Quest Info
◎ NPC <Halloween>Phantomon Craft List
※ Pumpkin Doll’s Right Leg / Left Leg / Right Arm / Left Arm / Head / Carving Knife can be obtained randomly by scanning [Pumpkin Doll Box], which can be obtained by defeating enemy Digimons in all areas except Yokohama.
◎ [Pumpkin Box: D] Random List
※ [Pumpkin Box: D] is a random box and only 1 item from the list can be obtained randomly.
◎ [Pumpkin Box: C] Components
◎ [Pumpkin Box: B] Components
◎ [Pumpkin Box: A] Components
◎ [Pumpkin Box: S] Components
※ [Pumpkin Box: C~S] items that can be obtained in all the list. ※ All items from the event are character bound.
#07. [The Evil that Hid in Halloween?!] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. Accept the quest [[Daily] Evil Spread through Halloween] from NPC <Halloween>Phantomon. 2. Defeat 1 each of <Hidden>Myotismon in [Silent Forest] and <Hidden>Puppetmon in [File Island Waterfront] to complete the quest. (<Bad>Phantomon appears on each map and <Hidden> Digimons appear when a certain number of <Bad> Phantomons are defeated) 3. Obtain [EP] 20ea by completing the quest.
◎ Event Digimon Appearance Info
※ All items from the event are character bound.
#08. [Trick or Treat!] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, <Trick or Treat>Pumpkinmon appears in the designated area at designated time. 2. 1st place of defeating <Trick or Treat>Pumpkinmon will obtain [Candy Basket] 1ea. 3. <Trick or Treat>Pumpkinmon has a very low HP. 4. <Trick or Treat>Pumpkinmon de-sapwn in 30 min after it spawns.
◎ Event Digimon Appearance Info
◎ [Candy Basket] Components
#09. [EP Exchange] Event
[Duration] After the maintenance on 2022.10.04 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, NPC <EP Exchange>Impmon appears in DATS Center. 2. Various items can be crafted by using [EP], [Ominous Book], and [Sacred Book], which can be obtained from other quests, from NPC <EP Exchange> Impmon. 3. Various items can be crafted by using [Pumpkin Box Exchange Ticket] from the quest [Pumpkin Art Expert].
◎ NPC <EP Exchange>Impmon Craft List
◎ [Seal of Marksman [Event]] Stat Info
※ All items from the event are character bound.
#10. [Support from DATS Center] Event
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
[Content]
- How to proceed 1. During the event, reward by accumulated Log-in time is changed
◎ Accumulated Log-in Time Reward Info
※ All items from the event are character bound.
◎ Promotion
#00. Data Summon Ticket: Change in Legend Summon Guaranteed Reward Reset Period
Before -> [Guaranteed Reward Reset Period] 2 Weeks After -> [Guaranteed Reward Reset Period] 4 Weeks
#01. Data Summon Ticket: Legend Summon List Changed
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.11.01
- Premium Data Summon - Ultimate Dragon Emperor [Needed Data Summon Ticket: Legend 2ea] [Random Summon List] - Examon-Beta 1ea - Cross Data - Time 1ea - Sealed Digital Hazard Ring 1ea - Mega Reinforced Digiclone Set Box 2ea - Rare Jogress Random Digiegg [Lv. 5] 1ea - Raremon Digiegg-Lv. 5 [Champion] 1ea - Hatch Backup [Lv. 5] 5ea - Random Mid Class T. ConvertChip Box 70ea - Fruit of Homeostasis 25ea - Random DATA Box Mid Class 100ea
- Premium Data Summon – Time Destroyer [Needed Data Summon Ticket: Legend 2ea] [Random Summon List] - Cross Data - Time 1ea - Examon-Beta 1ea - Sealed Digital Hazard Ring 1ea - Mega Reinforced Digiclone Set Box 2ea - Rare Jogress Random Digiegg [Lv. 5] 1ea - Raremon Digiegg-Lv. 5 [Champion] 1ea - Hatch Backup [Lv. 5] 5ea - Random Mid Class T. ConvertChip Box 70ea - Fruit of Homeostasis 25ea - Random DATA Box Mid Class 100ea
[Guaranteed Reward List] [Guaranteed Reward Gauge: 130] - Cross Data - Time 1ea
- Data Summon – Ultimate Dragon Emperor [Needed Data Summon Ticket: Legend 2ea] [Random Summon List] - Examon-Beta 1ea - Cross Data - Time 1ea - Sealed Digital Hazard Ring 1ea - Mega Reinforced Digiclone Set Box 2ea - Rare Jogress Random Digiegg [Lv. 5] 1ea - Raremon Digiegg-Lv. 5 [Champion] 1ea - Hatch Backup [Lv. 5] 5ea - Random Mid Class T. ConvertChip Box 70ea - Fruit of Homeostasis 25ea - Random DATA Box Mid Class 100ea
- Data Summon – Time Destroyer [Needed Data Summon Ticket: Legend 2ea] [Random Summon List] - Cross Data - Time 1ea - Examon-Beta 1ea - Sealed Digital Hazard Ring 1ea - Mega Reinforced Digiclone Set Box 2ea - Rare Jogress Random Digiegg [Lv. 5] 1ea - Raremon Digiegg-Lv. 5 [Champion] 1ea - Hatch Backup [Lv. 5] 5ea - Random Mid Class T. ConvertChip Box 70ea - Fruit of Homeostasis 25ea - Random DATA Box Mid Class 100ea
[Guaranteed Reward List] [Guaranteed Reward Gauge: 100] - Cross Data - Time [Event] 1ea
※ Each Data Summon can be done by NPC <Data Summon>Babel in every village.
#02. 5 Types of Cross Package Limited Sales
[Duration] After the maintenance on 2022.10.18 ~ Before the maintenance on 2022.10.25
- Security improvement - Server/Channel stabilization - Game DB organization/backup - [Mysterious Factor] will be deleted from the list of [Arena Voucher [Seasonal]] from NPC <Digimon Arena Reward>Mary - Some of [Factor] and [Special Factor] will be deleted from the list of NPC <Factor Exchange>PawnChessmon W - Some of [Factor] and [Special Factor] will be deleted from the list of NPC <Factor Collector>Digitamamon
The Early Access version is just around the corner and I'm beyond excitement to read what you all think of it. But first of all, I hope you enjoy your adventure as much as I enjoy developing it! Below you can find a list of all the (important) changes and improvements compared to the Demo version. (Please note: The Demo will be disabled once the game goes live.)
I've also prepared a roadmap with my plans for future updates! Of course it's only complete if your feedback is incorporated, so please let me know what you want for the future Of Blades & Tails. Either in the Steam discussions or preferably on our Discord Server.
One request in advance: If you enjoy the game, please consider writing a review. This will increase its reach on Steam and allow more players to learn about Of Blades & Tails. Thank you! <3
Changelog v0.10.0
General
A new Game Mode has been added: Relaxed (easy difficulty)
Multiple Save Slots have been enabled. (You can now safely start a 'New Game' and then later select the slot upon 'Continue'.)
Fixed issues with localization.
Fixed countless minor bugs.
Game World
The game world has been expanded. (It's roughly 2.5x the size of the previous demo.)
A new biome has been added: The Swamp.
New quests and unique locations have been added.
Fast travel has been enabled.
Added a new major settlement: Immerfurt, the home of rats and ferrets.
The Mages Guild has been added.
10 new enemy types have been added.
More destructible containers have been added.
New types of vegetation have been added.
New music tracks have been added.
Items & Equipment
Armor parts are now visible on the player character.
Armor classes have been added: Light, Medium, Heavy
You can now upgrade your equipment at the new Shrine of Magnificence.
5 legendary items have been added, each with a unique ability.
Added a Player Stash Container in every major settlement to store your too-good-to-be-sold items.
New consumable items have been added.
Items can now grant an experience bonus.
Item icons have been reworked.
Every weapon base attack now has a unique set of effects or damage type.
Talents & Abilities
New talent line: Elemental Magic
New talent line: Arcane Magic
New talent line: Dirty Tricks
Some abilities now require Expertise to unlock them. (You'll be able to gain expertise through loot/rewards.)
New Perk in Athletics allows to switch between weapon sets instantly.
Shield talent line and Block skill has been adjusted.
UI, Controls & Accessibility
Reworked in-game help with various topics.
Better introduction to game mechanics from the start.
It's now possible to view details of an enemy, such as behavior and active effects.
You can now move the camera by holding RMB or MMB. (Scrolling on screen edges has been removed.)
Indicating non-verbal actions in dialog texts has been changed. (*Emotes* have been removed.)
Added an UI animation to better indicate journal updates.
You can now change the game language in the options menu.
You can now decide to decline a side quest.
Improved line of sight feedback for range attacks.
Numpad support for diagonal movement has been added.
Balancing
A weak form of enemy level scaling has been added. (You can still out-level enemies and become the strongest fox in town.)
Enemies with a much lower level than the player now have a reduced aggro range.
Giant Spiders got nerfed.
Rebalanced enemy stats on higher levels.
Savegame Compatibility
Savegames from Demo version 0.5.x should remain largely* compatible. However, it's recommended to start a new game in order to give proper feedback.
*Known issues:
You will have to redistribute your attribute and ability points.
You will only see visible armor parts on your character sprite with newly gathered items, not with your current equipment from old saves.
Enemies at previously cleared bonfire locations (like bandit camps) might have respawned. If your last place of retreat is at such a location, then you will have a hard time, since you cannot redistribute your abilitiy points with enemies nearby. You can either try to run away or fight without abilities. Check the items in your inventory. Especially Spider Secretion Bags might save your day!
Roadmap
I will get into some of the ideas in an upcoming post. Also depending on player feedback the priorities might change :)
Thank you!
To everyone who stayed with me on the game over the last months (or even years): Thank you so much for your support and your feedback. I really hope you see in the changelog that it was not only appreciated but also found its way into the game, making it a better experience for everyone now.
Let's keep it coming and together let's make Of Blades & Tails an even better turn-based Action-RPG during Early Access! :)
This is a small “Quality of Life” update, it includes:
General Buttons: - Undo button (binded to Z) - Modifier button (multiselect, flip paste, binded to Ctrl) - Delete Object button (unbinded by default) - Freeze Object button (unbinded by default) - Break Object button (unbinded by default) - Resize Object button (unbinded by default) - Ignite Object button (unbinded by default) - Repair Machinery button (unbinded by default) - Change IO Wire Type button (unbinded by default) - Clear All Objects button (unbinded by default) - Clear Life Objects button (unbinded by default) - Clear Debris Objects button (unbinded by default)
Camera Buttons: - Zoom In button (binded to numpad +) - Zoom Out button (binded to numpad -) - Rotate Camera Left button (unbinded by default) - Rotate Camera Right button (unbinded by default) - Reset Camera Rotation button (unbinded by default)
Time Buttons: - Increase Time Speed button (unbinded by default) - Decrease Time Speed button (unbinded by default)
Room Illumination Buttons: - Toggle Room Illumination button (unbinded by default) - Increase Room Illumination button (unbinded by default) - Decrease Room Illumination button (unbinded by default)
UI Buttons: - Open Ragdoll Inspector button (unbinded by default) - Toggle Physics Layer UI button (unbinded by default)
General Settings: - Collision Detection Mode (fast or precise) - Slow Motion Time Scale (when slow motion button is pressed)
Video Settings: - VSync - FPS Limit (when VSync is off)
Skins Editor: - Added joints positions into Skin Bounds Template
Fixed: - Issue with sharp objects not being able to cut through other objects when resized - Issue with rocket engine thrust effect being in wrong position when spawned flipped - Issue when game paused, some UIs was still being visible - Issue when cursor with cross was still visible after ragdoll inspector closed
Small patch to fix some bugs i have found over the last few weeks :)
Level; Rework to some of the factory area Level; Improvements to texturing in various area's along with optimization Air Drop; Fixed bug where the airdrop vehicle would sometimes spawn in incorrect location on clients Warm-up; Fixed bug with warm-up pawn not getting destroyed correctly at end of warm up Vehicles; Increased Max Rpm of all vehicles, increased "weight" of buggy UI; Fixed bug that let you change the minimum players required, then switch back to offline mode causing it to bug out UI; Fixed bug that was causing game to sometimes report as "offline" when it was not, also improved this function and the one that gets your player name to work on all platforms not just Steam, also added fail-safes encase of Steam network congestion Misc; Optimizations of textures and all AI functions
The first bosses are available! For the moment, there are 4 new bosses. We are planning to add about 10 more during the early access.
New Boss : The Dwarf - Run fast but get tired just as fast... And rests quickly too... New Boss : The Rusher - Go straight ahead without looking New Boss : The Sunmancer - Sends three circles of projectiles at different speeds New Boss : The Aquamancer - Sends projectiles in the form of a vortex
New Item : Tonantzin's Will - Summons spikes of earth in the direction of where you are aiming. Upgradable. New Item : Fracture - Every 6 seconds, you house summons spikes of earth in a random direction. Upgradable. New Item : Celestial Ring - Create a magic ring around the player that grows and shrinks and does elemental damage to enemies crossing it. Upgradable. New Item : Magic Barrier - Creates a magic shield around the player, protecting him for one hit before cooling down for 1 minute. Remove Athena's Shield from selection. Upgradable. New Item : Apollo Feather - Sends feathers in the direction you are aiming. They stick in the ground and come back to the player. Upgradable. New Item : Kriss' Bow - You shoot arrows. Upgrades will allow you to shoot different types of arrows. Upgradable. New Item : Blood Driker - Pigeons have a 0.01% chance of dropping a life point on their deaths. New Item : Hollow - Grants 3 containers of empty hearts.
Rework Item : Rocket Launcher - Every 6 shots, fires a self-guided missile that explodes. Upgradable. Rework Item : Caishen's Fan - Every 8 shots, fires a fan of 5 bullets around the player. Upgradable. Rework Item : Mjolnir - New update 4 : Projectiles have a 10% chance to send a lightning bolt that scales on elemental damage.
New Starter : Tonantzin - Start with Tonantzin's Will but your bullet distance is reduced. Finish a run to unlock Tonantzin's Will - Upgrade 5 for all characters. New Starter : Doppleganger - Starts without a weapon but with the Doppleganger item. The shots from the house weapon count as your shots. Finish a run to unlock Doppleganger for all characters.
Change in the way loot is distributed :
Now it is not possible to get a potion if you are not full life.
It is no longer possible to get "repeatable" cards if there are still unrepeatable items in the item pool.
Curse 2 is more difficult, base life of pigeons is increased. Dust gain per kill at the end of the level is increased from 1 to 2.5 Performance optimization Dyonisos Grape multiplicator nerf from 15 to 8
The Rise of the Dragon screenshot contest is now over and we’ve chosen the best five Chinese-themed screenshots you have submitted as a part of it. Without further ado, these are the winners of the contest.
Regardless of the outcome, we’d like to thank all the participants for their submissions. We are already at work on new contests for the future, so you’ll definitely get another chance to win valuable prizes. But until then:
Patch 6.25 brings a multitude of additions and refinements to the game, including the introduction of Manderville weapons, Omicron tribal quests, as well as the all-new variant and criterion dungeons.